accidentally posted to VF game. here is the hit diff:
Combat Hit Differential Summary :
Americans regular : -1.00
Russians regular : 0.67
Germans regular : -0.83
Russians AA : 0.83
Tak for udredningen. Så er der en fejl i programmeringen for vichy træder i kraft. Men vi editerer det bare manuelt.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
4 infantry moved from Southern Italy to 95 Sea Zone
4 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Egypt
2 artilleries moved from Trans-Jordan to Egypt
4 infantry moved from Trans-Jordan to Egypt
1 mech_infantry moved from Persia to West India
Italians take West India from UK_Pacific
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 2 artilleries and 10 infantry
British defend with 1 airfield, 1 harbour and 1 mech_infantry
Italians roll dice for 2 artilleries and 10 infantry in Egypt, round 2 : 4/12 hits, 2,67 expected hits
British roll dice for 1 mech_infantry in Egypt, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 2 artilleries and 9 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
2 bombers moved from Bulgaria to Southern Italy
1 tactical_bomber moved from 95 Sea Zone to Southern Italy
1 fighter moved from Southern Italy to 95 Sea Zone
2 artilleries and 4 infantry moved from France to Northern Italy
Place Units - Italians
2 fighters and 1 infantry placed in Southern Italy
2 infantry placed in Northern Italy
3 mech_infantrys placed in Persia
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
Italians collect 28 PUs (2 lost to blockades); end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Persia: 1 armour and 1 mech_infantry
EDIT: Removing units owned by Italians from Turkmenistan: 1 armour
EDIT: Adding units owned by Italians to Eastern Persia: 2 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1,33
British : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 3 infantry moved from Malaya to 37 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 79 Sea Zone
1 transport moved from 37 Sea Zone to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 79 Sea Zone to West India
1 carrier moved from 37 Sea Zone to 79 Sea Zone
2 fighters moved from 37 Sea Zone to 79 Sea Zone
1 carrier and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
2 fighters moved from Queensland to 37 Sea Zone
Combat - ANZAC
Battle in West India
ANZAC attack with 1 artillery and 3 infantry
Italians defend with 1 mech_infantry
ANZAC roll dice for 1 artillery and 3 infantry in West India, round 2 : 2/4 hits, 1,00 expected hits
Italians roll dice for 1 mech_infantry in West India, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in West India
ANZAC win, taking West India from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - ANZAC
2 infantry moved from 42 Sea Zone to Java
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 armour and 1 infantry placed in Queensland
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : -0,33
ANZAC : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 bombers and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Russia to Volgograd
Germans take Tambov from Russians
Germans take Volgograd from Russians
1 armour moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
2 tactical_bombers moved from Ukraine to Rostov
1 mech_infantry moved from Poland to Belarus
2 bombers and 2 tactical_bombers moved from Bryansk to Belarus
2 infantry moved from Poland to Baltic States
2 bombers moved from Poland to Baltic States
Combat - Germans
Battle in Rostov
Germans attack with 2 armour and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 armour and 2 tactical_bombers in Rostov, round 2 : 2/4 hits, 2,33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 armour and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 bombers and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Baltic States, round 2 : 1/4 hits, 1,67 expected hits
Americans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Baltic States
Germans win, taking Baltic States from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Belarus
Germans attack with 2 bombers, 1 mech_infantry and 2 tactical_bombers
Americans defend with 1 mech_infantry
Germans roll dice for 2 bombers, 1 mech_infantry and 2 tactical_bombers in Belarus, round 2 : 3/5 hits, 2,50 expected hits
Americans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Belarus
Germans win, taking Belarus from Americans with 2 bombers, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Non Combat Move - Germans
1 armour moved from Ukraine to Eastern Poland
1 armour, 1 artillery, 8 infantry and 2 mech_infantrys moved from Poland to Eastern Poland
3 armour moved from Germany to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Baltic States to Western Germany
2 bombers moved from Belarus to Western Germany
1 fighter moved from Bryansk to Eastern Poland
2 tactical_bombers moved from Belarus to Eastern Poland
2 tactical_bombers moved from Rostov to Eastern Poland
4 bombers moved from Poland to Western Germany
10 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to France
5 infantry moved from Western Germany to France
Place Units - Germans
3 armour placed in Russia
2 armour and 5 mech_infantrys placed in Germany
2 bombers placed in Western Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : -0,50
Americans : 0,33
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 mech_infantry moved from Kwangsi to 36 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 mech_infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 mech_infantry moved from 35 Sea Zone to Philippines
3 tactical_bombers moved from 36 Sea Zone to Philippines
1 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 fighter moved from 36 Sea Zone to Shan State
4 fighters moved from 36 Sea Zone to Philippines
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 infantry moved from Chahar to Jehol
Japanese take Jehol from Chinese
1 fighter moved from Shantung to Chahar
Combat - Japanese
Battle in Borneo
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 4 fighters, 1 mech_infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 4 fighters, 1 mech_infantry and 3 tactical_bombers in Philippines, round 2 : 3/8 hits, 4,17 expected hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 4 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1,33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone
4 fighters and 3 tactical_bombers moved from Philippines to 36 Sea Zone
3 infantry moved from Kiangsu to Anhwe
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Hunan to French Indo China
Place Units - Japanese
1 factory_minor placed in Shantung
2 destroyers placed in 6 Sea Zone
3 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,1,3,5,3,4,3,3,4,4,4,3,2,1,6,1,4,6,1,1,3,5,1,4,2,4,6,5,6,2,5,5,2,5,5,5,6,5,5,6,3,2,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6
Japanese collect 51 PUs (2 lost to blockades); end with 51 PUs
Combat Hit Differential Summary :
Americans : -0,33
UK_Pacific : -0,33
Japanese : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 2 bombers, 3 fighters, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
2 bombers moved from Hawaiian Islands to 6 Sea Zone
1 tactical_bomber moved from Queensland to 37 Sea Zone
1 bomber moved from Queensland to Malaya
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
4 fighters and 2 tactical_bombers moved from 37 Sea Zone to Borneo
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
6 artilleries and 6 infantry moved from Gibraltar to 92 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 92 Sea Zone to 98 Sea Zone
5 carriers, 4 destroyers, 5 fighters and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from Gibraltar to 98 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
4 transports moved from 92 Sea Zone to 91 Sea Zone
2 fighters and 3 tactical_bombers moved from Eastern United States to Gibraltar
6 artilleries and 6 infantry moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from Novgorod to Baltic States
2 infantry moved from Novgorod to Belarus
2 fighters moved from Novgorod to Belarus
3 fighters moved from Novgorod to Baltic States
3 armour moved from Karelia to Archangel
4 armour moved from Novgorod to Archangel
3 artilleries moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 artillery and 2 infantry moved from Karelia to Novgorod
2 armour and 1 mech_infantry moved from Finland to Novgorod
3 mech_infantrys moved from Norway to Karelia
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 98 Sea Zone
Americans attack with 5 carriers, 4 destroyers, 7 fighters, 1 tactical_bomber and 6 transports
Italians defend with 3 transports
3 transports owned by the Italians lost in 98 Sea Zone
Americans win, taking 98 Sea Zone from Italians with 5 carriers, 4 destroyers, 7 fighters, 1 tactical_bomber and 6 transports remaining. Battle score for attacker is 21
Casualties for Italians: 3 transports
Battle in Belarus
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Belarus
Americans win, taking Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Trans-Jordan
Americans attack with 6 artilleries and 6 infantry
Germans defend with 3 artilleries and 3 infantry
Americans roll dice for 6 artilleries and 6 infantry in Trans-Jordan, round 2 : 2/12 hits, 4,00 expected hits
Italians roll dice for 3 artilleries and 3 infantry in Trans-Jordan, round 2 : 2/6 hits, 2,00 expected hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Trans-Jordan
Americans roll dice for 6 artilleries and 4 infantry in Trans-Jordan, round 3 : 3/10 hits, 3,33 expected hits
Italians roll dice for 3 artilleries and 1 infantry in Trans-Jordan, round 3 : 0/4 hits, 1,33 expected hits
2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Trans-Jordan
Americans roll dice for 6 artilleries and 4 infantry in Trans-Jordan, round 4 : 3/10 hits, 3,33 expected hits
Italians roll dice for 1 artillery in Trans-Jordan, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Trans-Jordan
Americans win, taking Trans-Jordan from Italians with 6 artilleries and 4 infantry remaining. Battle score for attacker is 15
Casualties for Americans: 2 infantry
Casualties for Germans: 3 artilleries and 3 infantry
Battle in Baltic States
Americans attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 3 fighters and 2 infantry in Baltic States, round 2 : 1/5 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Baltic States
Americans win, taking Baltic States from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Borneo
Americans attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 2/8 hits, 4,00 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Borneo
Americans win, taking Borneo from Japanese with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 6 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 2 destroyers
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 2 bombers in 6 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
Japanese roll dice for 2 destroyers in 6 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
2 destroyers owned by the Japanese lost in 6 Sea Zone
Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 16
Casualties for Japanese: 2 destroyers
Non Combat Move - Americans
2 bombers moved from 6 Sea Zone to Marianas
1 fighter moved from 43 Sea Zone to 37 Sea Zone
4 fighters and 2 tactical_bombers moved from Borneo to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Belarus to Novgorod
3 fighters moved from Baltic States to Novgorod
Place Units - Americans
3 armour placed in Finland
3 mech_infantrys placed in Norway
2 bombers placed in Western United States
3 fighters placed in Eastern United States
1 artillery and 1 infantry placed in Eastern United States
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : -0,67
Italians : -1,67
Americans : -5,50
Japanese : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
2 artilleries and 5 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Chinese creates battle in territory Hunan
Chinese creates battle in territory Chahar
Battle in Chahar
Chinese attack with 1 infantry
Japanese defend with 1 fighter
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 fighter in Chahar, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Hunan from Japanese with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 2 infantry placed in Kwangsi
Turn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,2,3,4,1,5,1,6,5,6,4,2,3,4,1,6,4,3,6,2,2,2,1,4,2,2,5,3,4,6,6,5,2
Chinese collect 7 PUs (1 lost to blockades); end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : -0,17
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - British
British buy 2 armour, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 17 PUs;
UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Novgorod to Archangel
1 infantry moved from Karelia to Novgorod
3 artilleries moved from Karelia to Novgorod
1 infantry moved from Karelia to Novgorod
4 armour, 5 fighters, 5 mech_infantrys and 2 tactical_bombers moved from Anglo Egyptian Sudan to Egypt
2 armour moved from Belgian Congo to Egypt
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
1 artillery moved from Algeria to 92 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 transport moved from 92 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from Yunnan to French Indo China
1 fighter moved from Yunnan to French Indo China
1 bomber moved from India to French Indo China
4 mech_infantrys moved from India to Eastern Persia
1 fighter and 1 tactical_bomber moved from India to Eastern Persia
Combat - British
Battle in Alexandria
Battle in French Indo China
British attack with 1 bomber, 1 fighter, 2 infantry and 2 mech_infantrys
Japanese defend with 1 factory_minor, 3 infantry and 1 mech_infantry
British roll dice for 1 bomber, 1 fighter, 2 infantry and 2 mech_infantrys in French Indo China, round 2 : 2/6 hits, 1,83 expected hits
Japanese roll dice for 3 infantry and 1 mech_infantry in French Indo China, round 2 : 1/4 hits, 1,33 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British roll dice for 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys in French Indo China, round 3 : 2/5 hits, 1,67 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in French Indo China, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in French Indo China
British win, taking Alexandria from Italians, taking French Indo China from Japanese with 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Japanese: 3 infantry and 1 mech_infantry
Battle in Eastern Persia
British attack with 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Italians defend with 2 armour and 1 mech_infantry
British roll dice for 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 2 : 1/6 hits, 1,83 expected hits
Italians roll dice for 2 armour and 1 mech_infantry in Eastern Persia, round 2 : 2/3 hits, 1,33 expected hits
1 mech_infantry owned by the Italians and 2 mech_infantrys owned by the British lost in Eastern Persia
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 3 : 1/4 hits, 1,50 expected hits
Italians roll dice for 2 armour in Eastern Persia, round 3 : 1/2 hits, 1,00 expected hits
1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Eastern Persia
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Eastern Persia, round 4 : 1/3 hits, 1,33 expected hits
Italians roll dice for 1 armour in Eastern Persia, round 4 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Eastern Persia
British win, taking Eastern Persia from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 3 mech_infantrys
Casualties for Italians: 2 armour and 1 mech_infantry
Battle in Egypt
British attack with 6 armour, 1 artillery, 5 fighters, 1 infantry, 5 mech_infantrys and 2 tactical_bombers
Italians defend with 1 airfield, 2 artilleries, 1 harbour and 9 infantry
British roll dice for 6 armour, 1 artillery, 5 fighters, 1 infantry, 5 mech_infantrys and 2 tactical_bombers in Egypt, round 2 : 8/20 hits, 8,33 expected hits
Italians roll dice for 2 artilleries and 9 infantry in Egypt, round 2 : 5/11 hits, 3,67 expected hits
4 mech_infantrys owned by the British, 8 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt
British roll dice for 6 armour, 1 artillery, 5 fighters, 1 mech_infantry and 2 tactical_bombers in Egypt, round 3 : 9/15 hits, 7,50 expected hits
Italians roll dice for 2 artilleries and 1 infantry in Egypt, round 3 : 1/3 hits, 1,00 expected hits
2 artilleries owned by the Italians, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 6 armour, 5 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 1 artillery, 1 infantry and 4 mech_infantrys
Casualties for Italians: 2 artilleries and 9 infantry
Non Combat Move - British
5 fighters moved from Egypt to Anglo Egyptian Sudan
2 tactical_bombers moved from Egypt to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Eastern Persia to India
1 fighter moved from French Indo China to India
1 bomber moved from French Indo China to India
1 fighter moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
2 armour and 1 mech_infantry placed in Union of South Africa
2 fighters placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
4 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,5,6,5,4,1,4,3,4,3,1,2,4,4,2,4,2,6,1,6,6,2,4,5,4,6,3,5,5,5,1,4,6
UK_Pacific collect 13 PUs (2 lost to blockades); end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 4 mech_infantrys
Combat Hit Differential Summary :
British : -0,00
Italians : 1,50
Japanese : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 bombers moved from Southern Italy to 98 Sea Zone
3 fighters and 2 tactical_bombers moved from Southern Italy to 98 Sea Zone
1 fighter moved from Persia to 98 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
3 submarines moved from 95 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 battleship, 2 bombers, 2 carriers, 1 destroyer, 8 fighters, 4 submarines and 2 tactical_bombers
British defend with 2 transports; Americans defend with 5 carriers, 4 destroyers, 7 fighters, 1 tactical_bomber and 6 transports
Italians roll dice for 4 submarines in 98 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
Units damaged: 1 carrier owned by the Americans
Italians roll dice for 1 battleship, 2 bombers, 2 carriers, 1 destroyer, 8 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 9/14 hits, 7,67 expected hits
Units damaged: 3 carriers owned by the Americans
Americans roll dice for 5 carriers, 4 destroyers, 7 fighters, 1 tactical_bomber and 8 transports in 98 Sea Zone, round 2 : 8/17 hits, 8,17 expected hits
Units damaged: 1 battleship owned by the Italians
3 destroyers owned by the Americans, 2 carriers owned by the Americans, 3 submarines owned by the Italians and 2 carriers owned by the Italians lost in 98 Sea Zone
Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 battleship, 2 bombers, 1 destroyer, 8 fighters and 2 tactical_bombers in 98 Sea Zone, round 3 : 10/14 hits, 7,67 expected hits
Americans roll dice for 3 carriers, 1 destroyer, 7 fighters, 1 tactical_bomber and 8 transports in 98 Sea Zone, round 3 : 4/12 hits, 6,50 expected hits
1 destroyer owned by the Italians, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 3 carriers owned by the Americans, 5 fighters owned by the Americans, 1 fighter owned by the Italians, 1 battleship owned by the Italians and 1 submarine owned by the Italians lost in 98 Sea Zone
Italians roll dice for 2 bombers, 7 fighters and 2 tactical_bombers in 98 Sea Zone, round 4 : 4/11 hits, 6,17 expected hits
Americans roll dice for 2 fighters and 8 transports in 98 Sea Zone, round 4 : 1/2 hits, 1,33 expected hits
2 fighters owned by the Americans, 2 transports owned by the Americans and 1 fighter owned by the Italians lost in 98 Sea Zone
2 transports owned by the British and 4 transports owned by the Americans lost in 98 Sea Zone
Italians win with 2 bombers, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 145
Casualties for Italians: 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 4 submarines
Casualties for Americans: 5 carriers, 4 destroyers, 7 fighters, 1 tactical_bomber and 6 transports
Casualties for British: 2 transports
Non Combat Move - Italians
6 fighters and 2 tactical_bombers moved from 98 Sea Zone to Greece
1 transport moved from 95 Sea Zone to 97 Sea Zone
2 bombers moved from 98 Sea Zone to Persia
Place Units - Italians
1 carrier and 1 destroyer placed in 97 Sea Zone
3 mech_infantrys placed in Persia
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
Italians collect 22 PUs (2 lost to blockades); end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : 0,83
Americans : -3,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 9 PUs;
Combat Move - ANZAC
1 artillery moved from West India to 79 Sea Zone
3 infantry moved from West India to 79 Sea Zone
1 artillery, 1 carrier, 2 fighters, 3 infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 3 infantry moved from 80 Sea Zone to Persia
2 fighters moved from 80 Sea Zone to Persia
1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
2 fighters moved from 37 Sea Zone to Shan State
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from New South Wales to Queensland
Combat - ANZAC
Battle in Shan State
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 cruiser in Shan State, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
ANZAC win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Persia
ANZAC attack with 1 artillery, 2 fighters and 3 infantry
Italians defend with 2 bombers, 1 factory_minor and 6 mech_infantrys
ANZAC roll dice for 1 artillery, 2 fighters and 3 infantry in Persia, round 2 : 0/6 hits, 2,00 expected hits
Italians roll dice for 2 bombers and 6 mech_infantrys in Persia, round 2 : 3/8 hits, 2,33 expected hits
3 infantry owned by the ANZAC lost in Persia
2 fighters owned by the ANZAC retreated
ANZAC roll dice for 1 artillery in Persia, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 2 bombers and 6 mech_infantrys in Persia, round 3 : 1/8 hits, 2,33 expected hits
1 artillery owned by the ANZAC lost in Persia
Italians win with 2 bombers and 6 mech_infantrys remaining. Battle score for attacker is -13
Casualties for ANZAC: 1 artillery and 3 infantry
Battle in Philippines
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 mech_infantry
ANZAC roll dice for 1 armour and 1 infantry in Philippines, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Philippines, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Philippines
ANZAC win, taking Philippines from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - ANZAC
2 fighters moved from Persia to 80 Sea Zone
2 fighters moved from Shan State to Kwangsi
Place Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 27 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians : -0,67
ANZAC : -0,50
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Du kan bare springe rusland over :)
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour and 10 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Russia to Samara
Germans take Samara from Russians
1 armour moved from Samara to Russia
1 armour moved from Russia to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Russia
1 armour moved from Russia to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Russia
2 infantry moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Baltic States
7 bombers moved from Western Germany to 91 Sea Zone
1 bomber moved from Western Germany to Belarus
1 fighter moved from Eastern Poland to Belarus
2 tactical_bombers moved from Eastern Poland to Belarus
2 armour and 5 mech_infantrys moved from Germany to Baltic States
5 armour, 1 artillery, 4 infantry, 4 mech_infantrys and 2 tactical_bombers moved from Eastern Poland to Baltic States
1 bomber moved from Western Germany to Finland
1 bomber moved from Western Germany to Norway
Combat - Germans
Combat Hit Differential Summary :
Jeg springer let og elegant hen over rusland:grin:
vil du scramble ved Gibraltar?
@Maxiheimer Ja tak, 2 britiske og 1 amerikansk fighter
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour and 10 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Russia to Samara
Germans take Samara from Russians
1 armour moved from Samara to Russia
1 armour moved from Russia to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Russia
1 armour moved from Russia to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Russia
2 infantry moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Baltic States
7 bombers moved from Western Germany to 91 Sea Zone
1 bomber moved from Western Germany to Belarus
1 fighter moved from Eastern Poland to Belarus
2 tactical_bombers moved from Eastern Poland to Belarus
2 armour and 5 mech_infantrys moved from Germany to Baltic States
5 armour, 1 artillery, 4 infantry, 4 mech_infantrys and 2 tactical_bombers moved from Eastern Poland to Baltic States
1 bomber moved from Western Germany to Finland
1 bomber moved from Western Germany to Norway
Combat - Germans
Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Strategic bombing raid in Norway
AA fire in Norway : 0/1 hits, 0,17 expected hits
Bombing raid in Norway rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Norway causes 6 damage total.
Strategic bombing raid in Finland
AA fire in Finland : 0/1 hits, 0,17 expected hits
Bombing raid in Finland rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Finland causes 6 damage total.
Battle in 91 Sea Zone
Germans attack with 7 bombers
British defend with 1 destroyer, 2 fighters and 2 transports; Americans defend with 1 fighter and 4 transports
Germans roll dice for 7 bombers in 91 Sea Zone, round 2 : 5/7 hits, 4,67 expected hits
Americans roll dice for 1 destroyer, 3 fighters and 6 transports in 91 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
1 destroyer owned by the British, 2 bombers owned by the Germans, 1 fighter owned by the Americans, 1 transport owned by the Americans and 2 fighters owned by the British lost in 91 Sea Zone
2 transports owned by the British and 3 transports owned by the Americans lost in 91 Sea Zone
Germans win with 5 bombers remaining. Battle score for attacker is 56
Casualties for Germans: 2 bombers
Casualties for British: 1 destroyer, 2 fighters and 2 transports
Casualties for Americans: 1 fighter and 4 transports
Battle in Baltic States
Germans attack with 7 armour, 1 artillery, 6 infantry, 9 mech_infantrys and 2 tactical_bombers
Americans defend with 2 infantry
Germans roll dice for 7 armour, 1 artillery, 6 infantry, 9 mech_infantrys and 2 tactical_bombers in Baltic States, round 2 : 3/25 hits, 7,83 expected hits
Americans roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Baltic States
Germans win, taking Baltic States from Americans with 7 armour, 1 artillery, 6 infantry, 9 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Belarus
Germans attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Belarus, round 2 : 0/6 hits, 2,67 expected hits
Americans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Belarus, round 3 : 6/6 hits, 2,67 expected hits
Americans roll dice for 2 infantry in Belarus, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Belarus
Germans win, taking Belarus from Americans with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Germans
1 fighter moved from Belarus to Russia
2 tactical_bombers moved from Baltic States to Russia
2 tactical_bombers moved from Belarus to Russia
2 armour moved from Rostov to Russia
1 armour moved from Volgograd to Russia
1 bomber moved from Belarus to Russia
1 aaGun moved from Germany to Poland
1 bomber moved from Norway to Western Germany
1 bomber moved from Finland to Western Germany
5 bombers moved from 91 Sea Zone to Southern France
4 infantry moved from France to Southern France
2 infantry moved from France to Southern France
10 infantry moved from Northern Italy to Greater Southern Germany
3 infantry moved from Western Germany to Germany
2 artilleries moved from Western Germany to Germany
8 infantry moved from France to Western Germany
Place Units - Germans
3 armour placed in Russia
1 armour and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
5 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans : -3,83
AA fire in Norway : : -0,17
Americans : -2,33
AA fire in Finland : : -0,17
@Maxiheimer Og du husker at springe let og elegant over Rusland? :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 4 mech_infantrys and 1 submarine; Remaining resources: 3 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Urals to Nenetsia
Japanese take Nenetsia from Russians
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Anhwe to Kweichow
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 1 infantry and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 3 mech_infantrys in Kweichow, round 2 : 0/4 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry and 3 mech_infantrys in Kweichow, round 3 : 0/4 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 3 mech_infantrys in Kweichow, round 4 : 0/3 hits, 0,50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 2 mech_infantrys in Kweichow, round 5 : 1/2 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 mech_infantrys remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Jehol to Chahar
1 fighter moved from Chahar to 19 Sea Zone
1 fighter moved from 43 Sea Zone to 19 Sea Zone
1 fighter moved from 35 Sea Zone to 19 Sea Zone
2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 4 fighters, 4 submarines, 4 tactical_bombers and 2 transports moved from 36 Sea Zone to 19 Sea Zone
2 fighters moved from 19 Sea Zone to Japan
1 tactical_bomber moved from 19 Sea Zone to Japan
Place Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
1 fighter placed in 19 Sea Zone
3 mech_infantrys placed in Kiangsu
1 mech_infantry placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2
Japanese collect 43 PUs (2 lost to blockades); end with 46 PUs
Combat Hit Differential Summary :
Chinese : 0,67
Japanese : -1,17