2d6: 3, 1
2d6: 2, 2
Tirano (Axis) Vs. Trulpen (Allies +19)
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Scramble orders sz 95?
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Max, lose the German fighter last.
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 battleship, 2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to 26 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 battleship and 2 carriers placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 2 infantry moved from Shensi to Szechwan Place Units - Chinese 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Purchase Units - British British buy 1 carrier, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone 2 infantry moved from 125 Sea Zone to Norway 1 destroyer moved from 81 Sea Zone to 95 Sea Zone 1 fighter moved from Malta to 95 Sea Zone 1 tactical_bomber moved from Malta to 95 Sea Zone 1 bomber moved from Malta to 95 Sea Zone 1 submarine moved from 97 Sea Zone to 95 Sea Zone Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone Battle in Norway Battle in 95 Sea Zone British attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Germans defend with 1 fighter; Italians defend with 1 destroyer, 2 fighters and 1 transport British roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 0/4 hits, 2,17 expected hits Italians roll dice for 1 destroyer, 3 fighters and 1 transport in 95 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits 1 destroyer owned by the Italians, 1 destroyer owned by the British and 1 submarine owned by the British lost in 95 Sea Zone British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 3 : 3/3 hits, 1,83 expected hits Italians roll dice for 3 fighters and 1 transport in 95 Sea Zone, round 3 : 2/3 hits, 2,00 expected hits 1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 2 fighters owned by the Italians and 1 fighter owned by the British lost in 95 Sea Zone 1 transport owned by the Italians lost in 95 Sea Zone British win, taking Norway from Germans with 1 bomber remaining. Battle score for attacker is 10 Casualties for British: 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Casualties for Italians: 1 destroyer, 2 fighters and 1 transport Casualties for Germans: 1 fighter Non Combat Move - British 1 bomber moved from 95 Sea Zone to Egypt 1 artillery and 2 infantry moved from Egypt to Alexandria 1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone 1 mech_infantry moved from Ethiopia to Egypt 1 armour moved from Egypt to Alexandria 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria 1 battleship and 1 cruiser moved from 109 Sea Zone to 125 Sea Zone 1 destroyer moved from 109 Sea Zone to 125 Sea Zone 2 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Sumatra to 41 Sea Zone 1 battleship moved from 39 Sea Zone to 76 Sea Zone 1 mech_infantry moved from Eire to United Kingdom 2 fighters moved from United Kingdom to Gibraltar 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes UK_Pacific take Celebes from Dutch 7 infantry moved from Burma to Shan State 1 artillery moved from Burma to Shan State 1 mech_infantry moved from India to Shan State 2 aaGuns moved from Burma to Shan State 1 artillery and 3 infantry moved from India to Burma 1 infantry moved from Eastern Persia to West India Place Units - British 1 carrier placed in 98 Sea Zone 1 destroyer placed in 98 Sea Zone 1 mech_infantry placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs Place Units - UK_Pacific 1 armour, 1 infantry and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 24 PUs Some Units in India change ownership: 1 armour, 1 infantry and 3 mech_infantrys
Combat Hit Differential Summary :
British : -0,33 Italians : -0,33 Chinese : 0,17 Japanese : -0,33
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Romania to Western Ukraine Italians take Bessarabia from Russians 1 armour moved from Slovakia Hungary to Western Ukraine 1 bomber moved from Southern Italy to Western Ukraine 1 infantry moved from Italian Somaliland to Ethiopia Italians take Ethiopia from British Combat - Italians Battle in Western Ukraine Italians attack with 2 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 2 armour and 1 bomber in Western Ukraine, round 2 : 2/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Western Ukraine to Eastern Poland 2 artilleries and 2 infantry moved from Southern France to Northern Italy 2 infantry moved from Albania to Bulgaria 1 submarine moved from 96 Sea Zone to 92 Sea Zone Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Italians undo move 1. 1 fighter placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 0.33 Russians : -0.33
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 factory_minor; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales 1 infantry moved from New South Wales to Queensland 1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone 3 fighters moved from Java to Shan State Place Units - ANZAC 1 factory_minor placed in Queensland Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Trans-Jordan to Egypt 1 destroyer moved from 79 Sea Zone to 76 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 mech_infantrys moved from Eastern Poland to Ukraine 1 infantry moved from Eastern Poland to Belarus 7 infantry moved from Finland to Norway 1 fighter moved from Western Germany to Norway 1 bomber moved from Western Germany to Ukraine 1 tactical_bomber moved from Western Germany to Belarus 1 tactical_bomber moved from Western Germany to Belarus 1 bomber moved from Western Germany to Ukraine Combat - Germans Battle in Norway Germans attack with 1 fighter and 7 infantry British defend with 2 infantry Germans roll dice for 1 fighter and 7 infantry in Norway, round 2 : 2/8 hits, 1.67 expected hits British roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Norway Germans win, taking Norway from British with 1 fighter and 7 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Ukraine Germans attack with 2 bombers and 3 mech_infantrys Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 2 bombers and 3 mech_infantrys in Ukraine, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Ukraine Germans roll dice for 2 bombers and 3 mech_infantrys in Ukraine, round 3 : 2/5 hits, 1.83 expected hits Russians roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Belarus Germans attack with 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 infantry and 2 tactical_bombers in Belarus, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry and 2 tactical_bombers in Belarus, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 aaGuns, 3 armour, 5 artilleries and 17 infantry moved from Eastern Poland to Western Ukraine 2 bombers moved from Ukraine to Eastern Poland 2 tactical_bombers moved from Belarus to Eastern Poland 15 armour and 4 mech_infantrys moved from Germany to Eastern Poland 4 infantry moved from Romania to Bessarabia 2 artilleries and 1 infantry moved from Normandy Bordeaux to France 1 artillery moved from Holland Belgium to France 2 infantry moved from Holland Belgium to France 1 fighter moved from Norway to Western Germany Place Units - Germans 2 bombers, 2 fighters and 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1,6,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1 Germans collect 39 PUs (5 lost to blockades); end with 39 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : -0.67 British : -0.67 Russians : -2.33
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Rostov to Ukraine 1 infantry moved from Bryansk to Ukraine 2 fighters moved from Rostov to Ukraine 1 armour and 1 mech_infantry moved from Northwest Persia to Iraq 1 armour, 2 infantry and 1 mech_infantry moved from Persia to Iraq 1 tactical_bomber moved from Rostov to Iraq 1 infantry moved from Bryansk to Belarus 1 artillery moved from Bryansk to Belarus 1 infantry moved from Karelia to Finland Russians take Finland from Germans 1 mech_infantry moved from Novgorod to Vyborg Russians take Vyborg from Germans 1 mech_infantry moved from Novgorod to Baltic States Russians take Baltic States from Germans Combat - Russians Battle in Ukraine Russians attack with 2 fighters and 3 infantry Germans defend with 1 factory_minor and 3 mech_infantrys Russians roll dice for 2 fighters and 3 infantry in Ukraine, round 2 : 1/5 hits, 1,50 expected hits Germans roll dice for 3 mech_infantrys in Ukraine, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 3 : 1/4 hits, 1,33 expected hits Germans roll dice for 2 mech_infantrys in Ukraine, round 3 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 4 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Germans: 3 mech_infantrys Battle in Belarus Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Iraq Russians attack with 2 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber Neutral_Axis defend with 3 infantry Russians roll dice for 2 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 2/7 hits, 2,33 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Neutral_Axis lost in Iraq Russians roll dice for 2 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 3 : 2/7 hits, 2,33 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq Russians win, taking Iraq from Neutral_Axis with 2 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Non Combat Move - Russians 1 tactical_bomber moved from Iraq to Northwest Persia 2 fighters moved from Ukraine to Russia 1 mech_infantry moved from Novgorod to Vologda 1 aaGun moved from Archangel to Vologda 1 aaGun moved from Bryansk to Russia 1 aaGun moved from Bryansk to Tambov 1 artillery moved from Bryansk to Tambov 4 infantry moved from Bryansk to Tambov 2 artilleries moved from Bryansk to Russia 6 infantry moved from Bryansk to Russia Place Units - Russians 3 infantry placed in Novgorod Russians undo move 1. 2 mech_infantrys placed in Volgograd 1 infantry placed in Novgorod 8 infantry placed in Russia 2 infantry placed in Russia Russians undo move 2. 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans : -1,33 Russians : 0,50 Neutral_Axis : -1,33
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 armour and 1 artillery moved from 35 Sea Zone to Philippines 1 artillery and 2 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 armour and 1 infantry moved from Kwangsi to 36 Sea Zone 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 armour and 1 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 artillery and 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 1 artillery moved from Suiyuyan to Kansu 1 artillery and 3 infantry moved from Hopei to Kweichow Japanese take Kweichow from Chinese 1 mech_infantry moved from Suiyuyan to Kweichow 3 mech_infantrys moved from Shantung to Hunan 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 2 bombers moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes 1 battleship and 1 cruiser moved from 42 Sea Zone to 44 Sea Zone 1 carrier moved from 42 Sea Zone to 44 Sea Zone 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 36 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 2 carriers moved from 36 Sea Zone to 43 Sea Zone 1 fighter and 2 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone Combat - Japanese Battle in Java Battle in Borneo Battle in Sumatra Battle in 44 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport British defend with 1 transport 1 transport owned by the British lost in 44 Sea Zone Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific, taking 44 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Philippines Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 3/6 hits, 2.50 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Celebes Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 3/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Celebes Japanese win, taking Celebes from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kwangtung Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/7 hits, 3.17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits, 3.17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 fighter moved from Kwangsi to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from 45 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone 2 bombers moved from Yunnan to Hunan 2 fighters moved from Kwangtung to Hunan 1 fighter and 1 tactical_bomber moved from Yunnan to Hunan 2 tactical_bombers moved from Kwangtung to Hunan Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 3 mech_infantrys placed in Shantung Turn Complete - Japanese Japanese collect 56 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans : 0.33 Chinese : -0.67 UK_Pacific : 0.00 Japanese : 2.17
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter and 2 transports; Remaining resources: 4 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 artillery, 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 4 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 37 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans lost in 37 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Battle in 16 Sea Zone Americans attack with 1 artillery, 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters, 4 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters, 1 tactical_bomber and 3 transports in 16 Sea Zone, round 2 : 10/14 hits, 7,17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 battleship moved from 10 Sea Zone to 15 Sea Zone 2 carriers moved from 10 Sea Zone to 15 Sea Zone 1 fighter moved from 16 Sea Zone to 15 Sea Zone 1 bomber moved from Hawaiian Islands to Eastern United States Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 6,6,2,3 Americans collect 47 PUs (3 lost to blockades); end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans : 1,83 Japanese : 0,50
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 11 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 14 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 14 infantry in Yunnan, round 2 : 4/15 hits, 2,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 14 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : 1,17 Japanese : -0,67
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@Tirano Finishing up the Brits. Forgot that I had a factory in Egypt. Is it ok that I change the buy from 2 inf to 1 sub? I just bought 1 tr and 2 inf for S Africa, but it’s not called for.
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Go for it.
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Thanks! :apple:
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter and 2 transports; Remaining resources: 4 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 artillery, 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 4 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 37 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans lost in 37 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Battle in 16 Sea Zone Americans attack with 1 artillery, 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters, 4 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters, 1 tactical_bomber and 3 transports in 16 Sea Zone, round 2 : 10/14 hits, 7,17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 battleship moved from 10 Sea Zone to 15 Sea Zone 2 carriers moved from 10 Sea Zone to 15 Sea Zone 1 fighter moved from 16 Sea Zone to 15 Sea Zone 1 bomber moved from Hawaiian Islands to Eastern United States Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 6,6,2,3 Americans collect 47 PUs (3 lost to blockades); end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 11 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 14 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 14 infantry in Yunnan, round 2 : 4/15 hits, 2,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 14 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs Purchase Units - British British buy 1 fighter, 2 infantry and 3 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Alexandria to Tobruk 1 artillery moved from Alexandria to Tobruk 1 bomber moved from Egypt to Tobruk 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 2 fighters moved from Gibraltar to 92 Sea Zone 1 tactical_bomber moved from India to 41 Sea Zone 1 mech_infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese Combat - British Battle in 41 Sea Zone British attack with 1 tactical_bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 92 Sea Zone British attack with 1 destroyer and 2 fighters Italians defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 92 Sea Zone British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Tobruk British attack with 1 artillery, 1 bomber and 2 infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 artillery, 1 bomber and 2 infantry in Tobruk, round 2 : 2/4 hits, 1,50 expected hits Italians roll dice for 1 artillery and 2 infantry in Tobruk, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Tobruk 1 artillery owned by the British and 1 infantry owned by the British retreated to Alexandria Italians win with 1 artillery remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 2 infantry EDIT: Adding units owned by British to Normandy Bordeaux: 2 infantry EDIT: Changing ownership of Normandy Bordeaux from Germans to British EDIT: Turning off Edit Mode 1 bomber moved from Tobruk to Egypt 1 carrier moved from 98 Sea Zone to 99 Sea Zone 1 cruiser moved from 98 Sea Zone to 99 Sea Zone 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 battleship moved from 76 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 infantry moved from Tanganyika Territory to Kenya 1 armour moved from Alexandria to Egypt 1 tactical_bomber moved from 41 Sea Zone to India 1 artillery and 10 infantry moved from Shan State to Yunnan 2 aaGuns moved from Shan State to Yunnan 3 infantry moved from Burma to Yunnan 3 mech_infantrys moved from India to Yunnan 1 artillery moved from Burma to Yunnan 2 fighters moved from India to Eastern Persia 1 infantry moved from West India to India 1 armour moved from India to Yunnan 1 infantry moved from India to Burma 2 fighters moved from 92 Sea Zone to 99 Sea Zone 1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 125 Sea Zone to 110 Sea Zone Place Units - British 1 transport placed in 98 Sea Zone 2 infantry placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by British from Union of South Africa: 2 infantry EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 2 transports placed in 106 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs Place Units - UK_Pacific 2 armour and 3 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1 UK_Pacific collect 3 PUs (8 lost to blockades); end with 3 PUs Some Units in India change ownership: 2 armour and 3 mech_infantrys
Combat Hit Differential Summary :
British : 1,17 Italians : -0,17 Americans : 1,83 Chinese : 1,17 Japanese : -0,17
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Western Ukraine to Bryansk 1 bomber moved from Eastern Poland to Bryansk 1 armour moved from Western Ukraine to Bryansk 1 armour, 2 artilleries and 4 infantry moved from Northern Italy to Yugoslavia 1 fighter moved from Southern Italy to Yugoslavia Combat - Italians Battle in Bryansk Italians attack with 2 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 2 armour and 1 bomber in Bryansk, round 2 : 1/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Yugoslavia Italians attack with 1 armour, 2 artilleries, 1 fighter and 4 infantry Neutral_Allies defend with 5 infantry Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 4 infantry in Yugoslavia, round 2 : 1/8 hits, 2.67 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Yugoslavia, round 3 : 3/7 hits, 2.50 expected hits Neutral_Allies roll dice for 4 infantry in Yugoslavia, round 3 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Neutral_Allies lost in Yugoslavia Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Yugoslavia, round 4 : 3/7 hits, 2.50 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 12 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 5 infantry Non Combat Move - Italians 1 fighter moved from Yugoslavia to Southern Italy 2 aaGuns moved from Northern Italy to Southern Italy 1 artillery moved from Tobruk to Libya 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Libya 1 bomber moved from Bryansk to Germany Place Units - Italians 1 fighter placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : -1.33 Neutral_Allies : -2.33 Russians : -0.33
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 2 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from Shan State to Yunnan 3 fighters moved from Shan State to Eastern Persia 2 infantry moved from Alexandria to Egypt Place Units - ANZAC 1 submarine placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 2 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from Shan State to Yunnan 3 fighters moved from Shan State to Eastern Persia 2 infantry moved from Alexandria to Egypt Place Units - ANZAC 1 submarine placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 76 Sea Zone to 79 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 bombers and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 89 Sea Zone to 106 Sea Zone 4 infantry moved from Bessarabia to Ukraine 2 tactical_bombers moved from Eastern Poland to Ukraine 3 infantry moved from France to Normandy Bordeaux 2 bombers moved from Western Germany to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 1 bomber moved from Eastern Poland to Ukraine 1 bomber moved from Eastern Poland to Ukraine Combat - Germans Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 2 transports 2 transports owned by the British lost in 106 Sea Zone Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans win with 1 submarine remaining. Battle score for attacker is 14 Casualties for British: 2 transports Battle in Normandy Bordeaux Germans attack with 1 artillery, 2 bombers and 3 infantry British defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 artillery, 2 bombers and 3 infantry in Normandy Bordeaux, round 2 : 3/6 hits, 2.33 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Ukraine Germans attack with 2 bombers, 4 infantry and 2 tactical_bombers Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 2 bombers, 4 infantry and 2 tactical_bombers in Ukraine, round 2 : 4/8 hits, 3.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 2 bombers, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 15 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk 3 aaGuns, 3 armour, 5 artilleries and 17 infantry moved from Western Ukraine to Bryansk 2 bombers and 2 tactical_bombers moved from Ukraine to Bryansk 3 fighters moved from Western Germany to Bryansk 2 bombers moved from Normandy Bordeaux to Western Germany Place Units - Germans 3 bombers and 2 mech_infantrys placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 89 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 28 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5 Germans collect 39 PUs (1 lost to blockades); end with 39 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : 1.33 British : 0.33 Russians : 1.33
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour, 2 fighters and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Baltic States to Poland Russians take Poland from Germans 1 artillery and 1 infantry moved from Belarus to Eastern Poland Russians take Eastern Poland from Germans Combat - Russians Non Combat Move - Russians 1 aaGun and 1 mech_infantry moved from Vologda to Russia 2 mech_infantrys moved from Volgograd to Russia 1 aaGun, 1 artillery and 4 infantry moved from Tambov to Russia 1 mech_infantry moved from Vyborg to Finland 1 aaGun, 3 artilleries and 8 infantry moved from Karelia to Finland 1 armour and 1 infantry moved from Iraq to 80 Sea Zone 1 tactical_bomber moved from Northwest Persia to Russia 1 armour and 2 mech_infantrys moved from Iraq to Egypt 1 infantry moved from Iraq to Northwest Persia Place Units - Russians 2 armour, 2 fighters and 6 infantry placed in Russia Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 53 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 3 carriers and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 1 submarine moved from 39 Sea Zone to 79 Sea Zone 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 destroyer moved from 43 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 armour and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 armour moved from Philippines to 35 Sea Zone 1 armour and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 42 Sea Zone 1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 56 Sea Zone 1 armour and 1 infantry moved from 56 Sea Zone to Western Australia 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia 1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone 1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 battleship and 1 cruiser moved from 44 Sea Zone to 45 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 45 Sea Zone 1 destroyer moved from 44 Sea Zone to 56 Sea Zone Combat - Japanese Battle in Western Australia Battle in Dutch New Guinea Battle in 42 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone Japanese win, taking Western Australia from ANZAC, taking Dutch New Guinea from ANZAC, taking 42 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 79 Sea Zone Japanese attack with 1 submarine French defend with 1 destroyer Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits French roll dice for 1 destroyer in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 79 Sea Zone Japanese win, taking 79 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Non Combat Move - Japanese 2 carriers moved from 43 Sea Zone to 56 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 56 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 3 fighters and 3 tactical_bombers moved from Hunan to 6 Sea Zone 2 bombers moved from Hunan to Philippines 3 mech_infantrys moved from Hunan to Kwangtung 3 mech_infantrys moved from Shantung to Kiangsi 1 mech_infantry moved from Kweichow to Kiangsi 1 artillery and 3 infantry moved from Kweichow to Anhwe 1 aaGun and 9 infantry moved from Jehol to Anhwe Place Units - Japanese 3 carriers placed in 6 Sea Zone 1 armour and 2 mech_infantrys placed in Shantung Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
French : -0.33 Americans : -0.17 Japanese : 1.00