@Adam514 scramble opportunities?
Wedding singer (Axis) vs Patryn (Allies) G40 +25 bid
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 mech_infantrys and 10 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Soviet Far East to 5 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 33 Sea Zone
2 battleships, 1 carrier, 1 destroyer, 2 fighters and 3 transports moved from 36 Sea Zone to 33 Sea Zone
1 bomber moved from French Indo China to 33 Sea Zone
1 tactical_bomber moved from French Indo China to 33 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
2 tactical_bombers moved from French Indo China to 33 Sea Zone
3 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 artillery moved from Siam to Shan State
1 artillery moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
2 artilleries and 3 mech_infantrys moved from Hunan to Kweichow
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
2 tactical_bombers moved from French Indo China to KweichowCombat - Japanese
Americans scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in Western Australia
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Western Australia from ANZAC, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 2 artilleries, 3 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries, 3 mech_infantrys and 2 tactical_bombers in Kweichow, round 2 : 2/7 hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 artilleries, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 4 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine, 5 tactical_bombers and 3 transports
Americans defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 3 transports; ANZAC defend with 1 carrier, 1 cruiser and 4 fighters
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships, 1 bomber, 4 carriers, 1 cruiser, 3 destroyers, 5 fighters, 5 tactical_bombers and 3 transports in 33 Sea Zone, round 2 : 6/17 hits
Units damaged: 1 carrier owned by the ANZAC, 2 carriers owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 3 submarines in 33 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 7 fighters, 1 tactical_bomber and 3 transports in 33 Sea Zone, round 2 : 9/17 hits
Units damaged: 2 battleships owned by the Japanese
2 submarines owned by the Americans, 2 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 5 tactical_bombers and 3 transports in 33 Sea Zone, round 3 : 9/15 hits
Americans roll dice for 1 submarine in 33 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 7 fighters, 1 tactical_bomber and 3 transports in 33 Sea Zone, round 3 : 10/17 hits
2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 carrier owned by the ANZAC, 1 submarine owned by the Americans, 2 cruisers owned by the Americans, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 2 carriers owned by the Americans and 1 cruiser owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 3 fighters, 3 tactical_bombers and 3 transports in 33 Sea Zone, round 4 : 4/9 hits
Americans roll dice for 1 battleship, 1 cruiser, 7 fighters and 3 transports in 33 Sea Zone, round 4 : 6/9 hits
3 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 1 cruiser owned by the ANZAC and 3 fighters owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber and 3 transports in 33 Sea Zone, round 5 : 1/3 hits
Americans roll dice for 1 battleship, 4 fighters and 3 transports in 33 Sea Zone, round 5 : 3/5 hits
1 fighter owned by the ANZAC, 1 bomber owned by the Japanese and 2 battleships owned by the Japanese lost in 33 Sea Zone
3 transports owned by the Japanese retreated to 22 Sea Zone
Americans win with 1 battleship, 3 fighters and 3 transports remaining. Battle score for attacker is -94
Casualties for Americans: 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber
Casualties for ANZAC: 1 carrier, 1 cruiser and 1 fighter
Casualties for Japanese: 2 battleships, 1 bomber, 4 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine and 5 tactical_bombers
Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
1 fighter owned by the ANZAC forced to land in Caroline IslandsNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 22 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 36 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 3 transports
EDIT: Adding units owned by Japanese to 6 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shantung: 1 infantry
EDIT: Changing ownership of Guam from Americans to Japanese
EDIT: Adding units owned by Japanese to Guam: 1 infantry
EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from Guam: 1 infantry
EDIT: Changing ownership of Guam from Japanese to Americans
EDIT: Adding units owned by Japanese to Shantung: 1 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
2 tactical_bombers moved from Kweichow to French Indo China
1 aaGun moved from Hunan to Kweichow
1 carrier moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 37 Sea Zone to 42 Sea Zone
1 armour and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
2 fighters moved from 6 Sea Zone to JapanPlace Units - Japanese
2 mech_infantrys placed in French Indo China
1 submarine placed in 36 Sea Zone
9 submarines placed in 6 Sea Zone
Japanese undo move 2.
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 carrier, 1 cruiser and 2 fighters moved from 110 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Kwangtung
Battle in Holland Belgium
Battle in CelebesNon Combat Move - Americans
1 battleship moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 carrier and 2 fighters moved from 10 Sea Zone to 30 Sea Zone
2 bombers moved from Western United States to Queensland
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Western United States to Eastern United StatesPlace Units - Americans
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 carrier, 2 destroyers and 3 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 5 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter in Yunnan, round 6 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 6 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Chinese lost in Yunnan
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -19
Casualties for Chinese: 1 fighter and 4 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUsPurchase Units - British
British buy 1 artillery, 1 factory_minor, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Iraq to Syria
British take Syria from Italians
1 armour moved from Syria to Trans-Jordan
2 transports moved from 125 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 125 Sea Zone to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy BordeauxCombat - British
Battle in Normandy Bordeaux
British attack with 1 bomber, 5 fighters and 4 infantry
Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 2 battleships and 1 cruiser in Normandy Bordeaux, round 2 : 2/3 hits, 1.83 expected hits
British roll dice for 1 bomber, 5 fighters and 4 infantry in Normandy Bordeaux, round 2 : 5/10 hits, 3.83 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 4/4 hits, 1.33 expected hits
2 artilleries owned by the Germans, 2 infantry owned by the Germans and 4 infantry owned by the British lost in Normandy Bordeaux
British win with 1 bomber and 5 fighters remaining. Battle score for attacker is 2
Casualties for British: 4 infantry
Casualties for Germans: 2 artilleries and 2 infantryNon Combat Move - British
2 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
2 infantry moved from Brazil to French Guiana
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 tactical_bomber moved from Trans-Jordan to Egypt
2 infantry moved from Iraq to Trans-Jordan
1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
6 infantry moved from India to Burma
4 artilleries moved from India to Burma
4 infantry moved from India to Burma
1 fighter moved from India to Burma
1 fighter moved from India to Burma
2 aaGuns moved from India to Burma
1 infantry moved from India to BurmaPlace Units - British
1 artillery, 1 fighter and 4 infantry placed in United Kingdom
1 factory_minor placed in EgyptTurn Complete - British
British collect 39 PUs; end with 39 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3,5,5
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs
Some Units in India change ownership: 1 infantryCombat Hit Differential Summary :
Germans : 2.67
British : 1.33
Chinese : -3.33
Japanese : 0.33 -
3 day ping. If you are busy no worries.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy nothing; Remaining resources: 12 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
2 armour moved from Bessarabia to Yugoslavia
1 artillery and 3 infantry moved from Northern Italy to FranceTurn Complete - Italians
Italians collect 11 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 2 infantry
EDIT: Adding units owned by Italians to Northern Italy: 2 infantry
EDIT: Turning off Edit Mode -
Sorry about that.
Was busy Saturday/Sunday, but lost track of this game (I’ve been playing 3 at the same time - which I regret)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Caroline Islands to Queensland
2 transports moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to South Australia
2 infantry moved from Queensland to Northern Territory
2 artilleries moved from Queensland to New South Wales
1 aaGun moved from Queensland to New South Wales
1 fighter moved from Queensland to New South Wales
1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Combat Hit Differential Summary :
-
Sorry about that.
Was busy Saturday/Sunday, but lost track of this game (I’ve been playing 3 at the same time - which I regret)
Yeah I think that I went overboard for a bit on games and started getting confused as to which was which. I think 3 is about right.
-
I’m good with 2 at a time.
I really don’t like not having a memory of my strategy or even a basic idea of what the heck is going on in the game.
-
Ping. How many games are you in? Do you want to just finish your other ones and put this on hold for a week or two?
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 15 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
4 mech_infantrys moved from Eastern Poland to Baltic States
1 armour and 4 infantry moved from Finland to Norway
1 bomber moved from Western Germany to Baltic States
1 fighter moved from Western Germany to Baltic States
1 fighter and 1 tactical_bomber moved from Southern Italy to Holland BelgiumCombat - Germans
Battle in Norway
Germans attack with 1 armour and 4 infantry
British defend with 3 infantry
Germans roll dice for 1 armour and 4 infantry in Norway, round 2 : 2/5 hits
British roll dice for 3 infantry in Norway, round 2 : 1/3 hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Norway
Germans roll dice for 1 armour and 3 infantry in Norway, round 3 : 0/4 hits
British roll dice for 1 infantry in Norway, round 3 : 0/1 hits
Germans roll dice for 1 armour and 3 infantry in Norway, round 4 : 1/4 hits
British roll dice for 1 infantry in Norway, round 4 : 0/1 hits
1 infantry owned by the British lost in Norway
Germans win, taking Norway from British with 1 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 3 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Baltic States
Germans attack with 1 bomber, 1 fighter and 4 mech_infantrys
Russians defend with 2 artilleries and 2 infantry
Germans roll dice for 1 bomber, 1 fighter and 4 mech_infantrys in Baltic States, round 2 : 2/6 hits
Russians roll dice for 2 artilleries and 2 infantry in Baltic States, round 2 : 2/4 hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Baltic States
Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Baltic States, round 3 : 1/4 hits
Russians roll dice for 2 artilleries in Baltic States, round 3 : 1/2 hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Baltic States, round 4 : 2/3 hits
Russians roll dice for 1 artillery in Baltic States, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 2 artilleries and 2 infantryNon Combat Move - Germans
1 bomber moved from Baltic States to Western Germany
1 fighter moved from Baltic States to Germany
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
3 infantry moved from Yugoslavia to Romania
1 tactical_bomber moved from Southern Italy to Western Germany
1 infantry moved from Western Germany to Northern Italy
5 infantry moved from Western Germany to Denmark
1 artillery moved from Western Germany to France
1 armour moved from Western Germany to Slovakia Hungary
9 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
1 mech_infantry placed in Germany
3 infantry placed in France
10 infantry placed in Western Germany
2 infantry placed in Germany
Germans undo move 3.
5 infantry placed in Western Germany
5 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
Sorry.
I SWEAR I even double checked to see if it was my turn. No idea how I missed it. Won’t happen again.
-
Sorry.
I SWEAR I even double checked to see if it was my turn. No idea how I missed it. Won’t happen again.
No problem at all. Mostly just want to make sure I’m not the hold up!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
2 infantry moved from Novgorod to Baltic States
1 tactical_bomber moved from Russia to Baltic States
1 fighter moved from Russia to Baltic States
1 infantry moved from Vyborg to Finland
6 infantry moved from Karelia to Finland
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
1 armour and 1 mech_infantry moved from Karelia to Finland
1 fighter moved from Russia to Tsinghai
1 infantry moved from Novosibirsk to Kansu
Chinese take Kansu from Japanese
5 infantry moved from Novosibirsk to TsinghaiCombat - Russians
Battle in Finland
Russians attack with 1 armour, 7 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 7 infantry and 1 mech_infantry in Finland, round 2 : 2/9 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 armour, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Tsinghai
Russians attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery
Russians roll dice for 1 fighter and 5 infantry in Tsinghai, round 2 : 0/6 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tsinghai
Russians roll dice for 1 fighter and 4 infantry in Tsinghai, round 3 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Tsinghai to Samara
1 mech_infantry moved from Ukraine to Caucasus
1 infantry moved from Belarus to Baltic States
2 infantry moved from Bryansk to Belarus
2 aaGuns moved from Karelia to Novgorod
1 fighter moved from Baltic States to Novgorod
1 tactical_bomber moved from Baltic States to Novgorod
3 infantry moved from Bryansk to Ukraine
3 infantry moved from Bryansk to Smolensk
3 artilleries and 5 infantry moved from Russia to Bryansk
1 armour moved from Ukraine to BryanskPlace Units - Russians
3 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUsCombat Hit Differential Summary :
Germans : 0.33
Russians : -0.83
Japanese : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 5 destroyers and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 42 Sea Zone to Celebes
1 tactical_bomber moved from French Indo China to Szechwan
1 tactical_bomber moved from French Indo China to Shensi
1 mech_infantry moved from Kweichow to Shensi
1 tactical_bomber moved from Philippines to Celebes
1 fighter moved from Philippines to Kwangtung
2 fighters moved from Japan to Kwangtung
2 mech_infantrys moved from French Indo China to Szechwan
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Kweichow to Szechwan
1 artillery moved from Kweichow to Szechwan
1 infantry moved from Sikang to Shensi
1 artillery moved from Kweichow to Shensi
4 infantry moved from Japan to 6 Sea Zone
1 armour, 3 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Shantung to 19 Sea Zone
1 armour, 5 infantry and 3 transports moved from 19 Sea Zone to 20 Sea Zone
1 armour and 5 infantry moved from 20 Sea Zone to Kwangtung
1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to GuamCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 submarine and 3 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 20 Sea Zone
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine and 3 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Guam
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win, taking Guam from Americans with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kwangtung
Japanese attack with 1 armour, 3 fighters and 5 infantry
Americans defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 3 fighters and 5 infantry in Kwangtung, round 2 : 3/9 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 3 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 2 artilleries, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 2 artilleries, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 4/7 hits
Chinese roll dice for 4 infantry in Szechwan, round 2 : 1/4 hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 artilleries, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 armour and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 0/4 hits
Americans roll dice for 1 armour and 1 infantry in Celebes, round 2 : 2/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Celebes
Americans win with 1 armour and 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated
Battle in Shensi
Japanese attack with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shensi, round 3 : 2/4 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Szechwan to French Indo China
1 fighter moved from Kwangtung to French Indo China
2 fighters moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Shensi to Hunan
1 aaGun moved from Kweichow to Shensi
1 artillery and 1 infantry moved from Shan State to French Indo China
1 fighter moved from Celebes to 35 Sea Zone
1 tactical_bomber moved from Celebes to 35 Sea Zone
1 fighter moved from 44 Sea Zone to French Indo China
1 carrier moved from 42 Sea Zone to 35 Sea Zone
5 submarines moved from 6 Sea Zone to 35 Sea Zone
4 submarines moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 armour placed in French Indo China
3 mech_infantrys placed in Shantung
5 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shantung: 4 infantry
EDIT: Adding units owned by Japanese to Jehol: 4 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Queensland to 44 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 91 Sea Zone to Holland Belgium
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to MalayaCombat - Americans
Battle in Normandy Bordeaux
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking Normandy Bordeaux from Germans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malaya
Battle in Holland Belgium
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 2 infantry
Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 2 fighters and 1 mech_infantry in Holland Belgium, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Holland Belgium
Americans win, taking Malaya from Japanese with 2 fighters remaining. Battle score for attacker is -1
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Germans: 2 infantryNon Combat Move - Americans
2 fighters moved from Holland Belgium to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 carriers, 2 destroyers and 4 fighters moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 2 fighters moved from 30 Sea Zone to 54 Sea Zone
1 bomber moved from 44 Sea Zone to Northern TerritoryPlace Units - Americans
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 infantry placed in Western United States
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUsPurchase Units - British
British buy 1 carrier, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 carrier moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from JapaneseCombat - British
Battle in Holland BelgiumNon Combat Move - British
1 armour and 2 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Alexandria to Trans-Jordan
1 tactical_bomber moved from Egypt to 98 Sea Zone
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from India to Burma
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 armour moved from Iraq to PersiaPlace Units - British
1 carrier and 1 transport placed in 98 Sea Zone
1 fighter placed in 98 Sea Zone
2 infantry placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 39 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6,3,4
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs
Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Germans : 1.00
Americans : -0.50 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 bombers and 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from France to Holland Belgium
1 bomber moved from Southern Italy to UkraineCombat - Italians
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.
Battle in Holland Belgium
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Ukraine to Bulgaria
1 armour moved from Yugoslavia to Northern Italy
1 armour moved from Yugoslavia to Southern ItalyPlace Units - Italians
2 bombers and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from South Australia to Western Australia
ANZAC take Western Australia from Japanese
1 transport moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in Java
Battle in SumatraNon Combat Move - ANZAC
2 fighters moved from New South Wales to Northern Territory
1 aaGun moved from Queensland to Northern Territory
1 infantry moved from New South Wales to Queensland
2 artilleries moved from New South Wales to Queensland
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers; Remaining resources: 5 PUs;Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
2 mech_infantrys moved from Eastern Poland to Baltic States
1 bomber moved from Western Germany to Baltic States
1 tactical_bomber moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 2/5 hits
Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Baltic States
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Baltic States, round 2 : 0/3 hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits
1 mech_infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 bomber and 1 mech_infantry in Baltic States, round 3 : 0/2 hits
Russians roll dice for 2 infantry in Baltic States, round 3 : 1/2 hits
1 mech_infantry owned by the Germans lost in Baltic States
retreated to Baltic States
Russians win with 2 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 2 mech_infantrysNon Combat Move - Germans
1 bomber moved from Baltic States to Western Germany
2 infantry moved from Germany to Poland
1 mech_infantry moved from Eastern Poland to Poland
1 infantry moved from Romania to Bulgaria
3 armour and 9 mech_infantrys moved from Eastern Poland to Slovakia Hungary
1 mech_infantry moved from Germany to Slovakia Hungary
5 infantry moved from Germany to Western Germany
1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Germany to Southern Italy
4 armour moved from Slovakia Hungary to GermanyPlace Units - Germans
1 bomber placed in Western Germany
3 bombers placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Germans collect 41 PUs (2 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery, 1 bomber and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
2 infantry moved from Baltic States to Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Poland
1 armour, 7 infantry and 1 mech_infantry moved from Finland to NorwayCombat - Russians
Battle in Norway
Russians attack with 1 armour, 7 infantry and 1 mech_infantry
Germans defend with 1 armour and 3 infantry
Russians roll dice for 1 armour, 7 infantry and 1 mech_infantry in Norway, round 2 : 0/9 hits, 1.83 expected hits
Germans roll dice for 1 armour and 3 infantry in Norway, round 2 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 armour, 7 infantry and 1 mech_infantry in Norway, round 3 : 0/9 hits, 1.83 expected hits
Germans roll dice for 1 armour and 3 infantry in Norway, round 3 : 2/4 hits, 1.50 expected hits
2 infantry owned by the Russians lost in Norway
Russians roll dice for 1 armour, 5 infantry and 1 mech_infantry in Norway, round 4 : 0/7 hits, 1.50 expected hits
Germans roll dice for 1 armour and 3 infantry in Norway, round 4 : 1/4 hits, 1.50 expected hits
1 infantry owned by the Russians lost in Norway
Russians roll dice for 1 armour, 4 infantry and 1 mech_infantry in Norway, round 5 : 3/6 hits, 1.33 expected hits
Germans roll dice for 1 armour and 3 infantry in Norway, round 5 : 2/4 hits, 1.50 expected hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Norway
Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Norway, round 6 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 armour in Norway, round 6 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 6 infantry
Casualties for Germans: 1 armour and 3 infantry
Battle in Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 0/4 hits, 1.50 expected hits
Germans roll dice for 2 infantry and 1 mech_infantry in Poland, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Poland
1 infantry owned by the Russians retreated to Baltic States
Germans win with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns, 10 artilleries and 10 infantry moved from Ukraine to Bessarabia
1 fighter moved from Poland to Novgorod
1 tactical_bomber moved from Poland to Novgorod
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 armour moved from Bryansk to Bessarabia
1 mech_infantry moved from Caucasus to Iraq
3 artilleries and 5 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Eastern Poland
3 infantry moved from Smolensk to Belarus
6 infantry moved from Russia to Bryansk
1 fighter moved from Samara to Russia
4 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Kansu to Novosibirsk
2 aaGuns and 11 infantry moved from Siberia to Amur
1 infantry moved from Soviet Far East to SiberiaPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Volgograd
1 bomber and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 42 PUs; end with 42 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans : -0.50
Russians : -4.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 battleship, 1 carrier and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
1 mech_infantry moved from Kweichow to Yunnan
1 tactical_bomber moved from Hunan to Yunnan
1 fighter moved from Kwangsi to Yunnan
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 armour and 1 infantry moved from Kwangtung to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from French Indo China to Shan State
1 fighter moved from Kwangsi to Shan StateCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 37 Sea Zone
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 0/2 hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 1 infantry in Sumatra, round 3 : 0/2 hits
ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits
Japanese roll dice for 1 armour and 1 infantry in Sumatra, round 4 : 1/2 hits
ANZAC roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Malaya
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
2 fighters moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Malaya to French Indo China
1 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Shensi to Szechwan
1 aaGun, 1 infantry and 1 mech_infantry moved from Shensi to Szechwan
4 infantry moved from Jehol to Manchuria
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer and 5 submarines moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 mech_infantry moved from Shantung to Manchuria
2 mech_infantrys moved from Shantung to HunanPlace Units - Japanese
2 artilleries and 2 infantry placed in Japan
2 artilleries placed in French Indo China
1 battleship placed in 36 Sea Zone
1 carrier placed in 6 Sea Zone
Japanese undo move 4.
Japanese undo move 2.
1 carrier placed in 36 Sea Zone
Japanese undo move 3.
Japanese undo move 2.
2 artilleries placed in French Indo China
1 battleship and 1 carrier placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 55 PUs; end with 57 PUs