TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 battleship and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Japanese
2 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to Alaska
1 infantry moved from 63 Sea Zone to Alaska
1 battleship moved from 62 Sea Zone to 56 Sea Zone
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
1 submarine moved from 63 Sea Zone to 55 Sea Zone
1 battleship moved from 60 Sea Zone to 56 Sea Zone
1 destroyer moved from 61 Sea Zone to 60 Sea Zone
1 submarine moved from 61 Sea Zone to 60 Sea Zone
1 infantry moved from China to Sinkiang
1 infantry moved from China to Sinkiang
1 armour moved from Manchuria to Sinkiang
1 armour moved from Manchuria to Sinkiang
1 armour moved from Japan to 61 Sea Zone
1 armour moved from 61 Sea Zone to Manchuria
1 armour moved from Japan to 61 Sea Zone
1 armour moved from 61 Sea Zone to Manchuria
1 fighter moved from China to Sinkiang
1 fighter moved from China to Sinkiang
1 fighter moved from Manchuria to India
1 fighter moved from Manchuria to India
1 fighter moved from French Indochina to India
1 fighter moved from French Indochina to India
1 infantry moved from French Indochina to India
1 bomber moved from Manchuria to Sinkiang
Combat - Japanese
Battle in 55 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 transport in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 transport in 55 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 transport in 55 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 transport in 55 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 transport in 55 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
1 transport owned by the Americans lost in 55 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 transport
Battle in Alaska
Japanese attack with 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry in Alaska, round 3 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry in Alaska, round 4 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Alaska, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry in Alaska, round 5 : 2/2 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Alaska, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alaska
Japanese win, taking Alaska from Americans with 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sinkiang
Japanese attack with 2 armour, 1 bomber, 2 fighters and 2 infantry
Americans defend with 2 infantry; Russians defend with 1 armour and 2 infantry
Japanese roll dice for 2 armour, 1 bomber, 2 fighters and 2 infantry in Sinkiang, round 2 : 1/7 hits, 3.00 expected hits
Americans roll dice for 1 armour and 4 infantry in Sinkiang, round 2 : 1/5 hits, 1.83 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sinkiang
Japanese roll dice for 2 armour, 1 bomber, 2 fighters and 1 infantry in Sinkiang, round 3 : 4/6 hits, 2.83 expected hits
Americans roll dice for 1 armour and 3 infantry in Sinkiang, round 3 : 2/4 hits, 1.50 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the Russians, 1 armour owned by the Russians, 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Sinkiang
Japanese win, taking Sinkiang from Americans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour and 2 infantry
Casualties for Americans: 2 infantry
Casualties for Russians: 1 armour and 2 infantry
Battle in India
Japanese attack with 4 fighters and 1 infantry
British defend with 1 aaGun and 3 infantry
AA fire in India : 1/4 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 3 fighters and 1 infantry in India, round 2 : 3/4 hits, 1.67 expected hits
British roll dice for 3 infantry in India, round 2 : 2/3 hits, 1.00 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 3 infantry owned by the British lost in India
Japanese win with 2 fighters remaining. Battle score for attacker is -14
Casualties for Japanese: 2 fighters and 1 infantry
Casualties for British: 3 infantry
Non Combat Move - Japanese
2 fighters moved from India to Manchuria
1 fighter moved from Sinkiang to Manchuria
1 fighter moved from Sinkiang to Manchuria
1 bomber moved from Sinkiang to Manchuria
Place Units - Japanese
1 armour and 1 infantry placed in Kwantung
1 battleship placed in 60 Sea Zone
Turn Complete - Japanese
Japanese collect 36 PUs; end with 37 PUs
Combat Hit Differential Summary :
British : 1.00
Americans : -2.50
AA fire in India : : 0.33
Japanese : 0.17
triplea_42739.0_Jap3.tsvg