You can scramble 1 plan to SZ 43
d04b8f6b-55d1-40a3-8407-5a0ee5a1cdd5-image.png
The dice taketh and giveth! That was a quick turnaround. :-o
Sheesh! You’re not kidding! :-o
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 airfield, 2 destroyers, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
3 mech_infantrys moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
2 infantry moved from Shensi to Tsinghai
2 mech_infantrys moved from Kiangsu to Hopei
1 infantry and 1 mech_infantry moved from Yunnan to Burma
1 mech_infantry moved from Shan State to Burma
1 tactical_bomber moved from Malaya to Burma
1 fighter moved from 37 Sea Zone to Burma
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Java
1 armour and 1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
2 tactical_bombers moved from Yunnan to Burma
2 bombers moved from French Indo China to Burma
2 tactical_bombers moved from Yunnan to Shensi
1 armour and 2 mech_infantrys moved from French Indo China to Yunnan
1 infantry moved from Malaya to Shan State
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 1/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 transport owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/5 hits, 2.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Burma
Japanese attack with 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 3 tactical_bombers
British defend with 4 infantry
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in Burma, round 2 : 4/9 hits, 4.00 expected hits
UK_Pacific roll dice for 4 infantry in Burma, round 2 : 0/4 hits, 1.33 expected hits
4 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 4 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from Java to 37 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
1 tactical_bomber moved from Burma to Malaya
2 bombers moved from Burma to Malaya
1 carrier, 1 destroyer and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Burma to Malaya
1 tactical_bomber moved from Burma to Yunnan
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to Manchuria
Place Units - Japanese
1 airfield and 1 fighter placed in Malaya
2 destroyers placed in 37 Sea Zone
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
ANZAC : 0.00
UK_Pacific : -1.67
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 3 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Java
2 fighters moved from 93 Sea Zone to France
1 bomber moved from United Kingdom to France
1 fighter moved from United Kingdom to France
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 destroyer and 2 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Neutral with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 16 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Java
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 fighter and 1 tactical_bomber in Java, round 2 : 1/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Java
Americans roll dice for 1 fighter and 1 tactical_bomber in Java, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Java
Americans win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Borneo
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 armour and 1 infantry
Americans roll dice for 1 artillery and 3 infantry in Borneo, round 2 : 0/4 hits
Japanese roll dice for 1 armour and 1 infantry in Borneo, round 2 : 0/2 hits
Americans roll dice for 1 artillery and 3 infantry in Borneo, round 3 : 2/4 hits
Japanese roll dice for 1 armour and 1 infantry in Borneo, round 3 : 1/2 hits
1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
Americans win, taking Borneo from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 armour and 1 infantry
Battle in France
Americans attack with 1 bomber and 3 fighters
Germans defend with 1 airfield, 1 factory_minor and 2 fighters
Americans roll dice for 1 bomber and 3 fighters in France, round 2 : 4/4 hits
Germans roll dice for 2 fighters in France, round 2 : 1/2 hits
2 fighters owned by the Germans and 1 fighter owned by the Americans lost in France
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 2 fighters
Casualties for Americans: 1 fighter
Non Combat Move - Americans
1 bomber moved from France to United Kingdom
2 fighters moved from France to 93 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
1 fighter moved from Western United States to Midway
1 armour moved from Amur to Buryatia
1 fighter moved from Amur to Yakut S.S.R.
1 infantry moved from Siberia to Amur
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 carrier, 2 destroyers and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 bomber and 1 fighter placed in Eastern United States
1 artillery, 1 fighter and 1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 93 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 5 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 3 mech_infantrys
Chinese roll dice for 1 fighter and 5 infantry in Suiyuyan, round 2 : 3/6 hits
Japanese roll dice for 3 mech_infantrys in Suiyuyan, round 2 : 2/3 hits
2 infantry owned by the Chinese and 3 mech_infantrys owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Casualties for Japanese: 3 mech_infantrys
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
4 infantry moved from India to Burma
4 fighters and 1 tactical_bomber moved from India to Burma
1 infantry moved from Caucasus to Rostov
1 bomber, 1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
1 armour and 2 mech_infantrys moved from Caucasus to Rostov
Combat - British
Battle in Burma
British attack with 4 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 1 infantry and 2 mech_infantrys
British roll dice for 4 fighters, 4 infantry and 1 tactical_bomber in Burma, round 2 : 3/9 hits
Japanese roll dice for 1 infantry and 2 mech_infantrys in Burma, round 2 : 1/3 hits
1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Battle in Rostov
British attack with 1 armour, 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery and 1 infantry
British roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 2/7 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Rostov, round 2 : 2/3 hits
1 mech_infantry owned by the British, 1 infantry owned by the Germans, 1 infantry owned by the British and 1 artillery owned by the Germans lost in Rostov
British roll dice for 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 3 : 2/5 hits
Germans roll dice for 1 armour in Rostov, round 3 : 0/1 hits
1 armour owned by the Germans lost in Rostov
British win, taking Rostov from Germans with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
1 bomber moved from Rostov to Caucasus
1 armour and 2 mech_infantrys moved from Persia to Caucasus
2 artilleries and 2 infantry moved from Iraq to Northwest Persia
3 mech_infantrys moved from Iraq to Caucasus
1 fighter moved from Egypt to Caucasus
1 aaGun moved from Iraq to Northwest Persia
1 battleship, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
4 transports moved from 93 Sea Zone to 91 Sea Zone
4 fighters and 1 tactical_bomber moved from Burma to India
1 infantry moved from Alberta Saskatchewan Manitoba to Ontario
Place Units - British
1 fighter placed in United Kingdom
2 armour and 1 mech_infantry placed in Persia
3 mech_infantrys placed in Iraq
Turn Complete - British
British collect 34 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 artillery and 3 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Northern Italy to Romania
1 aaGun, 1 artillery and 4 infantry moved from Northern Italy to Southern France
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,2,3
Italians collect 3 PUs (8 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 armour moved from New South Wales to 62 Sea Zone
1 armour and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
2 infantry moved from Eastern Persia to Turkmenistan
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Morocco to 91 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
3 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to 91 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
4 fighters moved from Western Germany to 110 Sea Zone
3 infantry moved from Belarus to Archangel
1 armour moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Archangel
1 mech_infantry moved from Belarus to Archangel
2 infantry moved from Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Ukraine to Rostov
1 tactical_bomber moved from Ukraine to Rostov
1 armour and 1 mech_infantry moved from Novgorod to Smolensk
1 armour and 1 mech_infantry moved from Belarus to Smolensk
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 3 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 1 destroyer and 4 transports; French defend with 2 infantry; Americans defend with 1 submarine and 3 transports
1 submarine owned by the Americans Submerged
Germans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 2/5 hits, 3.17 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 7 transports in 91 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
1 destroyer owned by the British and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone
Germans roll dice for 3 bombers and 1 fighter in 91 Sea Zone, round 3 : 4/4 hits, 2.50 expected hits
British roll dice for 1 battleship, 1 cruiser and 7 transports in 91 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
1 cruiser owned by the British, 1 fighter owned by the Germans, 2 transports owned by the Americans and 1 battleship owned by the British lost in 91 Sea Zone
4 transports owned by the British, 1 transport owned by the Americans and 2 infantry owned by the French lost in 91 Sea Zone
Germans win with 3 bombers remaining. Battle score for attacker is 74
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 4 transports
Casualties for Americans: 3 transports
Casualties for French: 2 infantry
Battle in 110 Sea Zone
Germans attack with 1 destroyer and 4 fighters
Americans defend with 1 destroyer
Germans roll dice for 1 destroyer and 4 fighters in 110 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Bryansk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 4 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Bryansk, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 5 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Bryansk, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Smolensk
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Smolensk, round 2 : 3/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 4 infantry
Germans roll dice for 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 3/6 hits, 1.83 expected hits
Russians roll dice for 4 infantry in Archangel, round 2 : 2/4 hits, 1.33 expected hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 4 infantry
Battle in Rostov
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
British defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 2/2 hits, 0.83 expected hits
2 infantry owned by the Germans lost in Rostov
Germans roll dice for 1 artillery and 1 tactical_bomber in Rostov, round 3 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Rostov, round 3 : 1/2 hits, 0.83 expected hits
1 artillery owned by the Germans lost in Rostov
retreated to Rostov
Russians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Germans
5 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Archangel to Novgorod
1 tactical_bomber moved from Rostov to Ukraine
1 fighter moved from Southern Italy to Ukraine
5 infantry moved from Yugoslavia to Romania
1 artillery moved from Southern France to Normandy Bordeaux
3 bombers moved from 91 Sea Zone to Southern France
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
2 submarines moved from 114 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to Western Germany
Place Units - Germans
1 destroyer placed in 112 Sea Zone
1 artillery and 2 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
1 artillery and 1 infantry placed in Western Germany
5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,4,1,5,3,2,1,4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,3,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Germans collect 49 PUs (7 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : -1.00
British : -0.67
Americans : -0.33
Russians : 2.67
Holy cow! Do you have some sort of Voodoo hex on Rostov? :wink:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Smolensk
3 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Russia to Archangel
3 fighters moved from Russia to Smolensk
Combat - Russians
Battle in Archangel
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 3/6 hits
Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 2/2 hits
1 mech_infantry owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the Russians lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 1 artillery, 3 fighters and 4 infantry
Germans defend with 2 armour and 1 mech_infantry
Russians roll dice for 1 artillery, 3 fighters and 4 infantry in Smolensk, round 2 : 3/8 hits
Germans roll dice for 2 armour and 1 mech_infantry in Smolensk, round 2 : 2/3 hits
1 mech_infantry owned by the Germans, 2 armour owned by the Germans and 2 infantry owned by the Russians lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
3 fighters moved from Smolensk to Russia
2 fighters and 1 tactical_bomber moved from Archangel to Russia
1 artillery and 3 infantry moved from Russia to Vologda
Place Units - Russians
1 armour, 5 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Holy cow! Do you have some sort of Voodoo hex on Rostov? :wink:
Ancient Slavic curse. :-D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 1 factory_minor, 1 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 fighter moved from Japan to 4 Sea Zone
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
2 infantry moved from Tsinghai to Kazakhstan
1 tactical_bomber moved from Shensi to Kazakhstan
2 mech_infantrys moved from Hopei to Suiyuyan
1 artillery moved from Shensi to Suiyuyan
1 tactical_bomber moved from Shensi to Suiyuyan
1 tactical_bomber moved from Yunnan to Suiyuyan
1 infantry moved from Shan State to Burma
2 mech_infantrys moved from French Indo China to Burma
1 fighter and 2 tactical_bombers moved from Malaya to Burma
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 battleship and 1 carrier moved from 35 Sea Zone to 6 Sea Zone
3 fighters moved from Philippines to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
1 mech_infantry moved from French Indo China to Yunnan
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to Japan
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
2 bombers moved from Malaya to Borneo
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 43 Sea Zone to Borneo
Combat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 4 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 4 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer and 2 transports
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer and 2 transports in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer and 2 transports in 43 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
2 transports owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 2 transports
Battle in Borneo
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 3/7 hits, 3.67 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Borneo, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 mech_infantrys and 2 tactical_bombers in Suiyuyan, round 2 : 0/5 hits, 1.83 expected hits
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 2/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Japanese lost in Suiyuyan
Japanese roll dice for 1 artillery and 2 tactical_bombers in Suiyuyan, round 3 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 2 tactical_bombers in Suiyuyan, round 4 : 2/2 hits, 1.00 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Suiyuyan
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery and 2 mech_infantrys
Casualties for Chinese: 3 infantry
Battle in Kazakhstan
Japanese attack with 2 infantry and 1 tactical_bomber
French defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the French lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for French: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 4/6 hits, 2.17 expected hits
UK_Pacific roll dice for 3 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for British: 3 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 carrier, 1 submarine and 1 tactical_bomber; ANZAC defend with 1 transport
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 carrier, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits
Americans roll dice for 1 carrier, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
1 transport owned by the ANZAC, 1 tactical_bomber owned by the Americans and 1 carrier owned by the Americans lost in 42 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 32
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 carrier, 1 submarine and 1 tactical_bomber
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Burma to Malaya
2 bombers moved from Borneo to Malaya
2 carriers and 1 cruiser moved from 35 Sea Zone to 43 Sea Zone
2 fighters moved from Borneo to 43 Sea Zone
1 tactical_bomber moved from Borneo to 37 Sea Zone
3 fighters moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Malaya
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
2 tactical_bombers moved from Suiyuyan to Shensi
1 tactical_bomber moved from Kazakhstan to Shensi
1 fighter moved from 4 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Kiangsu to Hopei
2 mech_infantrys moved from Kiangsu to Kweichow
Place Units - Japanese
1 factory_minor placed in Manchuria
1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery placed in Japan
1 transport placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to Manchuria: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0.50
Chinese : 0.33
UK_Pacific : 1.00
Russians : 0.67
Japanese : -0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Eastern United States to 110 Sea Zone
1 fighter moved from 93 Sea Zone to 110 Sea Zone
1 bomber moved from Hawaiian Islands to 55 Sea Zone
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 5 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer and 5 fighters in 55 Sea Zone, round 2 : 4/7 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber, 1 destroyer and 5 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 2 bombers, 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
2 bombers moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
4 fighters moved from 55 Sea Zone to 54 Sea Zone
1 bomber moved from 55 Sea Zone to Queensland
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 armour, 2 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
1 infantry moved from Amur to Siberia
1 armour moved from Buryatia to Siberia
1 fighter moved from Yakut S.S.R. to Siberia
2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to Java
1 submarine moved from 39 Sea Zone to 43 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Midway to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
Place Units - Americans
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
1 transport placed in 101 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 3 armour, 1 destroyer and 3 mech_infantrys; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
4 fighters and 1 tactical_bomber moved from India to Burma
1 mech_infantry moved from Rostov to Bryansk
3 mech_infantrys moved from Caucasus to Bryansk
1 armour moved from Rostov to Kazakhstan
2 armour and 2 mech_infantrys moved from Caucasus to Kazakhstan
1 mech_infantry moved from Caucasus to Rostov
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from Caucasus to Kazakhstan
1 bomber, 1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
Combat - British
Battle in Burma
British attack with 4 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/7 hits
Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kazakhstan
British attack with 3 armour, 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 3 armour, 1 fighter and 2 mech_infantrys in Kazakhstan, round 2 : 1/6 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakhstan
British win, taking Kazakhstan from Japanese with 3 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bryansk
British attack with 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 3/7 hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits
1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
British win, taking Bryansk from Germans with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
1 fighter moved from Kazakhstan to Caucasus
1 aaGun, 2 artilleries and 2 infantry moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
1 armour and 1 mech_infantry moved from Persia to Caucasus
1 armour moved from Persia to West India
1 mech_infantry moved from India to West India
1 mech_infantry moved from India to West India
1 armour moved from India to West India
4 fighters and 1 tactical_bomber moved from Burma to India
Place Units - British
3 armour placed in Persia
3 mech_infantrys placed in Iraq
1 destroyer placed in 110 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Holy cow! Do you have some sort of Voodoo hex on Rostov? :wink:
Ancient Slavic curse. :-D
Lol! That was a good one!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 fighter
British defend with 1 mech_infantry
Italians roll dice for 1 fighter in Rostov, round 2 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Rostov
Italians win with 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Rostov to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 artillery and 3 infantry moved from Bessarabia to Ukraine
1 aaGun, 1 artillery and 4 infantry moved from Southern France to Northern Italy
3 aaGuns and 7 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,3,6
Italians collect 6 PUs (5 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians : 0.50
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
Non Combat Move - ANZAC
2 infantry moved from Turkmenistan to Kazakhstan
1 fighter moved from India to Rostov
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 54 Sea Zone to Java
Place Units - ANZAC
1 armour placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Scotland to Eire
French take Eire from Neutral_Allies
1 infantry moved from Scotland to Eire
1 infantry moved from Iraq to Northwest Persia
Turn Complete - French