@AndrewAAGamer Appreciate your patience. War on.
Submerge sub or fight?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
2 submarines moved from 62 Sea Zone to 63 Sea Zone
2 infantry moved from Northwest Persia to Caucasus
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
2 submarines moved from 62 Sea Zone to 63 Sea Zone
2 infantry moved from Northwest Persia to Caucasus
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
4 infantry moved from Normandy Bordeaux to France
1 fighter moved from Normandy Bordeaux to France
Turn Complete - French
French collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 20x factory_major, 5x factory_minor, 6x factory_minor; Remaining resources: 54 PUs;
Germans buy 18 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
6 artilleries, 3 fighters, 10 infantry and 4 mech_infantrys moved from Western Germany to France
2 mech_infantrys moved from Denmark to France
1 armour and 16 mech_infantrys moved from Germany to France
1 tactical_bomber moved from Romania to France
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 tactical_bomber moved from Romania to France
Combat - Germans
Battle in France
Germans attack with 1 armour, 6 artilleries, 3 fighters, 10 infantry, 22 mech_infantrys and 2 tactical_bombers
British defend with 5 aaGuns, 2 armour, 2 artilleries, 13 infantry and 2 mech_infantrys; French defend with 1 airfield, 1 factory_minor, 1 fighter and 8 infantry; Americans defend with 1 aaGun, 1 armour, 5 artilleries, 1 infantry and 1 mech_infantry
AA fire in France : 0/5 hits, 0.83 expected hits
Germans roll dice for 1 armour, 6 artilleries, 3 fighters, 10 infantry, 22 mech_infantrys and 2 tactical_bombers in France, round 2 : 15/44 hits, 11.67 expected hits
French roll dice for 6 aaGuns, 3 armour, 7 artilleries, 1 fighter, 22 infantry and 3 mech_infantrys in France, round 2 : 13/36 hits, 12.83 expected hits
5 aaGuns owned by the British, 1 aaGun owned by the Americans, 10 infantry owned by the Germans, 1 infantry owned by the Americans, 1 fighter owned by the French, 3 infantry owned by the French, 3 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in France
Germans roll dice for 1 armour, 6 artilleries, 3 fighters, 19 mech_infantrys and 2 tactical_bombers in France, round 3 : 9/31 hits, 9.50 expected hits
French roll dice for 3 armour, 7 artilleries, 14 infantry and 3 mech_infantrys in France, round 3 : 9/27 hits, 9.50 expected hits
1 infantry owned by the French, 9 mech_infantrys owned by the Germans and 8 infantry owned by the British lost in France
Germans roll dice for 1 armour, 6 artilleries, 3 fighters, 10 mech_infantrys and 2 tactical_bombers in France, round 4 : 9/22 hits, 8.00 expected hits
French roll dice for 3 armour, 7 artilleries, 5 infantry and 3 mech_infantrys in France, round 4 : 2/18 hits, 6.50 expected hits
2 mech_infantrys owned by the British, 1 artillery owned by the Americans, 4 infantry owned by the French, 2 mech_infantrys owned by the Germans, 1 infantry owned by the British and 1 mech_infantry owned by the Americans lost in France
Germans roll dice for 1 armour, 6 artilleries, 3 fighters, 8 mech_infantrys and 2 tactical_bombers in France, round 5 : 3/20 hits, 7.67 expected hits
French roll dice for 3 armour and 6 artilleries in France, round 5 : 3/9 hits, 3.50 expected hits
3 artilleries owned by the Americans and 3 mech_infantrys owned by the Germans lost in France
Germans roll dice for 1 armour, 6 artilleries, 3 fighters, 5 mech_infantrys and 2 tactical_bombers in France, round 6 : 6/17 hits, 7.00 expected hits
French roll dice for 3 armour and 3 artilleries in France, round 6 : 2/6 hits, 2.50 expected hits
1 armour owned by the Americans, 1 artillery owned by the Americans, 2 artilleries owned by the British, 2 mech_infantrys owned by the Germans and 2 armour owned by the British lost in France
Germans captures 14PUs while taking French capital
Germans win, taking France from French with 1 armour, 6 artilleries, 3 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 58
Casualties for Germans: 10 infantry and 19 mech_infantrys
Casualties for Americans: 1 aaGun, 1 armour, 5 artilleries, 1 infantry and 1 mech_infantry
Casualties for British: 5 aaGuns, 2 armour, 2 artilleries, 13 infantry and 2 mech_infantrys
Casualties for French: 1 fighter and 8 infantry
Non Combat Move - Germans
1 artillery moved from Denmark to Western Germany
3 mech_infantrys moved from Poland to Germany
1 mech_infantry moved from Karelia to Baltic States
1 armour moved from Kazakhstan to Volgograd
1 tactical_bomber moved from Russia to Volgograd
1 mech_infantry moved from Novosibirsk to Volgograd
3 aaGuns, 1 armour and 1 mech_infantry moved from Rostov to Volgograd
2 tactical_bombers moved from France to Western Germany
3 fighters moved from France to Western Germany
Place Units - Germans
3 infantry placed in Germany
10 infantry placed in Western Germany
3 infantry placed in Volgograd
2 infantry placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4,1,1,1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,6,5,4,4,1,4,2,3,1,1
Germans collect 57 PUs (5 lost to blockades); end with 71 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 2 infantry
EDIT: Removing units owned by Germans from Germany: 2 infantry
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Adding units owned by Germans to Ukraine: 1 infantry
EDIT: Adding units owned by Germans to 114 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 114 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 1 infantry
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Removing units owned by Germans from Germany: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Volgograd: 1 infantry
EDIT: Adding units owned by Germans to 114 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Tambov: 3 aaGuns, 2 armour, 3 mech_infantrys and 1 tactical_bomber
EDIT: Removing units owned by Germans from Volgograd: 3 aaGuns, 2 armour, 1 factory_minor, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
EDIT: Removing units owned by Germans from Volgograd: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Russia: 1 armour
EDIT: Adding units owned by Germans to Finland: 2 artilleries and 14 infantry
EDIT: Removing units owned by Germans from Norway: 2 artilleries and 14 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.83
AA fire in France : : -0.83
French : -5.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter, 2 infantry, 6 mech_infantrys, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Malaya to 37 Sea Zone
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 armour moved from Shan State to 38 Sea Zone
1 armour and 1 transport moved from 38 Sea Zone to 41 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 armour and 2 infantry moved from 41 Sea Zone to Sumatra
3 bombers moved from French Indo China to Sumatra
1 mech_infantry moved from French Indo China to Szechwan
1 mech_infantry moved from French Indo China to Kwangsi
1 mech_infantry moved from French Indo China to Burma
1 fighter moved from Malaya to Burma
1 armour moved from Yunnan to Kweichow
1 armour moved from Yunnan to Hunan
1 fighter moved from French Indo China to Szechwan
1 artillery moved from Kiangsu to 19 Sea Zone
1 artillery and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
1 armour moved from Anhwe to Kiangsi
1 mech_infantry moved from Shantung to Kiangsi
1 mech_infantry moved from Shantung to Hunan
1 mech_infantry moved from Shantung to Kweichow
1 armour moved from Anhwe to Chahar
1 armour moved from Anhwe to Hopei
1 tactical_bomber moved from Shantung to Chahar
1 fighter moved from Shantung to Hopei
1 tactical_bomber moved from French Indo China to Burma
2 fighters moved from French Indo China to Kwangsi
1 fighter moved from Shantung to Hunan
Combat - Japanese
Battle in Kwangtung
Battle in Kweichow
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kwangtung from UK_Pacific, taking Kweichow from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Hunan, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 mech_infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 armour and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 tactical_bomber in Chahar, round 2 : 1/2 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Battle in Sumatra
Japanese attack with 1 armour, 3 bombers and 2 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 armour, 3 bombers and 2 infantry in Sumatra, round 2 : 3/6 hits, 2.83 expected hits
ANZAC roll dice for 2 infantry in Sumatra, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 armour and 3 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 2 infantry
Battle in Hopei
Japanese attack with 1 armour and 1 fighter
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 fighter in Hopei, round 2 : 1/2 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 armour and 1 mech_infantry
British defend with 1 artillery
Japanese roll dice for 1 armour and 1 mech_infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 artillery in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kiangsi
Japanese roll dice for 1 armour in Kiangsi, round 3 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 artillery in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Japanese and 1 artillery owned by the British lost in Kiangsi
Chinese win with no units remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for British: 1 artillery
Battle in Kwangsi
Japanese attack with 2 fighters and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 1 mech_infantry in Kwangsi, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Japanese
1 battleship and 2 carriers moved from 39 Sea Zone to 41 Sea Zone
3 bombers moved from Sumatra to Malaya
1 fighter and 1 tactical_bomber moved from Burma to 41 Sea Zone
1 fighter moved from French Indo China to 41 Sea Zone
1 fighter moved from Kwangsi to 41 Sea Zone
1 carrier moved from 55 Sea Zone to 41 Sea Zone
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
1 battleship and 4 carriers moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from Kwangsi to 42 Sea Zone
1 fighter moved from Hunan to French Indo China
1 fighter moved from 6 Sea Zone to French Indo China
1 fighter moved from Hopei to Yunnan
1 fighter moved from Szechwan to Malaya
1 cruiser moved from 55 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Chahar to Shantung
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 19 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in Malaya
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Shantung
1 fighter, 1 submarine and 1 tactical_bomber placed in 6 Sea Zone
1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
ANZAC : 1.33
Chinese : 1.33
UK_Pacific : -0.33
Japanese : 0.83
Well, I was certain Japan was dead but they’ve turned it around and now Germany is hanging on by a thread. Paris was a shocking upset (I had like a 40% chance of winning).
I did some edits, of course… realized UK could wipe out Germany in Russia if I stacked Volgorod/. I think 3 subs off Germany is the only thing that keeps the UK from taking it again since you’ve only got 1 destroyer to clear the seazone OR you can face a 3 fighter scramble.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter, 2 infantry, 6 mech_infantrys, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Malaya to 37 Sea Zone
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 armour moved from Shan State to 38 Sea Zone
1 armour and 1 transport moved from 38 Sea Zone to 41 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 armour and 2 infantry moved from 41 Sea Zone to Sumatra
3 bombers moved from French Indo China to Sumatra
1 mech_infantry moved from French Indo China to Szechwan
1 mech_infantry moved from French Indo China to Kwangsi
1 mech_infantry moved from French Indo China to Burma
1 fighter moved from Malaya to Burma
1 armour moved from Yunnan to Kweichow
1 armour moved from Yunnan to Hunan
1 fighter moved from French Indo China to Szechwan
1 artillery moved from Kiangsu to 19 Sea Zone
1 artillery and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
1 armour moved from Anhwe to Kiangsi
1 mech_infantry moved from Shantung to Kiangsi
1 mech_infantry moved from Shantung to Hunan
1 mech_infantry moved from Shantung to Kweichow
1 armour moved from Anhwe to Chahar
1 armour moved from Anhwe to Hopei
1 tactical_bomber moved from Shantung to Chahar
1 fighter moved from Shantung to Hopei
1 tactical_bomber moved from French Indo China to Burma
2 fighters moved from French Indo China to Kwangsi
1 fighter moved from Shantung to Hunan
Combat - Japanese
Battle in Kwangtung
Battle in Kweichow
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kwangtung from UK_Pacific, taking Kweichow from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Hunan, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 mech_infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 armour and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 tactical_bomber in Chahar, round 2 : 1/2 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Battle in Sumatra
Japanese attack with 1 armour, 3 bombers and 2 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 armour, 3 bombers and 2 infantry in Sumatra, round 2 : 3/6 hits, 2.83 expected hits
ANZAC roll dice for 2 infantry in Sumatra, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 armour and 3 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 2 infantry
Battle in Hopei
Japanese attack with 1 armour and 1 fighter
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 fighter in Hopei, round 2 : 1/2 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 armour and 1 mech_infantry
British defend with 1 artillery
Japanese roll dice for 1 armour and 1 mech_infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 artillery in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kiangsi
Japanese roll dice for 1 armour in Kiangsi, round 3 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 artillery in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Japanese and 1 artillery owned by the British lost in Kiangsi
Chinese win with no units remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for British: 1 artillery
Battle in Kwangsi
Japanese attack with 2 fighters and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 1 mech_infantry in Kwangsi, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Japanese
1 battleship and 2 carriers moved from 39 Sea Zone to 41 Sea Zone
3 bombers moved from Sumatra to Malaya
1 fighter and 1 tactical_bomber moved from Burma to 41 Sea Zone
1 fighter moved from French Indo China to 41 Sea Zone
1 fighter moved from Kwangsi to 41 Sea Zone
1 carrier moved from 55 Sea Zone to 41 Sea Zone
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
1 battleship and 4 carriers moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from Kwangsi to 42 Sea Zone
1 fighter moved from Hunan to French Indo China
1 fighter moved from 6 Sea Zone to French Indo China
1 fighter moved from Hopei to Yunnan
1 fighter moved from Szechwan to Malaya
1 cruiser moved from 55 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Chahar to Shantung
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 19 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in Malaya
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Shantung
1 fighter, 1 submarine and 1 tactical_bomber placed in 6 Sea Zone
1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Volgograd: 1 factory_minor
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 1.33
Chinese : 1.33
UK_Pacific : -0.33
Japanese : 0.83
@weddingsinger said in Weddingsinger (Axis) vs Sovietishcat (Allies) +16 G40 best 3 out of 5 game #4:
Well, I was certain Japan was dead but they’ve turned it around and now Germany is hanging on by a thread. Paris was a shocking upset (I had like a 40% chance of winning).
I did some edits, of course… realized UK could wipe out Germany in Russia if I stacked Volgorod/. I think 3 subs off Germany is the only thing that keeps the UK from taking it again since you’ve only got 1 destroyer to clear the seazone OR you can face a 3 fighter scramble.
Ya you know I would not have taken Paris if I had not good odds of taking it; that kind of crushing and breaking my game… lets hope UK can save the world, Really suck that I was screwed like that, I thought I really had it in Europe, maybe I was too cavalier… And China, I was so close…
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 artillery, 4 bombers, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 submarines moved from 63 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone
3 bombers moved from Normandy Bordeaux to Rostov
1 artillery and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Greece
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 artillery, 4 bombers, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 submarines moved from 63 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone
3 bombers moved from Normandy Bordeaux to Rostov
1 artillery and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Greece
Combat - Americans
Battle in Greece
Battle in 55 Sea Zone
Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 55 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win, taking Greece from Germans with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Rostov
Americans attack with 3 bombers
Germans defend with 1 mech_infantry
Americans roll dice for 3 bombers in Rostov, round 2 : 3/3 hits, 2,00 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Americans win with 3 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
3 bombers moved from Rostov to Caucasus
6 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Gibraltar
1 artillery moved from Holland Belgium to 110 Sea Zone
1 artillery and 4 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
7 destroyers and 6 submarines moved from 110 Sea Zone to 91 Sea Zone
2 carriers moved from 110 Sea Zone to 91 Sea Zone
2 bombers moved from Normandy Bordeaux to Gibraltar
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland
3 fighters moved from Western United States to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 mech_infantrys moved from Western United States to Central United States
3 bombers moved from Western United States to Queensland
3 submarines moved from 63 Sea Zone to 54 Sea Zone
Place Units - Americans
3 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Central United States
4 bombers placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : -0,33
Americans : 1,17
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 16
Combat Move - British
1 armour moved from Caucasus to Ukraine
British take Rostov from Germans
British take Ukraine from Germans
1 armour moved from Caucasus to Kazakhstan
British take Kazakhstan from Germans
1 armour moved from Kazakhstan to Samara
British take Samara from Germans
1 armour moved from Caucasus to Bryansk
British take Bryansk from Germans
1 infantry moved from Caucasus to Rostov
9 infantry moved from Caucasus to Volgograd
British take Volgograd from Germans
1 armour and 1 mech_infantry moved from India to Burma
I legit saw no other option but to attack Paris and fully expected to be surrendering about now when it failed and the U.S./U.K. occupied W. Germany for good
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 artillery, 4 bombers, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 submarines moved from 63 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone
3 bombers moved from Normandy Bordeaux to Rostov
1 artillery and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Greece
Combat - Americans
Battle in Greece
Battle in 55 Sea Zone
Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 55 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win, taking Greece from Germans with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Rostov
Americans attack with 3 bombers
Germans defend with 1 mech_infantry
Americans roll dice for 3 bombers in Rostov, round 2 : 3/3 hits, 2,00 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Americans win with 3 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
3 bombers moved from Rostov to Caucasus
6 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Gibraltar
1 artillery moved from Holland Belgium to 110 Sea Zone
1 artillery and 4 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
7 destroyers and 6 submarines moved from 110 Sea Zone to 91 Sea Zone
2 carriers moved from 110 Sea Zone to 91 Sea Zone
2 bombers moved from Normandy Bordeaux to Gibraltar
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland
3 fighters moved from Western United States to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 mech_infantrys moved from Western United States to Central United States
3 bombers moved from Western United States to Queensland
3 submarines moved from 63 Sea Zone to 54 Sea Zone
Place Units - Americans
3 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Central United States
4 bombers placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 1 aaGun, 3 armour, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_minor; Remaining resources: 2 PUs;
UK_Pacific buy nothing; Remaining resources: 2 PUs;
Combat Move - British
1 armour moved from Caucasus to Ukraine
British take Rostov from Germans
British take Ukraine from Germans
1 armour moved from Caucasus to Kazakhstan
British take Kazakhstan from Germans
1 armour moved from Kazakhstan to Samara
British take Samara from Germans
1 armour moved from Caucasus to Bryansk
British take Bryansk from Germans
1 infantry moved from Caucasus to Rostov
9 infantry moved from Caucasus to Volgograd
British take Volgograd from Germans
1 armour and 1 mech_infantry moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 armour and 1 mech_infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
4 fighters moved from 80 Sea Zone to West India
3 bombers moved from Egypt to Caucasus
2 infantry moved from Holland Belgium to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
2 transports moved from 110 Sea Zone to 91 Sea Zone
Place Units - British
3 armour placed in Persia
3 mech_infantrys placed in Iraq
1 aaGun and 2 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 45 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0,33
British : 0,33
Americans : 1,17
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 infantry moved from Southern France to Northern Italy
1 mech_infantry moved from Southern Italy to Yugoslavia
Place Units - Italians
1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3,4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,2,1,3,2,1,4,3,5,5,5
Italians collect 2 PUs (13 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 16
Purchase Units - Italians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
2 submarines moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from West India to Caucasus
1 fighter moved from Caucasus to Volgograd
2 infantry moved from Caucasus to Volgograd
Non Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from 80 Sea Zone: 2 carriers
EDIT: Removing units owned by British from Caucasus: 1 bomber
EDIT: Adding units owned by British to West India: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 17
Purchase Units - Germans
Combat Hit Differential Summary :
@weddingsinger I did some edit at the end of uk but you were too fast to do Italian, so I did them after French.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 17
Purchase Units - Germans
Germans buy 1 armour, 1 factory_upgrade, 3 infantry and 14 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Yenisey to Olgiy
Germans take Olgiy from Russians
1 armour moved from Olgiy to Timguska
Germans take Timguska from Russians
1 mech_infantry moved from Baltic States to Bryansk
1 mech_infantry moved from Tambov to Samara
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 artillery moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 fighter moved from Western Germany to 97 Sea Zone
1 armour moved from Tambov to Bryansk
1 armour moved from Tambov to Rostov
1 mech_infantry moved from Tambov to Bryansk
1 armour moved from Russia to Bryansk
1 fighter moved from Western Germany to 95 Sea Zone
1 tactical_bomber moved from Tambov to Samara
Combat - Germans
Battle in 95 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 95 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Bryansk
Germans attack with 2 armour and 2 mech_infantrys
British defend with 1 armour
Germans roll dice for 2 armour and 2 mech_infantrys in Bryansk, round 2 : 0/4 hits, 1.33 expected hits
British roll dice for 1 armour in Bryansk, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Germans lost in Bryansk
Germans roll dice for 2 armour and 1 mech_infantry in Bryansk, round 3 : 2/3 hits, 1.17 expected hits
British roll dice for 1 armour in Bryansk, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Bryansk
Germans win, taking Bryansk from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Battle in 97 Sea Zone
Germans attack with 1 fighter
British defend with 4 submarines; Americans defend with 2 submarines and 1 transport
2 submarines owned by the Americans and 4 submarines owned by the British Submerged
Germans roll dice for 1 fighter in 97 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 transport owned by the Americans lost in 97 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Rostov
Germans attack with 1 armour
British defend with 1 infantry
Germans roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0.50 expected hits
British roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour in Rostov, round 4 : 0/1 hits, 0.50 expected hits
British roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0.33 expected hits
1 armour owned by the Germans lost in Rostov
British win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Battle in Samara
Germans attack with 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour
Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Samara
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Non Combat Move - Germans
1 tactical_bomber moved from Samara to Russia
2 artilleries and 6 infantry moved from Finland to Karelia
1 infantry moved from Finland to Karelia
7 infantry moved from Finland to Norway
1 artillery and 2 infantry moved from Germany to Western Germany
3 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from 97 Sea Zone to Eastern Poland
2 tactical_bombers moved from Western Germany to Eastern Poland
1 fighter moved from Western Germany to Eastern Poland
1 fighter moved from 95 Sea Zone to Western Germany
1 aaGun moved from Germany to Western Germany
1 armour and 3 mech_infantrys moved from France to Greater Southern Germany
1 submarine moved from 114 Sea Zone to 113 Sea Zone
2 submarines moved from 114 Sea Zone to 113 Sea Zone
4 artilleries moved from France to Western Germany
1 artillery moved from France to Western Germany
1 aaGun moved from Tambov to Russia
1 aaGun moved from Tambov to Bryansk
1 aaGun moved from Tambov to Russia
1 mech_infantry moved from Tambov to Russia
Place Units - Germans
3 infantry placed in Russia
10 mech_infantrys placed in Western Germany
Units in Germany being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in Germany
1 armour and 2 mech_infantrys placed in Novgorod
2 mech_infantrys placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5,2,5,4,4
Germans collect 55 PUs (3 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -2.17
British : 0.50
Where did the two UK carriers go in the Indian Ocean?