accidentally posted to VF game. here is the hit diff:
Combat Hit Differential Summary :
Americans regular : -1.00
Russians regular : 0.67
Germans regular : -0.83
Russians AA : 0.83
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 2 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 infantry moved from Vyborg to Novgorod
1 mech_infantry moved from Finland to Novgorod
1 armour moved from Finland to Novgorod
3 fighters moved from Norway to Novgorod
2 armour, 3 artilleries and 5 infantry moved from Finland to Karelia
1 armour moved from Norway to Karelia
1 artillery and 2 infantry moved from Norway to Finland
2 fighters moved from Norway to Novgorod
2 fighters moved from 112 Sea Zone to Norway
1 tactical_bomber moved from 91 Sea Zone to Norway
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
5 transports moved from 112 Sea Zone to 91 Sea Zone
4 carriers moved from 112 Sea Zone to 91 Sea Zone
2 destroyers moved from 112 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 carrier and 1 fighter moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 carrier and 2 fighters moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 bomber and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 mech_infantry moved from Malaya to Yunnan
6 fighters moved from 37 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
Combat - Americans
Combat Hit Differential Summary :
@Maxiheimer Fair nok, vil du bruge kamikaze?
ja tak alle 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 2 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 infantry moved from Vyborg to Novgorod
1 mech_infantry moved from Finland to Novgorod
1 armour moved from Finland to Novgorod
3 fighters moved from Norway to Novgorod
2 armour, 3 artilleries and 5 infantry moved from Finland to Karelia
1 armour moved from Norway to Karelia
1 artillery and 2 infantry moved from Norway to Finland
2 fighters moved from Norway to Novgorod
2 fighters moved from 112 Sea Zone to Norway
1 tactical_bomber moved from 91 Sea Zone to Norway
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
5 transports moved from 112 Sea Zone to 91 Sea Zone
4 carriers moved from 112 Sea Zone to 91 Sea Zone
2 destroyers moved from 112 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 carrier and 1 fighter moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 carrier and 2 fighters moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 bomber and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 mech_infantry moved from Malaya to Yunnan
6 fighters moved from 37 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
Combat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits. Rolls: 1,4,3,5,2,5
Battle in 6 Sea Zone
Americans attack with 1 fighter and 2 submarines
Japanese defend with 3 destroyers
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 fighter in 6 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 3 destroyers in 6 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter in 6 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 3 destroyers in 6 Sea Zone, round 3 : 0/3 hits, 1,00 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter in 6 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 3 destroyers in 6 Sea Zone, round 4 : 0/3 hits, 1,00 expected hits
2 destroyers owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter in 6 Sea Zone, round 5 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 18
Casualties for Americans: 1 submarine
Casualties for Japanese: 3 destroyers
Battle in Yunnan
Americans attack with 7 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 armour
Americans roll dice for 7 fighters, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 5/9 hits, 4,33 expected hits
Japanese roll dice for 2 armour in Yunnan, round 2 : 2/2 hits, 1,00 expected hits
2 armour owned by the Japanese, 1 fighter owned by the Americans and 1 mech_infantry owned by the Americans lost in Yunnan
Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter and 1 mech_infantry
Casualties for Japanese: 2 armour
Battle in 43 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Novgorod
Americans attack with 1 armour, 5 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 armour, 5 fighters, 1 infantry and 1 mech_infantry in Novgorod, round 2 : 5/8 hits, 3,33 expected hits
Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Novgorod
Americans win, taking Novgorod from Germans with 1 armour, 5 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Americans
1 fighter could not land in 6 Sea Zone and was removed
5 fighters moved from Novgorod to Finland
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Hawaiian Islands to Wake Island
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
1 fighter moved from 43 Sea Zone to 37 Sea Zone
6 fighters and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
Place Units - Americans
1 factory_minor placed in Finland
2 armour and 1 fighter placed in Norway
1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
2 bombers placed in Western United States
1 artillery and 1 infantry placed in Western United States
Americans undo move 2.
3 armour placed in Norway
1 artillery, 1 fighter and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Germans : -0,67
Americans : -0,33
Japanese : -1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Chinese creates battle in territory Shensi
Chinese creates battle in territory Yunnan
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Kansu
Chinese creates battle in territory Hopei
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5,4,1,3,5,4,4,2,1,4,5,1,2,4,6,4,6,1,3,6,6,3,2,4,3,3,2,5
Chinese collect 9 PUs (1 lost to blockades); end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - British
British buy 2 armour, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 16 PUs;
UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from West India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
1 bomber moved from India to Eastern Persia
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Eastern Persia
1 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 fighters moved from Norway to Russia
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Finland to Karelia
3 artilleries and 2 infantry moved from Norway to Finland
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
3 transports moved from 112 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
Combat - British
Battle in Eastern Persia
British attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 3 infantry
British roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Persia, round 2 : 3/7 hits, 3,17 expected hits
Italians roll dice for 3 infantry in Eastern Persia, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Italians lost in Eastern Persia
British win, taking Eastern Persia from Italians with 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Italians: 3 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Eastern Persia to India
1 bomber moved from Eastern Persia to India
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
2 armour and 1 tactical_bomber placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 27 PUs; end with 27 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 4 mech_infantrys
Combat Hit Differential Summary :
British : -0,17
Italians : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Sikang to Turkmenistan
Italians take Turkmenistan from Russians
2 armour and 1 mech_infantry moved from Persia to Eastern Persia
2 bombers moved from Persia to Eastern Persia
1 fighter moved from Persia to Eastern Persia
Combat - Italians
Battle in Eastern Persia
Italians attack with 2 armour, 2 bombers, 1 fighter and 1 mech_infantry
British defend with 1 artillery, 1 infantry and 1 mech_infantry
Italians roll dice for 2 armour, 2 bombers, 1 fighter and 1 mech_infantry in Eastern Persia, round 2 : 2/6 hits, 3,00 expected hits
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Eastern Persia, round 2 : 0/3 hits, 1,00 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the British lost in Eastern Persia
Italians roll dice for 2 armour, 2 bombers, 1 fighter and 1 mech_infantry in Eastern Persia, round 3 : 4/6 hits, 3,00 expected hits
British roll dice for 1 artillery in Eastern Persia, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians and 1 artillery owned by the British lost in Eastern Persia
Italians win, taking Eastern Persia from British with 2 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Eastern Persia to Persia
2 bombers moved from Eastern Persia to Bulgaria
2 artilleries and 4 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Southern Italy to 95 Sea Zone
1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Holland Belgium to France
Place Units - Italians
1 armour and 2 mech_infantrys placed in Persia
1 fighter, 1 infantry and 1 tactical_bomber placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
Italians collect 30 PUs (2 lost to blockades); end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Italians : 0,00
British : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
1 fighter moved from Queensland to 37 Sea Zone
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
Combat - ANZAC
Battle in Siam
Non Combat Move - ANZAC
1 infantry moved from 37 Sea Zone to Malaya
Place Units - ANZAC
2 fighters placed in Queensland
1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
27 armour, 5 artilleries, 27 infantry and 33 mech_infantrys moved from Bryansk to Russia
2 armour, 6 bombers, 5 fighters, 1 mech_infantry and 4 tactical_bombers moved from Ukraine to Russia
2 bombers moved from Germany to Russia
Combat - Germans
Battle in Russia
Germans attack with 29 armour, 5 artilleries, 8 bombers, 5 fighters, 27 infantry, 34 mech_infantrys and 4 tactical_bombers
British defend with 6 fighters; Americans defend with 4 fighters and 1 tactical_bomber; Russians defend with 4 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 6 fighters, 69 infantry, 4 mech_infantrys and 2 tactical_bombers
AA fire in Russia : 3/12 hits, 2,00 expected hits
3 fighters owned by the Germans lost in Russia
Germans roll dice for 29 armour, 5 artilleries, 8 bombers, 2 fighters, 27 infantry, 34 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 37/109 hits, 36,17 expected hits
Russians roll dice for 4 aaGuns, 5 artilleries, 16 fighters, 69 infantry, 4 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 44/97 hits, 38,17 expected hits
33 infantry owned by the Russians, 27 infantry owned by the Germans, 4 aaGuns owned by the Russians and 17 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 29 armour, 5 artilleries, 8 bombers, 2 fighters, 17 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 31/65 hits, 28,83 expected hits
Russians roll dice for 5 artilleries, 16 fighters, 36 infantry, 4 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 25/64 hits, 27,17 expected hits
31 infantry owned by the Russians, 5 artilleries owned by the Germans, 3 armour owned by the Germans and 17 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 26 armour, 8 bombers, 2 fighters and 4 tactical_bombers in Russia, round 4 : 23/40 hits, 22,00 expected hits
Russians roll dice for 5 artilleries, 16 fighters, 5 infantry, 4 mech_infantrys and 3 tactical_bombers in Russia, round 4 : 19/33 hits, 16,83 expected hits
4 mech_infantrys owned by the Russians, 2 tactical_bombers owned by the Russians, 5 infantry owned by the Russians, 5 artilleries owned by the Russians, 1 tactical_bomber owned by the Americans, 19 armour owned by the Germans, 4 fighters owned by the Americans and 2 fighters owned by the British lost in Russia
Germans roll dice for 7 armour, 8 bombers, 2 fighters and 4 tactical_bombers in Russia, round 5 : 16/21 hits, 12,50 expected hits
Russians roll dice for 10 fighters in Russia, round 5 : 7/10 hits, 6,67 expected hits
6 fighters owned by the Russians, 1 fighter owned by the Germans, 6 armour owned by the Germans and 4 fighters owned by the British lost in Russia
Germans captures 19PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 armour, 8 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 28 armour, 5 artilleries, 4 fighters, 27 infantry and 34 mech_infantrys
Casualties for Russians: 4 aaGuns, 5 artilleries, 6 fighters, 69 infantry, 4 mech_infantrys and 2 tactical_bombers
Casualties for Americans: 4 fighters and 1 tactical_bomber
Casualties for British: 6 fighters
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
3 aaGuns moved from Bryansk to Russia
1 armour moved from Western Germany to Poland
3 mech_infantrys moved from Western Germany to Poland
1 artillery and 10 infantry moved from Germany to Poland
3 artilleries and 3 infantry moved from Egypt to Trans-Jordan
2 bombers moved from Russia to Bryansk
1 fighter and 2 tactical_bombers moved from Russia to Bryansk
2 tactical_bombers moved from Russia to Ukraine
6 bombers moved from Russia to Poland
Place Units - Germans
8 infantry placed in Western Germany
3 armour placed in Ukraine
3 armour and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 1,00
Germans : 7,50
Russians : 6,17
av av av den blev dyr… men lettede presset lidt:stuck_out_tongue:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Combat Move - Russians
1 infantry moved from Volgograd to Rostov
Russians take Rostov from Germans
1 armour moved from Volgograd to Russia
1 armour moved from Archangel to Russia
Combat - Russians
Battle in Russia
Russians attack with 2 armour
Germans defend with 3 aaGuns, 1 airfield, 1 armour and 1 factory_minor
Russians roll dice for 2 armour in Russia, round 2 : 0/2 hits, 1,00 expected hits
Germans roll dice for 3 aaGuns and 1 armour in Russia, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Russians lost in Russia
Russians roll dice for 1 armour in Russia, round 3 : 0/1 hits, 0,50 expected hits
Germans roll dice for 3 aaGuns and 1 armour in Russia, round 3 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 armour in Russia, round 4 : 1/1 hits, 0,50 expected hits
Germans roll dice for 3 aaGuns and 1 armour in Russia, round 4 : 1/1 hits, 0,50 expected hits
1 aaGun owned by the Germans and 1 armour owned by the Russians lost in Russia
Germans win with 2 aaGuns and 1 armour remaining. Battle score for attacker is -7
Casualties for Russians: 2 armour
Casualties for Germans: 1 aaGun
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0,50
Russians : -1,00
@Maxiheimer Ja det åbnede da tingene lidt op!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 5 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Kiangsu to Kwangsi
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Kiangsu to Hunan
Japanese take Hunan from Chinese
1 mech_infantry moved from Kiangsu to Kweichow
1 tactical_bomber moved from French Indo China to Kweichow
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 infantry moved from French Indo China to Siam
1 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Siam
1 fighter moved from 36 Sea Zone to Shan State
1 fighter moved from 36 Sea Zone to Siam
2 fighters moved from 36 Sea Zone to Kwangsi
1 fighter moved from 36 Sea Zone to Jehol
1 infantry moved from Anhwe to Jehol
1 infantry moved from Suiyuyan to Chahar
Japanese take Chahar from Chinese
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 2/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Siam
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 : 2/3 hits, 1,33 expected hits
ANZAC roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Siam
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Jehol
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 1/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 2 fighters and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 mech_infantry in Kwangsi, round 2 : 2/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1,33 expected hits
UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Non Combat Move - Japanese
1 fighter moved from Jehol to Shantung
2 fighters moved from Kwangsi to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Siam to 36 Sea Zone
1 tactical_bomber moved from Shan State to 36 Sea Zone
1 fighter moved from Shan State to 36 Sea Zone
1 tactical_bomber moved from Kweichow to French Indo China
1 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Japanese
1 carrier placed in 36 Sea Zone
2 infantry placed in French Indo China
3 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,1,6,3,4,1,4,6,3,6,3,6,3,4,5,5,3,2,6,3,2,5,1,1,2,3,2,1,4,1,6,6,1,3,4,6,1,5,1,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1
Japanese collect 41 PUs (2 lost to blockades); end with 41 PUs
Combat Hit Differential Summary :
ANZAC : 0,67
Chinese : 1,67
UK_Pacific : -0,33
Japanese : 3,00
Jeg har et spil magen til vores igang med en kammerat. Han har i tur 1 med UK placeret en INF i southern france. Vichy france er stadigvæk trådt i kraft? er det en fejl i programmeringen eller er det os der har misforstået de 3 regler for hvornår vichy france træder i kraft?
Reglerne siger:
At the beginning of France’s turn, if the following conditions are met, the Franco-German Armistice will occur: 1. Axis has control of both France and Normandy Bordeaux; 2. Axis has never controlled Southern France; and 3. There are no non-French, Allied land units in Southern France.
Så hvis han har haft 1 unit i southern france ved starten af den franske tur træder vichy france ikke i kraft.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 armour, 2 fighters, 4 mech_infantrys, 2 submarines and 3 tactical_bombers; Remaining resources: 3 PUs;
Combat Move - Americans
1 infantry moved from Novgorod to Baltic States
Americans take Baltic States from Italians
1 mech_infantry moved from Novgorod to Belarus
Americans take Belarus from Italians
3 armour, 3 artilleries and 5 infantry moved from Karelia to Novgorod
1 artillery moved from Finland to Karelia
2 infantry moved from Finland to Karelia
5 fighters moved from Finland to Novgorod
3 armour moved from Norway to Karelia
2 fighters moved from Gibraltar to 92 Sea Zone
5 carriers, 3 destroyers and 10 transports moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to Shan State
6 fighters and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 bomber moved from Wake Island to Queensland
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Western United States to Hawaiian Islands
2 fighters and 1 tactical_bomber moved from Norway to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
Combat - Americans
Battle in Shan State
Americans attack with 6 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/8 hits, 3,83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
Americans win, taking Shan State from Japanese with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
6 fighters and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
2 armour and 1 mech_infantry placed in Finland
3 mech_infantrys placed in Norway
2 submarines placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
Americans undo move 4.
2 fighters and 3 tactical_bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Combat Hit Differential Summary :
Americans : -0,83
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
3 infantry moved from Szechwan to Yunnan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Hopei to Kweichow
Combat - Chinese
Chinese creates battle in territory Sikang
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - British
British buy 2 armour, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
British take Egypt from Italians
1 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
2 armour moved from Union of South Africa to Belgian Congo
1 tactical_bomber moved from Union of South Africa to Anglo Egyptian Sudan
2 mech_infantrys moved from India to Eastern Persia
1 fighter and 1 tactical_bomber moved from India to Eastern Persia
1 bomber moved from India to Eastern Persia
2 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Karelia to Novgorod
3 artilleries and 2 infantry moved from Finland to Karelia
1 fighter moved from United Kingdom to Gibraltar
3 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
2 mech_infantrys moved from India to Yunnan
Combat - British
Battle in Algeria
Battle in Eastern Persia
British attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 2 armour
British roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 2 : 2/5 hits, 2,17 expected hits
Italians roll dice for 2 armour in Eastern Persia, round 2 : 2/2 hits, 1,00 expected hits
2 mech_infantrys owned by the British and 2 armour owned by the Italians lost in Eastern Persia
British win, taking Algeria from Italians with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 2 mech_infantrys
Casualties for Italians: 2 armour
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Eastern Persia to India
1 bomber moved from Eastern Persia to India
Place Units - British
1 transport placed in 106 Sea Zone
1 fighter placed in United Kingdom
2 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 4 mech_infantrys
Combat Hit Differential Summary :
British : -0,17
Italians : 1,00
Tak for udredningen. Så er der en fejl i programmeringen for vichy træder i kraft. Men vi editerer det bare manuelt.