Hello Captain,
I am going on vacation this week, back in action late Saturday or early Sunday.
Interesting game so far.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - British
1 Battleship, 1 Destroyer and 1 Transport moved from 10 Sea Zone to 5 Sea Zone
1 Bomber and 2 Fighters moved from London to 5 Sea Zone
1 Fighter moved from Wales to 5 Sea Zone
1 Artillery and 1 Infantry moved from British Borneo to West Borneo
1 Infantry moved from Burma to S.Thailand
1 Artillery and 1 Infantry moved from Assam to Burma
1 Infantry moved from Ceylon to 60 Sea Zone
1 Infantry moved from Andaman to 60 Sea Zone
1 Tank moved from Hyderabad to 60 Sea Zone
1 Infantry moved from Madras to 60 Sea Zone
2 Infantrys and 1 Transport moved from 60 Sea Zone to 65 Sea Zone
2 Infantrys moved from 65 Sea Zone to S.Thailand
1 Infantry, 1 Tank and 1 Transport moved from 60 Sea Zone to 65 Sea Zone
1 Infantry and 1 Tank moved from 65 Sea Zone to Malaya
1 Destroyer and 1 Submarine moved from 60 Sea Zone to 65 Sea Zone
1 Fighter moved from Madras to Banjarmasin
1 Artillery moved from Kenya to Italian East Africa
1 Infantry moved from British Somaliland to Italian East Africa
1 Infantry moved from Cape Town to South Africa
1 Infantry moved from South Africa to Rhodesia
1 Infantry moved from Cyprus to 55 Sea Zone
1 Destroyer, 1 Infantry and 1 Transport moved from 55 Sea Zone to 56 Sea Zone
1 Infantry moved from 56 Sea Zone to Cairo
1 Fighter moved from Gibraltar to 31 Sea Zone
1 Fighter moved from Malta to 56 Sea Zone
1 Fighter moved from Cyprus to 56 Sea Zone
1 Artillery and 2 Infantrys moved from Bombay to 59 Sea Zone
1 Infantry and 1 Tank moved from Iraq to W.Iran
1 Tank moved from Palestine to W.Iran
1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
1 Submarine moved from 59 Sea Zone to 58 Sea Zone
1 Artillery and 2 Infantrys moved from 58 Sea Zone to W.Iran
1 Fighter moved from Trucial Coast to W.Iran
1 Fighter moved from Lower Egypt to W.Iran
1 Transport moved from 56 Sea Zone to 57 Sea Zone
1 Transport moved from 57 Sea Zone to 58 Sea Zone
1 Artillery and 1 Infantry moved from Aden to 58 Sea Zone
1 Artillery and 1 Infantry moved from 58 Sea Zone to W.Iran
1 Destroyer moved from 57 Sea Zone to 56 Sea Zone
3 Infantrys moved from Cairo to Lower Egypt
1 Artillery moved from Cairo to Lower Egypt
2 Tanks moved from Cairo to Lower Egypt
1 Infantry moved from Mersa Matruh to Lower Egypt
1 Infantry moved from New Valley to Lower Egypt
1 Submarine moved from 18 Sea Zone to 20 Sea Zone
1 Infantry moved from Wales to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Normandy
1 Destroyer and 1 Transport moved from 2 Sea Zone to 13 Sea Zone
1 Fighter moved from Montreal to 13 Sea Zone
1 Infantry moved from British Guiana to Amazon
2 Infantrys moved from Vancouver to 80 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 80 Sea Zone to 90 Sea Zone
2 Infantrys moved from 90 Sea Zone to Pearl Harbor
1 Tank moved from Nubia to Italian East Africa
1 Infantry moved from Lower Egypt to Nubia
1 Infantry moved from Rajputana to Baluchistan
1 Infantry moved from Punjab to Bihar
1 Infantry moved from Bihar to Assam
1 Tank moved from Delhi to Assam
1 Infantry moved from Delhi to Bihar
1 Infantry moved from Calcutta to Assam
2 Artillerys and 1 Infantry moved from Madras to Mysore
1 Infantry moved from Gold Coast to French Sudan
1 Infantry moved from Nigeria to French Sudan
1 Infantry moved from Yukon to British Columbia
1 Tank moved from Ontario to South Central USA
1 Tank moved from Quebec to South Central USA
1 Tank moved from South Central USA to E.Mexico
1 Infantry moved from Canadian Prairies to North Central USA
1 Infantry moved from Quebec to Northeast USA
Purchase Units - British
British buy 1 Carrier and 3 Infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in 5 Sea Zone
British attack with 1 Battleship, 1 Bomber, 1 Destroyer, 3 Fighters and 1 Transport
Germans defend with 1 Destroyer and 1 Submarine; Finns defend with 1 Destroyer, 1 Submarine and 1 Transport
Finns roll dice for 2 Submarines in 5 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 Battleship owned by the British
British roll dice for 1 Battleship, 1 Bomber, 1 Destroyer, 3 Fighters and 1 Transport in 5 Sea Zone, round 2 : 3/6 hits, 2.67 expected hits
Finns roll dice for 2 Destroyers and 1 Transport in 5 Sea Zone, round 2 : 1/3 hits, 0.83 expected hits
1 Submarine owned by the Germans, 1 Transport owned by the Finns, 1 Transport owned by the British and 1 Submarine owned by the Finns lost in 5 Sea Zone
British roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 3 Fighters in 5 Sea Zone, round 3 : 4/6 hits, 2.67 expected hits
Finns roll dice for 2 Destroyers in 5 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
1 Destroyer owned by the Germans and 1 Destroyer owned by the Finns lost in 5 Sea Zone
British win with 1 Battleship, 1 Bomber, 1 Destroyer and 3 Fighters remaining. Battle score for attacker is 30
Casualties for British: 1 Transport
Casualties for Finns: 1 Destroyer, 1 Submarine and 1 Transport
Casualties for Germans: 1 Destroyer and 1 Submarine
Battle in 13 Sea Zone
British attack with 1 Destroyer, 1 Fighter and 1 Transport
Germans defend with 2 Submarines
Germans roll dice for 2 Submarines in 13 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
British roll dice for 1 Destroyer, 1 Fighter and 1 Transport in 13 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
1 Transport owned by the British and 1 Destroyer owned by the British lost in 13 Sea Zone
2 Submarines owned by the Germans Submerged
British win with 1 Fighter remaining. Battle score for attacker is -14
Casualties for British: 1 Destroyer and 1 Transport
Battle in 31 Sea Zone
British attack with 1 Fighter
Germans defend with 3 Submarines
British roll dice for 1 Fighter in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
3 Submarines owned by the Germans Submerged
Battle in West Borneo
British attack with 1 Artillery and 1 Infantry
Hisaichi defend with 2 Infantrys and 3 Tanks
British roll dice for 1 Artillery and 1 Infantry in West Borneo, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 2 Infantrys and 3 Tanks in West Borneo, round 2 : 2/5 hits, 2.17 expected hits
1 Artillery owned by the British and 1 Infantry owned by the British lost in West Borneo
Hisaichi winBritish win with 1 Fighter remaining with 2 Infantrys and 3 Tanks remaining. Battle score for attacker is -6
Casualties for British: 1 Artillery and 1 Infantry
Battle in Amazon
British attack with 1 Infantry
Neutral defend with 1 Infantry
British roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.17 expected hits
Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Infantry in Amazon, round 3 : 0/1 hits, 0.17 expected hits
Neutral roll dice for 1 Infantry in Amazon, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Infantry in Amazon, round 4 : 0/1 hits, 0.17 expected hits
Neutral roll dice for 1 Infantry in Amazon, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Infantry in Amazon, round 5 : 0/1 hits, 0.17 expected hits
Neutral roll dice for 1 Infantry in Amazon, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Infantry in Amazon, round 6 : 1/1 hits, 0.17 expected hits
Neutral roll dice for 1 Infantry in Amazon, round 6 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Amazon
Neutral win with no units remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in E.Mexico
British attack with 1 Tank
Neutral defend with 1 Infantry
British roll dice for 1 Tank in E.Mexico, round 2 : 0/1 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Tank in E.Mexico, round 3 : 0/1 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in E.Mexico, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Tank in E.Mexico, round 4 : 1/1 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in E.Mexico, round 4 : 1/1 hits, 0.33 expected hits
1 Tank owned by the British and 1 Infantry owned by the Neutral lost in E.Mexico
Neutral win with no units remaining. Battle score for attacker is -3
Casualties for British: 1 Tank
Casualties for Neutral: 1 Infantry
Battle in W.Iran
British attack with 2 Artillerys, 2 Fighters, 4 Infantrys and 2 Tanks
Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
AA fire in W.Iran : 1/2 hits, 0.33 expected hits
1 Fighter owned by the British lost in W.Iran
British roll dice for 1 Cruiser in W.Iran, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 2 Tanks in W.Iran, round 2 : 4/9 hits, 3.00 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 3/5 hits, 1.83 expected hits
3 Infantrys owned by the Neutral and 3 Infantrys owned by the British lost in W.Iran
British roll dice for 2 Artillerys, 1 Fighter, 1 Infantry and 2 Tanks in W.Iran, round 3 : 4/6 hits, 2.33 expected hits
Neutral roll dice for 1 Bunker and 1 Infantry in W.Iran, round 3 : 1/2 hits, 0.83 expected hits
1 Bunker owned by the Neutral, 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in W.Iran
British loses 0 PUs for violating W.Irans neutrality.
British win, taking W.Iran from Neutral with 2 Artillerys, 1 Fighter and 2 Tanks remaining. Battle score for attacker is -2
Casualties for British: 1 Fighter and 4 Infantrys
Casualties for Neutral: 1 Bunker and 4 Infantrys
Battle in Italian East Africa
British attack with 1 Artillery, 1 Infantry and 1 Tank
Italians defend with 1 Infantry
British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Italian East Africa, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 Infantry in Italian East Africa, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Italian East Africa
British win, taking Italian East Africa from Italians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Non Combat Move - British
1 Fighter moved from W.Iran to Iraq
1 Fighter moved from 31 Sea Zone to E.Morocco
3 Fighters moved from 5 Sea Zone to Finnmark
1 Bomber moved from 5 Sea Zone to Leningrad
1 Infantry moved from Scotland to Northern Ireland
2 Tanks moved from Manchester to Northern Ireland
5 Infantrys moved from London to Dover
1 Tank moved from London to Manchester
1 Submarine moved from 115 Sea Zone to 117 Sea Zone
1 Fighter moved from Iraq to Syria
1 Fighter moved from 13 Sea Zone to South Atlantic USA
Place Units - British
1 Carrier placed in 56 Sea Zone
3 Infantrys placed in Cairo
Turn Complete - British
British collect 100 PUs; end with 100 PUs
Combat Hit Differential Summary :
Germans : 1.33
Neutral : 0.67
British : 1.67
Hisaichi : -0.17
Italians : -0.33
Finns : -0.17
AA fire in W.Iran : : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Anzac
1 Carrier and 1 Destroyer moved from 122 Sea Zone to 67 Sea Zone
1 Fighter moved from 122 Sea Zone to Banjarmasin
1 Submarine moved from 113 Sea Zone to 67 Sea Zone
1 Destroyer moved from 114 Sea Zone to 67 Sea Zone
1 Fighter moved from Townsville to Banjarmasin
1 Infantry moved from Queensland to 114 Sea Zone
1 Infantry and 1 Transport moved from 114 Sea Zone to 113 Sea Zone
1 Tank moved from Townsville to 113 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
1 Infantry and 1 Tank moved from 67 Sea Zone to Java
4 Infantrys moved from Canberra to New South Wales
1 Submarine moved from 123 Sea Zone to 70 Sea Zone
1 Infantry moved from Milne Bay to West Papua
3 Infantrys moved from Port Moresby to West Papua
1 Tank moved from Port Moresby to West Papua
Purchase Units - Anzac
Anzac buy 1 Transport; Remaining resources: 0 PUs;
Non Combat Move - Anzac
Place Units - Anzac
1 Transport placed in 67 Sea Zone
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Dutch
Dutch loses 0 PUs for violating Amazons neutrality.
1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin
1 Destroyer and 1 Transport moved from 108 Sea Zone to 101 Sea Zone
1 Submarine moved from 67 Sea Zone to 105 Sea Zone
1 Destroyer and 1 Submarine moved from 110 Sea Zone to 105 Sea Zone
1 Transport moved from 110 Sea Zone to 105 Sea Zone
1 Fighter moved from Banjarmasin to 105 Sea Zone
1 Infantry and 1 Tank moved from Suriname to Amazon
Dutch take Amazon from Neutral
1 Tank moved from Amazon to Colombia
Purchase Units - Dutch
Dutch buy 4 Infantrys; Remaining resources: 0 PUs;
Combat - Dutch
Battle in 105 Sea Zone
Dutch attack with 1 Destroyer, 1 Fighter, 2 Submarines and 1 Transport
Hisaichi defend with 1 Destroyer; Thai defend with 1 Destroyer, 1 Submarine, 1 T.Boat and 2 Transports
Dutch roll dice for 2 Submarines in 105 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Thai roll dice for 1 Submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Destroyer, 1 Fighter and 1 Transport in 105 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Thai roll dice for 2 Destroyers, 1 T.Boat and 2 Transports in 105 Sea Zone, round 2 : 0/5 hits, 1.17 expected hits
Dutch roll dice for 2 Submarines in 105 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Thai roll dice for 1 Submarine in 105 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Destroyer, 1 Fighter and 1 Transport in 105 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Thai roll dice for 2 Destroyers, 1 T.Boat and 2 Transports in 105 Sea Zone, round 3 : 1/5 hits, 1.17 expected hits
1 Transport owned by the Thai and 1 Transport owned by the Dutch lost in 105 Sea Zone
Dutch roll dice for 2 Submarines in 105 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
Thai roll dice for 1 Submarine in 105 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Destroyer and 1 Fighter in 105 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
Thai roll dice for 2 Destroyers, 1 T.Boat and 1 Transport in 105 Sea Zone, round 4 : 1/4 hits, 1.00 expected hits
1 Transport owned by the Thai and 1 Submarine owned by the Dutch lost in 105 Sea Zone
Dutch roll dice for 1 Submarine in 105 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Submarine in 105 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Destroyer and 1 Fighter in 105 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits
Thai roll dice for 2 Destroyers and 1 T.Boat in 105 Sea Zone, round 5 : 1/3 hits, 0.83 expected hits
1 Submarine owned by the Dutch lost in 105 Sea Zone
Thai roll dice for 1 Submarine in 105 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Destroyer and 1 Fighter in 105 Sea Zone, round 6 : 1/2 hits, 0.67 expected hits
Thai roll dice for 2 Destroyers and 1 T.Boat in 105 Sea Zone, round 6 : 1/3 hits, 0.83 expected hits
1 T.Boat owned by the Thai and 1 Destroyer owned by the Dutch lost in 105 Sea Zone
1 Submarine owned by the Thai Submerged
retreated to 105 Sea Zone
Thai win with 2 Destroyers remaining. Battle score for attacker is -10
Casualties for Dutch: 1 Destroyer, 2 Submarines and 1 Transport
Casualties for Thai: 1 T.Boat and 2 Transports
Battle in 101 Sea Zone
Dutch attack with 1 Destroyer and 1 Transport
Yamamoto defend with 1 Destroyer and 1 Transport
Dutch roll dice for 1 Destroyer and 1 Transport in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer and 1 Transport in 101 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
1 Transport owned by the Dutch lost in 101 Sea Zone
Dutch roll dice for 1 Destroyer in 101 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer and 1 Transport in 101 Sea Zone, round 3 : 0/2 hits, 0.50 expected hits
Dutch roll dice for 1 Destroyer in 101 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer and 1 Transport in 101 Sea Zone, round 4 : 0/2 hits, 0.50 expected hits
1 Transport owned by the Yamamoto lost in 101 Sea Zone
Dutch roll dice for 1 Destroyer in 101 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer in 101 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Yamamoto lost in 101 Sea Zone
Dutch win with 1 Destroyer remaining. Battle score for attacker is 8
Casualties for Dutch: 1 Transport
Casualties for Yamamoto: 1 Destroyer and 1 Transport
Non Combat Move - Dutch
1 Fighter moved from 105 Sea Zone to Banjarmasin
Place Units - Dutch
4 Infantrys placed in Banjarmasin
Turn Complete - Dutch
Dutch collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Yamamoto : -0.83
Thai : -2.67
Dutch : -2.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Thai
3 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank moved from Bangkok to S.Thailand
Purchase Units - Thai
Thai buy 4 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in S.Thailand
Thai attack with 3 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank
British defend with 3 Infantrys; French defend with 1 Artillery and 1 Infantry
Thai roll dice for 3 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in S.Thailand, round 2 : 4/8 hits, 2.83 expected hits
French roll dice for 1 Artillery and 4 Infantrys in S.Thailand, round 2 : 2/5 hits, 1.67 expected hits
2 Infantrys owned by the Thai, 1 Infantry owned by the French and 3 Infantrys owned by the British lost in S.Thailand
3 Artillerys, 1 Infantry and 1 Tank retreated to Bangkok
French win with 1 Artillery remaining. Battle score for attacker is 4
Casualties for Thai: 2 Infantrys
Casualties for British: 3 Infantrys
Casualties for French: 1 Infantry
Non Combat Move - Thai
1 Fighter moved from S.Thailand to Bangkok
1 Destroyer and 1 Submarine moved from 105 Sea Zone to 110 Sea Zone
Place Units - Thai
4 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
French : 0.33
Thai : 1.17
I really like that Finnmark play.
I’d like to take future SZ battles that are close play-by-play if transports are involved.
Noted. I shall ask for casualties next time.
I like the naval clearing early on. There isn’t much the Axis can do about that move, either.
I got 1 hit hear Hawaii. 1 sub 2 dd 1 bomber vs your 1 dd 1 damaged bb.
I did not ask for casualty selection on the carrier fleet, as all your units defended at 3, making no difference in the casualty selection on my end.
Max d on the Hawaii battle
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Americans
Americans loses 0 PUs for violating E.Mexicos neutrality.
2 Fighters moved from 118 Sea Zone to 96 Sea Zone
1 Fighter moved from Palmyra to 96 Sea Zone
1 Fighter moved from Midway to 96 Sea Zone
1 Fighter moved from Pearl Harbor to 96 Sea Zone
1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone
1 Destroyer moved from 99 Sea Zone to 91 Sea Zone
1 Destroyer and 1 Submarine moved from 98 Sea Zone to 96 Sea Zone
1 Bomber moved from Pearl Harbor to 96 Sea Zone
1 Fighter moved from Washington to 13 Sea Zone
1 Bomber moved from North Central USA to 91 Sea Zone
1 Tank moved from Northwest USA to 83 Sea Zone
1 Infantry moved from San Francisco to 83 Sea Zone
1 Tank moved from San Francisco to 83 Sea Zone
1 Infantry moved from Northwest USA to 83 Sea Zone
2 Transports moved from 99 Sea Zone to 83 Sea Zone
1 Artillery moved from Northwest USA to 83 Sea Zone
1 Tank moved from San Francisco to 83 Sea Zone
2 Infantrys moved from Southwest USA to 83 Sea Zone
1 Artillery and 1 Infantry moved from San Francisco to W.Mexico
1 Infantry and 1 Tank moved from South Atlantic USA to 25 Sea Zone
1 Infantry and 1 Tank moved from 25 Sea Zone to Venezuela
3 Infantrys moved from Colombia to Venezuela
1 Tank moved from Southwest USA to Central America
Americans take E.Mexico from Neutral
1 Bomber moved from South Central USA to 13 Sea Zone
1 Tank moved from South Central USA to Central America
1 Infantry moved from South Central USA to E.Mexico
1 Infantry moved from Northeast USA to South Central USA
3 Infantrys moved from Washington to Northeast USA
1 Infantry moved from North Central USA to South Central USA
1 Artillery moved from Southwest USA to W.Mexico
Purchase Units - Americans
Americans buy 2 Destroyers, 1 Factory, 2 Submarines and 1 Tank; Remaining resources: 0 PUs;
Combat - Americans
Battle in 96 Sea Zone
Americans attack with 1 Bomber, 1 Destroyer, 5 Fighters and 1 Submarine
Yamamoto defend with 2 Carriers and 4 Fighters
Americans roll dice for 1 Submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Bomber, 1 Destroyer and 5 Fighters in 96 Sea Zone, round 2 : 2/7 hits, 2.67 expected hits
Yamamoto roll dice for 2 Carriers and 4 Fighters in 96 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
1 Fighter owned by the Americans, 1 Destroyer owned by the Americans, 1 Submarine owned by the Americans and 2 Fighters owned by the Yamamoto lost in 96 Sea Zone
Americans roll dice for 1 Bomber and 4 Fighters in 96 Sea Zone, round 3 : 1/5 hits, 2.00 expected hits
Yamamoto roll dice for 2 Carriers and 2 Fighters in 96 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
2 Fighters owned by the Americans and 1 Fighter owned by the Yamamoto lost in 96 Sea Zone
Americans roll dice for 1 Bomber and 2 Fighters in 96 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits
Yamamoto roll dice for 2 Carriers and 1 Fighter in 96 Sea Zone, round 4 : 1/3 hits, 1.50 expected hits
1 Fighter owned by the Americans and 1 Fighter owned by the Yamamoto lost in 96 Sea Zone
Americans roll dice for 1 Bomber and 1 Fighter in 96 Sea Zone, round 5 : 1/2 hits, 1.00 expected hits
Yamamoto roll dice for 2 Carriers in 96 Sea Zone, round 5 : 2/2 hits, 1.00 expected hits
1 Fighter owned by the Americans, 1 Bomber owned by the Americans and 1 Carrier owned by the Yamamoto lost in 96 Sea Zone
Yamamoto win with 1 Carrier remaining. Battle score for attacker is -23
Casualties for Americans: 1 Bomber, 1 Destroyer, 5 Fighters and 1 Submarine
Casualties for Yamamoto: 1 Carrier and 4 Fighters
Battle in 13 Sea Zone
Americans attack with 1 Bomber and 1 Fighter
Germans defend with 2 Submarines
Americans roll dice for 1 Bomber and 1 Fighter in 13 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 Submarine owned by the Germans lost in 13 Sea Zone
1 Submarine owned by the Germans Submerged
Americans win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Battle in 91 Sea Zone
Americans attack with 1 Bomber, 2 Destroyers and 1 Submarine
Yamamoto defend with 1 Battleship and 1 Destroyer
Americans roll dice for 1 Submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Bomber and 2 Destroyers in 91 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Yamamoto roll dice for 1 Battleship and 1 Destroyer in 91 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 91 Sea Zone
Americans roll dice for 1 Submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Bomber and 1 Destroyer in 91 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Yamamoto roll dice for 1 Battleship in 91 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 Battleship owned by the Yamamoto lost in 91 Sea Zone
Americans win with 1 Bomber, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 20
Casualties for Americans: 1 Destroyer
Casualties for Yamamoto: 1 Battleship and 1 Destroyer
Battle in Venezuela
Americans attack with 4 Infantrys and 1 Tank
Neutral defend with 3 Infantrys
Americans roll dice for 4 Infantrys and 1 Tank in Venezuela, round 2 : 3/5 hits, 1.17 expected hits
Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 0/3 hits, 1.00 expected hits
3 Infantrys owned by the Neutral lost in Venezuela
Americans loses 0 PUs for violating Venezuelas neutrality.
Americans win, taking Venezuela from Neutral with 4 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Neutral: 3 Infantrys
Battle in W.Mexico
Americans attack with 2 Artillerys and 1 Infantry
Neutral defend with 1 Infantry and 1 Tank
Americans roll dice for 2 Artillerys and 1 Infantry in W.Mexico, round 2 : 0/3 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 2/2 hits, 0.83 expected hits
1 Artillery owned by the Americans and 1 Infantry owned by the Americans lost in W.Mexico
Americans roll dice for 1 Artillery in W.Mexico, round 3 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 3 : 1/2 hits, 0.83 expected hits
1 Artillery owned by the Americans lost in W.Mexico
Neutral win with 1 Infantry and 1 Tank remaining. Battle score for attacker is -10
Casualties for Americans: 2 Artillerys and 1 Infantry
Battle in Central America
Americans attack with 2 Tanks
Neutral defend with 1 Infantry
Americans roll dice for 2 Tanks in Central America, round 2 : 1/2 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Central America
Americans loses 0 PUs for violating Central Americas neutrality.
Americans win, taking Central America from Neutral with 2 Tanks remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 Infantrys, 2 Tanks and 2 Transports moved from 83 Sea Zone to 91 Sea Zone
2 Infantrys and 2 Tanks moved from 91 Sea Zone to Johnston
EDIT: 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 83 Sea Zone to 90 Sea Zone
EDIT: 1 Artillery, 2 Infantrys and 1 Tank moved from 90 Sea Zone to Oahu
1 Bomber moved from 91 Sea Zone to Midway
1 Fighter moved from 13 Sea Zone to South Atlantic USA
1 Bomber moved from 13 Sea Zone to Amazon
1 Submarine moved from 71 Sea Zone to 79 Sea Zone
1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 74 Sea Zone to 81 Sea Zone
2 Carriers moved from 118 Sea Zone to 91 Sea Zone
Place Units - Americans
1 Destroyer and 1 Submarine placed in 25 Sea Zone
1 Factory placed in Northeast USA
1 Destroyer and 1 Submarine placed in 91 Sea Zone
1 Tank placed in Pearl Harbor
Turn Complete - Americans
Americans collect 100 PUs; end with 100 PUs
Combat Hit Differential Summary :
Neutral : -0.00
Yamamoto : -0.17
Americans : -2.83
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Germans
1 unit repaired.
2 Stukas moved from Hamburg to 20 Sea Zone
1 Battleship moved from 24 Sea Zone to 22 Sea Zone
2 Infantrys moved from Hamburg to Netherlands
1 T.Boat and 1 Transport moved from 23 Sea Zone to 22 Sea Zone
3 Infantrys moved from Denmark to 22 Sea Zone
3 Infantrys moved from 22 Sea Zone to Netherlands
3 Artillerys, 6 Infantrys and 2 Tanks moved from Krakow to Vinnytsia
1 Artillery and 2 Infantrys moved from Danzig to East Prussia
2 Artillerys, 1 Elite, 5 Infantrys and 3 Tanks moved from Danzig to Warsaw
2 Infantrys and 2 Tanks moved from N.Algeria to 42 Sea Zone
2 Infantrys, 2 Tanks and 2 Transports moved from 42 Sea Zone to 31 Sea Zone
2 Infantrys and 2 Tanks moved from 31 Sea Zone to W.Morocco
2 Infantrys and 4 Tanks moved from Belgium to Picardy
4 ArmoredCars and 1 Tank moved from Rhine to Picardy
2 Artillerys and 4 Infantrys moved from Lorraine to Picardy
3 Tanks moved from Lorraine to Picardy
3 ArmoredCars moved from Bavaria to Picardy
1 Bomber moved from Silesia to Netherlands
2 Infantrys moved from Pomerania to 23 Sea Zone
2 Infantrys and 1 Transport moved from 23 Sea Zone to 22 Sea Zone
2 Infantrys moved from 22 Sea Zone to Netherlands
2 Tanks moved from Darfur to French Equatorial Africa
1 Infantry moved from Kufra to Mersa Matruh
Germans take Mersa Matruh from British
1 Submarine moved from 13 Sea Zone to 8 Sea Zone
Purchase Units - Germans
Germans buy 2 ArmoredCars, 13 Infantrys, 2 Mech.Infs, 1 Submarine and 3 T.Boats; Remaining resources: 0 PUs;
Combat - Germans
Battle in Picardy
Germans attack with 7 ArmoredCars, 2 Artillerys, 6 Infantrys and 8 Tanks
French defend with 1 Bunker
Germans roll dice for 7 ArmoredCars, 2 Artillerys, 6 Infantrys and 8 Tanks in Picardy, round 2 : 7/23 hits, 8.33 expected hits
French roll dice for 1 Bunker in Picardy, round 2 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the French lost in Picardy
Germans win, taking Picardy from French with 7 ArmoredCars, 2 Artillerys, 6 Infantrys and 8 Tanks remaining. Battle score for attacker is 6
Casualties for French: 1 Bunker
Battle in Netherlands
Germans attack with 1 Bomber and 7 Infantrys
Neutral defend with 1 Artillery and 3 Infantrys
Germans roll dice for 1 Battleship in Netherlands, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Netherlands
Germans roll dice for 1 Bomber and 7 Infantrys in Netherlands, round 2 : 1/8 hits, 1.83 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Netherlands, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Netherlands
Germans roll dice for 1 Bomber and 6 Infantrys in Netherlands, round 3 : 2/7 hits, 1.67 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Netherlands, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Germans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Netherlands
Germans loses 0 PUs for violating Netherlandss neutrality.
Germans win, taking Netherlands from Neutral with 1 Bomber and 5 Infantrys remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Artillery and 3 Infantrys
Casualties for Germans: 2 Infantrys
Battle in W.Morocco
Germans attack with 2 Infantrys and 2 Tanks
French defend with 1 Infantry
Germans roll dice for 2 Infantrys and 2 Tanks in W.Morocco, round 2 : 1/4 hits, 1.33 expected hits
French roll dice for 1 Infantry in W.Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in W.Morocco
Germans win, taking W.Morocco from French with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Warsaw
Germans attack with 2 Artillerys, 1 Elite, 5 Infantrys and 3 Tanks
Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
Germans roll dice for 2 Artillerys, 1 Elite, 5 Infantrys and 3 Tanks in Warsaw, round 2 : 3/11 hits, 3.67 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Germans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw
Germans loses 0 PUs for violating Warsaws neutrality.
Germans win, taking Warsaw from Neutral with 2 Artillerys, 1 Elite, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 4
Casualties for Germans: 2 Infantrys
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in East Prussia
Germans attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Artillery
Germans roll dice for 1 Artillery and 2 Infantrys in East Prussia, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 Artillery in East Prussia, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in East Prussia
Germans win, taking East Prussia from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Artillery
Battle in Vinnytsia
Germans attack with 3 Artillerys, 6 Infantrys and 2 Tanks
Russians defend with 1 Infantry
Germans roll dice for 3 Artillerys, 6 Infantrys and 2 Tanks in Vinnytsia, round 2 : 4/11 hits, 3.50 expected hits
Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vinnytsia
Germans win, taking Vinnytsia from Russians with 3 Artillerys, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in French Equatorial Africa
Germans attack with 2 Tanks
French defend with 2 Infantrys
Germans roll dice for 2 Tanks in French Equatorial Africa, round 2 : 2/2 hits, 1.00 expected hits
French roll dice for 2 Infantrys in French Equatorial Africa, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the French lost in French Equatorial Africa
Germans win, taking French Equatorial Africa from French with 2 Tanks remaining. Battle score for attacker is 4
Casualties for French: 2 Infantrys
Battle in 20 Sea Zone
Germans attack with 2 Stukas
British defend with 1 Submarine and 1 T.Boat
Germans roll dice for 2 Stukas in 20 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 T.Boat in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the British lost in 20 Sea Zone
1 Submarine owned by the British Submerged
Germans win with 2 Stukas remaining. Battle score for attacker is 6
Casualties for British: 1 T.Boat
Battle in 8 Sea Zone
Germans attack with 1 Submarine
French defend with 1 Destroyer and 1 Transport
Germans roll dice for 1 Submarine in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
French roll dice for 1 Destroyer and 1 Transport in 8 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
1 Submarine owned by the Germans and 1 Transport owned by the French lost in 8 Sea Zone
French win with 1 Destroyer remaining. Battle score for attacker is -1
Casualties for Germans: 1 Submarine
Casualties for French: 1 Transport
Non Combat Move - Germans
2 Stukas moved from 20 Sea Zone to Belgium
1 Tank moved from Lorraine to Belgium
1 ArmoredCar moved from Bohemia to Lorraine
4 Infantrys moved from Silesia to Krakow
2 Artillerys and 4 Infantrys moved from Hungary to Krakow
1 AAGun moved from Bohemia to Krakow
1 Bomber moved from Netherlands to Hamburg
1 T.Boat and 1 Transport moved from 23 Sea Zone to 22 Sea Zone
1 Destroyer and 1 Submarine moved from 24 Sea Zone to 22 Sea Zone
3 Fighters moved from Silesia to Hamburg
1 AAGun, 2 Artillerys and 4 Infantrys moved from Brandenburg to Silesia
Place Units - Germans
1 Submarine and 3 T.Boats placed in 22 Sea Zone
2 Infantrys placed in Hamburg
2 Mech.Infs placed in Rhine
5 Infantrys placed in Bohemia
2 ArmoredCars and 1 Infantry placed in Bavaria
5 Infantrys placed in Berlin
Turn Complete - Germans
Germans collect 89 PUs; end with 89 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to 17 Sea Zone: 4 Submarines
EDIT: Removing units owned by Germans from 31 Sea Zone: 3 Submarines
EDIT: Removing units owned by Germans from 34 Sea Zone: 1 Submarine
EDIT: Adding units owned by Germans to 31 Sea Zone: 1 Destroyer
EDIT: Removing units owned by Germans from 42 Sea Zone: 1 Destroyer
EDIT: Adding units owned by Germans to Darfur: 1 Infantry
EDIT: Removing units owned by Germans from Kufra: 1 Infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.17
Neutral : 1.33
British : -0.17
French : -1.00
Russians : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Russians
2 Tanks moved from Erzurum to 54 Sea Zone
2 Infantrys moved from Rostov to 54 Sea Zone
1 Artillery moved from Azerbaijan to Erzurum
2 Infantrys moved from Arkhangelsk to 6 Sea Zone
1 Tank moved from Finnmark to Lapland
2 Infantrys moved from 6 Sea Zone to Lapland
1 Fighter, 1 Infantry and 1 Tank moved from S.Karelia to N.Karelia
1 Infantry and 1 Tank moved from S.Karelia to 6 Sea Zone
1 Infantry and 1 Tank moved from 6 Sea Zone to Lapland
1 Infantry moved from S.Karelia to N.Karelia
11 Infantrys moved from Leningrad to Vyborg
1 Artillery and 3 Infantrys moved from Yaroslavl to Kursk
1 Infantry moved from Minsk to Kursk
1 Artillery and 1 Infantry moved from Kiev to Donetsk
1 Infantry and 1 Tank moved from Kursk to Donetsk
2 Infantrys moved from Rostov to Donetsk
1 Fighter moved from Leningrad to Donetsk
1 Infantry, 1 Tank and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
1 Infantry and 1 Tank moved from 53 Sea Zone to Odessa
1 Bomber moved from Georgia to Odessa
1 Destroyer, 1 Infantry, 1 Submarine, 1 Tank and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
1 Infantry and 1 Tank moved from 53 Sea Zone to Donetsk
1 Infantry moved from Kiev to Donetsk
1 Tank moved from Leningrad to Smolensk
1 Artillery moved from Penza to Rostov
1 Infantry moved from Kuybyshev to Penza
1 Infantry moved from Kirov to Arkhangelsk
1 Artillery, 1 Infantry and 1 Tank moved from C.Sinkiang to Khobdo
2 Infantrys moved from Yakutsk to Ayan
1 Fighter and 1 Tank moved from N.Buryat Mongolia to Ayan
1 Artillery and 3 Infantrys moved from N.Buryat Mongolia to Chita
1 Tank moved from Olyokminsk to Ayan
1 Artillery and 1 Infantry moved from Zhigansk to Yakutsk
3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 Infantry moved from Irkutsk to N.Buryat Mongolia
1 Tank moved from Krasnoyarsk to N.Buryat Mongolia
2 Infantrys moved from Evenkia to Olyokminsk
1 Artillery and 2 Infantrys moved from Yeniseysk to Evenkia
1 Infantry moved from Khatanga to Olyokminsk
1 Infantry moved from Kolyma to Okhotsk
1 Infantry moved from Koryakia to Kolyma
1 Infantry moved from Novosibirsk to Krasnoyarsk
Purchase Units - Russians
Russians buy 2 Artillerys, 2 Elites, 1 Factory, 1 Fighter, 18 Infantrys, 4 Mech.Infs and 4 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Khobdo
Russians attack with 1 Artillery, 1 Infantry and 1 Tank
Neutral defend with 2 Infantrys
Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Khobdo, round 2 : 1/3 hits, 1.17 expected hits
Neutral roll dice for 2 Infantrys in Khobdo, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Khobdo
Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Khobdo, round 3 : 1/3 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry in Khobdo, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Khobdo
Russians loses 0 PUs for violating Khobdos neutrality.
Russians win, taking Khobdo from Neutral with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Neutral: 2 Infantrys
Battle in Chita
Russians attack with 1 Artillery and 3 Infantrys
Hisaichi defend with 2 Infantrys
Russians roll dice for 1 Artillery and 3 Infantrys in Chita, round 2 : 0/4 hits, 1.00 expected hits
Hisaichi roll dice for 2 Infantrys in Chita, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Chita
Russians roll dice for 1 Artillery and 2 Infantrys in Chita, round 3 : 1/3 hits, 0.83 expected hits
Hisaichi roll dice for 2 Infantrys in Chita, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Chita
Russians roll dice for 1 Artillery and 2 Infantrys in Chita, round 4 : 2/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Chita, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Chita
Russians win, taking Chita from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 2 Infantrys
Battle in N.Karelia
Russians attack with 1 Fighter, 2 Infantrys and 1 Tank
Finns defend with 1 Infantry
Russians roll dice for 1 Fighter, 2 Infantrys and 1 Tank in N.Karelia, round 2 : 2/4 hits, 1.17 expected hits
Finns roll dice for 1 Infantry in N.Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in N.Karelia
Russians win, taking N.Karelia from Finns with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Finns: 1 Infantry
Battle in Vyborg
Russians attack with 11 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 11 Infantrys in Vyborg, round 2 : 2/11 hits, 1.83 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg
Russians win, taking Vyborg from Finns with 10 Infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Finns: 1 Infantry
Battle in Lapland
Russians attack with 3 Infantrys and 2 Tanks
Finns defend with 1 Infantry
Russians roll dice for 3 Infantrys and 2 Tanks in Lapland, round 2 : 3/5 hits, 1.50 expected hits
Finns roll dice for 1 Infantry in Lapland, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Lapland
Russians win, taking Lapland from Finns with 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Battle in Ayan
Russians attack with 1 Fighter, 2 Infantrys and 2 Tanks
Hisaichi defend with 2 Artillerys and 1 Infantry
Russians roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Ayan, round 2 : 1/5 hits, 1.67 expected hits
Hisaichi roll dice for 2 Artillerys and 1 Infantry in Ayan, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Hisaichi lost in Ayan
Russians roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Ayan, round 3 : 1/5 hits, 1.67 expected hits
Hisaichi roll dice for 2 Artillerys in Ayan, round 3 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the Hisaichi lost in Ayan
Russians roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Ayan, round 4 : 1/5 hits, 1.67 expected hits
Hisaichi roll dice for 1 Artillery in Ayan, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Ayan
Russians win, taking Ayan from Hisaichi with 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 10
Casualties for Hisaichi: 2 Artillerys and 1 Infantry
Battle in Odessa
Russians attack with 1 Bomber, 1 Infantry and 1 Tank
Romanians defend with 1 Infantry and 1 Tank
Russians roll dice for 1 Bomber, 1 Infantry and 1 Tank in Odessa, round 2 : 1/3 hits, 1.33 expected hits
Romanians roll dice for 1 Infantry and 1 Tank in Odessa, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa
Russians roll dice for 1 Bomber and 1 Tank in Odessa, round 3 : 2/2 hits, 1.17 expected hits
Romanians roll dice for 1 Tank in Odessa, round 3 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Romanians and 1 Tank owned by the Russians lost in Odessa
Russians win with 1 Bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry and 1 Tank
Casualties for Romanians: 1 Infantry and 1 Tank
Non Combat Move - Russians
1 Bomber moved from Odessa to Donetsk
1 AAGun and 1 Infantry moved from Chimkent to 126 Sea Zone
1 AAGun and 1 Infantry moved from 126 Sea Zone to Astrakhan
1 AAGun moved from Yaroslavl to Smolensk
1 AAGun moved from Rostov to Kursk
1 AAGun moved from S.Karelia to Vyborg
1 Fighter moved from N.Karelia to Leningrad
1 AAGun moved from Novosibirsk to Krasnoyarsk
1 AAGun moved from Evenkia to Olyokminsk
1 Fighter moved from Ayan to N.Buryat Mongolia
Place Units - Russians
1 Fighter and 5 Infantrys placed in Sibirsky
5 Infantrys placed in Stalingrad
2 Artillerys and 1 Elite placed in Georgia
1 Factory placed in Rostov
4 Tanks placed in Leningrad
4 Mech.Infs placed in Arkhangelsk
1 Elite and 8 Infantrys placed in Moscow
Turn Complete - Russians
Russians collect 109 PUs; end with 109 PUs
Combat Hit Differential Summary :
Romanians : 0.67
Neutral : -1.00
Hisaichi : -2.67
Finns : 1.00
Russians : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Italians
1 unit repaired.
3 Infantrys moved from S.Tunisia to S.Algeria
1 Tank moved from Tunis to N.Tunisia
Italians take N.Tunisia from French
1 Tank moved from N.Tunisia to S.Algeria
1 Tank moved from S.Tunisia to S.Algeria
2 Tanks moved from Tunis to S.Algeria
2 Artillerys and 1 Infantry moved from Provence to Burgundy
2 Tanks moved from Provence to Languedoc
2 Artillerys and 3 Infantrys moved from Croatia to Serbia
3 Infantrys moved from Rome to 46 Sea Zone
1 Artillery moved from Tuscany to 50 Sea Zone
3 Infantrys moved from Rome to 50 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 50 Sea Zone to 48 Sea Zone
1 Artillery moved from Albania to Greece
1 Artillery and 3 Infantrys moved from 48 Sea Zone to Greece
3 Infantrys and 3 T.Boats moved from 46 Sea Zone to 48 Sea Zone
2 Transports moved from 47 Sea Zone to 46 Sea Zone
3 Infantrys moved from Rome to 46 Sea Zone
1 Infantry moved from Sardinia to 46 Sea Zone
4 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone
7 Infantrys moved from 48 Sea Zone to Greece
1 Battleship moved from 47 Sea Zone to 48 Sea Zone
2 Fighters moved from Tripoli to Greece
2 Fighters moved from Tripoli to New Valley
1 Infantry moved from Kufra to New Valley
2 Infantrys moved from Darfur to Nubia
1 Fighter moved from Darfur to Nubia
1 Artillery, 2 Infantrys and 1 Tank moved from Kordofan to Italian East Africa
1 Tank moved from Darfur to Italian East Africa
Purchase Units - Italians
Italians buy 2 ArmoredCars, 9 Infantrys, 3 T.Boats and 2 Transports; Remaining resources: 0 PUs;
Combat - Italians
Battle in Greece
Italians attack with 2 Artillerys, 2 Fighters and 10 Infantrys
Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank
AA fire in Greece : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 Battleship in Greece, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 2 Artillerys, 2 Fighters and 10 Infantrys in Greece, round 2 : 3/14 hits, 3.33 expected hits
Neutral roll dice for 1 Fighter, 5 Infantrys and 1 Tank in Greece, round 2 : 3/7 hits, 2.67 expected hits
3 Infantrys owned by the Neutral and 3 Infantrys owned by the Italians lost in Greece
Italians roll dice for 2 Artillerys, 2 Fighters and 7 Infantrys in Greece, round 3 : 4/11 hits, 2.83 expected hits
Neutral roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Greece, round 3 : 2/4 hits, 1.67 expected hits
1 Fighter owned by the Neutral, 1 Tank owned by the Neutral, 2 Infantrys owned by the Neutral and 2 Infantrys owned by the Italians lost in Greece
Italians loses 0 PUs for violating Greeces neutrality.
Italians win, taking Greece from Neutral with 2 Artillerys, 2 Fighters and 5 Infantrys remaining. Battle score for attacker is 13
Casualties for Italians: 5 Infantrys
Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank
Battle in S.Algeria
Italians attack with 3 Infantrys and 4 Tanks
French defend with 1 Infantry
Italians roll dice for 3 Infantrys and 4 Tanks in S.Algeria, round 2 : 2/7 hits, 2.50 expected hits
French roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in S.Algeria
Italians win, taking S.Algeria from French with 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Italian East Africa
Italians attack with 1 Artillery, 2 Infantrys and 2 Tanks
British defend with 1 Artillery, 1 Infantry and 1 Tank
Italians roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Italian East Africa, round 2 : 2/5 hits, 1.83 expected hits
British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Italian East Africa, round 2 : 1/3 hits, 1.17 expected hits
1 Artillery owned by the British, 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Italian East Africa
1 Artillery, 1 Infantry and 2 Tanks retreated to Kordofan
British win with 1 Tank remaining. Battle score for attacker is 4
Casualties for Italians: 1 Infantry
Casualties for British: 1 Artillery and 1 Infantry
Battle in New Valley
Italians attack with 2 Fighters and 1 Infantry
British defend with 1 Infantry
Italians roll dice for 2 Fighters and 1 Infantry in New Valley, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in New Valley
retreated to New Valley
British win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Italians: 1 Infantry
Battle in Nubia
Italians attack with 1 Fighter and 2 Infantrys
British defend with 1 Infantry
Italians roll dice for 1 Fighter and 2 Infantrys in Nubia, round 2 : 0/3 hits, 0.67 expected hits
British roll dice for 1 Infantry in Nubia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Nubia
Italians roll dice for 1 Fighter and 1 Infantry in Nubia, round 3 : 0/2 hits, 0.50 expected hits
British roll dice for 1 Infantry in Nubia, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Fighter and 1 Infantry in Nubia, round 4 : 0/2 hits, 0.50 expected hits
British roll dice for 1 Infantry in Nubia, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Fighter and 1 Infantry in Nubia, round 5 : 0/2 hits, 0.50 expected hits
British roll dice for 1 Infantry in Nubia, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Fighter and 1 Infantry in Nubia, round 6 : 0/2 hits, 0.50 expected hits
British roll dice for 1 Infantry in Nubia, round 6 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Fighter and 1 Infantry in Nubia, round 7 : 0/2 hits, 0.50 expected hits
British roll dice for 1 Infantry in Nubia, round 7 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Fighter and 1 Infantry in Nubia, round 8 : 0/2 hits, 0.50 expected hits
British roll dice for 1 Infantry in Nubia, round 8 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Fighter and 1 Infantry in Nubia, round 9 : 0/2 hits, 0.50 expected hits
British roll dice for 1 Infantry in Nubia, round 9 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Fighter and 1 Infantry in Nubia, round 10 : 0/2 hits, 0.50 expected hits
British roll dice for 1 Infantry in Nubia, round 10 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Fighter and 1 Infantry in Nubia, round 11 : 0/2 hits, 0.50 expected hits
British roll dice for 1 Infantry in Nubia, round 11 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Fighter and 1 Infantry in Nubia, round 12 : 0/2 hits, 0.50 expected hits
British roll dice for 1 Infantry in Nubia, round 12 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Nubia
retreated to Nubia
British win with 1 Infantry remaining. Battle score for attacker is -4
Casualties for Italians: 2 Infantrys
Battle in Burgundy
Italians attack with 2 Artillerys and 1 Infantry
French defend with 1 Infantry
Italians roll dice for 2 Artillerys and 1 Infantry in Burgundy, round 2 : 1/3 hits, 1.00 expected hits
French roll dice for 1 Infantry in Burgundy, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Burgundy
Italians win, taking Burgundy from French with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Languedoc
Italians attack with 2 Tanks
French defend with 1 Infantry
Italians roll dice for 2 Tanks in Languedoc, round 2 : 0/2 hits, 1.00 expected hits
French roll dice for 1 Infantry in Languedoc, round 2 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Italians lost in Languedoc
Italians roll dice for 1 Tank in Languedoc, round 3 : 0/1 hits, 0.50 expected hits
French roll dice for 1 Infantry in Languedoc, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Tank in Languedoc, round 4 : 0/1 hits, 0.50 expected hits
French roll dice for 1 Infantry in Languedoc, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Tank in Languedoc, round 5 : 1/1 hits, 0.50 expected hits
French roll dice for 1 Infantry in Languedoc, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Languedoc
Italians win, taking Languedoc from French with 1 Tank remaining. Battle score for attacker is -3
Casualties for Italians: 1 Tank
Casualties for French: 1 Infantry
Battle in Serbia
Italians attack with 2 Artillerys and 3 Infantrys
Neutral defend with 1 Artillery and 2 Infantrys
Italians roll dice for 2 Artillerys and 3 Infantrys in Serbia, round 2 : 0/5 hits, 1.50 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Italians lost in Serbia
Italians roll dice for 2 Artillerys and 1 Infantry in Serbia, round 3 : 2/3 hits, 1.00 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 3 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral lost in Serbia
Italians roll dice for 2 Artillerys and 1 Infantry in Serbia, round 4 : 0/3 hits, 1.00 expected hits
Neutral roll dice for 1 Artillery in Serbia, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 Artillerys and 1 Infantry in Serbia, round 5 : 2/3 hits, 1.00 expected hits
Neutral roll dice for 1 Artillery in Serbia, round 5 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Serbia
Italians loses 0 PUs for violating Serbias neutrality.
Italians win, taking Serbia from Neutral with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Italians: 2 Infantrys
Casualties for Neutral: 1 Artillery and 2 Infantrys
Non Combat Move - Italians
1 Destroyer moved from 49 Sea Zone to 48 Sea Zone
1 Infantry moved from Tunis to 47 Sea Zone
1 Infantry moved from Sicily to 47 Sea Zone
2 Infantrys and 1 Transport moved from 47 Sea Zone to 45 Sea Zone
2 Infantrys moved from 45 Sea Zone to N.Tunisia
2 Destroyers and 1 Submarine moved from 47 Sea Zone to 48 Sea Zone
2 Fighters moved from Greece to El Agheila
2 Fighters moved from New Valley to Kufra
1 Infantry moved from Tobruk to Kufra
1 Fighter moved from Nubia to Kufra
1 Infantry moved from Lombardy to Tuscany
Place Units - Italians
2 ArmoredCars and 2 Infantrys placed in Tunis
3 T.Boats placed in 46 Sea Zone
7 Infantrys placed in Rome
2 Transports placed in 44 Sea Zone
Turn Complete - Italians
Italians collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Neutral : 0.00
AA fire in Greece : : -0.33
Italians : -8.67
British : -1.17
French : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - French
1 Submarine moved from 56 Sea Zone to 51 Sea Zone
1 Infantry moved from Orleanais to Aquitaine
1 Infantry moved from Normandy to Orleanais
1 Artillery and 3 Infantrys moved from Canadian Prairies to North Central USA
1 Destroyer moved from 8 Sea Zone to 13 Sea Zone
1 Artillery moved from S.Thailand to Malaya
Purchase Units - French
French buy 1 Adv.Fighter, 2 Infantrys and 7 Tanks; Remaining resources: 2 PUs;
Non Combat Move - French
Place Units - French
1 Adv.Fighter and 1 Tank placed in Syria
2 Infantrys and 6 Tanks placed in Paris
Turn Complete - French
French collect 36 PUs; end with 38 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Yamamoto
1 unit repaired.
1 Submarine moved from 85 Sea Zone to 101 Sea Zone
1 Battleship moved from 107 Sea Zone to 101 Sea Zone
1 Infantry moved from Woleai to Truk
Yamamoto take Truk from Americans
2 Fighters moved from Formosa to 101 Sea Zone
1 Infantry moved from Manila to 106 Sea Zone
1 Infantry and 1 T.Boat moved from 106 Sea Zone to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to Lombok
Yamamoto take Lombok from Dutch
1 Artillery moved from Manila to Mindoro
Yamamoto take Mindoro from Americans
2 Infantrys and 2 Tanks moved from Davao to 107 Sea Zone
2 Infantrys, 2 Tanks and 2 Transports moved from 107 Sea Zone to 110 Sea Zone
2 Infantrys and 2 Tanks moved from 110 Sea Zone to Java
2 Fighters moved from 107 Sea Zone to Java
1 Infantry moved from Peleliu to 107 Sea Zone
1 Tank moved from Davao to 107 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
1 Infantry and 1 Tank moved from 111 Sea Zone to Soembawa
1 Artillery and 1 Infantry moved from Davao to 107 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
1 Artillery and 1 Infantry moved from 111 Sea Zone to Soembawa
1 Artillery and 1 Infantry moved from Tohoku to 85 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 85 Sea Zone to 93 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 93 Sea Zone to 107 Sea Zone
1 Artillery and 1 Infantry moved from 107 Sea Zone to Mindanao
1 Fighter moved from Formosa to Mindanao
1 Infantry and 1 Tank moved from Kwangtung to Kwangsi
1 Bomber moved from Formosa to Kwangsi
1 Infantry moved from Tokyo to 85 Sea Zone
1 Artillery moved from Chubu to 85 Sea Zone
3 Infantrys and 1 Tank moved from Kyushu to 85 Sea Zone
1 Artillery, 4 Infantrys, 1 Tank and 3 Transports moved from 85 Sea Zone to 92 Sea Zone
1 Artillery, 4 Infantrys and 1 Tank moved from 92 Sea Zone to Hong Kong
1 Artillery and 1 Tank moved from Kiangsi to Hong Kong
1 Tank moved from Kwangtung to Hong Kong
Purchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 2 Destroyers, 1 Elite, 2 Fighters, 2 Infantrys and 2 Submarines; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Java
Yamamoto attack with 2 Fighters, 2 Infantrys and 2 Tanks
Anzac defend with 1 Infantry and 1 Tank; Dutch defend with 1 Artillery
Yamamoto roll dice for 2 Fighters, 2 Infantrys and 2 Tanks in Java, round 2 : 2/6 hits, 2.00 expected hits
Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in Java, round 2 : 0/3 hits, 1.17 expected hits
1 Infantry owned by the Anzac and 1 Artillery owned by the Dutch lost in Java
Yamamoto roll dice for 2 Fighters, 2 Infantrys and 2 Tanks in Java, round 3 : 3/6 hits, 2.00 expected hits
Dutch roll dice for 1 Tank in Java, round 3 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Java
Yamamoto win, taking Java from Dutch with 2 Fighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 9
Casualties for Anzac: 1 Infantry and 1 Tank
Casualties for Dutch: 1 Artillery
Casualties for Yamamoto: 1 Infantry
Battle in Soembawa
Yamamoto attack with 1 Artillery, 2 Infantrys and 1 Tank
Dutch defend with 1 Infantry
Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Soembawa, round 2 : 3/4 hits, 1.33 expected hits
Dutch roll dice for 1 Infantry in Soembawa, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Soembawa
Yamamoto win, taking Soembawa from Dutch with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Hong Kong
Yamamoto attack with 2 Artillerys, 4 Infantrys and 3 Tanks
British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
Yamamoto roll dice for 2 Artillerys, 4 Infantrys and 3 Tanks in Hong Kong, round 2 : 1/9 hits, 3.17 expected hits
British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Hong Kong, round 2 : 3/5 hits, 1.83 expected hits
3 Infantrys owned by the Yamamoto and 1 Infantry owned by the British lost in Hong Kong
Yamamoto roll dice for 2 Artillerys, 1 Infantry and 3 Tanks in Hong Kong, round 3 : 4/6 hits, 2.50 expected hits
British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hong Kong, round 3 : 1/4 hits, 1.50 expected hits
1 Tank owned by the British, 1 Infantry owned by the Yamamoto, 1 Artillery owned by the British and 2 Infantrys owned by the British lost in Hong Kong
Yamamoto win, taking Hong Kong from British with 2 Artillerys and 3 Tanks remaining. Battle score for attacker is 7
Casualties for Yamamoto: 4 Infantrys
Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank
Battle in Mindanao
Yamamoto attack with 1 Artillery, 1 Fighter and 1 Infantry
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Mindanao, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 Infantry in Mindanao, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Mindanao
Yamamoto win, taking Mindanao from Americans with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Infantry
Battle in Kwangsi
Yamamoto attack with 1 Bomber, 1 Infantry and 1 Tank
Chinese defend with 1 Artillery
Yamamoto roll dice for 1 Bomber, 1 Infantry and 1 Tank in Kwangsi, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 Artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Chinese lost in Kwangsi
Yamamoto win, taking Kwangsi from Chinese with 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Artillery
Battle in 101 Sea Zone
Yamamoto attack with 1 Battleship, 2 Fighters and 1 Submarine
Dutch defend with 1 Destroyer
Yamamoto roll dice for 1 Submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Battleship and 2 Fighters in 101 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Dutch roll dice for 1 Destroyer in 101 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
1 Destroyer owned by the Dutch lost in 101 Sea Zone
Yamamoto win with 1 Battleship, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Dutch: 1 Destroyer
Non Combat Move - Yamamoto
1 Carrier moved from 96 Sea Zone to 102 Sea Zone
2 Fighters moved from 101 Sea Zone to 102 Sea Zone
1 Infantry moved from Yap to Ulithi
1 Bomber moved from Kwajalein to Ulithi
1 Destroyer moved from 106 Sea Zone to 92 Sea Zone
1 T.Boat moved from 106 Sea Zone to 111 Sea Zone
1 Carrier moved from 107 Sea Zone to 110 Sea Zone
2 Fighters moved from Java to 110 Sea Zone
1 Submarine moved from 85 Sea Zone to 107 Sea Zone
1 Fighter moved from Mindanao to Davao
1 Bomber moved from Kwangsi to Davao
1 Destroyer and 1 Submarine moved from 107 Sea Zone to 111 Sea Zone
1 Infantry moved from Kwajalein to Jaluit
Place Units - Yamamoto
2 Destroyers placed in 107 Sea Zone
1 Artillery and 1 Elite placed in Davao
1 Artillery, 2 Fighters and 2 Infantrys placed in Tokyo
2 Submarines placed in 85 Sea Zone
Yamamoto undo move 4.
2 Submarines placed in 84 Sea Zone
Yamamoto undo move 1.
Yamamoto undo move 2.
1 Artillery and 1 Infantry placed in Davao
2 Fighters and 1 Infantry placed in Tokyo
2 Destroyers placed in 84 Sea Zone
Turn Complete - Yamamoto
Yamamoto collect 74 PUs; end with 74 PUs
Combat Hit Differential Summary :
British : 0.67
Yamamoto : 1.00
Americans : 0.67
Chinese : -0.33
Dutch : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Chinese
1 Infantry moved from Hunan to Kwangsi
1 Tank moved from Hupeh to Kwangsi
2 Infantrys moved from E.Sinkiang to Gobi Altai
1 Infantry moved from W.Qinghai to Gobi Altai
1 Tank moved from E.Sinkiang to Gobi Altai
1 Artillery and 1 Infantry moved from Hupeh to Anhwei
1 Fighter and 2 Infantrys moved from Suiyuan to Chahar
1 Artillery and 1 Infantry moved from Suiyuan to Shansi
2 Tanks moved from N.Thailand to Kwangsi
Purchase Units - Chinese
Chinese buy 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 4 Tanks; Remaining resources: 3 PUs;
Combat - Chinese
Battle in Anhwei
Chinese attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery and 1 Infantry in Anhwei, round 2 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
Chinese win, taking Anhwei from Hisaichi with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Kwangsi
Chinese attack with 1 Infantry and 3 Tanks
Yamamoto defend with 1 Infantry and 1 Tank
Chinese roll dice for 1 Infantry and 3 Tanks in Kwangsi, round 2 : 2/4 hits, 1.67 expected hits
Yamamoto roll dice for 1 Infantry and 1 Tank in Kwangsi, round 2 : 2/2 hits, 0.83 expected hits
1 Tank owned by the Chinese, 1 Infantry owned by the Yamamoto, 1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Yamamoto with 2 Tanks remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry and 1 Tank
Casualties for Yamamoto: 1 Infantry and 1 Tank
Battle in Gobi Altai
Chinese attack with 3 Infantrys and 1 Tank
Neutral defend with 2 Infantrys
Chinese roll dice for 3 Infantrys and 1 Tank in Gobi Altai, round 2 : 1/4 hits, 1.00 expected hits
Neutral roll dice for 2 Infantrys in Gobi Altai, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Gobi Altai
Chinese roll dice for 3 Infantrys and 1 Tank in Gobi Altai, round 3 : 2/4 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Gobi Altai, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Gobi Altai
Chinese loses 0 PUs for violating Gobi Altais neutrality.
Chinese win, taking Gobi Altai from Neutral with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Neutral: 2 Infantrys
Battle in Shansi
Chinese attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 3 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Chahar
Chinese attack with 1 Fighter and 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Fighter and 2 Infantrys in Chahar, round 2 : 0/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Fighter and 2 Infantrys in Chahar, round 3 : 1/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
1 Fighter moved from Chahar to Shensi
1 Infantry moved from Ningsia to Shensi
1 Infantry moved from Suiyuan to Shensi
2 Tanks moved from Suiyuan to Shensi
1 Tank moved from Ningsia to Shensi
1 Artillery and 4 Infantrys moved from E.Qinghai to Ningsia
2 ArmoredCars moved from Hsining to Ningsia
1 Elite and 1 Infantry moved from Hsining to E.Qinghai
1 AAGun moved from E.Qinghai to Lanchow
1 AAGun moved from E.Sinkiang to Gobi Altai
Place Units - Chinese
2 ArmoredCars, 2 Artillerys and 2 Infantrys placed in Hsining
4 Tanks placed in Urumqi
Turn Complete - Chinese
Chinese collect 40 PUs; end with 43 PUs
Combat Hit Differential Summary :
Neutral : -1.00
Hisaichi : -0.67
Yamamoto : 1.17
Chinese : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Hisaichi
1 Destroyer moved from 105 Sea Zone to 67 Sea Zone
1 Battleship, 1 Destroyer, 2 Fighters and 2 Submarines moved from 106 Sea Zone to 67 Sea Zone
1 Submarine moved from 111 Sea Zone to 67 Sea Zone
1 Bomber moved from Peking to 67 Sea Zone
2 Infantrys and 3 Tanks moved from West Borneo to 106 Sea Zone
1 Artillery and 1 Infantry moved from S.French Indochina to 106 Sea Zone
1 Artillery, 3 Infantrys, 3 Tanks and 4 Transports moved from 106 Sea Zone to 67 Sea Zone
3 Infantrys and 3 Tanks moved from 67 Sea Zone to Broome
1 Artillery and 1 Infantry moved from S.French Indochina to 106 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 106 Sea Zone to 67 Sea Zone
1 Artillery and 1 Infantry moved from 67 Sea Zone to Broome
1 Artillery moved from 67 Sea Zone to Western Australia
1 Infantry moved from Shanghai to Hunan
Hisaichi take Hunan from Chinese
1 Artillery and 2 Infantrys moved from Shantung to Anhwei
1 Artillery and 2 Infantrys moved from Peking to Chahar
1 Fighter moved from Peking to Chahar
2 Transports moved from 75 Sea Zone to 84 Sea Zone
2 Artillerys and 2 Infantrys moved from Changchun to 84 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 84 Sea Zone to 92 Sea Zone
2 Artillerys and 2 Infantrys moved from 92 Sea Zone to Kwangsi
1 Fighter moved from Liaoning to Chahar
1 Artillery and 7 Tanks moved from Shantung to Anhwei
1 Tank moved from Khabarovsk to Heilungchiang
1 Tank moved from Heilungchiang to Ayan
1 Artillery and 2 Infantrys moved from Khabarovsk to Ayan
1 Tank moved from Vladivostok to Ayan
Purchase Units - Hisaichi
Hisaichi buy 2 ArmoredCars, 2 Artillerys, 2 Factorys, 3 Infantrys and 1 Mech.Inf; Remaining resources: 3 PUs;
Combat - Hisaichi
Battle in Kwangsi
Hisaichi attack with 2 Artillerys and 2 Infantrys
Chinese defend with 2 Tanks
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Kwangsi, round 2 : 3/4 hits, 1.33 expected hits
Chinese roll dice for 2 Tanks in Kwangsi, round 2 : 0/2 hits, 1.00 expected hits
2 Tanks owned by the Chinese lost in Kwangsi
Hisaichi win, taking Kwangsi from Chinese with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 10
Casualties for Chinese: 2 Tanks
Battle in 67 Sea Zone
Hisaichi attack with 1 Battleship, 1 Bomber, 2 Destroyers, 2 Fighters, 3 Submarines and 5 Transports
Anzac defend with 1 Carrier, 2 Destroyers, 1 Submarine and 2 Transports
Hisaichi roll dice for 3 Submarines in 67 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Anzac roll dice for 1 Submarine in 67 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 Battleship owned by the Hisaichi
Hisaichi roll dice for 1 Battleship, 1 Bomber, 2 Destroyers, 2 Fighters and 5 Transports in 67 Sea Zone, round 2 : 4/6 hits, 2.67 expected hits
Anzac roll dice for 1 Carrier, 2 Destroyers and 2 Transports in 67 Sea Zone, round 2 : 2/5 hits, 1.50 expected hits
2 Transports owned by the Anzac, 1 Destroyer owned by the Hisaichi, 1 Submarine owned by the Anzac, 1 Destroyer owned by the Anzac and 1 Submarine owned by the Hisaichi lost in 67 Sea Zone
Hisaichi roll dice for 2 Submarines in 67 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Destroyer, 2 Fighters and 5 Transports in 67 Sea Zone, round 3 : 2/5 hits, 2.33 expected hits
Anzac roll dice for 1 Carrier and 1 Destroyer in 67 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
1 Destroyer owned by the Anzac, 1 Carrier owned by the Anzac and 1 Submarine owned by the Hisaichi lost in 67 Sea Zone
Hisaichi win with 1 Battleship, 1 Bomber, 1 Destroyer, 2 Fighters, 1 Submarine and 5 Transports remaining. Battle score for attacker is 27
Casualties for Hisaichi: 1 Destroyer and 2 Submarines
Casualties for Anzac: 1 Carrier, 2 Destroyers, 1 Submarine and 2 Transports
Battle in Western Australia
Battle in Broome
Hisaichi attack with 1 Artillery, 4 Infantrys and 3 Tanks
Anzac defend with 1 AAGun, 1 Bunker, 1 Factory and 1 Infantry
Hisaichi roll dice for 1 Artillery, 4 Infantrys and 3 Tanks in Broome, round 2 : 2/8 hits, 2.67 expected hits
Units damaged: 1 Bunker owned by the Anzac
Anzac roll dice for 1 Bunker and 1 Infantry in Broome, round 2 : 2/2 hits, 0.83 expected hits
1 Infantry owned by the Anzac and 2 Infantrys owned by the Hisaichi lost in Broome
Hisaichi roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Broome, round 3 : 2/6 hits, 2.33 expected hits
Anzac roll dice for 1 Bunker in Broome, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Anzac lost in Broome
Hisaichi win, taking Western Australia from Anzac, taking Broome from Anzac with 1 Artillery, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 4
Casualties for Hisaichi: 2 Infantrys
Casualties for Anzac: 1 Bunker and 1 Infantry
Battle in Ayan
Hisaichi attack with 1 Artillery, 2 Infantrys and 2 Tanks
Russians defend with 2 Infantrys and 2 Tanks
Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Ayan, round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 2 Infantrys and 2 Tanks in Ayan, round 2 : 3/4 hits, 1.67 expected hits
1 Infantry owned by the Russians, 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Ayan
2 Tanks retreated to Heilungchiang
Russians win with 1 Infantry and 2 Tanks remaining. Battle score for attacker is -6
Casualties for Hisaichi: 1 Artillery and 2 Infantrys
Casualties for Russians: 1 Infantry
Battle in Chahar
Hisaichi attack with 1 Artillery, 2 Fighters and 2 Infantrys
Chinese defend with 2 Infantrys
Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Chahar, round 2 : 2/5 hits, 1.50 expected hits
Chinese roll dice for 2 Infantrys in Chahar, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 Artillery, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Chinese: 2 Infantrys
Battle in Anhwei
Hisaichi attack with 2 Artillerys, 2 Infantrys and 7 Tanks
Chinese defend with 1 Artillery
Hisaichi roll dice for 2 Artillerys, 2 Infantrys and 7 Tanks in Anhwei, round 2 : 5/11 hits, 4.83 expected hits
Chinese roll dice for 1 Artillery in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Chinese lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 2 Artillerys, 2 Infantrys and 7 Tanks remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Artillery
Non Combat Move - Hisaichi
1 Infantry moved from Peking to Shantung
2 Tanks moved from Changchun to Liaoning
1 Infantry moved from Peking to Shantung
1 Infantry moved from Liaoning to Hulunbuir
1 Infantry moved from Liaoning to Heilungchiang
2 Fighters moved from Chahar to Peking
1 T.Boat moved from 75 Sea Zone to 84 Sea Zone
1 Infantry moved from Changchun to 84 Sea Zone
1 Infantry moved from Changchun to Kirin
1 Infantry moved from 84 Sea Zone to Shanghai
1 Bomber moved from 67 Sea Zone to Soembawa
1 Destroyer and 1 Submarine moved from 93 Sea Zone to 107 Sea Zone
2 Fighters moved from 67 Sea Zone to 110 Sea Zone
1 Carrier moved from 106 Sea Zone to 110 Sea Zone
Place Units - Hisaichi
1 Factory placed in Peking
1 Factory placed in Liaoning
2 ArmoredCars, 2 Artillerys, 3 Infantrys and 1 Mech.Inf placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 57 PUs; end with 60 PUs
Combat Hit Differential Summary :
Hisaichi : -0.17
Anzac : 2.00
Chinese : -2.00
Russians : 1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - British
1 unit repaired.
1 Fighter moved from South Atlantic USA to W.Mexico
1 Tank moved from South Central USA to W.Mexico
1 Infantry moved from North Central USA to South Central USA
1 Infantry moved from Northeast USA to South Central USA
1 Infantry moved from Palestine to 56 Sea Zone
1 Infantry moved from 56 Sea Zone to Mersa Matruh
1 Artillery, 5 Infantrys and 2 Tanks moved from Lower Egypt to Mersa Matruh
1 Infantry moved from South Africa to Mozambique
2 Infantrys moved from Rhodesia to Mozambique
1 Tank moved from Italian East Africa to Mozambique
1 Infantry moved from Nubia to Italian East Africa
2 Tanks moved from W.Iran to Syria
1 Infantry moved from Trucial Coast to 58 Sea Zone
2 Artillerys moved from W.Iran to 58 Sea Zone
2 Infantrys moved from Bihar to Assam
2 Infantrys moved from Assam to Burma
1 Infantry moved from Burma to S.Thailand
1 Artillery moved from Burma to S.Thailand
1 Tank moved from Assam to S.Thailand
1 Infantry moved from Baluchistan to 58 Sea Zone
2 Artillerys, 1 Cruiser, 2 Infantrys, 1 Submarine and 2 Transports moved from 58 Sea Zone to 56 Sea Zone
2 Artillerys and 2 Infantrys moved from 56 Sea Zone to Mersa Matruh
1 Infantry moved from French Sudan to Mauritania
2 Infantrys moved from British Columbia to Northwest USA
2 Infantrys moved from Pearl Harbor to 90 Sea Zone
2 Infantrys and 1 Transport moved from 90 Sea Zone to 99 Sea Zone
2 Infantrys moved from 99 Sea Zone to W.Mexico
2 Tanks moved from Northern Ireland to Manchester
2 Infantrys moved from Northern Ireland to Scotland
2 Infantrys moved from Manchester to Wales
1 Destroyer moved from 90 Sea Zone to 117 Sea Zone
1 Destroyer moved from 5 Sea Zone to 10 Sea Zone
1 Battleship moved from 5 Sea Zone to 6 Sea Zone
1 Bomber moved from Leningrad to Hamburg
1 Destroyer and 1 Submarine moved from 65 Sea Zone to 70 Sea Zone
2 Transports moved from 65 Sea Zone to 64 Sea Zone
2 Artillerys and 2 Infantrys moved from Mysore to 64 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 64 Sea Zone to 65 Sea Zone
2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Sumatra
1 Artillery moved from Baluchistan to Rajputana
Purchase Units - British
British buy 4 Destroyers, 2 Elites, 2 Fighters, 20 Infantrys and 1 Tank; Remaining resources: 1 PUs;
Combat - British
Strategic bombing raid in Hamburg
AA fire in Hamburg : 0/1 hits, 0.17 expected hits
Bombing raid in Hamburg rolls: 4 and costs: 4 PUs.
Bombing raid costs 4 PUs
Battle in Mersa Matruh
British attack with 3 Artillerys, 8 Infantrys and 2 Tanks
Germans defend with 1 Infantry
British roll dice for 2 Cruisers in Mersa Matruh, round 2 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Germans lost in Mersa Matruh
British win, taking Mersa Matruh from Germans with 3 Artillerys, 8 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Mozambique
British attack with 3 Infantrys and 1 Tank
Neutral defend with 1 Infantry
British roll dice for 3 Infantrys and 1 Tank in Mozambique, round 2 : 0/4 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Mozambique, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Mozambique
British roll dice for 2 Infantrys and 1 Tank in Mozambique, round 3 : 2/3 hits, 0.83 expected hits
Neutral roll dice for 1 Infantry in Mozambique, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Mozambique
British loses 0 PUs for violating Mozambiques neutrality.
British win, taking Mozambique from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is -2
Casualties for British: 2 Infantrys
Casualties for Neutral: 1 Infantry
Battle in W.Mexico
British attack with 1 Fighter, 2 Infantrys and 1 Tank
Neutral defend with 1 Infantry and 1 Tank
British roll dice for 1 Fighter, 2 Infantrys and 1 Tank in W.Mexico, round 2 : 1/4 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in W.Mexico
British roll dice for 1 Fighter, 1 Infantry and 1 Tank in W.Mexico, round 3 : 0/3 hits, 1.00 expected hits
Neutral roll dice for 1 Tank in W.Mexico, round 3 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Fighter, 1 Infantry and 1 Tank in W.Mexico, round 4 : 2/3 hits, 1.00 expected hits
Neutral roll dice for 1 Tank in W.Mexico, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Neutral lost in W.Mexico
British loses 0 PUs for violating W.Mexicos neutrality.
British win, taking W.Mexico from Neutral with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 5
Casualties for British: 1 Infantry
Casualties for Neutral: 1 Infantry and 1 Tank
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 Fighter moved from W.Mexico to E.Mexico
1 Bomber moved from Hamburg to Leningrad
3 Fighters moved from Finnmark to Kursk
1 Submarine moved from 20 Sea Zone to 12 Sea Zone
EDIT: 1 Destroyer moved from 10 Sea Zone to 12 Sea Zone
1 Infantry moved from Cairo to 56 Sea Zone
1 AAGun moved from Cairo to 56 Sea Zone
1 AAGun and 1 Infantry moved from 56 Sea Zone to Mersa Matruh
3 Infantrys moved from Cairo to Lower Egypt
1 Infantry moved from Normandy to Paris
Place Units - British
5 Infantrys placed in Delhi
1 Elite and 1 Infantry placed in Bombay
5 Infantrys placed in Madras
4 Destroyers placed in 56 Sea Zone
2 Infantrys placed in Cairo
3 Infantrys placed in W.Iran
1 Infantry and 1 Tank placed in Cape Town
1 Elite, 2 Fighters and 1 Infantry placed in Manchester
2 Infantrys placed in Wales
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Dover: 7 Infantrys
EDIT: Adding units owned by British to Wales: 7 Infantrys
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 98 PUs; end with 99 PUs
Combat Hit Differential Summary :
Neutral : 0.50
British : -0.00
AA fire in Hamburg : : -0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Anzac
1 Infantry moved from Northern Territory to Townsville
4 Infantrys moved from New South Wales to Canberra
1 Infantry moved from North New Zealand to Wellington
1 Infantry moved from South New Zealand to Wellington
1 Infantry moved from Bougainville to New Georgia
1 Infantry moved from Guadalcanal to New Georgia
1 Artillery, 5 Infantrys and 1 Tank moved from West Papua to Port Moresby
Purchase Units - Anzac
Anzac buy 12 Infantrys and 2 Tanks; Remaining resources: 2 PUs;
Non Combat Move - Anzac
Place Units - Anzac
1 Infantry and 2 Tanks placed in Townsville
6 Infantrys placed in Canberra
2 Infantrys placed in Wellington
3 Infantrys placed in Port Moresby
Turn Complete - Anzac
Anzac collect 31 PUs; end with 33 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Dutch
1 Tank moved from Banjarmasin to West Borneo
Dutch take West Borneo from Hisaichi
1 Tank moved from West Borneo to Banjarmasin
1 Artillery and 2 Infantrys moved from Sumatra to Java
1 Fighter moved from Banjarmasin to Java
1 Infantry moved from Amazon to Peru
1 Tank moved from Colombia to Peru
1 Infantry and 1 Tank moved from Merauke to Hollandia
Purchase Units - Dutch
Dutch buy 4 Tanks; Remaining resources: 5 PUs;
Combat - Dutch
Battle in Peru
Dutch attack with 1 Infantry and 1 Tank
Neutral defend with 1 Artillery and 1 Infantry
Dutch roll dice for 1 Infantry and 1 Tank in Peru, round 2 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Peru
Dutch roll dice for 1 Infantry and 1 Tank in Peru, round 3 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Artillery in Peru, round 3 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Infantry and 1 Tank in Peru, round 4 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Artillery in Peru, round 4 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral and 1 Infantry owned by the Dutch lost in Peru
Dutch loses 0 PUs for violating Perus neutrality.
Dutch win, taking Peru from Neutral with 1 Tank remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Artillery and 1 Infantry
Casualties for Dutch: 1 Infantry
Battle in Java
Dutch attack with 1 Artillery, 1 Fighter and 2 Infantrys
Yamamoto defend with 1 Infantry and 2 Tanks
Dutch roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Java, round 2 : 1/4 hits, 1.17 expected hits
Yamamoto roll dice for 1 Infantry and 2 Tanks in Java, round 2 : 2/3 hits, 1.33 expected hits
1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in Java
Dutch roll dice for 1 Artillery and 1 Fighter in Java, round 3 : 2/2 hits, 0.67 expected hits
Yamamoto roll dice for 2 Tanks in Java, round 3 : 1/2 hits, 1.00 expected hits
1 Fighter owned by the Dutch and 2 Tanks owned by the Yamamoto lost in Java
Dutch win, taking Java from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Dutch: 1 Fighter and 2 Infantrys
Casualties for Yamamoto: 1 Infantry and 2 Tanks
Non Combat Move - Dutch
Place Units - Dutch
4 Tanks placed in Banjarmasin
Turn Complete - Dutch
Dutch collect 28 PUs; end with 33 PUs
Combat Hit Differential Summary :
Neutral : -0.33
Yamamoto : 0.67
Dutch : 1.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Thai
3 Artillerys, 1 Fighter, 5 Infantrys and 1 Tank moved from Bangkok to Malaya
Purchase Units - Thai
Thai buy 3 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in Malaya
Thai attack with 3 Artillerys, 1 Fighter, 5 Infantrys and 1 Tank
British defend with 1 AAGun, 1 Bunker, 3 Infantrys and 2 Tanks; French defend with 1 Artillery
AA fire in Malaya : 0/1 hits, 0.17 expected hits
Thai roll dice for 3 Artillerys, 1 Fighter, 5 Infantrys and 1 Tank in Malaya, round 2 : 5/10 hits, 3.17 expected hits
Units damaged: 1 Bunker owned by the British
British roll dice for 1 Artillery, 1 Bunker, 3 Infantrys and 2 Tanks in Malaya, round 2 : 3/7 hits, 2.83 expected hits
3 Infantrys owned by the Thai, 1 Artillery owned by the French and 3 Infantrys owned by the British lost in Malaya
Thai roll dice for 3 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in Malaya, round 3 : 3/7 hits, 2.50 expected hits
British roll dice for 1 Bunker and 2 Tanks in Malaya, round 3 : 2/3 hits, 1.50 expected hits
2 Infantrys owned by the Thai, 1 Bunker owned by the British and 2 Tanks owned by the British lost in Malaya
Thai win, taking Malaya from British with 3 Artillerys, 1 Fighter and 1 Tank remaining. Battle score for attacker is 16
Casualties for Thai: 5 Infantrys
Casualties for British: 1 Bunker, 3 Infantrys and 2 Tanks
Casualties for French: 1 Artillery
Non Combat Move - Thai
1 Fighter moved from Malaya to Bangkok
1 Destroyer and 1 Submarine moved from 110 Sea Zone to 67 Sea Zone
Place Units - Thai
3 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
British : 0.67
AA fire in Malaya : : -0.17
Thai : 2.33