@max334 Scrambles 113/114? Bid is 1 japanese tt at caroline isles, 1 german art in hol/bel
DannyDuck716 (Axis) vs Yanksaldaway (Allies) Game 1 BM3
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 4 armour, 1 factory_minor, 1 fighter, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 bombers moved from Hunan to Amur 1 infantry moved from Manchuria to Amur 1 infantry moved from Manchuria to Amur 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 armour, 1 artillery and 1 infantry moved from Malaya to Shan State 1 armour, 1 artillery and 1 infantry moved from French Indo China to Shan State 1 artillery moved from Yunnan to Shan State 1 armour moved from Kiangsu to Hopei 1 armour moved from Hunan to Shan State 2 mech_infantrys moved from Hunan to Szechwan 1 artillery moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Hopei to Shensi 1 artillery, 1 infantry and 1 mech_infantry moved from Suiyuyan to Kansu 4 fighters and 4 tactical_bombers moved from Hunan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Kiangsu to Chahar 1 mech_infantry moved from Kiangsu to Hopei 2 fighters moved from French Indo China to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone 3 transports moved from 37 Sea Zone to 35 Sea Zone 2 transports moved from 43 Sea Zone to 35 Sea Zone 1 destroyer moved from 43 Sea Zone to 35 Sea Zone 1 cruiser moved from 37 Sea Zone to 35 Sea Zone 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 destroyer moved from 5 Sea Zone to 6 Sea Zone 2 fighters moved from Japan to 6 Sea Zone Combat - Japanese Battle in 38 Sea Zone Japanese attack with 2 fighters French defend with 1 destroyer Japanese roll dice for 2 fighters in 38 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits French roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the French lost in 38 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for French: 1 destroyer Battle in 6 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine; ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 6 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Casualties for ANZAC: 1 submarine Battle in 41 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 41 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for British: 1 destroyer Battle in Amur Japanese attack with 2 bombers and 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Amur, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kansu Japanese attack with 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers Russians defend with 6 infantry Japanese roll dice for 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Kansu, round 2 : 5/11 hits, 5.50 expected hits Chinese roll dice for 6 infantry in Kansu, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Kansu Japanese roll dice for 1 artillery, 4 fighters, 1 mech_infantry and 4 tactical_bombers in Kansu, round 3 : 5/10 hits, 5.33 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kansu Japanese win, taking Kansu from Chinese with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Russians: 6 infantry Non Combat Move - Japanese 2 bombers moved from Amur to Manchuria 4 fighters and 4 tactical_bombers moved from Kansu to Shensi 1 artillery moved from Szechwan to Shensi 1 fighter moved from 38 Sea Zone to Shan State 1 tactical_bomber moved from 41 Sea Zone to 35 Sea Zone 1 fighter moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 6 Sea Zone to Japan Place Units - Japanese 1 factory_minor placed in Malaya 2 armour and 1 mech_infantry placed in French Indo China 2 armour and 1 mech_infantry placed in Kiangsu 1 fighter and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
British : 0.67 French : 0.67 Americans : 0.67 Chinese : -0.33 Russians : -0.33 Japanese : 0.00
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TripleA Move Summary: Americans round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 3 armour, 2 artilleries, 5 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 2 infantry moved from Morocco to Algeria 1 mech_infantry moved from Morocco to Algeria 2 armour and 2 mech_infantrys moved from Morocco to 91 Sea Zone 4 infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 2 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 95 Sea Zone 1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy 1 bomber moved from Archangel to Russia 1 destroyer moved from 33 Sea Zone to 22 Sea Zone 1 destroyer moved from 22 Sea Zone to 21 Sea Zone 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 3 armour moved from Western United States to 10 Sea Zone 3 infantry moved from Western United States to 10 Sea Zone 3 armour, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Korea 1 fighter moved from Caroline Islands to Korea 1 infantry moved from French Central Africa to French Equatorial Africa 1 armour moved from French Central Africa to French Equatorial Africa 2 infantry moved from Brazil to 86 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 3 armour, 2 artilleries, 5 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 2 infantry moved from Morocco to Algeria 1 mech_infantry moved from Morocco to Algeria 2 armour and 2 mech_infantrys moved from Morocco to 91 Sea Zone 4 infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 2 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 95 Sea Zone 1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy 1 bomber moved from Archangel to Russia 1 destroyer moved from 33 Sea Zone to 22 Sea Zone 1 destroyer moved from 22 Sea Zone to 21 Sea Zone 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 3 armour moved from Western United States to 10 Sea Zone 3 infantry moved from Western United States to 10 Sea Zone 3 armour, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Korea 1 fighter moved from Caroline Islands to Korea 1 infantry moved from French Central Africa to French Equatorial Africa 1 armour moved from French Central Africa to French Equatorial Africa 2 infantry moved from Brazil to 86 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone Combat - Americans Battle in Southern Italy Americans attack with 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys Italians defend with 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Southern Italy, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Southern Italy, round 2 : 2/9 hits, 2.50 expected hits Italians roll dice for 2 aaGuns, 1 bomber and 1 infantry in Southern Italy, round 2 : 0/2 hits, 0.50 expected hits 2 aaGuns owned by the Italians lost in Southern Italy Americans roll dice for 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Southern Italy, round 3 : 0/9 hits, 2.50 expected hits Italians roll dice for 1 bomber and 1 infantry in Southern Italy, round 3 : 0/2 hits, 0.50 expected hits Americans roll dice for 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Southern Italy, round 4 : 1/9 hits, 2.50 expected hits Italians roll dice for 1 bomber and 1 infantry in Southern Italy, round 4 : 1/2 hits, 0.50 expected hits 1 bomber owned by the Italians and 1 infantry owned by the Americans lost in Southern Italy Americans roll dice for 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Southern Italy, round 5 : 3/8 hits, 2.33 expected hits Italians roll dice for 1 infantry in Southern Italy, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy Americans captures 31PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 19 Casualties for Italians: 2 aaGuns, 1 bomber and 1 infantry Casualties for Americans: 2 infantry Battle in Algeria Americans attack with 1 armour, 2 infantry and 1 mech_infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Algeria, round 2 : 0/4 hits, 1.00 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Algeria Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Algeria, round 3 : 1/3 hits, 0.83 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Algeria Americans win, taking Algeria from Neutral_Axis with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Americans: 2 infantry Casualties for Neutral_Axis: 1 infantry triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans 1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - Americans 5 transports placed in 101 Sea Zone 3 armour, 2 artilleries and 5 infantry placed in Eastern United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5,6,2,5,2 Americans collect 56 PUs (3 lost to blockades); end with 87 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 107 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 112 PUs
Combat Hit Differential Summary :
Italians : 0.17 Americans : -5.17 Neutral_Axis : 1.33
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TripleA Move Summary: Chinese round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Hunan Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: British round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Combat Move - British 2 infantry moved from Kenya to Anglo Egyptian Sudan 1 armour moved from Kenya to Anglo Egyptian Sudan 2 armour moved from Tanganyika Territory to Anglo Egyptian Sudan 1 fighter moved from Persia to India 1 fighter and 1 tactical_bomber moved from Persia to Russia 2 fighters moved from Scotland to Southern Italy 1 bomber moved from Archangel to Russia 1 fighter moved from Gibraltar to Southern Italy 2 cruisers and 1 transport moved from 80 Sea Zone to 76 Sea Zone
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 3 armour, 2 artilleries, 5 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 2 infantry moved from Morocco to Algeria 1 mech_infantry moved from Morocco to Algeria 2 armour and 2 mech_infantrys moved from Morocco to 91 Sea Zone 4 infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 2 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 95 Sea Zone 1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy 1 bomber moved from Archangel to Russia 1 destroyer moved from 33 Sea Zone to 22 Sea Zone 1 destroyer moved from 22 Sea Zone to 21 Sea Zone 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 3 armour moved from Western United States to 10 Sea Zone 3 infantry moved from Western United States to 10 Sea Zone 3 armour, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Korea 1 fighter moved from Caroline Islands to Korea 1 infantry moved from French Central Africa to French Equatorial Africa 1 armour moved from French Central Africa to French Equatorial Africa 2 infantry moved from Brazil to 86 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone Combat - Americans Battle in Southern Italy Americans attack with 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys Italians defend with 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Southern Italy, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Southern Italy, round 2 : 2/9 hits, 2.50 expected hits Italians roll dice for 2 aaGuns, 1 bomber and 1 infantry in Southern Italy, round 2 : 0/2 hits, 0.50 expected hits 2 aaGuns owned by the Italians lost in Southern Italy Americans roll dice for 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Southern Italy, round 3 : 0/9 hits, 2.50 expected hits Italians roll dice for 1 bomber and 1 infantry in Southern Italy, round 3 : 0/2 hits, 0.50 expected hits Americans roll dice for 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Southern Italy, round 4 : 1/9 hits, 2.50 expected hits Italians roll dice for 1 bomber and 1 infantry in Southern Italy, round 4 : 1/2 hits, 0.50 expected hits 1 bomber owned by the Italians and 1 infantry owned by the Americans lost in Southern Italy Americans roll dice for 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Southern Italy, round 5 : 3/8 hits, 2.33 expected hits Italians roll dice for 1 infantry in Southern Italy, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy Americans captures 31PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 19 Casualties for Italians: 2 aaGuns, 1 bomber and 1 infantry Casualties for Americans: 2 infantry Battle in Algeria Americans attack with 1 armour, 2 infantry and 1 mech_infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Algeria, round 2 : 0/4 hits, 1.00 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Algeria Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Algeria, round 3 : 1/3 hits, 0.83 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Algeria Americans win, taking Algeria from Neutral_Axis with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Americans: 2 infantry Casualties for Neutral_Axis: 1 infantry triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans 1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - Americans 5 transports placed in 101 Sea Zone 3 armour, 2 artilleries and 5 infantry placed in Eastern United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5,6,2,5,2 Americans collect 56 PUs (3 lost to blockades); end with 87 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 107 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 112 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Hunan Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 1 armour and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 1 PUs; Combat Move - British 2 infantry moved from Kenya to Anglo Egyptian Sudan 1 armour moved from Kenya to Anglo Egyptian Sudan 2 armour moved from Tanganyika Territory to Anglo Egyptian Sudan 1 fighter moved from Persia to India 1 fighter and 1 tactical_bomber moved from Persia to Russia 2 fighters moved from Scotland to Southern Italy 1 bomber moved from Archangel to Russia 1 fighter moved from Gibraltar to Southern Italy 2 cruisers and 1 transport moved from 80 Sea Zone to 76 Sea Zone Combat - British Battle in Anglo Egyptian Sudan British attack with 3 armour and 2 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 3 armour and 2 infantry in Anglo Egyptian Sudan, round 2 : 3/5 hits, 1.83 expected hits Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 3 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 infantry EDIT: Turning off Edit Mode 1 aaGun and 2 infantry moved from Scotland to United Kingdom Place Units - British 3 infantry placed in Persia 1 armour and 4 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2 British collect 23 PUs (4 lost to blockades); end with 23 PUs Place Units - UK_Pacific 1 armour and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 armour and 1 infantry
Combat Hit Differential Summary :
Italians : 0.50 British : 1.17 Americans : -5.17 Neutral_Axis : 1.33
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TripleA Move Summary: Italians round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Combat Move - Italians 1 cruiser moved from 97 Sea Zone to 95 Sea Zone 1 battleship moved from 97 Sea Zone to 95 Sea Zone 1 cruiser moved from 97 Sea Zone to 95 Sea Zone 1 infantry moved from Northern Italy to Southern Italy 2 artilleries and 2 infantry moved from Greece to 97 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 2 infantry moved from 97 Sea Zone to Southern Italy 2 artilleries moved from 97 Sea Zone to Southern Italy 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Southern Italy 2 fighters moved from 97 Sea Zone to Southern Italy 2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan 1 armour moved from Egypt to Anglo Egyptian Sudan Combat - Italians
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Combat Move - Italians 1 cruiser moved from 97 Sea Zone to 95 Sea Zone 1 battleship moved from 97 Sea Zone to 95 Sea Zone 1 cruiser moved from 97 Sea Zone to 95 Sea Zone 1 infantry moved from Northern Italy to Southern Italy 2 artilleries and 2 infantry moved from Greece to 97 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 2 infantry moved from 97 Sea Zone to Southern Italy 2 artilleries moved from 97 Sea Zone to Southern Italy 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Southern Italy 2 fighters moved from 97 Sea Zone to Southern Italy 2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan 1 armour moved from Egypt to Anglo Egyptian Sudan Combat - Italians Americans scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone Battle in Anglo Egyptian Sudan Italians attack with 1 armour, 2 artilleries and 2 infantry British defend with 3 armour Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/5 hits, 1.83 expected hits British roll dice for 3 armour in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Anglo Egyptian Sudan, round 3 : 0/4 hits, 1.50 expected hits British roll dice for 3 armour in Anglo Egyptian Sudan, round 3 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan 2 artilleries owned by the Italians and 1 armour owned by the Italians retreated to Egypt British win with 3 armour remaining. Battle score for attacker is -6 Casualties for Italians: 2 infantry Battle in 95 Sea Zone Italians attack with 1 battleship and 2 cruisers British defend with 3 fighters; Americans defend with 1 cruiser, 1 destroyer and 5 transports Italians roll dice for 1 battleship and 2 cruisers in 95 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Americans roll dice for 1 cruiser, 1 destroyer, 3 fighters and 5 transports in 95 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits Units damaged: 1 battleship owned by the Italians 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 cruiser owned by the Italians and 1 fighter owned by the British lost in 95 Sea Zone 1 cruiser owned by the Italians and 1 battleship owned by the Italians retreated to 97 Sea Zone Americans win with 2 fighters and 5 transports remaining. Battle score for attacker is 18 Casualties for Italians: 1 cruiser Casualties for Americans: 1 cruiser and 1 destroyer Casualties for British: 1 fighter Battle in Southern Italy Italians attack with 2 artilleries, 2 fighters and 4 infantry Americans defend with 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys Italians roll dice for 2 artilleries, 2 fighters and 4 infantry in Southern Italy, round 2 : 6/8 hits, 2.67 expected hits Americans roll dice for 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Southern Italy, round 2 : 5/7 hits, 2.67 expected hits 1 armour owned by the Americans, 2 infantry owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the Italians, 4 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Southern Italy Italians roll dice for 1 artillery and 2 fighters in Southern Italy, round 3 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 armour in Southern Italy, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Americans and 1 fighter owned by the Italians lost in Southern Italy Italians win, taking Southern Italy from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery, 1 fighter and 4 infantry Casualties for Americans: 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys Scrambled unit stays in territory 95 Sea Zone Scrambled unit stays in territory 95 Sea Zone Non Combat Move - Italians 2 fighters could not land in 95 Sea Zone and were removed 1 fighter moved from Southern Italy to 97 Sea Zone 1 infantry moved from Trans-Jordan to Syria Italians take Syria from Neutral_Axis Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : 2.00 British : -1.00 Americans : 2.00
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Combat Move - Italians 2 artilleries and 2 infantry moved from Greece to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Southern Italy 2 artilleries moved from 97 Sea Zone to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 2 fighters moved from 97 Sea Zone to Southern Italy 1 infantry moved from Crete to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Southern Italy 1 armour, 2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 1 armour, 2 artilleries and 2 infantry British defend with 3 armour Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/5 hits, 1.83 expected hits British roll dice for 3 armour in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1.50 expected hits 2 infantry owned by the Italians and 1 armour owned by the British lost in Anglo Egyptian Sudan Italians roll dice for 1 armour and 2 artilleries in Anglo Egyptian Sudan, round 3 : 1/3 hits, 1.17 expected hits British roll dice for 2 armour in Anglo Egyptian Sudan, round 3 : 1/2 hits, 1.00 expected hits 1 artillery owned by the Italians and 1 armour owned by the British lost in Anglo Egyptian Sudan 1 artillery owned by the Italians and 1 armour owned by the Italians retreated to Egypt British win with 1 armour remaining. Battle score for attacker is 2 Casualties for Italians: 1 artillery and 2 infantry Casualties for British: 2 armour Battle in Southern Italy Italians attack with 2 artilleries, 2 fighters and 4 infantry British defend with 3 fighters; Americans defend with 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys Italians roll dice for 1 battleship and 2 cruisers in Southern Italy, round 2 : 3/3 hits, 1.67 expected hits Italians roll dice for 2 artilleries, 2 fighters and 4 infantry in Southern Italy, round 2 : 4/8 hits, 2.67 expected hits Americans roll dice for 2 armour, 1 artillery, 3 fighters, 2 infantry and 2 mech_infantrys in Southern Italy, round 2 : 2/10 hits, 4.67 expected hits 2 armour owned by the Americans, 2 infantry owned by the Americans, 1 artillery owned by the Americans, 2 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Southern Italy Italians roll dice for 2 artilleries, 2 fighters and 2 infantry in Southern Italy, round 3 : 1/6 hits, 2.33 expected hits Americans roll dice for 3 fighters in Southern Italy, round 3 : 3/3 hits, 2.00 expected hits 1 artillery owned by the Italians, 1 fighter owned by the British and 2 infantry owned by the Italians lost in Southern Italy Italians roll dice for 1 artillery and 2 fighters in Southern Italy, round 4 : 2/3 hits, 1.33 expected hits Americans roll dice for 2 fighters in Southern Italy, round 4 : 1/2 hits, 1.33 expected hits 1 fighter owned by the Italians and 2 fighters owned by the British lost in Southern Italy Italians win, taking Southern Italy from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 34 Casualties for Italians: 1 artillery, 1 fighter and 4 infantry Casualties for Americans: 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys Casualties for British: 3 fighters Non Combat Move - Italians 1 infantry moved from Trans-Jordan to Syria Italians take Syria from Neutral_Axis 1 fighter moved from Southern Italy to 97 Sea Zone Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : 1.00 British : 0.50 Americans : -2.00
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TripleA Move Summary: ANZAC round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 2 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to 33 Sea Zone 1 fighter moved from Queensland to Caroline Islands 1 destroyer moved from 62 Sea Zone to 34 Sea Zone 1 destroyer moved from 62 Sea Zone to 45 Sea Zone
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 2 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to 33 Sea Zone 1 fighter moved from Queensland to Caroline Islands 1 destroyer moved from 62 Sea Zone to 34 Sea Zone 1 destroyer moved from 62 Sea Zone to 45 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: French round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Combat Move - French 1 fighter moved from Scotland to Nenetsia 2 infantry moved from Scotland to United Kingdom
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TripleA Move Summary: Germans round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Germans Germans buy 4 armour, 1 destroyer, 5 mech_infantrys and 1 submarine; Remaining resources: 3 PUs; Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 95 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Gibraltar 1 fighter moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 2 bombers moved from Normandy Bordeaux to 95 Sea Zone 1 bomber moved from Normandy Bordeaux to 95 Sea Zone 3 mech_infantrys moved from Eastern Poland to Novgorod 3 tactical_bombers moved from Eastern Poland to Novgorod 10 armour, 3 artilleries, 14 infantry and 5 mech_infantrys moved from Belarus to Bryansk 1 infantry moved from Bessarabia to Ukraine 2 mech_infantrys moved from Eastern Poland to Ukraine 1 armour moved from Western Ukraine to Ukraine 1 armour moved from Western Ukraine to Ukraine 4 armour, 2 artilleries and 5 infantry moved from Western Ukraine to Bryansk 2 armour and 4 mech_infantrys moved from Germany to Eastern Poland 2 fighters moved from Normandy Bordeaux to Eastern Poland
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@yanksaldaway scramble in 91?
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Germans Germans buy 4 armour, 1 destroyer, 5 mech_infantrys and 1 submarine; Remaining resources: 3 PUs; Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 95 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Gibraltar 1 fighter moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 2 bombers moved from Normandy Bordeaux to 95 Sea Zone 1 bomber moved from Normandy Bordeaux to 95 Sea Zone 3 mech_infantrys moved from Eastern Poland to Novgorod 3 tactical_bombers moved from Eastern Poland to Novgorod 10 armour, 3 artilleries, 14 infantry and 5 mech_infantrys moved from Belarus to Bryansk 1 infantry moved from Bessarabia to Ukraine 2 mech_infantrys moved from Eastern Poland to Ukraine 1 armour moved from Western Ukraine to Ukraine 1 armour moved from Western Ukraine to Ukraine 4 armour, 2 artilleries and 5 infantry moved from Western Ukraine to Bryansk 2 armour and 4 mech_infantrys moved from Germany to Eastern Poland 2 fighters moved from Normandy Bordeaux to Eastern Poland Combat - Germans Battle in Novgorod Germans attack with 3 mech_infantrys and 3 tactical_bombers Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry Germans roll dice for 3 mech_infantrys and 3 tactical_bombers in Novgorod, round 2 : 1/6 hits, 2.00 expected hits Russians roll dice for 4 infantry in Novgorod, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod Germans roll dice for 2 mech_infantrys and 3 tactical_bombers in Novgorod, round 3 : 3/5 hits, 1.83 expected hits Russians roll dice for 3 infantry in Novgorod, round 3 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 4 infantry Battle in Bryansk Germans attack with 14 armour, 5 artilleries, 19 infantry and 5 mech_infantrys Russians defend with 3 infantry Germans roll dice for 14 armour, 5 artilleries, 19 infantry and 5 mech_infantrys in Bryansk, round 2 : 13/43 hits, 13.50 expected hits Russians roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 14 armour, 5 artilleries, 19 infantry and 5 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Ukraine Germans attack with 2 armour, 1 infantry and 2 mech_infantrys Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Ukraine, round 2 : 3/5 hits, 1.50 expected hits Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in 95 Sea Zone Germans attack with 3 bombers, 1 fighter and 1 tactical_bomber Americans defend with 1 cruiser, 1 destroyer and 5 transports Germans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 2/5 hits, 3.17 expected hits Americans roll dice for 1 cruiser, 1 destroyer and 5 transports in 95 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 cruiser owned by the Americans and 1 destroyer owned by the Americans lost in 95 Sea Zone 5 transports owned by the Americans lost in 95 Sea Zone Germans win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 55 Casualties for Americans: 1 cruiser, 1 destroyer and 5 transports Battle in Gibraltar Germans attack with 1 artillery, 3 infantry and 1 tactical_bomber British defend with 1 airfield, 1 harbour and 2 infantry; Americans defend with 2 fighters Germans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Gibraltar, round 2 : 4/5 hits, 1.50 expected hits British roll dice for 2 fighters and 2 infantry in Gibraltar, round 2 : 2/4 hits, 2.00 expected hits 2 infantry owned by the Germans, 2 fighters owned by the Americans and 2 infantry owned by the British lost in Gibraltar Germans win, taking Gibraltar from British with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for Germans: 2 infantry Casualties for Americans: 2 fighters Casualties for British: 2 infantry Non Combat Move - Germans 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 3 bombers moved from 95 Sea Zone to Eastern Poland 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Western Germany 3 tactical_bombers moved from Novgorod to Eastern Poland 3 aaGuns moved from Belarus to Bryansk Place Units - Germans 4 armour and 5 mech_infantrys placed in Germany 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 52 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : 2.00 British : 0.00 Americans : -0.83 Russians : -1.33
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TripleA Move Summary: Russians round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour and 9 infantry; Remaining resources: 3 PUs; Combat Move - Russians 5 armour, 3 artilleries, 6 fighters, 23 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Smolensk to Bryansk 2 armour and 7 infantry moved from Russia to Bryansk
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour and 9 infantry; Remaining resources: 3 PUs; Combat Move - Russians 5 armour, 3 artilleries, 6 fighters, 23 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Smolensk to Bryansk 2 armour and 7 infantry moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 7 armour, 3 artilleries, 6 fighters, 30 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 3 aaGuns, 14 armour, 5 artilleries, 19 infantry and 5 mech_infantrys AA fire in Bryansk : 0/7 hits, 1.17 expected hits Russians roll dice for 7 armour, 3 artilleries, 6 fighters, 30 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 16/49 hits, 14.00 expected hits Germans roll dice for 3 aaGuns, 14 armour, 5 artilleries, 19 infantry and 5 mech_infantrys in Bryansk, round 2 : 15/43 hits, 16.67 expected hits 15 infantry owned by the Russians, 3 aaGuns owned by the Germans and 13 infantry owned by the Germans lost in Bryansk Russians roll dice for 7 armour, 3 artilleries, 6 fighters, 15 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 10/34 hits, 11.50 expected hits Germans roll dice for 14 armour, 5 artilleries, 6 infantry and 5 mech_infantrys in Bryansk, round 3 : 19/30 hits, 12.33 expected hits 2 mech_infantrys owned by the Russians, 15 infantry owned by the Russians, 2 artilleries owned by the Russians, 6 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Bryansk 7 armour owned by the Russians and 1 artillery owned by the Russians retreated to Smolensk Germans win with 14 armour, 5 artilleries and 1 mech_infantry remaining. Battle score for attacker is -18 Casualties for Russians: 2 artilleries, 30 infantry and 2 mech_infantrys Casualties for Germans: 3 aaGuns, 19 infantry and 4 mech_infantrys Non Combat Move - Russians Turning on Edit Mode EDIT: Cleaning up during movement phase 4 aaGuns moved from Smolensk to Russia 6 fighters and 1 tactical_bomber moved from Bryansk to Russia EDIT: 7 armour and 1 artillery moved from Smolensk to Russia Place Units - Russians EDIT: Turning off Edit Mode 1 armour and 9 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : 5.00 AA fire in Bryansk : : -1.17 Russians : 0.50
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 5 armour, 1 carrier, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 armour moved from Hopei to Tsinghai 1 mech_infantry moved from Szechwan to Tsinghai 1 artillery and 1 infantry moved from Shensi to Tsinghai 2 armour and 1 mech_infantry moved from Kiangsu to Hunan 4 fighters and 4 tactical_bombers moved from Shensi to Tsinghai 1 fighter and 1 tactical_bomber moved from Philippines to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 submarine moved from 35 Sea Zone to 34 Sea Zone 1 submarine moved from 35 Sea Zone to 21 Sea Zone 1 submarine moved from 35 Sea Zone to 45 Sea Zone 2 bombers moved from Manchuria to Japan Combat - Japanese Battle in Hunan Japanese attack with 2 armour and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 armour and 1 mech_infantry in Hunan, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Tsinghai Japanese attack with 1 armour, 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers Chinese defend with 1 fighter and 13 infantry Japanese roll dice for 1 armour, 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Tsinghai, round 2 : 5/12 hits, 6.00 expected hits Chinese roll dice for 1 fighter and 13 infantry in Tsinghai, round 2 : 6/14 hits, 5.00 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 5 infantry owned by the Chinese lost in Tsinghai retreated to Tsinghai Chinese win with 1 fighter and 8 infantry remaining. Battle score for attacker is -23 Casualties for Japanese: 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for Chinese: 5 infantry Battle in 45 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 45 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 34 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 21 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Philippines 3 fighters and 3 tactical_bombers moved from Tsinghai to Kweichow 2 armour and 1 mech_infantry moved from French Indo China to Burma 2 infantry moved from Shan State to Burma 3 armour and 3 artilleries moved from Shan State to Burma 1 fighter moved from Shan State to Burma Place Units - Japanese 3 armour placed in Malaya 2 armour and 1 mech_infantry placed in French Indo China 1 infantry and 1 mech_infantry placed in Kiangsu Japanese undo move 2. 2 armour placed in French Indo China Japanese undo move 2. 2 mech_infantrys placed in Kiangsu 1 carrier placed in 36 Sea Zone 1 submarine placed in 6 Sea Zone 1 destroyer placed in 19 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
ANZAC : 0.33 Americans : -0.33 Chinese : 0.67 Japanese : 0.67
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@yanksaldaway still alive?