@Daaras Russian cruiser, fucking hell
Classic 2nd edition, Avin (Allies) vs AcesWild (Axis), no bid
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im going to try something I’ve been working on
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Finland Norway to East Canada Sea Zone 1 submarine moved from West Spain Sea Zone to West Mediteranean Sea Zone 1 bomber moved from Germany to United Kingdom 1 fighter moved from East Europe to East Mediteranean Sea Zone 1 fighter moved from Ukraine S.S.R. to East Mediteranean Sea Zone 1 fighter moved from West Europe to West Mediteranean Sea Zone 1 fighter moved from Germany to West Mediteranean Sea Zone 1 armour moved from Libya to French Equatorial Africa Germans take French Equatorial Africa from British 1 armour moved from French Equatorial Africa to Libya Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 6 and costs: 6 PUs. Bombing raid costs 6 PUs Battle in East Canada Sea Zone Germans attack with 1 fighter British defend with 1 transport Germans roll dice for 1 fighter in East Canada Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 transport in East Canada Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 fighter in East Canada Sea Zone, round 3 : 1/1 hits, 0.50 expected hits British roll dice for 1 transport in East Canada Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 transport owned by the British lost in East Canada Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 8 Casualties for British: 1 transport Battle in West Mediteranean Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 battleship Germans roll dice for 1 submarine in West Mediteranean Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters in West Mediteranean Sea Zone, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 battleship in West Mediteranean Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans lost in West Mediteranean Sea Zone Germans roll dice for 2 fighters in West Mediteranean Sea Zone, round 3 : 1/2 hits, 1.00 expected hits British roll dice for 1 battleship in West Mediteranean Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 battleship owned by the British lost in West Mediteranean Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 16 Casualties for Germans: 1 submarine Casualties for British: 1 battleship Battle in East Mediteranean Sea Zone Germans attack with 2 fighters British defend with 1 submarine Germans roll dice for 2 fighters in East Mediteranean Sea Zone, round 2 : 0/2 hits, 1.00 expected hits 1 submarine owned by the British retreated to Black Sea Zone Non Combat Move - Germans 1 fighter moved from East Canada Sea Zone to West Europe 1 bomber moved from United Kingdom to West Europe 2 fighters moved from East Mediteranean Sea Zone to East Europe 2 infantry moved from South Europe to Central Mediteranean Sea Zone 2 infantry moved from Central Mediteranean Sea Zone to Libya 1 infantry moved from Algeria to Libya 3 infantry moved from Ukraine S.S.R. to East Europe 1 aaGun moved from South Europe to East Europe 2 armour moved from Ukraine S.S.R. to East Europe 1 armour moved from South Europe to East Europe 4 infantry moved from Germany to East Europe 1 armour moved from Germany to East Europe 2 infantry moved from Finland Norway to Baltic Sea Zone 2 infantry moved from Baltic Sea Zone to East Europe 1 fighter moved from West Mediteranean Sea Zone to West Europe 1 fighter moved from West Mediteranean Sea Zone to Germany 1 armour moved from West Europe to East Europe Place Units - Germans 2 infantry placed in Germany 1 carrier and 1 transport placed in Central Mediteranean Sea Zone Turn Complete - Germans Germans collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : -2.33 British : -0.67 AA fire in United Kingdom : : -0.17
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it might be a flop, but there it is.
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Interested! I’m pretty excited to see something very different however it goes now.
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Actually knowing that you weren’t going to attack Egypt I would have preferred to retreat my sub to the Red sea instead. Main reason I wouldn’t normally is I can’t get back with Egypt lost, but the Red sea gives strictly superior flexibility if I knew I was holding Egypt. Would you mind if I made that edit?
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 1 Purchase Units - British British buy 1 carrier and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to North Sea Zone 2 infantry moved from North Sea Zone to Finland Norway 1 fighter moved from United Kingdom to Finland Norway 1 fighter moved from United Kingdom to Baltic Sea Zone 1 bomber moved from United Kingdom to Baltic Sea Zone Combat - British Battle in Baltic Sea Zone British attack with 1 bomber and 1 fighter Germans defend with 1 submarine and 1 transport British roll dice for 1 bomber and 1 fighter in Baltic Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 transport in Baltic Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans and 1 transport owned by the Germans lost in Baltic Sea Zone British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 16 Casualties for Germans: 1 submarine and 1 transport Battle in Finland Norway British attack with 1 fighter and 2 infantry Germans defend with 1 armour and 1 infantry British roll dice for 1 battleship in Finland Norway, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 fighter and 2 infantry in Finland Norway, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 armour and 1 infantry in Finland Norway, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Finland Norway British roll dice for 1 fighter and 2 infantry in Finland Norway, round 3 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Finland Norway, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in Finland Norway British win, taking Finland Norway from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour and 1 infantry Casualties for British: 1 infantry Non Combat Move - British 1 fighter moved from Finland Norway to Karelia S.S.R. 1 infantry moved from South Africa to Kenya-Rhodesia 1 infantry moved from Anglo Sudan Egypt to Kenya-Rhodesia 1 armour moved from Anglo Sudan Egypt to Persia 1 infantry moved from Syria Jordan to Persia 1 submarine moved from Red Sea Zone to East Compass Sea Zone 1 transport moved from Indian Ocean Sea Zone to West Australia Sea Zone 1 infantry moved from India to Sinkiang 1 fighter moved from India to Sinkiang 1 bomber moved from Baltic Sea Zone to Karelia S.S.R. 1 fighter moved from Baltic Sea Zone to Karelia S.S.R. 1 fighter moved from Karelia S.S.R. to Russia 1 bomber moved from Karelia S.S.R. to Russia 1 armour moved from East Canada to West Canada Place Units - British 2 infantry placed in United Kingdom 1 carrier placed in North Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -0.17 British : 1.50
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@Avin said in Classic 2nd edition, Avin (Allies) vs AcesWild (Axis), no bid:
Actually knowing that you weren’t going to attack Egypt I would have preferred to retreat my sub to the Red sea instead. Main reason I wouldn’t normally is I can’t get back with Egypt lost, but the Red sea gives strictly superior flexibility if I knew I was holding Egypt. Would you mind if I made that edit?
Not at all. I’ll edit it in on my J1
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I actually already did and moved it further now.
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Japanese 1 infantry moved from Manchuria to Soviet Far East Japanese take Soviet Far East from Russians 2 infantry moved from Manchuria to China 2 infantry moved from Kwangtung to China 2 infantry moved from French Indo China to China 1 fighter moved from Manchuria to China 1 fighter moved from French Indo China to China 1 fighter moved from Japan to China 1 bomber moved from Japan to China 1 submarine moved from Solomon Islands Sea Zone to West Australia Sea Zone Combat - Japanese Battle in West Australia Sea Zone Japanese attack with 1 submarine British defend with 1 transport Japanese roll dice for 1 submarine in West Australia Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 transport in West Australia Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in West Australia Sea Zone British win with 1 transport remaining. Battle score for attacker is -8 Casualties for Japanese: 1 submarine Battle in China Japanese attack with 1 bomber, 3 fighters and 6 infantry Americans defend with 1 fighter and 2 infantry Japanese roll dice for 1 bomber, 3 fighters and 6 infantry in China, round 2 : 3/10 hits, 3.17 expected hits Americans roll dice for 1 fighter and 2 infantry in China, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in China Japanese win, taking China from Americans with 1 bomber, 3 fighters and 4 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 2 infantry Casualties for Americans: 1 fighter and 2 infantry Non Combat Move - Japanese 2 infantry moved from Philippines to Philippines Sea Zone 2 infantry and 1 transport moved from Philippines Sea Zone to Japan Sea Zone 2 infantry moved from Japan Sea Zone to Manchuria 1 transport moved from Japan Sea Zone to Okinawa Sea Zone 1 infantry moved from Okinawa to Okinawa Sea Zone 1 infantry and 1 transport moved from Okinawa Sea Zone to Japan Sea Zone 1 infantry moved from Japan to Japan Sea Zone 2 infantry moved from Japan Sea Zone to Manchuria 1 battleship moved from Caroline Islands Sea Zone to Japan Sea Zone 3 fighters moved from China to Manchuria 1 bomber moved from China to Manchuria 1 fighter moved from Caroline Islands Sea Zone to Japan Sea Zone 1 carrier moved from Caroline Islands Sea Zone to Japan Sea Zone 1 fighter moved from Philippines to Manchuria Place Units - Japanese 3 infantry placed in Japan 2 transports placed in Japan Sea Zone Turn Complete - Japanese Japanese collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
British : 0.83 Americans : 0.67 Japanese : -0.50
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could you take an inf out of japan and leave it in the phillipines? thanks. it works out
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Sure, will do.
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 armour, 5 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 2 infantry moved from East US to East US Sea Zone 2 infantry and 1 transport moved from East US Sea Zone to North Sea Zone 2 infantry moved from North Sea Zone to Finland Norway 1 fighter moved from East US to North Sea Zone 1 fighter moved from West US to North Sea Zone 1 fighter moved from Hawaii Sea Zone to Yakut S.S.R. 2 infantry moved from Sinkiang to Novosibirsk 1 armour moved from East US to West Canada 2 infantry moved from West US to West Canada 1 bomber moved from East US to Russia 1 transport moved from West US Sea Zone to West Panama Sea Zone 1 battleship moved from West US Sea Zone to West Panama Sea Zone 1 submarine moved from Hawaii Sea Zone to West Panama Sea Zone 1 carrier moved from Hawaii Sea Zone to West Panama Sea Zone Place Units - Americans 2 transports placed in East US Sea Zone 2 infantry placed in East US 1 armour and 3 infantry placed in West US Turn Complete - Americans Americans collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 2 Research Technology - Russians Purchase Units - Russians Russians buy 3 armour and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Caucasus to Ukraine S.S.R. Russians take Ukraine S.S.R. from Germans Combat - Russians Non Combat Move - Russians 1 armour moved from Novosibirsk to Yakut S.S.R. 1 aaGun moved from Caucasus to Russia Place Units - Russians 3 infantry placed in Karelia S.S.R. 3 armour placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 2 Purchase Units - Germans Germans buy 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from West Europe to East US Sea Zone 1 infantry moved from Libya to Central Mediteranean Sea Zone 1 infantry and 1 transport moved from Central Mediteranean Sea Zone to East Mediteranean Sea Zone 1 infantry moved from East Mediteranean Sea Zone to Syria Jordan Germans take Syria Jordan from British 3 infantry moved from Libya to Anglo Sudan Egypt Germans take Anglo Sudan Egypt from British 1 armour moved from Libya to Anglo Sudan Egypt 1 infantry moved from East Europe to Ukraine S.S.R. 2 fighters moved from East Europe to Ukraine S.S.R. 1 fighter moved from Germany to Ukraine S.S.R. Combat - Germans Battle in East US Sea Zone Germans attack with 1 bomber Americans defend with 2 transports Germans roll dice for 1 bomber in East US Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 2 transports in East US Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 transport owned by the Americans lost in East US Sea Zone Germans roll dice for 1 bomber in East US Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 transport in East US Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 bomber in East US Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 transport in East US Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 transport owned by the Americans lost in East US Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 16 Casualties for Americans: 2 transports Battle in Ukraine S.S.R. Germans attack with 3 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 3 fighters and 1 infantry in Ukraine S.S.R., round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R. Germans win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Libya: 3 infantry EDIT: Removing units owned by Germans from Anglo Sudan Egypt: 1 infantry EDIT: Removing units owned by Germans from Anglo Sudan Egypt: 1 infantry EDIT: Removing units owned by Germans from Anglo Sudan Egypt: 1 infantry EDIT: Turning off Edit Mode 2 fighters moved from West Europe to East Europe 2 infantry moved from Germany to East Europe 1 armour moved from Germany to East Europe 1 armour moved from West Europe to East Europe 1 aaGun moved from West Europe to South Europe 1 bomber moved from East US Sea Zone to Algeria 1 infantry moved from Libya to Anglo Sudan Egypt 2 infantry moved from Libya to Algeria 1 transport moved from Central Mediteranean Sea Zone to East Mediteranean Sea Zone 1 battleship moved from Central Mediteranean Sea Zone to East Mediteranean Sea Zone 1 carrier moved from Central Mediteranean Sea Zone to East Mediteranean Sea Zone 3 fighters moved from Ukraine S.S.R. to East Europe 1 infantry moved from West Europe to South Europe Place Units - Germans 11 infantry placed in Germany Turn Complete - Germans Germans collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 0.33 Americans : -0.67 Russians : 0.67
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@AcesWild5049
sorry for the edit. wasnt supposed to put everything into egypt during combat move, just one and then await outcome in east USA. let me know if not kosher
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Sure that’s fine.
As a side note, I was curious if you would go after the transports with your bomber, and I’m not surprised you did given a comment you made in one of your videos that I recently saw. I find it interesting that you seem to be very conservative about larger battles that you engage in, but when one or two units are involved you are willing to play much riskier. I’m the opposite way; I’d almost never got after 2 transports with a lone bomber (because you have >50% odds to lose the bomber) but will more readily try a larger battle that is likely to go on for multiple rounds, because if the first round isn’t in my favor I can easily retreat and cut my losses.
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I think the first turn should be played conservative if you are the axis. After that, I believe it is case by case.
Also, greater than 50%? That’s not what I got with my math. How did you come up with that?
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 2 Purchase Units - British British buy 5 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to North Sea Zone 2 infantry moved from North Sea Zone to West Europe 1 infantry moved from Sinkiang to French Indo China British take French Indo China from Japanese 1 bomber moved from Russia to Anglo Sudan Egypt 2 infantry moved from Kenya-Rhodesia to Anglo Sudan Egypt 1 fighter moved from Karelia S.S.R. to West Europe 1 infantry moved from Persia to Syria Jordan 1 armour moved from Persia to Syria Jordan Combat - British Battle in Anglo Sudan Egypt British attack with 1 bomber and 2 infantry Germans defend with 1 armour and 1 infantry British roll dice for 1 bomber and 2 infantry in Anglo Sudan Egypt, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 armour and 1 infantry in Anglo Sudan Egypt, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Anglo Sudan Egypt British roll dice for 1 bomber and 2 infantry in Anglo Sudan Egypt, round 3 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 armour in Anglo Sudan Egypt, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in Anglo Sudan Egypt British win, taking Anglo Sudan Egypt from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour and 1 infantry Casualties for British: 1 infantry Battle in West Europe British attack with 1 fighter and 2 infantry Germans defend with 1 infantry British roll dice for 1 battleship in West Europe, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in West Europe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in West Europe British win, taking West Europe from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Syria Jordan British attack with 1 armour and 1 infantry Germans defend with 1 infantry British roll dice for 1 armour and 1 infantry in Syria Jordan, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Syria Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Syria Jordan British win, taking Syria Jordan from Germans with 1 armour remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 1 fighter moved from Russia to Yakut S.S.R. 1 fighter moved from Sinkiang to Yakut S.S.R. 1 infantry moved from India to Persia 2 infantry moved from Australia to West Australia Sea Zone 2 infantry and 1 transport moved from West Australia Sea Zone to Indian Ocean Sea Zone 1 submarine moved from East Compass Sea Zone to Indian Ocean Sea Zone 2 infantry moved from Indian Ocean Sea Zone to India 1 infantry moved from Finland Norway to Karelia S.S.R. 1 fighter moved from West Europe to Karelia S.S.R. 1 bomber moved from Anglo Sudan Egypt to Persia Place Units - British 5 infantry placed in United Kingdom 2 transports placed in North Sea Zone Turn Complete - British British collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : 0.33 British : 0.67
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@AcesWild5049
Consider first a bomber versus 1 transport. 1/6 chance the transport gets a hit regardless of whether the bomber does or not. If the transport does not get a hit (5/6), then the bomber gets a hit with 2/3 odds, so the conditional probability there would be 10/18ths chance that the battle ends immediately with the bomber surviving. Rather than summing the infinite series for each subsequent round you can just add the probabilities for the battle ending (1/6 + 10/18 = 13/18) and divide both of the above by the total: so in other words, 10/13ths chance for the bomber to win, and 3/13ths chance for the bomber to die (whether the transport wins or not; it’s of course 2/13ths for the transport to die and 1/13ths for the transport to survive). So there’s a slightly lower than 1/4 chance for the bomber to die against a transport.
Then back to the two transport s, on the first round there’s a (5/6)^2 =25/36 chance of both missing, so there’s then an 11/36 (or 33/108) chance of either hitting, which would end the battle regardless of whether the bomber hits or not. If the transports miss and the bomber hits (25/36*2/3=50/108) then that reduces to the previous scenario. And then the remainder would be the case where both misses, so like above let’s skip summing the series: so 33/83 chance for the transports to hit, 50/83 chance for the bomber to hit. In the latter case, given the previous result we know that there’s still a bit less than 1/4 chance for the bomber to die, so let’s say 12/83. That gives the total probability for the bomber to die as 43/83, which is slightly greater than 1/2.
This math seems to check out if you use the TripleA battle calculator: if you enter 1 bomber versus 2 transports, it says the average attacker units left is 0.45 or so (varying depending on random results).
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