@dawgoneit I set up the game, hope it’s ok?
Good luck and have fun!
G40.2 Tizkit (Axis) vs. DannyDuck716 (Allies) +15
-
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 submarine; Remaining resources: 4 PUs; Combat Move - ANZAC 1 fighter moved from New South Wales to Northern Territory Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 bomber, 1 fighter, 5 infantry, 9 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Russia to Urals Germans take Vologda from Russians Germans take Urals from Russians 1 mech_infantry moved from Russia to Novosibirsk Germans take Novosibirsk from Russians 1 mech_infantry moved from Russia to Kazakhstan Germans take Kazakhstan from Russians 7 mech_infantrys moved from Russia to Archangel 7 armour moved from Russia to Archangel 1 fighter and 2 tactical_bombers moved from Rostov to Archangel 1 artillery and 2 infantry moved from France to Normandy Bordeaux 1 bomber moved from Western Germany to Normandy Bordeaux 2 fighters moved from Southern Italy to Normandy Bordeaux 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 2 bombers moved from Novgorod to Normandy Bordeaux Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 artillery, 3 bombers, 2 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Germans roll dice for 1 artillery, 3 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 6/9 hits, 4.50 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 3 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Archangel Germans attack with 7 armour, 1 fighter, 7 mech_infantrys and 2 tactical_bombers Russians defend with 6 infantry Germans roll dice for 7 armour, 1 fighter, 7 mech_infantrys and 2 tactical_bombers in Archangel, round 2 : 6/17 hits, 6.50 expected hits Russians roll dice for 6 infantry in Archangel, round 2 : 1/6 hits, 2.00 expected hits 6 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 7 armour, 1 fighter, 6 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Germans: 1 mech_infantry Casualties for Russians: 6 infantry Non Combat Move - Germans 2 submarines moved from 125 Sea Zone to 127 Sea Zone 1 submarine moved from 125 Sea Zone to 113 Sea Zone 1 submarine moved from 125 Sea Zone to 112 Sea Zone 3 mech_infantrys moved from Novgorod to Karelia 3 mech_infantrys moved from Belarus to Karelia 1 fighter and 2 tactical_bombers moved from Archangel to Novgorod 1 bomber moved from Bryansk to Western Germany 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 bomber moved from Normandy Bordeaux to Western Germany 2 bombers moved from Normandy Bordeaux to France 1 aaGun moved from Northern Italy to Western Germany 2 mech_infantrys moved from Yugoslavia to Western Germany 3 mech_infantrys moved from Southern Italy to Western Germany 1 aaGun moved from Southern Italy to Northern Italy 1 aaGun moved from France to Western Germany 1 artillery and 2 infantry moved from Volgograd to Caucasus 2 aaGuns moved from Rostov to Caucasus 3 mech_infantrys moved from Ukraine to Romania 15 armour and 9 mech_infantrys moved from Russia to Kazakhstan Place Units - Germans 1 artillery and 2 infantry placed in France 1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod 1 artillery and 2 infantry placed in Volgograd 3 mech_infantrys placed in Ukraine 1 bomber, 1 fighter, 5 mech_infantrys and 1 tactical_bomber placed in Western Germany 1 submarine placed in 113 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 aaGun EDIT: Adding units owned by Germans to France: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6,2,3 Germans collect 63 PUs (2 lost to blockades); end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans : 1.00 Americans : 0.33 Russians : -1.00
-
@DannyDuck716 I might just go ahead with Japan since Russia only has 2 ships left and I would submerge the German subs they can attack. You can just edit any Russian moves on the US turn if you want.
-
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 81 PUs; 6 SuicideAttackTokens; Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 7 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 armour moved from Evenkiyskiy to Timguska Japanese take Timguska from Russians 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 3 mech_infantrys moved from Kiangsu to Kweichow 1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow 3 bombers moved from French Indo China to Kweichow 1 infantry moved from India to West India Japanese take West India from UK_Pacific 3 artilleries and 3 infantry moved from India to 39 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 39 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone 4 artilleries and 4 infantry moved from 55 Sea Zone to Northern Territory 1 battleship, 2 carriers and 1 destroyer moved from 39 Sea Zone to 55 Sea Zone 1 destroyer and 3 submarines moved from 6 Sea Zone to 26 Sea Zone 1 bomber moved from Japan to 26 Sea Zone 2 fighters moved from 39 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 55 Sea Zone Combat - Japanese Battle in Kweichow Japanese attack with 3 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 3 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 5/8 hits, 3.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 3 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 26 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 3 submarines Americans defend with 1 destroyer and 4 submarines Japanese roll dice for 3 submarines in 26 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 bomber and 1 destroyer in 26 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 4 submarines in 26 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 2 submarines owned by the Americans lost in 26 Sea Zone Japanese roll dice for 3 submarines in 26 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits Japanese roll dice for 1 bomber and 1 destroyer in 26 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Americans roll dice for 2 submarines in 26 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 2 submarines owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone Japanese win with 1 bomber, 1 destroyer and 2 submarines remaining. Battle score for attacker is 26 Casualties for Americans: 1 destroyer and 4 submarines Casualties for Japanese: 1 submarine Battle in Northern Territory Japanese attack with 4 artilleries and 4 infantry ANZAC defend with 1 aaGun, 1 airfield, 1 fighter and 2 infantry Japanese roll dice for 1 battleship in Northern Territory, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 4 artilleries and 4 infantry in Northern Territory, round 2 : 3/8 hits, 2.67 expected hits ANZAC roll dice for 1 aaGun, 1 fighter and 2 infantry in Northern Territory, round 2 : 3/3 hits, 1.33 expected hits 3 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Northern Territory Japanese roll dice for 4 artilleries and 1 infantry in Northern Territory, round 3 : 1/5 hits, 1.67 expected hits ANZAC roll dice for 1 fighter in Northern Territory, round 3 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Northern Territory Japanese win, taking Northern Territory from ANZAC with 3 artilleries and 1 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 artillery and 3 infantry Casualties for ANZAC: 1 aaGun, 1 fighter and 2 infantry Non Combat Move - Japanese 3 fighters and 1 tactical_bomber moved from Burma to India 1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 infantry moved from Sakha to Siberia 1 infantry moved from Manchuria to Amur 4 infantry moved from Jehol to Manchuria 1 aaGun moved from Hopei to Shensi 3 mech_infantrys moved from Hopei to Szechwan 1 mech_infantry moved from Yunnan to Szechwan 2 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Hunan to Szechwan 1 mech_infantry moved from French Indo China to Szechwan 1 bomber moved from Kweichow to India 1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan 2 bombers moved from Kweichow to Anhwe 1 mech_infantry moved from Malaya to Burma 1 artillery and 1 infantry moved from Malaya to Shan State 1 bomber moved from 26 Sea Zone to Marshall Islands Place Units - Japanese 3 infantry placed in India 2 infantry and 1 mech_infantry placed in Malaya Japanese undo move 2. 1 artillery and 2 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 2 mech_infantrys placed in Kiangsu 1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 78 PUs; end with 80 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans : -0.67 ANZAC : 2.00 Chinese : -0.33 Japanese : 1.33
-
@DannyDuck716 Assumed no scramble in SZ 55 since it was so overwhelming.
-
@DannyDuck716
Hey, just wanted to make sure you didn’t forget about this game. -
@Tizkit nah, just working a lot
-
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 4 fighters and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 bombers moved from Hawaiian Islands to 26 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 108 Sea Zone to 110 Sea Zone Americans take 109 Sea Zone from Germans Combat - Americans Battle in 26 Sea Zone Americans attack with 2 bombers and 1 submarine Japanese defend with 1 destroyer and 2 submarines 2 submarines owned by the Japanese Submerged Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers in 26 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 bombers moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom Place Units - Americans 1 carrier, 1 destroyer, 4 fighters and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,5,6,6 Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 8 infantry moved from Sikang to Shensi 1 fighter moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 8 infantry Japanese defend with 1 aaGun and 1 infantry AA fire in Shensi : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 fighter and 8 infantry in Shensi, round 2 : 0/9 hits, 1.83 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 8 infantry in Shensi, round 3 : 3/9 hits, 1.83 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 aaGun and 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 2 artilleries, 1 factory_minor, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 108 Sea Zone to 110 Sea Zone 1 armour and 1 mech_infantry moved from Tunisia to Algeria British take Algeria from Italians 1 artillery and 3 infantry moved from Tunisia to Algeria 4 infantry moved from Egypt to 81 Sea Zone 4 infantry and 2 transports moved from 81 Sea Zone to 79 Sea Zone 1 cruiser, 2 destroyers and 3 submarines moved from 81 Sea Zone to 79 Sea Zone 4 infantry moved from 79 Sea Zone to West India 1 mech_infantry moved from Eastern Persia to Turkmenistan 4 armour and 3 mech_infantrys moved from Eastern Persia to West India 1 bomber, 2 fighters and 2 tactical_bombers moved from Eastern Persia to West India 1 armour and 1 mech_infantry moved from Egypt to Iraq Combat - British Battle in West India British attack with 4 armour, 1 bomber, 2 fighters, 4 infantry, 3 mech_infantrys and 2 tactical_bombers Japanese defend with 1 infantry British roll dice for 1 cruiser in West India, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 4 armour, 1 bomber, 2 fighters, 4 infantry, 3 mech_infantrys and 2 tactical_bombers in West India, round 2 : 9/16 hits, 6.17 expected hits Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in West India British win, taking West India from Japanese with 4 armour, 1 bomber, 2 fighters, 4 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber, 2 fighters and 2 tactical_bombers moved from West India to Eastern Persia 2 armour and 1 mech_infantry moved from Iraq to Eastern Persia 2 infantry moved from 110 Sea Zone to United Kingdom 1 armour moved from 110 Sea Zone to United Kingdom 1 artillery moved from 110 Sea Zone to United Kingdom Place Units - British 1 transport placed in 110 Sea Zone 1 factory_minor placed in Persia 2 artilleries and 1 infantry placed in Iraq 3 infantry placed in Egypt Turn Complete - British British collect 36 PUs; end with 36 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 2.33 Americans : 0.33 Chinese : -0.67 Japanese : -0.33 AA fire in Shensi : : -0.17
-
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 bomber, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Caucasus to Turkmenistan 1 artillery and 2 infantry moved from Caucasus to Northwest Persia 1 bomber moved from Southern Italy to Turkmenistan Combat - Italians Battle in Northwest Persia Italians attack with 1 artillery and 2 infantry British defend with 1 mech_infantry Italians roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Northwest Persia Italians win, taking Northwest Persia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 mech_infantry Battle in Turkmenistan Italians attack with 2 armour and 1 bomber British defend with 1 mech_infantry Italians roll dice for 2 armour and 1 bomber in Turkmenistan, round 2 : 2/3 hits, 1.67 expected hits Russians roll dice for 1 mech_infantry in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Turkmenistan Italians win, taking Turkmenistan from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Turkmenistan to Kazakhstan 1 aaGun moved from Caucasus to Northwest Persia 1 submarine moved from 97 Sea Zone to 98 Sea Zone 4 infantry and 1 mech_infantry moved from Western Germany to Germany 3 mech_infantrys moved from Northern Italy to Germany 1 aaGun, 1 artillery and 6 infantry moved from Northern Italy to Western Germany 2 aaGuns and 6 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 infantry and 2 mech_infantrys placed in Northern Italy 1 bomber placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 0.50 British : 0.67 Russians : -0.33
-
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to New South Wales 1 aaGun moved from Queensland to New South Wales 1 infantry moved from 62 Sea Zone to New South Wales Place Units - ANZAC 1 armour and 2 mech_infantrys placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 9 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 3 bombers, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Novosibirsk to Sikang Germans take Sikang from Chinese 15 armour and 9 mech_infantrys moved from Kazakhstan to Eastern Persia 1 mech_infantry moved from Caucasus to Persia Germans take Persia from British Combat - Germans Battle in Eastern Persia Germans attack with 15 armour and 9 mech_infantrys British defend with 2 armour, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers Germans roll dice for 15 armour and 9 mech_infantrys in Eastern Persia, round 2 : 10/24 hits, 9.00 expected hits British roll dice for 2 armour, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Eastern Persia, round 2 : 5/8 hits, 3.83 expected hits 1 mech_infantry owned by the British, 2 tactical_bombers owned by the British, 1 bomber owned by the British, 5 mech_infantrys owned by the Germans, 2 fighters owned by the British and 2 armour owned by the British lost in Eastern Persia Germans win, taking Eastern Persia from British with 15 armour and 4 mech_infantrys remaining. Battle score for attacker is 50 Casualties for Germans: 5 mech_infantrys Casualties for British: 2 armour, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers Non Combat Move - Germans 2 aaGuns, 1 artillery and 2 infantry moved from Caucasus to Northwest Persia 1 mech_infantry moved from Kazakhstan to Northwest Persia 1 artillery and 2 infantry moved from Volgograd to Caucasus 3 mech_infantrys moved from Ukraine to Caucasus 1 armour moved from Urals to Kazakhstan 6 mech_infantrys moved from Karelia to Finland 1 mech_infantry moved from Novgorod to Finland 1 artillery and 1 infantry moved from Novgorod to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Finland 7 armour and 6 mech_infantrys moved from Archangel to Karelia 1 fighter and 2 tactical_bombers moved from Novgorod to Western Germany 3 mech_infantrys moved from Romania to Germany 1 aaGun moved from Western Germany to Germany 1 aaGun moved from Northern Italy to Western Germany 1 artillery and 1 infantry moved from Normandy Bordeaux to France Place Units - Germans 1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod 1 artillery and 2 infantry placed in Volgograd 3 mech_infantrys placed in Ukraine 2 mech_infantrys placed in Germany 2 artilleries and 1 infantry placed in France 3 bombers placed in Western Germany Germans undo move 5. Turning on Edit Mode EDIT: Removing units owned by Germans from France: 2 bombers EDIT: Adding units owned by Germans to Western Germany: 2 bombers EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys EDIT: Turning off Edit Mode 2 artilleries and 1 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5,4,2 Germans collect 66 PUs (2 lost to blockades); end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Combat Hit Differential Summary :
Germans : 1.00 British : 1.17
-
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 6 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 infantry and 6 mech_infantrys moved from Szechwan to Shensi 3 mech_infantrys moved from Kweichow to Shensi 1 infantry moved from Kansu to Shensi 1 armour moved from Timguska to Shensi 1 fighter and 1 tactical_bomber moved from Yunnan to Shensi 2 bombers moved from Anhwe to Shensi 1 bomber, 3 fighters and 1 tactical_bomber moved from India to 79 Sea Zone 1 destroyer moved from 55 Sea Zone to 42 Sea Zone 1 battleship moved from 55 Sea Zone to 42 Sea Zone 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone 1 artillery moved from Northern Territory to 55 Sea Zone 1 artillery and 1 transport moved from 55 Sea Zone to 63 Sea Zone 1 artillery moved from 63 Sea Zone to New Zealand 1 infantry moved from Northern Territory to South Australia Japanese take South Australia from ANZAC 1 artillery moved from Northern Territory to Western Australia Japanese take Western Australia from ANZAC 1 artillery moved from Northern Territory to Queensland Japanese take Queensland from ANZAC 1 submarine moved from 33 Sea Zone to 62 Sea Zone Combat - Japanese Battle in New Zealand Battle in 62 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 62 Sea Zone Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking New Zealand from ANZAC, taking 62 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 3 fighters and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 battleship, 1 destroyer, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 79 Sea Zone Japanese attack with 1 bomber, 3 fighters and 1 tactical_bomber British defend with 1 cruiser, 2 destroyers, 3 submarines and 2 transports 3 submarines owned by the British Submerged Japanese roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 79 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits British roll dice for 1 cruiser, 2 destroyers and 2 transports in 79 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits 1 fighter owned by the Japanese and 2 destroyers owned by the British lost in 79 Sea Zone Japanese roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 79 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits British roll dice for 1 cruiser and 2 transports in 79 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 transport owned by the British and 1 cruiser owned by the British lost in 79 Sea Zone 1 transport owned by the British lost in 79 Sea Zone Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 32 Casualties for Japanese: 1 fighter Casualties for British: 1 cruiser, 2 destroyers and 2 transports Battle in Shensi Japanese attack with 1 armour, 2 bombers, 1 fighter, 4 infantry, 9 mech_infantrys and 1 tactical_bomber Chinese defend with 8 infantry Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 4 infantry, 9 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 7/18 hits, 5.17 expected hits Chinese roll dice for 8 infantry in Shensi, round 2 : 2/8 hits, 2.67 expected hits 2 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Shensi Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 2 infantry, 9 mech_infantrys and 1 tactical_bomber in Shensi, round 3 : 6/16 hits, 4.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour, 2 bombers, 1 fighter, 2 infantry, 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Japanese: 2 infantry Casualties for Chinese: 8 infantry Non Combat Move - Japanese 1 mech_infantry moved from Burma to India 1 artillery and 1 infantry moved from Shan State to Burma 1 artillery and 2 infantry moved from Malaya to Shan State 1 artillery and 2 infantry moved from French Indo China to Shan State 1 bomber moved from 79 Sea Zone to Malaya 2 fighters and 1 tactical_bomber moved from 79 Sea Zone to India 1 fighter and 1 tactical_bomber moved from Shensi to Yunnan 2 bombers moved from Shensi to Malaya 2 mech_infantrys moved from Kiangsu to Kweichow 3 transports moved from 55 Sea Zone to 37 Sea Zone 2 carriers moved from 55 Sea Zone to 63 Sea Zone 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 63 Sea Zone 1 submarine moved from 26 Sea Zone to 49 Sea Zone 1 submarine moved from 26 Sea Zone to 32 Sea Zone 1 bomber moved from Marshall Islands to Caroline Islands 2 submarines moved from 6 Sea Zone to 33 Sea Zone 1 infantry moved from Soviet Far East to Siberia 1 infantry moved from Amur to Siberia 4 infantry moved from Manchuria to Amur Place Units - Japanese 1 armour and 1 infantry placed in French Indo China 1 transport placed in 36 Sea Zone 1 artillery and 2 infantry placed in Malaya 1 mech_infantry placed in Kiangsu 3 infantry placed in India 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 82 PUs; end with 82 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
British : -0.67 ANZAC : -0.17 Chinese : -1.00 Japanese : 2.33
-
@Tizkit With India and Russia taken, the US and UK and ANZAC (barely hanging on) can’t possibly hope to hold back the Axis forces. We surrender.
-
@Tizkit Good game. Shall we play another? If you want to post the results, I can start the match.
-
@DannyDuck716 I’ve had another game lined up to follow this one (generally only keep one going at a time) so I’ll have to pass for now. Maybe sometime down the road though but not sure when as I’m not the fastest.
-
@DannyDuck716 oh and forgot to say, good game.
-
@Tizkit no problem. Message me when you are ready.
-
@Tizkit do you want me to post results?
-
@DannyDuck716 Usually the losing player posts but no worries, I can post it.