@Adam514 scramble opportunities?
League 2019 BM MrCunego (axis) vs OwenToo (allies)
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 1 fighter, 1 marine, 4 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 2 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship moved from 54 Sea Zone to 33 Sea Zone 2 cruisers moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone Combat - Americans Battle in 91 Sea Zone Americans attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 91 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Caroline Islands Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Caroline Islands, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Caroline Islands, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 6 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Caroline Islands Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry Casualties for Japanese: 1 aaGun and 1 infantry Non Combat Move - Americans 1 carrier moved from 54 Sea Zone to 33 Sea Zone 2 carriers moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to Queensland 2 fighters moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 54 Sea Zone to 33 Sea Zone 3 destroyers moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from Hawaiian Islands to Queensland 1 fighter moved from 26 Sea Zone to Queensland 1 fighter moved from 91 Sea Zone to Gibraltar 2 fighters moved from Eastern United States to Gibraltar 1 infantry moved from Central United States to Western United States 1 mech_infantry moved from Central United States to Western United States Place Units - Americans 1 marine placed in Western United States 1 bomber, 1 fighter and 1 tactical_bomber placed in Eastern United States 1 destroyer placed in 101 Sea Zone 1 submarine and 1 transport placed in 10 Sea Zone 3 submarines placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Queensland: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Americans to 33 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 1 factory_minor and 2 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Belgian Congo to Kenya 2 fighters and 1 tactical_bomber moved from Egypt to Kenya 2 infantry moved from Iraq to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to Ethiopia 1 armour moved from Egypt to Ethiopia British take Ethiopia from Italians 1 fighter moved from Persia to India Combat - British Battle in Ethiopia Battle in Kenya British attack with 2 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kenya, round 2 : 2/5 hits, 2.00 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya British win, taking Kenya from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Kenya to Egypt 1 mech_infantry moved from Eastern Persia to India 1 mech_infantry moved from Iraq to Egypt 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 cruiser moved from 80 Sea Zone to 81 Sea Zone 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 bomber moved from Gibraltar to Egypt 1 battleship moved from 54 Sea Zone to 33 Sea Zone Place Units - British 1 armour and 1 fighter placed in Persia 1 fighter placed in United Kingdom 1 factory_minor placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
British : 0.00 Italians : 0.67 Americans : -2.33 Japanese : 2.00
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Anzac is up
Best regards
MrCunego
anzac.tsvg -
TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 3 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to Caroline Islands 1 marine moved from New South Wales to 62 Sea Zone 1 marine and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 marine moved from 33 Sea Zone to Caroline Islands 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Caroline Islands ANZAC attack with 2 fighters, 1 infantry and 1 marine Japanese defend with 1 airfield, 1 harbour and 1 infantry ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands ANZAC win, taking Caroline Islands from Japanese with 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 fighters moved from Caroline Islands to 33 Sea Zone Place Units - ANZAC 1 armour, 1 artillery and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
ANZAC : 0.17 Japanese : -0.33
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 3 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to Caroline Islands 1 marine moved from New South Wales to 62 Sea Zone 1 marine and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 marine moved from 33 Sea Zone to Caroline Islands 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Caroline Islands ANZAC attack with 2 fighters, 1 infantry and 1 marine Japanese defend with 1 airfield, 1 harbour and 1 infantry ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands ANZAC win, taking Caroline Islands from Japanese with 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 fighters moved from Caroline Islands to 33 Sea Zone Place Units - ANZAC 1 armour, 1 artillery and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.17 Japanese : -0.33
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Russia is up
Best regards
MrCunego
russia.tsvg -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 2 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine 1 tactical_bomber moved from Bryansk to Ukraine 2 fighters moved from Bryansk to Ukraine Combat - Russians Battle in Ukraine Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter moved from Ukraine to Bryansk 1 tactical_bomber moved from Ukraine to Bryansk 1 fighter moved from Ukraine to Bryansk 1 artillery moved from Volgograd to Tambov 1 infantry moved from Belarus to Bryansk 2 artilleries moved from Archangel to Smolensk 1 infantry moved from Archangel to Smolensk 2 aaGuns moved from Amur to Manchuria 9 infantry moved from Amur to Manchuria 6 infantry moved from Timguska to Kansu 2 artilleries moved from Russia to Bryansk 2 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Smolensk 4 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk 1 armour moved from Bryansk to Russia 1 mech_infantry moved from Bryansk to Russia 2 fighters moved from Bryansk to Russia 1 tactical_bomber moved from Bryansk to Russia 1 fighter moved from Russia to Bryansk Place Units - Russians 1 armour and 1 mech_infantry placed in Volgograd 3 artilleries and 7 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,4,1,6 Russians collect 32 PUs (1 lost to blockades); end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 1.00
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Usa is up
best regards
Mrcunego
USA.tsvg -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 destroyer, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 aaGun moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 aaGun moved from 91 Sea Zone to Gibraltar 1 bomber, 1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 submarine moved from 101 Sea Zone to 106 Sea Zone 2 submarines moved from 101 Sea Zone to 106 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 marine moved from 30 Sea Zone to Johnston Island 1 infantry moved from 30 Sea Zone to Johnston Island 1 submarine moved from 30 Sea Zone to 54 Sea Zone 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Manchuria 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 bomber moved from Queensland to India 2 fighters moved from Queensland to 54 Sea Zone 2 transports moved from 33 Sea Zone to 27 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines moved from 33 Sea Zone to 54 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States 2 fighters placed in Western United States 2 infantry placed in Eastern United States 1 destroyer and 1 submarine placed in 101 Sea Zone Americans undo move 5. 1 submarine placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Americans undo move 6. 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 15 infantry moved from Tsinghai to Shensi Place Units - Chinese 2 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 destroyer, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 aaGun moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 aaGun moved from 91 Sea Zone to Gibraltar 1 bomber, 1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 submarine moved from 101 Sea Zone to 106 Sea Zone 2 submarines moved from 101 Sea Zone to 106 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 marine moved from 30 Sea Zone to Johnston Island 1 infantry moved from 30 Sea Zone to Johnston Island 1 submarine moved from 30 Sea Zone to 54 Sea Zone 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Manchuria 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 bomber moved from Queensland to India 2 fighters moved from Queensland to 54 Sea Zone 2 transports moved from 33 Sea Zone to 27 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines moved from 33 Sea Zone to 54 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States 2 fighters placed in Western United States 2 infantry placed in Eastern United States 1 destroyer and 1 submarine placed in 101 Sea Zone Americans undo move 5. 1 submarine placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Americans undo move 6. 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 15 infantry moved from Tsinghai to Shensi Place Units - Chinese 2 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 armour moved from Persia to 80 Sea Zone 1 armour and 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 armour moved from 76 Sea Zone to British Somaliland 1 armour moved from Ethiopia to British Somaliland 2 infantry moved from Ethiopia to British Somaliland 1 bomber moved from Egypt to British Somaliland 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 2 artilleries moved from Egypt to Alexandria 4 infantry moved from Egypt to Alexandria 1 tactical_bomber moved from Egypt to British Somaliland 2 fighters moved from Egypt to Alexandria 1 battleship moved from 33 Sea Zone to 54 Sea Zone Combat - British Battle in British Somaliland British attack with 2 armour, 1 bomber, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery and 2 infantry British roll dice for 2 armour, 1 bomber, 2 infantry and 1 tactical_bomber in British Somaliland, round 2 : 5/6 hits, 2.67 expected hits Italians roll dice for 1 artillery and 2 infantry in British Somaliland, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 2 armour, 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 2 infantry Battle in Alexandria British attack with 2 artilleries, 2 fighters and 4 infantry Italians defend with 1 infantry British roll dice for 2 artilleries, 2 fighters and 4 infantry in Alexandria, round 2 : 3/8 hits, 2.67 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 2 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 destroyer moved from 81 Sea Zone to 96 Sea Zone 1 destroyer moved from 81 Sea Zone to 99 Sea Zone 1 fighter moved from Persia to India 2 fighters moved from Alexandria to Egypt 1 tactical_bomber moved from British Somaliland to Ethiopia 1 bomber moved from British Somaliland to Egypt 1 armour and 1 mech_infantry moved from Belgian Congo to Egypt 2 mech_infantrys moved from India to Eastern Persia 1 mech_infantry moved from Egypt to Alexandria 1 cruiser moved from 81 Sea Zone to 76 Sea Zone 2 fighters moved from United Kingdom to Gibraltar Place Units - British 1 transport placed in 106 Sea Zone 1 armour and 1 mech_infantry placed in Union of South Africa 1 artillery and 2 infantry placed in Persia 3 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2 British collect 29 PUs (4 lost to blockades); end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : 2.67 Italians : -1.33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 carrier, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 unit repaired. 1 submarine moved from 95 Sea Zone to 96 Sea Zone 3 fighters moved from Morocco to 96 Sea Zone 1 battleship, 2 cruisers, 1 destroyer and 1 marine moved from 95 Sea Zone to 99 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 3 infantry and 1 marine moved from Southern Italy to 95 Sea Zone 1 infantry, 1 marine and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 marine moved from 99 Sea Zone to Cyprus 2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 1 bomber and 1 fighter moved from Southern Italy to 99 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 3 fighters, 1 submarine and 1 transport British defend with 1 destroyer Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 3 fighters and 1 transport in 96 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone Italians win with 3 fighters and 1 transport remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer Battle in Malta Battle in 99 Sea Zone Germans loiter and taunt with 1 marine; Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 1 fighter and 2 transports British defend with 1 destroyer Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 1 fighter and 2 transports in 99 Sea Zone, round 2 : 2/6 hits, 3,17 expected hits British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 99 Sea Zone Italians win, taking Malta from British, taking 99 Sea Zone from Neutral with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Crete Battle in Cyprus Non Combat Move - Italians 1 aaGun moved from Southern Italy to 95 Sea Zone 1 aaGun and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 aaGun moved from 99 Sea Zone to Syria Italians take Syria from Neutral_Axis 1 infantry moved from 99 Sea Zone to Syria 1 bomber moved from 99 Sea Zone to Southern Italy 1 fighter moved from 99 Sea Zone to Southern Italy 3 fighters moved from 96 Sea Zone to Libya 1 artillery moved from Tobruk to Libya 3 infantry moved from Romania to Bessarabia 1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria 1 armour moved from Algeria to Tunisia Place Units - Italians 1 carrier placed in 95 Sea Zone 2 mech_infantrys placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : -2,00 British : 0,33
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 armour moved from New South Wales to Queensland 1 mech_infantry moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland 1 destroyer moved from 33 Sea Zone to 55 Sea Zone 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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russia is up
Best regards
MrCunego
russia.tsvg -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 5 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Korea to Manchuria 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 artillery moved from Smolensk to Archangel 1 infantry moved from Smolensk to Archangel 1 artillery moved from Smolensk to Belarus 1 infantry moved from Smolensk to Belarus 1 artillery moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Ukraine 1 tactical_bomber moved from Russia to Ukraine 1 fighter moved from Bryansk to Ukraine 1 infantry moved from Smolensk to Archangel 1 mech_infantry moved from Russia to Nenetsia 1 armour moved from Russia to Nenetsia 1 fighter moved from Russia to Nenetsia 6 infantry moved from Kansu to Suiyuyan Combat - Russians Battle in Suiyuyan Russians attack with 6 infantry Japanese defend with 1 infantry Russians roll dice for 6 infantry in Suiyuyan, round 2 : 2/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Russians win, taking Suiyuyan from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Nenetsia Russians attack with 1 armour, 1 fighter and 1 mech_infantry Germans defend with 2 infantry Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Nenetsia, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 2 infantry in Nenetsia, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians lost in Nenetsia Russians roll dice for 1 armour and 1 fighter in Nenetsia, round 3 : 0/2 hits, 1.00 expected hits Germans roll dice for 2 infantry in Nenetsia, round 3 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Russians and 1 armour owned by the Russians lost in Nenetsia Germans win with 2 infantry remaining. Battle score for attacker is -20 Casualties for Russians: 1 armour, 1 fighter and 1 mech_infantry Battle in Archangel Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/4 hits, 1.83 expected hits Germans roll dice for 2 infantry in Ukraine, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Russians: 1 artillery and 2 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter moved from Ukraine to Russia 1 tactical_bomber moved from Ukraine to Russia 1 artillery moved from Tambov to Bryansk 7 infantry moved from Russia to Bryansk 3 artilleries moved from Russia to Bryansk 1 armour moved from Volgograd to Bryansk 1 mech_infantry moved from Volgograd to Bryansk 1 artillery moved from Smolensk to Vologda 2 infantry moved from Smolensk to Vologda Place Units - Russians 1 mech_infantry placed in Volgograd 5 artilleries and 5 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3 Russians collect 28 PUs (3 lost to blockades); end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : 2.67 Russians : -2.50 Japanese : -0.33
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 1 factory_minor and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 35 Sea Zone to 45 Sea Zone 1 submarine moved from 35 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 55 Sea Zone Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/5 hits, 2,83 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 3 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone 1 battleship, 3 carriers, 2 cruisers and 2 destroyers moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 45 Sea Zone to 42 Sea Zone 1 fighter moved from Philippines to Celebes 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Shan State to Burma 3 artilleries, 2 bombers, 8 infantry and 1 mech_infantry moved from Yunnan to Burma 3 mech_infantrys moved from Hunan to Burma 1 infantry moved from Anhwe to Hunan 1 mech_infantry moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Kweichow 2 fighters and 6 tactical_bombers moved from Kiangsu to Yunnan 2 fighters moved from Yunnan to Burma 2 tactical_bombers moved from Yunnan to Burma 1 mech_infantry moved from Kiangsu to Hunan 1 aaGun and 4 infantry moved from Kiangsu to Anhwe 2 fighters moved from Philippines to Malaya 2 infantry moved from Malaya to 37 Sea Zone 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 4 transports moved from 37 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 bombers moved from Burma to Yunnan 1 mech_infantry moved from Burma to Yunnan 1 tactical_bomber moved from Yunnan to Burma 6 fighters moved from Japan to Kwangsi Place Units - Japanese 3 mech_infantrys placed in Kiangsu 1 factory_minor placed in Kwangtung 2 carriers and 1 destroyer placed in 37 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Malaya: 2 fighters EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 54 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
ANZAC : 0,67 Japanese : -1,17
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 3 submarines moved from 106 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 bomber moved from Gibraltar to 96 Sea Zone 1 fighter moved from Manchuria to Kweichow 2 fighters moved from Manchuria to Hopei 1 tactical_bomber moved from Manchuria to Hopei 1 bomber moved from India to Kweichow 1 destroyer moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Battle in 96 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Kweichow Americans attack with 1 bomber and 1 fighter Japanese defend with 1 infantry Americans roll dice for 1 bomber and 1 fighter in Kweichow, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Americans attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 2 fighters and 1 tactical_bomber in Hopei, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 91 Sea Zone Americans attack with 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber Germans defend with 1 submarine Americans roll dice for 3 submarines in 91 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 3 submarines in 91 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits 1 submarine owned by the Germans lost in 91 Sea Zone Americans win with 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 artillery moved from Central United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 carrier moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Western United States to Wake Island 1 marine moved from Johnston Island to 30 Sea Zone 1 infantry moved from Johnston Island to 30 Sea Zone 1 infantry, 1 marine, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 marine moved from 54 Sea Zone to Queensland 2 transports moved from 27 Sea Zone to 10 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from Gibraltar to United Kingdom 2 fighters and 1 tactical_bomber moved from Gibraltar to Egypt 1 bomber moved from 96 Sea Zone to Egypt 2 fighters moved from Hopei to Shensi 1 tactical_bomber moved from Hopei to Shensi 1 fighter moved from Kweichow to Shensi 1 bomber moved from Kweichow to Shensi Place Units - Americans 2 infantry placed in Western United States 1 destroyer placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 1 carrier placed in 10 Sea Zone 2 fighters placed in Western United States 1 fighter placed in Eastern United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : -0.17 Americans : -2.33 Japanese : -0.67
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 2 infantry moved from Shensi to Szechwan 1 fighter moved from Shensi to Szechwan Combat - Chinese Chinese creates battle in territory Kweichow Chinese creates battle in territory Hopei Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Kweichow from Japanese, taking Hopei from Japanese, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese : -0.67 Japanese : -0.67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 3 submarines moved from 106 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 bomber moved from Gibraltar to 96 Sea Zone 1 fighter moved from Manchuria to Kweichow 2 fighters moved from Manchuria to Hopei 1 tactical_bomber moved from Manchuria to Hopei 1 bomber moved from India to Kweichow 1 destroyer moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Battle in 96 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Kweichow Americans attack with 1 bomber and 1 fighter Japanese defend with 1 infantry Americans roll dice for 1 bomber and 1 fighter in Kweichow, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Americans attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 2 fighters and 1 tactical_bomber in Hopei, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 91 Sea Zone Americans attack with 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber Germans defend with 1 submarine Americans roll dice for 3 submarines in 91 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 3 submarines in 91 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits 1 submarine owned by the Germans lost in 91 Sea Zone Americans win with 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 artillery moved from Central United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 carrier moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Western United States to Wake Island 1 marine moved from Johnston Island to 30 Sea Zone 1 infantry moved from Johnston Island to 30 Sea Zone 1 infantry, 1 marine, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 marine moved from 54 Sea Zone to Queensland 2 transports moved from 27 Sea Zone to 10 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from Gibraltar to United Kingdom 2 fighters and 1 tactical_bomber moved from Gibraltar to Egypt 1 bomber moved from 96 Sea Zone to Egypt 2 fighters moved from Hopei to Shensi 1 tactical_bomber moved from Hopei to Shensi 1 fighter moved from Kweichow to Shensi 1 bomber moved from Kweichow to Shensi Place Units - Americans 2 infantry placed in Western United States 1 destroyer placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 1 carrier placed in 10 Sea Zone 2 fighters placed in Western United States 1 fighter placed in Eastern United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 2 infantry moved from Shensi to Szechwan 1 fighter moved from Shensi to Szechwan Combat - Chinese Chinese creates battle in territory Kweichow Chinese creates battle in territory Hopei Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Kweichow from Japanese, taking Hopei from Japanese, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 12 PUs; end with 14 PUs Purchase Units - British British buy 1 armour, 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar Combat - British Battle in French Madagascar Non Combat Move - British 2 infantry moved from Persia to Iraq 1 artillery moved from Persia to Iraq 2 mech_infantrys moved from Eastern Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 mech_infantry moved from Egypt to Iraq 1 armour moved from Egypt to Iraq 1 mech_infantry moved from Alexandria to Egypt 2 artilleries moved from Alexandria to Egypt 4 infantry moved from Alexandria to Egypt 2 armour moved from British Somaliland to Anglo Egyptian Sudan 2 infantry moved from British Somaliland to Ethiopia 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 cruiser moved from 76 Sea Zone to 71 Sea Zone 1 tactical_bomber moved from Ethiopia to Egypt 3 aaGuns, 3 artilleries, 2 fighters and 21 infantry moved from India to West India 2 fighters moved from West India to Persia 1 fighter moved from Gibraltar to Egypt 1 fighter moved from Egypt to Iraq 1 tactical_bomber moved from Egypt to Iraq 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 2 fighters moved from Persia to Iraq Place Units - British 1 armour, 1 fighter and 1 mech_infantry placed in Persia 2 artilleries and 1 infantry placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -0.17 Americans : -2.33 Chinese : -0.67 Japanese : -1.33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour, 1 carrier and 1 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 98 Sea Zone 3 fighters moved from Libya to 98 Sea Zone 1 fighter moved from Southern Italy to 98 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Alexandria Combat - Italians Battle in Alexandria Non Combat Move - Italians 1 bomber moved from 98 Sea Zone to Southern Italy 4 fighters moved from 98 Sea Zone to 95 Sea Zone 1 marine moved from Cyprus to 99 Sea Zone 1 aaGun and 1 infantry moved from Syria to 99 Sea Zone 1 infantry moved from Syria to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 aaGun, 1 battleship, 2 cruisers, 1 destroyer, 3 infantry, 1 marine and 2 transports moved from 99 Sea Zone to 95 Sea Zone 1 aaGun, 3 infantry and 1 marine moved from 95 Sea Zone to Southern Italy 2 mech_infantrys moved from Northern Italy to Romania 2 armour moved from Western Ukraine to Ukraine 2 aaGuns, 1 artillery and 3 infantry moved from Bessarabia to Ukraine 2 artilleries and 2 infantry moved from Libya to Tobruk 1 armour moved from Tunisia to Tobruk 1 mech_infantry moved from Algeria to Libya 1 artillery and 3 infantry moved from Algeria to Tunisia Place Units - Italians 1 carrier placed in 95 Sea Zone 1 armour and 1 infantry placed in Southern Italy Italians undo move 2. 1 armour placed in Northern Italy 1 infantry placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Libya: 1 mech_infantry EDIT: Adding units owned by Italians to Tunisia: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 18 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :