DannyDuck716 (Axis) vs Yanksaldaway (Allies) Game 1 BM3


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
            2 submarines moved from 62 Sea Zone to 33 Sea Zone
    
        Non Combat Move - ANZAC
            5 infantry moved from New South Wales to Queensland
            1 artillery moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 destroyers placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: French round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Combat Move - French
            1 destroyer moved from 40 Sea Zone to 38 Sea Zone
    

    Savegame


  • TripleA Move Summary: Germans round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Germans
            Germans buy 1 airfield, 2 armour, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 carrier moved from 112 Sea Zone to 110 Sea Zone
            1 submarine moved from 112 Sea Zone to 119 Sea Zone
            1 cruiser moved from 112 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            1 destroyer moved from 125 Sea Zone to 110 Sea Zone
            1 bomber moved from Western Germany to 104 Sea Zone
            1 bomber moved from Southern Italy to 104 Sea Zone
            1 tactical_bomber moved from Southern Italy to 110 Sea Zone
            3 fighters moved from Western Germany to 110 Sea Zone
            2 infantry moved from Denmark to 112 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            3 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
            2 bombers moved from Poland to 110 Sea Zone
            1 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            4 infantry moved from Karelia to Novgorod
            10 armour, 3 artilleries, 15 infantry and 3 mech_infantrys moved from Baltic States to Belarus
            2 infantry moved from Eastern Poland to Bessarabia
            3 tactical_bombers moved from Poland to Bessarabia
            1 armour moved from Romania to Western Ukraine
            5 armour, 2 artilleries and 6 infantry moved from Eastern Poland to Western Ukraine
            2 mech_infantrys moved from Poland to Belarus
            5 mech_infantrys moved from Germany to Eastern Poland
    
        Combat - Germans
    

    Savegame


  • @yanksaldaway scramble in SZ 110?



  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Germans
            Germans buy 1 airfield, 2 armour, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 carrier moved from 112 Sea Zone to 110 Sea Zone
            1 submarine moved from 112 Sea Zone to 119 Sea Zone
            1 cruiser moved from 112 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            1 destroyer moved from 125 Sea Zone to 110 Sea Zone
            1 bomber moved from Western Germany to 104 Sea Zone
            1 bomber moved from Southern Italy to 104 Sea Zone
            1 tactical_bomber moved from Southern Italy to 110 Sea Zone
            3 fighters moved from Western Germany to 110 Sea Zone
            2 infantry moved from Denmark to 112 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            3 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
            2 bombers moved from Poland to 110 Sea Zone
            1 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            4 infantry moved from Karelia to Novgorod
            10 armour, 3 artilleries, 15 infantry and 3 mech_infantrys moved from Baltic States to Belarus
            2 infantry moved from Eastern Poland to Bessarabia
            3 tactical_bombers moved from Poland to Bessarabia
            1 armour moved from Romania to Western Ukraine
            5 armour, 2 artilleries and 6 infantry moved from Eastern Poland to Western Ukraine
            2 mech_infantrys moved from Poland to Belarus
            5 mech_infantrys moved from Germany to Eastern Poland
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 2 infantry and 3 tactical_bombers
                Russians defend with 3 infantry
                    Germans roll dice for 2 infantry and 3 tactical_bombers in Bessarabia, round 2 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 3 infantry in Bessarabia, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans roll dice for 1 infantry and 3 tactical_bombers in Bessarabia, round 3 : 3/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in 104 Sea Zone
                Germans attack with 2 bombers
                Americans defend with 1 destroyer
                    Germans roll dice for 2 bombers in 104 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 bomber owned by the Germans lost in 104 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is -4
                Casualties for Germans: 1 bomber
                Casualties for Americans: 1 destroyer
            Battle in Belarus
                Germans attack with 10 armour, 3 artilleries, 15 infantry and 5 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 10 armour, 3 artilleries, 15 infantry and 5 mech_infantrys in Belarus, round 2 : 11/33 hits, 9.83 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 10 armour, 3 artilleries, 14 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Western Ukraine
                Germans attack with 6 armour, 2 artilleries and 6 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 6 armour, 2 artilleries and 6 infantry in Western Ukraine, round 2 : 4/14 hits, 5.00 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 6 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in 110 Sea Zone
                Germans attack with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 3 infantry, 2 tactical_bombers and 2 transports
                British defend with 1 destroyer
                    Germans roll dice for 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 2 tactical_bombers and 2 transports in 110 Sea Zone, round 2 : 6/10 hits, 5.50 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                Germans win with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            1 bomber moved from 104 Sea Zone to Normandy Bordeaux
            2 bombers moved from 110 Sea Zone to Normandy Bordeaux
            3 fighters moved from 110 Sea Zone to Normandy Bordeaux
            1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
            3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 tactical_bombers moved from Bessarabia to Eastern Poland
            3 aaGuns moved from Eastern Poland to Belarus
            1 tactical_bomber moved from Bessarabia to Eastern Poland
    
        Place Units - Germans
            2 armour and 4 mech_infantrys placed in Germany
            1 airfield placed in Normandy Bordeaux
            1 submarine placed in 110 Sea Zone
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.83
    British : -0.33
    Americans : 0.67
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 armour and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            6 infantry moved from Timguska to Kansu
            6 infantry moved from Archangel to Novgorod
            5 fighters moved from Archangel to Novgorod
            1 tactical_bomber moved from Archangel to Novgorod
            1 fighter moved from Russia to Novgorod
            5 infantry moved from Archangel to Smolensk
            1 artillery moved from Archangel to Smolensk
            1 artillery moved from Bryansk to Smolensk
            1 armour and 1 mech_infantry moved from Bryansk to Smolensk
            5 infantry moved from Bryansk to Smolensk
            4 armour and 1 mech_infantry moved from Russia to Smolensk
            1 artillery moved from Russia to Smolensk
            13 infantry moved from Russia to Smolensk
            11 infantry moved from Korea to Manchuria
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 11 infantry
                Japanese defend with 1 aaGun and 8 infantry
                    Russians roll dice for 11 infantry in Manchuria, round 2 : 0/11 hits, 1.83 expected hits
                    Japanese roll dice for 1 aaGun and 8 infantry in Manchuria, round 2 : 4/8 hits, 2.67 expected hits
                    4 infantry owned by the Russians lost in Manchuria
                7 infantry owned by the Russians retreated to Korea
                Japanese win with 1 aaGun and 8 infantry remaining. Battle score for attacker is -12
                Casualties for Russians: 4 infantry
            Battle in Novgorod
                Russians attack with 6 fighters, 6 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
                    Russians roll dice for 6 fighters, 6 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/13 hits, 4.67 expected hits
                    Germans roll dice for 5 infantry in Novgorod, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 6 fighters, 5 infantry and 1 tactical_bomber in Novgorod, round 3 : 3/12 hits, 4.50 expected hits
                    Germans roll dice for 2 infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 6 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Russians: 2 infantry
                Casualties for Germans: 5 infantry
    
        Non Combat Move - Russians
            6 fighters and 1 tactical_bomber moved from Novgorod to Smolensk
            2 aaGuns moved from Archangel to Smolensk
            2 aaGuns moved from Russia to Smolensk
    
        Place Units - Russians
            3 infantry placed in Ukraine
            2 armour and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -5.00
    Japanese : 1.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 4 armour, 1 factory_minor, 1 fighter, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 bombers moved from Hunan to Amur
            1 infantry moved from Manchuria to Amur
            1 infantry moved from Manchuria to Amur
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 armour, 1 artillery and 1 infantry moved from Malaya to Shan State
            1 armour, 1 artillery and 1 infantry moved from French Indo China to Shan State
            1 artillery moved from Yunnan to Shan State
            1 armour moved from Kiangsu to Hopei
            1 armour moved from Hunan to Shan State
            2 mech_infantrys moved from Hunan to Szechwan
            1 artillery moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Hopei to Shensi
            1 artillery, 1 infantry and 1 mech_infantry moved from Suiyuyan to Kansu
            4 fighters and 4 tactical_bombers moved from Hunan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Kiangsu to Chahar
            1 mech_infantry moved from Kiangsu to Hopei
            2 fighters moved from French Indo China to 38 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
            3 transports moved from 37 Sea Zone to 35 Sea Zone
            2 transports moved from 43 Sea Zone to 35 Sea Zone
            1 destroyer moved from 43 Sea Zone to 35 Sea Zone
            1 cruiser moved from 37 Sea Zone to 35 Sea Zone
            1 carrier moved from 37 Sea Zone to 35 Sea Zone
            1 destroyer moved from 5 Sea Zone to 6 Sea Zone
            2 fighters moved from Japan to 6 Sea Zone
    
        Combat - Japanese
            Battle in 38 Sea Zone
                Japanese attack with 2 fighters
                French defend with 1 destroyer
                    Japanese roll dice for 2 fighters in 38 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    French roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the French lost in 38 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for French: 1 destroyer
            Battle in 6 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                Americans defend with 1 submarine; ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 6 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
                Casualties for ANZAC: 1 submarine
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                British defend with 1 destroyer
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 41 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for British: 1 destroyer
            Battle in Amur
                Japanese attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Amur, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kansu
                Japanese attack with 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
                Russians defend with 6 infantry
                    Japanese roll dice for 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Kansu, round 2 : 5/11 hits, 5.50 expected hits
                    Chinese roll dice for 6 infantry in Kansu, round 2 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Kansu
                    Japanese roll dice for 1 artillery, 4 fighters, 1 mech_infantry and 4 tactical_bombers in Kansu, round 3 : 5/10 hits, 5.33 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for Russians: 6 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Amur to Manchuria
            4 fighters and 4 tactical_bombers moved from Kansu to Shensi
            1 artillery moved from Szechwan to Shensi
            1 fighter moved from 38 Sea Zone to Shan State
            1 tactical_bomber moved from 41 Sea Zone to 35 Sea Zone
            1 fighter moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            2 armour and 1 mech_infantry placed in French Indo China
            2 armour and 1 mech_infantry placed in Kiangsu
            1 fighter and 1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    British : 0.67
    French : 0.67
    Americans : 0.67
    Chinese : -0.33
    Russians : -0.33
    Japanese : 0.00
    

    Savegame


  • TripleA Move Summary: Americans round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 3 armour, 2 artilleries, 5 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 2 infantry moved from Morocco to Algeria
            1 mech_infantry moved from Morocco to Algeria
            2 armour and 2 mech_infantrys moved from Morocco to 91 Sea Zone
            4 infantry moved from Morocco to 91 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            2 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 95 Sea Zone
            1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
            2 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy
            1 bomber moved from Archangel to Russia
            1 destroyer moved from 33 Sea Zone to 22 Sea Zone
            1 destroyer moved from 22 Sea Zone to 21 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            3 armour moved from Western United States to 10 Sea Zone
            3 infantry moved from Western United States to 10 Sea Zone
            3 armour, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Korea
            1 fighter moved from Caroline Islands to Korea
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 armour moved from French Central Africa to French Equatorial Africa
            2 infantry moved from Brazil to 86 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 3 armour, 2 artilleries, 5 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 2 infantry moved from Morocco to Algeria
            1 mech_infantry moved from Morocco to Algeria
            2 armour and 2 mech_infantrys moved from Morocco to 91 Sea Zone
            4 infantry moved from Morocco to 91 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            2 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 95 Sea Zone
            1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
            2 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy
            1 bomber moved from Archangel to Russia
            1 destroyer moved from 33 Sea Zone to 22 Sea Zone
            1 destroyer moved from 22 Sea Zone to 21 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            3 armour moved from Western United States to 10 Sea Zone
            3 infantry moved from Western United States to 10 Sea Zone
            3 armour, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Korea
            1 fighter moved from Caroline Islands to Korea
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 armour moved from French Central Africa to French Equatorial Africa
            2 infantry moved from Brazil to 86 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
    
        Combat - Americans
            Battle in Southern Italy
                Americans attack with 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys
                Italians defend with 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 cruiser in Southern Italy, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Southern Italy, round 2 : 2/9 hits, 2.50 expected hits
                    Italians roll dice for 2 aaGuns, 1 bomber and 1 infantry in Southern Italy, round 2 : 0/2 hits, 0.50 expected hits
                    2 aaGuns owned by the Italians lost in Southern Italy
                    Americans roll dice for 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Southern Italy, round 3 : 0/9 hits, 2.50 expected hits
                    Italians roll dice for 1 bomber and 1 infantry in Southern Italy, round 3 : 0/2 hits, 0.50 expected hits
                    Americans roll dice for 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Southern Italy, round 4 : 1/9 hits, 2.50 expected hits
                    Italians roll dice for 1 bomber and 1 infantry in Southern Italy, round 4 : 1/2 hits, 0.50 expected hits
                    1 bomber owned by the Italians and 1 infantry owned by the Americans lost in Southern Italy
                    Americans roll dice for 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Southern Italy, round 5 : 3/8 hits, 2.33 expected hits
                    Italians roll dice for 1 infantry in Southern Italy, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
                Americans captures 31PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 19
                Casualties for Italians: 2 aaGuns, 1 bomber and 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Algeria
                Americans attack with 1 armour, 2 infantry and 1 mech_infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Algeria, round 2 : 0/4 hits, 1.00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Algeria
                    Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Algeria, round 3 : 1/3 hits, 0.83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Algeria, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Algeria
                Americans win, taking Algeria from Neutral_Axis with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Americans: 2 infantry
                Casualties for Neutral_Axis: 1 infantry
            triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
    
        Non Combat Move - Americans
            1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
    
        Place Units - Americans
            5 transports placed in 101 Sea Zone
            3 armour, 2 artilleries and 5 infantry placed in Eastern United States
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5,6,2,5,2
            Americans collect 56 PUs (3 lost to blockades); end with 87 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 102 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 107 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 112 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    Americans : -5.17
    Neutral_Axis : 1.33
    

    Savegame


  • TripleA Move Summary: Chinese round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: British round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Combat Move - British
            2 infantry moved from Kenya to Anglo Egyptian Sudan
            1 armour moved from Kenya to Anglo Egyptian Sudan
            2 armour moved from Tanganyika Territory to Anglo Egyptian Sudan
            1 fighter moved from Persia to India
            1 fighter and 1 tactical_bomber moved from Persia to Russia
            2 fighters moved from Scotland to Southern Italy
            1 bomber moved from Archangel to Russia
            1 fighter moved from Gibraltar to Southern Italy
            2 cruisers and 1 transport moved from 80 Sea Zone to 76 Sea Zone
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 3 armour, 2 artilleries, 5 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 2 infantry moved from Morocco to Algeria
            1 mech_infantry moved from Morocco to Algeria
            2 armour and 2 mech_infantrys moved from Morocco to 91 Sea Zone
            4 infantry moved from Morocco to 91 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            2 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 95 Sea Zone
            1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
            2 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy
            1 bomber moved from Archangel to Russia
            1 destroyer moved from 33 Sea Zone to 22 Sea Zone
            1 destroyer moved from 22 Sea Zone to 21 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            3 armour moved from Western United States to 10 Sea Zone
            3 infantry moved from Western United States to 10 Sea Zone
            3 armour, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Korea
            1 fighter moved from Caroline Islands to Korea
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 armour moved from French Central Africa to French Equatorial Africa
            2 infantry moved from Brazil to 86 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
    
        Combat - Americans
            Battle in Southern Italy
                Americans attack with 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys
                Italians defend with 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 cruiser in Southern Italy, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Southern Italy, round 2 : 2/9 hits, 2.50 expected hits
                    Italians roll dice for 2 aaGuns, 1 bomber and 1 infantry in Southern Italy, round 2 : 0/2 hits, 0.50 expected hits
                    2 aaGuns owned by the Italians lost in Southern Italy
                    Americans roll dice for 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Southern Italy, round 3 : 0/9 hits, 2.50 expected hits
                    Italians roll dice for 1 bomber and 1 infantry in Southern Italy, round 3 : 0/2 hits, 0.50 expected hits
                    Americans roll dice for 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Southern Italy, round 4 : 1/9 hits, 2.50 expected hits
                    Italians roll dice for 1 bomber and 1 infantry in Southern Italy, round 4 : 1/2 hits, 0.50 expected hits
                    1 bomber owned by the Italians and 1 infantry owned by the Americans lost in Southern Italy
                    Americans roll dice for 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Southern Italy, round 5 : 3/8 hits, 2.33 expected hits
                    Italians roll dice for 1 infantry in Southern Italy, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
                Americans captures 31PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 19
                Casualties for Italians: 2 aaGuns, 1 bomber and 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Algeria
                Americans attack with 1 armour, 2 infantry and 1 mech_infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Algeria, round 2 : 0/4 hits, 1.00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Algeria
                    Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Algeria, round 3 : 1/3 hits, 0.83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Algeria, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Algeria
                Americans win, taking Algeria from Neutral_Axis with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Americans: 2 infantry
                Casualties for Neutral_Axis: 1 infantry
            triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
    
        Non Combat Move - Americans
            1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
    
        Place Units - Americans
            5 transports placed in 101 Sea Zone
            3 armour, 2 artilleries and 5 infantry placed in Eastern United States
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5,6,2,5,2
            Americans collect 56 PUs (3 lost to blockades); end with 87 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 102 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 107 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 112 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 armour and 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 infantry moved from Kenya to Anglo Egyptian Sudan
            1 armour moved from Kenya to Anglo Egyptian Sudan
            2 armour moved from Tanganyika Territory to Anglo Egyptian Sudan
            1 fighter moved from Persia to India
            1 fighter and 1 tactical_bomber moved from Persia to Russia
            2 fighters moved from Scotland to Southern Italy
            1 bomber moved from Archangel to Russia
            1 fighter moved from Gibraltar to Southern Italy
            2 cruisers and 1 transport moved from 80 Sea Zone to 76 Sea Zone
    
        Combat - British
            Battle in Anglo Egyptian Sudan
                British attack with 3 armour and 2 infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 3 armour and 2 infantry in Anglo Egyptian Sudan, round 2 : 3/5 hits, 1.83 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 3 armour and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 infantry
            EDIT: Turning off Edit Mode
            1 aaGun and 2 infantry moved from Scotland to United Kingdom
    
        Place Units - British
            3 infantry placed in Persia
            1 armour and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2
            British collect 23 PUs (4 lost to blockades); end with 23 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 armour and 1 infantry
    

    Combat Hit Differential Summary :

    Italians : 0.50
    British : 1.17
    Americans : -5.17
    Neutral_Axis : 1.33
    

    Savegame


  • TripleA Move Summary: Italians round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Italians
            1 cruiser moved from 97 Sea Zone to 95 Sea Zone
            1 battleship moved from 97 Sea Zone to 95 Sea Zone
            1 cruiser moved from 97 Sea Zone to 95 Sea Zone
            1 infantry moved from Northern Italy to Southern Italy
            2 artilleries and 2 infantry moved from Greece to 97 Sea Zone
            1 infantry moved from Crete to 99 Sea Zone
            2 infantry moved from 97 Sea Zone to Southern Italy
            2 artilleries moved from 97 Sea Zone to Southern Italy
            1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Southern Italy
            2 fighters moved from 97 Sea Zone to Southern Italy
            2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan
            1 armour moved from Egypt to Anglo Egyptian Sudan
    
        Combat - Italians
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Italians
            1 cruiser moved from 97 Sea Zone to 95 Sea Zone
            1 battleship moved from 97 Sea Zone to 95 Sea Zone
            1 cruiser moved from 97 Sea Zone to 95 Sea Zone
            1 infantry moved from Northern Italy to Southern Italy
            2 artilleries and 2 infantry moved from Greece to 97 Sea Zone
            1 infantry moved from Crete to 99 Sea Zone
            2 infantry moved from 97 Sea Zone to Southern Italy
            2 artilleries moved from 97 Sea Zone to Southern Italy
            1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Southern Italy
            2 fighters moved from 97 Sea Zone to Southern Italy
            2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan
            1 armour moved from Egypt to Anglo Egyptian Sudan
    
        Combat - Italians
            Americans scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 armour, 2 artilleries and 2 infantry
                British defend with 3 armour
                    Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/5 hits, 1.83 expected hits
                    British roll dice for 3 armour in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.50 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Anglo Egyptian Sudan, round 3 : 0/4 hits, 1.50 expected hits
                    British roll dice for 3 armour in Anglo Egyptian Sudan, round 3 : 1/3 hits, 1.50 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                2 artilleries owned by the Italians and 1 armour owned by the Italians retreated to Egypt
                British win with 3 armour remaining. Battle score for attacker is -6
                Casualties for Italians: 2 infantry
            Battle in 95 Sea Zone
                Italians attack with 1 battleship and 2 cruisers
                British defend with 3 fighters; Americans defend with 1 cruiser, 1 destroyer and 5 transports
                    Italians roll dice for 1 battleship and 2 cruisers in 95 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    Americans roll dice for 1 cruiser, 1 destroyer, 3 fighters and 5 transports in 95 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 cruiser owned by the Italians and 1 fighter owned by the British lost in 95 Sea Zone
                1 cruiser owned by the Italians and 1 battleship owned by the Italians retreated to 97 Sea Zone
                Americans win with 2 fighters and 5 transports remaining. Battle score for attacker is 18
                Casualties for Italians: 1 cruiser
                Casualties for Americans: 1 cruiser and 1 destroyer
                Casualties for British: 1 fighter
            Battle in Southern Italy
                Italians attack with 2 artilleries, 2 fighters and 4 infantry
                Americans defend with 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
                    Italians roll dice for 2 artilleries, 2 fighters and 4 infantry in Southern Italy, round 2 : 6/8 hits, 2.67 expected hits
                    Americans roll dice for 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Southern Italy, round 2 : 5/7 hits, 2.67 expected hits
                    1 armour owned by the Americans, 2 infantry owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the Italians, 4 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Southern Italy
                    Italians roll dice for 1 artillery and 2 fighters in Southern Italy, round 3 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 1 armour in Southern Italy, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Americans and 1 fighter owned by the Italians lost in Southern Italy
                Italians win, taking Southern Italy from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery, 1 fighter and 4 infantry
                Casualties for Americans: 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys
            Scrambled unit stays in territory 95 Sea Zone
            Scrambled unit stays in territory 95 Sea Zone
    
        Non Combat Move - Italians
            2 fighters could not land in 95 Sea Zone and were removed
            1 fighter moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Trans-Jordan to Syria
                  Italians take Syria from Neutral_Axis
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Italians : 2.00
    British : -1.00
    Americans : 2.00
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Italians
            2 artilleries and 2 infantry moved from Greece to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Southern Italy
            2 artilleries moved from 97 Sea Zone to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
            2 fighters moved from 97 Sea Zone to Southern Italy
            1 infantry moved from Crete to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Southern Italy
            1 armour, 2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Combat - Italians
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 armour, 2 artilleries and 2 infantry
                British defend with 3 armour
                    Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/5 hits, 1.83 expected hits
                    British roll dice for 3 armour in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1.50 expected hits
                    2 infantry owned by the Italians and 1 armour owned by the British lost in Anglo Egyptian Sudan
                    Italians roll dice for 1 armour and 2 artilleries in Anglo Egyptian Sudan, round 3 : 1/3 hits, 1.17 expected hits
                    British roll dice for 2 armour in Anglo Egyptian Sudan, round 3 : 1/2 hits, 1.00 expected hits
                    1 artillery owned by the Italians and 1 armour owned by the British lost in Anglo Egyptian Sudan
                1 artillery owned by the Italians and 1 armour owned by the Italians retreated to Egypt
                British win with 1 armour remaining. Battle score for attacker is 2
                Casualties for Italians: 1 artillery and 2 infantry
                Casualties for British: 2 armour
            Battle in Southern Italy
                Italians attack with 2 artilleries, 2 fighters and 4 infantry
                British defend with 3 fighters; Americans defend with 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
                    Italians roll dice for 1 battleship and 2 cruisers in Southern Italy, round 2 : 3/3 hits, 1.67 expected hits
                    Italians roll dice for 2 artilleries, 2 fighters and 4 infantry in Southern Italy, round 2 : 4/8 hits, 2.67 expected hits
                    Americans roll dice for 2 armour, 1 artillery, 3 fighters, 2 infantry and 2 mech_infantrys in Southern Italy, round 2 : 2/10 hits, 4.67 expected hits
                    2 armour owned by the Americans, 2 infantry owned by the Americans, 1 artillery owned by the Americans, 2 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Southern Italy
                    Italians roll dice for 2 artilleries, 2 fighters and 2 infantry in Southern Italy, round 3 : 1/6 hits, 2.33 expected hits
                    Americans roll dice for 3 fighters in Southern Italy, round 3 : 3/3 hits, 2.00 expected hits
                    1 artillery owned by the Italians, 1 fighter owned by the British and 2 infantry owned by the Italians lost in Southern Italy
                    Italians roll dice for 1 artillery and 2 fighters in Southern Italy, round 4 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 2 fighters in Southern Italy, round 4 : 1/2 hits, 1.33 expected hits
                    1 fighter owned by the Italians and 2 fighters owned by the British lost in Southern Italy
                Italians win, taking Southern Italy from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 34
                Casualties for Italians: 1 artillery, 1 fighter and 4 infantry
                Casualties for Americans: 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys
                Casualties for British: 3 fighters
    
        Non Combat Move - Italians
            1 infantry moved from Trans-Jordan to Syria
                  Italians take Syria from Neutral_Axis
            1 fighter moved from Southern Italy to 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.00
    British : 0.50
    Americans : -2.00
    

    Savegame


  • TripleA Move Summary: ANZAC round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Queensland to 33 Sea Zone
            1 fighter moved from Queensland to Caroline Islands
            1 destroyer moved from 62 Sea Zone to 34 Sea Zone
            1 destroyer moved from 62 Sea Zone to 45 Sea Zone
    

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Queensland to 33 Sea Zone
            1 fighter moved from Queensland to Caroline Islands
            1 destroyer moved from 62 Sea Zone to 34 Sea Zone
            1 destroyer moved from 62 Sea Zone to 45 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 destroyers placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: French round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Combat Move - French
            1 fighter moved from Scotland to Nenetsia
            2 infantry moved from Scotland to United Kingdom
    

    Savegame

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