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DannyDuck716 (Axis) vs Yanksaldaway (Allies) Game 1 BM3
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 5 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 6 Sea Zone 2 submarines moved from 62 Sea Zone to 33 Sea Zone Non Combat Move - ANZAC 5 infantry moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: French round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Combat Move - French 1 destroyer moved from 40 Sea Zone to 38 Sea Zone
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TripleA Move Summary: Germans round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Germans Germans buy 1 airfield, 2 armour, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 carrier moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 119 Sea Zone 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 destroyer moved from 125 Sea Zone to 110 Sea Zone 1 bomber moved from Western Germany to 104 Sea Zone 1 bomber moved from Southern Italy to 104 Sea Zone 1 tactical_bomber moved from Southern Italy to 110 Sea Zone 3 fighters moved from Western Germany to 110 Sea Zone 2 infantry moved from Denmark to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 3 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone 2 bombers moved from Poland to 110 Sea Zone 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 4 infantry moved from Karelia to Novgorod 10 armour, 3 artilleries, 15 infantry and 3 mech_infantrys moved from Baltic States to Belarus 2 infantry moved from Eastern Poland to Bessarabia 3 tactical_bombers moved from Poland to Bessarabia 1 armour moved from Romania to Western Ukraine 5 armour, 2 artilleries and 6 infantry moved from Eastern Poland to Western Ukraine 2 mech_infantrys moved from Poland to Belarus 5 mech_infantrys moved from Germany to Eastern Poland Combat - Germans
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@yanksaldaway scramble in SZ 110?
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Germans Germans buy 1 airfield, 2 armour, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 carrier moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 119 Sea Zone 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 destroyer moved from 125 Sea Zone to 110 Sea Zone 1 bomber moved from Western Germany to 104 Sea Zone 1 bomber moved from Southern Italy to 104 Sea Zone 1 tactical_bomber moved from Southern Italy to 110 Sea Zone 3 fighters moved from Western Germany to 110 Sea Zone 2 infantry moved from Denmark to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 3 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone 2 bombers moved from Poland to 110 Sea Zone 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 4 infantry moved from Karelia to Novgorod 10 armour, 3 artilleries, 15 infantry and 3 mech_infantrys moved from Baltic States to Belarus 2 infantry moved from Eastern Poland to Bessarabia 3 tactical_bombers moved from Poland to Bessarabia 1 armour moved from Romania to Western Ukraine 5 armour, 2 artilleries and 6 infantry moved from Eastern Poland to Western Ukraine 2 mech_infantrys moved from Poland to Belarus 5 mech_infantrys moved from Germany to Eastern Poland Combat - Germans Battle in Bessarabia Germans attack with 2 infantry and 3 tactical_bombers Russians defend with 3 infantry Germans roll dice for 2 infantry and 3 tactical_bombers in Bessarabia, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 3 infantry in Bessarabia, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans roll dice for 1 infantry and 3 tactical_bombers in Bessarabia, round 3 : 3/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in 104 Sea Zone Germans attack with 2 bombers Americans defend with 1 destroyer Germans roll dice for 2 bombers in 104 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 bomber owned by the Germans lost in 104 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is -4 Casualties for Germans: 1 bomber Casualties for Americans: 1 destroyer Battle in Belarus Germans attack with 10 armour, 3 artilleries, 15 infantry and 5 mech_infantrys Russians defend with 2 infantry Germans roll dice for 10 armour, 3 artilleries, 15 infantry and 5 mech_infantrys in Belarus, round 2 : 11/33 hits, 9.83 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 10 armour, 3 artilleries, 14 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Western Ukraine Germans attack with 6 armour, 2 artilleries and 6 infantry Russians defend with 2 infantry Germans roll dice for 6 armour, 2 artilleries and 6 infantry in Western Ukraine, round 2 : 4/14 hits, 5.00 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 6 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in 110 Sea Zone Germans attack with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 3 infantry, 2 tactical_bombers and 2 transports British defend with 1 destroyer Germans roll dice for 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 2 tactical_bombers and 2 transports in 110 Sea Zone, round 2 : 6/10 hits, 5.50 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 1 bomber moved from 104 Sea Zone to Normandy Bordeaux 2 bombers moved from 110 Sea Zone to Normandy Bordeaux 3 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 tactical_bombers moved from Bessarabia to Eastern Poland 3 aaGuns moved from Eastern Poland to Belarus 1 tactical_bomber moved from Bessarabia to Eastern Poland Place Units - Germans 2 armour and 4 mech_infantrys placed in Germany 1 airfield placed in Normandy Bordeaux 1 submarine placed in 110 Sea Zone Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 1.83 British : -0.33 Americans : 0.67 Russians : 0.33
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 6 infantry moved from Timguska to Kansu 6 infantry moved from Archangel to Novgorod 5 fighters moved from Archangel to Novgorod 1 tactical_bomber moved from Archangel to Novgorod 1 fighter moved from Russia to Novgorod 5 infantry moved from Archangel to Smolensk 1 artillery moved from Archangel to Smolensk 1 artillery moved from Bryansk to Smolensk 1 armour and 1 mech_infantry moved from Bryansk to Smolensk 5 infantry moved from Bryansk to Smolensk 4 armour and 1 mech_infantry moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk 13 infantry moved from Russia to Smolensk 11 infantry moved from Korea to Manchuria Combat - Russians Battle in Manchuria Russians attack with 11 infantry Japanese defend with 1 aaGun and 8 infantry Russians roll dice for 11 infantry in Manchuria, round 2 : 0/11 hits, 1.83 expected hits Japanese roll dice for 1 aaGun and 8 infantry in Manchuria, round 2 : 4/8 hits, 2.67 expected hits 4 infantry owned by the Russians lost in Manchuria 7 infantry owned by the Russians retreated to Korea Japanese win with 1 aaGun and 8 infantry remaining. Battle score for attacker is -12 Casualties for Russians: 4 infantry Battle in Novgorod Russians attack with 6 fighters, 6 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 5 infantry Russians roll dice for 6 fighters, 6 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/13 hits, 4.67 expected hits Germans roll dice for 5 infantry in Novgorod, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod Russians roll dice for 6 fighters, 5 infantry and 1 tactical_bomber in Novgorod, round 3 : 3/12 hits, 4.50 expected hits Germans roll dice for 2 infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 6 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 2 infantry Casualties for Germans: 5 infantry Non Combat Move - Russians 6 fighters and 1 tactical_bomber moved from Novgorod to Smolensk 2 aaGuns moved from Archangel to Smolensk 2 aaGuns moved from Russia to Smolensk Place Units - Russians 3 infantry placed in Ukraine 2 armour and 7 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : -5.00 Japanese : 1.33
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 4 armour, 1 factory_minor, 1 fighter, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 bombers moved from Hunan to Amur 1 infantry moved from Manchuria to Amur 1 infantry moved from Manchuria to Amur 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 armour, 1 artillery and 1 infantry moved from Malaya to Shan State 1 armour, 1 artillery and 1 infantry moved from French Indo China to Shan State 1 artillery moved from Yunnan to Shan State 1 armour moved from Kiangsu to Hopei 1 armour moved from Hunan to Shan State 2 mech_infantrys moved from Hunan to Szechwan 1 artillery moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Hopei to Shensi 1 artillery, 1 infantry and 1 mech_infantry moved from Suiyuyan to Kansu 4 fighters and 4 tactical_bombers moved from Hunan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Kiangsu to Chahar 1 mech_infantry moved from Kiangsu to Hopei 2 fighters moved from French Indo China to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone 3 transports moved from 37 Sea Zone to 35 Sea Zone 2 transports moved from 43 Sea Zone to 35 Sea Zone 1 destroyer moved from 43 Sea Zone to 35 Sea Zone 1 cruiser moved from 37 Sea Zone to 35 Sea Zone 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 destroyer moved from 5 Sea Zone to 6 Sea Zone 2 fighters moved from Japan to 6 Sea Zone Combat - Japanese Battle in 38 Sea Zone Japanese attack with 2 fighters French defend with 1 destroyer Japanese roll dice for 2 fighters in 38 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits French roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the French lost in 38 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for French: 1 destroyer Battle in 6 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine; ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 6 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Casualties for ANZAC: 1 submarine Battle in 41 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 41 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for British: 1 destroyer Battle in Amur Japanese attack with 2 bombers and 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Amur, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kansu Japanese attack with 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers Russians defend with 6 infantry Japanese roll dice for 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Kansu, round 2 : 5/11 hits, 5.50 expected hits Chinese roll dice for 6 infantry in Kansu, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Kansu Japanese roll dice for 1 artillery, 4 fighters, 1 mech_infantry and 4 tactical_bombers in Kansu, round 3 : 5/10 hits, 5.33 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kansu Japanese win, taking Kansu from Chinese with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Russians: 6 infantry Non Combat Move - Japanese 2 bombers moved from Amur to Manchuria 4 fighters and 4 tactical_bombers moved from Kansu to Shensi 1 artillery moved from Szechwan to Shensi 1 fighter moved from 38 Sea Zone to Shan State 1 tactical_bomber moved from 41 Sea Zone to 35 Sea Zone 1 fighter moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 6 Sea Zone to Japan Place Units - Japanese 1 factory_minor placed in Malaya 2 armour and 1 mech_infantry placed in French Indo China 2 armour and 1 mech_infantry placed in Kiangsu 1 fighter and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
British : 0.67 French : 0.67 Americans : 0.67 Chinese : -0.33 Russians : -0.33 Japanese : 0.00
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TripleA Move Summary: Americans round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 3 armour, 2 artilleries, 5 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 2 infantry moved from Morocco to Algeria 1 mech_infantry moved from Morocco to Algeria 2 armour and 2 mech_infantrys moved from Morocco to 91 Sea Zone 4 infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 2 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 95 Sea Zone 1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy 1 bomber moved from Archangel to Russia 1 destroyer moved from 33 Sea Zone to 22 Sea Zone 1 destroyer moved from 22 Sea Zone to 21 Sea Zone 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 3 armour moved from Western United States to 10 Sea Zone 3 infantry moved from Western United States to 10 Sea Zone 3 armour, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Korea 1 fighter moved from Caroline Islands to Korea 1 infantry moved from French Central Africa to French Equatorial Africa 1 armour moved from French Central Africa to French Equatorial Africa 2 infantry moved from Brazil to 86 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 3 armour, 2 artilleries, 5 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 2 infantry moved from Morocco to Algeria 1 mech_infantry moved from Morocco to Algeria 2 armour and 2 mech_infantrys moved from Morocco to 91 Sea Zone 4 infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 2 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 95 Sea Zone 1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy 1 bomber moved from Archangel to Russia 1 destroyer moved from 33 Sea Zone to 22 Sea Zone 1 destroyer moved from 22 Sea Zone to 21 Sea Zone 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 3 armour moved from Western United States to 10 Sea Zone 3 infantry moved from Western United States to 10 Sea Zone 3 armour, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Korea 1 fighter moved from Caroline Islands to Korea 1 infantry moved from French Central Africa to French Equatorial Africa 1 armour moved from French Central Africa to French Equatorial Africa 2 infantry moved from Brazil to 86 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone Combat - Americans Battle in Southern Italy Americans attack with 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys Italians defend with 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Southern Italy, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Southern Italy, round 2 : 2/9 hits, 2.50 expected hits Italians roll dice for 2 aaGuns, 1 bomber and 1 infantry in Southern Italy, round 2 : 0/2 hits, 0.50 expected hits 2 aaGuns owned by the Italians lost in Southern Italy Americans roll dice for 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Southern Italy, round 3 : 0/9 hits, 2.50 expected hits Italians roll dice for 1 bomber and 1 infantry in Southern Italy, round 3 : 0/2 hits, 0.50 expected hits Americans roll dice for 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Southern Italy, round 4 : 1/9 hits, 2.50 expected hits Italians roll dice for 1 bomber and 1 infantry in Southern Italy, round 4 : 1/2 hits, 0.50 expected hits 1 bomber owned by the Italians and 1 infantry owned by the Americans lost in Southern Italy Americans roll dice for 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Southern Italy, round 5 : 3/8 hits, 2.33 expected hits Italians roll dice for 1 infantry in Southern Italy, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy Americans captures 31PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 19 Casualties for Italians: 2 aaGuns, 1 bomber and 1 infantry Casualties for Americans: 2 infantry Battle in Algeria Americans attack with 1 armour, 2 infantry and 1 mech_infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Algeria, round 2 : 0/4 hits, 1.00 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Algeria Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Algeria, round 3 : 1/3 hits, 0.83 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Algeria Americans win, taking Algeria from Neutral_Axis with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Americans: 2 infantry Casualties for Neutral_Axis: 1 infantry triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans 1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - Americans 5 transports placed in 101 Sea Zone 3 armour, 2 artilleries and 5 infantry placed in Eastern United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5,6,2,5,2 Americans collect 56 PUs (3 lost to blockades); end with 87 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 107 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 112 PUs
Combat Hit Differential Summary :
Italians : 0.17 Americans : -5.17 Neutral_Axis : 1.33
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TripleA Move Summary: Chinese round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Hunan Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: British round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Combat Move - British 2 infantry moved from Kenya to Anglo Egyptian Sudan 1 armour moved from Kenya to Anglo Egyptian Sudan 2 armour moved from Tanganyika Territory to Anglo Egyptian Sudan 1 fighter moved from Persia to India 1 fighter and 1 tactical_bomber moved from Persia to Russia 2 fighters moved from Scotland to Southern Italy 1 bomber moved from Archangel to Russia 1 fighter moved from Gibraltar to Southern Italy 2 cruisers and 1 transport moved from 80 Sea Zone to 76 Sea Zone
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 3 armour, 2 artilleries, 5 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 2 infantry moved from Morocco to Algeria 1 mech_infantry moved from Morocco to Algeria 2 armour and 2 mech_infantrys moved from Morocco to 91 Sea Zone 4 infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 2 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 95 Sea Zone 1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy 1 bomber moved from Archangel to Russia 1 destroyer moved from 33 Sea Zone to 22 Sea Zone 1 destroyer moved from 22 Sea Zone to 21 Sea Zone 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 3 armour moved from Western United States to 10 Sea Zone 3 infantry moved from Western United States to 10 Sea Zone 3 armour, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Korea 1 fighter moved from Caroline Islands to Korea 1 infantry moved from French Central Africa to French Equatorial Africa 1 armour moved from French Central Africa to French Equatorial Africa 2 infantry moved from Brazil to 86 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone Combat - Americans Battle in Southern Italy Americans attack with 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys Italians defend with 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Southern Italy, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Southern Italy, round 2 : 2/9 hits, 2.50 expected hits Italians roll dice for 2 aaGuns, 1 bomber and 1 infantry in Southern Italy, round 2 : 0/2 hits, 0.50 expected hits 2 aaGuns owned by the Italians lost in Southern Italy Americans roll dice for 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Southern Italy, round 3 : 0/9 hits, 2.50 expected hits Italians roll dice for 1 bomber and 1 infantry in Southern Italy, round 3 : 0/2 hits, 0.50 expected hits Americans roll dice for 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Southern Italy, round 4 : 1/9 hits, 2.50 expected hits Italians roll dice for 1 bomber and 1 infantry in Southern Italy, round 4 : 1/2 hits, 0.50 expected hits 1 bomber owned by the Italians and 1 infantry owned by the Americans lost in Southern Italy Americans roll dice for 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Southern Italy, round 5 : 3/8 hits, 2.33 expected hits Italians roll dice for 1 infantry in Southern Italy, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy Americans captures 31PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 19 Casualties for Italians: 2 aaGuns, 1 bomber and 1 infantry Casualties for Americans: 2 infantry Battle in Algeria Americans attack with 1 armour, 2 infantry and 1 mech_infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Algeria, round 2 : 0/4 hits, 1.00 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Algeria Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Algeria, round 3 : 1/3 hits, 0.83 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Algeria Americans win, taking Algeria from Neutral_Axis with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Americans: 2 infantry Casualties for Neutral_Axis: 1 infantry triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans 1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - Americans 5 transports placed in 101 Sea Zone 3 armour, 2 artilleries and 5 infantry placed in Eastern United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5,6,2,5,2 Americans collect 56 PUs (3 lost to blockades); end with 87 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 107 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 112 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Hunan Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 1 armour and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 1 PUs; Combat Move - British 2 infantry moved from Kenya to Anglo Egyptian Sudan 1 armour moved from Kenya to Anglo Egyptian Sudan 2 armour moved from Tanganyika Territory to Anglo Egyptian Sudan 1 fighter moved from Persia to India 1 fighter and 1 tactical_bomber moved from Persia to Russia 2 fighters moved from Scotland to Southern Italy 1 bomber moved from Archangel to Russia 1 fighter moved from Gibraltar to Southern Italy 2 cruisers and 1 transport moved from 80 Sea Zone to 76 Sea Zone Combat - British Battle in Anglo Egyptian Sudan British attack with 3 armour and 2 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 3 armour and 2 infantry in Anglo Egyptian Sudan, round 2 : 3/5 hits, 1.83 expected hits Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 3 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 infantry EDIT: Turning off Edit Mode 1 aaGun and 2 infantry moved from Scotland to United Kingdom Place Units - British 3 infantry placed in Persia 1 armour and 4 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2 British collect 23 PUs (4 lost to blockades); end with 23 PUs Place Units - UK_Pacific 1 armour and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 armour and 1 infantry
Combat Hit Differential Summary :
Italians : 0.50 British : 1.17 Americans : -5.17 Neutral_Axis : 1.33
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TripleA Move Summary: Italians round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Combat Move - Italians 1 cruiser moved from 97 Sea Zone to 95 Sea Zone 1 battleship moved from 97 Sea Zone to 95 Sea Zone 1 cruiser moved from 97 Sea Zone to 95 Sea Zone 1 infantry moved from Northern Italy to Southern Italy 2 artilleries and 2 infantry moved from Greece to 97 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 2 infantry moved from 97 Sea Zone to Southern Italy 2 artilleries moved from 97 Sea Zone to Southern Italy 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Southern Italy 2 fighters moved from 97 Sea Zone to Southern Italy 2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan 1 armour moved from Egypt to Anglo Egyptian Sudan Combat - Italians
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Combat Move - Italians 1 cruiser moved from 97 Sea Zone to 95 Sea Zone 1 battleship moved from 97 Sea Zone to 95 Sea Zone 1 cruiser moved from 97 Sea Zone to 95 Sea Zone 1 infantry moved from Northern Italy to Southern Italy 2 artilleries and 2 infantry moved from Greece to 97 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 2 infantry moved from 97 Sea Zone to Southern Italy 2 artilleries moved from 97 Sea Zone to Southern Italy 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Southern Italy 2 fighters moved from 97 Sea Zone to Southern Italy 2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan 1 armour moved from Egypt to Anglo Egyptian Sudan Combat - Italians Americans scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone Battle in Anglo Egyptian Sudan Italians attack with 1 armour, 2 artilleries and 2 infantry British defend with 3 armour Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/5 hits, 1.83 expected hits British roll dice for 3 armour in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Anglo Egyptian Sudan, round 3 : 0/4 hits, 1.50 expected hits British roll dice for 3 armour in Anglo Egyptian Sudan, round 3 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan 2 artilleries owned by the Italians and 1 armour owned by the Italians retreated to Egypt British win with 3 armour remaining. Battle score for attacker is -6 Casualties for Italians: 2 infantry Battle in 95 Sea Zone Italians attack with 1 battleship and 2 cruisers British defend with 3 fighters; Americans defend with 1 cruiser, 1 destroyer and 5 transports Italians roll dice for 1 battleship and 2 cruisers in 95 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Americans roll dice for 1 cruiser, 1 destroyer, 3 fighters and 5 transports in 95 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits Units damaged: 1 battleship owned by the Italians 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 cruiser owned by the Italians and 1 fighter owned by the British lost in 95 Sea Zone 1 cruiser owned by the Italians and 1 battleship owned by the Italians retreated to 97 Sea Zone Americans win with 2 fighters and 5 transports remaining. Battle score for attacker is 18 Casualties for Italians: 1 cruiser Casualties for Americans: 1 cruiser and 1 destroyer Casualties for British: 1 fighter Battle in Southern Italy Italians attack with 2 artilleries, 2 fighters and 4 infantry Americans defend with 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys Italians roll dice for 2 artilleries, 2 fighters and 4 infantry in Southern Italy, round 2 : 6/8 hits, 2.67 expected hits Americans roll dice for 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Southern Italy, round 2 : 5/7 hits, 2.67 expected hits 1 armour owned by the Americans, 2 infantry owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the Italians, 4 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Southern Italy Italians roll dice for 1 artillery and 2 fighters in Southern Italy, round 3 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 armour in Southern Italy, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Americans and 1 fighter owned by the Italians lost in Southern Italy Italians win, taking Southern Italy from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery, 1 fighter and 4 infantry Casualties for Americans: 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys Scrambled unit stays in territory 95 Sea Zone Scrambled unit stays in territory 95 Sea Zone Non Combat Move - Italians 2 fighters could not land in 95 Sea Zone and were removed 1 fighter moved from Southern Italy to 97 Sea Zone 1 infantry moved from Trans-Jordan to Syria Italians take Syria from Neutral_Axis Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : 2.00 British : -1.00 Americans : 2.00
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Combat Move - Italians 2 artilleries and 2 infantry moved from Greece to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Southern Italy 2 artilleries moved from 97 Sea Zone to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 2 fighters moved from 97 Sea Zone to Southern Italy 1 infantry moved from Crete to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Southern Italy 1 armour, 2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 1 armour, 2 artilleries and 2 infantry British defend with 3 armour Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/5 hits, 1.83 expected hits British roll dice for 3 armour in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1.50 expected hits 2 infantry owned by the Italians and 1 armour owned by the British lost in Anglo Egyptian Sudan Italians roll dice for 1 armour and 2 artilleries in Anglo Egyptian Sudan, round 3 : 1/3 hits, 1.17 expected hits British roll dice for 2 armour in Anglo Egyptian Sudan, round 3 : 1/2 hits, 1.00 expected hits 1 artillery owned by the Italians and 1 armour owned by the British lost in Anglo Egyptian Sudan 1 artillery owned by the Italians and 1 armour owned by the Italians retreated to Egypt British win with 1 armour remaining. Battle score for attacker is 2 Casualties for Italians: 1 artillery and 2 infantry Casualties for British: 2 armour Battle in Southern Italy Italians attack with 2 artilleries, 2 fighters and 4 infantry British defend with 3 fighters; Americans defend with 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys Italians roll dice for 1 battleship and 2 cruisers in Southern Italy, round 2 : 3/3 hits, 1.67 expected hits Italians roll dice for 2 artilleries, 2 fighters and 4 infantry in Southern Italy, round 2 : 4/8 hits, 2.67 expected hits Americans roll dice for 2 armour, 1 artillery, 3 fighters, 2 infantry and 2 mech_infantrys in Southern Italy, round 2 : 2/10 hits, 4.67 expected hits 2 armour owned by the Americans, 2 infantry owned by the Americans, 1 artillery owned by the Americans, 2 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Southern Italy Italians roll dice for 2 artilleries, 2 fighters and 2 infantry in Southern Italy, round 3 : 1/6 hits, 2.33 expected hits Americans roll dice for 3 fighters in Southern Italy, round 3 : 3/3 hits, 2.00 expected hits 1 artillery owned by the Italians, 1 fighter owned by the British and 2 infantry owned by the Italians lost in Southern Italy Italians roll dice for 1 artillery and 2 fighters in Southern Italy, round 4 : 2/3 hits, 1.33 expected hits Americans roll dice for 2 fighters in Southern Italy, round 4 : 1/2 hits, 1.33 expected hits 1 fighter owned by the Italians and 2 fighters owned by the British lost in Southern Italy Italians win, taking Southern Italy from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 34 Casualties for Italians: 1 artillery, 1 fighter and 4 infantry Casualties for Americans: 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys Casualties for British: 3 fighters Non Combat Move - Italians 1 infantry moved from Trans-Jordan to Syria Italians take Syria from Neutral_Axis 1 fighter moved from Southern Italy to 97 Sea Zone Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : 1.00 British : 0.50 Americans : -2.00
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TripleA Move Summary: ANZAC round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 2 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to 33 Sea Zone 1 fighter moved from Queensland to Caroline Islands 1 destroyer moved from 62 Sea Zone to 34 Sea Zone 1 destroyer moved from 62 Sea Zone to 45 Sea Zone
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 2 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to 33 Sea Zone 1 fighter moved from Queensland to Caroline Islands 1 destroyer moved from 62 Sea Zone to 34 Sea Zone 1 destroyer moved from 62 Sea Zone to 45 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: French round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Combat Move - French 1 fighter moved from Scotland to Nenetsia 2 infantry moved from Scotland to United Kingdom