Clemency (Axis) vs Deimos (Allies) BM3 G40


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from Queensland to Java
                2 fighters moved from New Zealand to Java
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs

    Combat Move - French
                Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France

    Combat - French
                Battle in Southern France
                    French attack with 1 artillery and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 2 mech_infantrys in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the French lost in Southern France
                        French roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits
                        Germans roll dice for 2 mech_infantrys in Southern France, round 3 : 1/2 hits, 0.67 expected hits
                        1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in Southern France
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - French
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone
                1 infantry moved from Morocco to Algeria
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 72 Sea Zone to 78 Sea Zone

    Turn Complete - French

    Combat Hit Differential Summary :

    Germans : 0.67
        French : 0.00

    triplea_42416_Fre1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer and 9 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                2 artilleries moved from Western Germany to 112 Sea Zone
                4 infantry moved from Norway to 112 Sea Zone
                2 artilleries, 1 carrier, 1 cruiser, 4 infantry, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 111 Sea Zone
                2 artilleries and 4 infantry moved from 111 Sea Zone to Scotland
                1 fighter moved from Western Germany to 111 Sea Zone

    Combat - Germans
                Battle in Scotland

    Non Combat Move - Germans
                6 armour moved from France to Western Germany
                2 artilleries moved from France to Western Germany
                1 mech_infantry moved from Southern France to Western Germany
                4 infantry moved from Finland to Norway
                5 infantry moved from Poland to Germany
                5 infantry moved from Bulgaria to Romania
                1 artillery moved from Yugoslavia to Romania

    Place Units - Germans
                1 destroyer and 9 transports placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Combat Hit Differential Summary :

    triplea_42416_Ger2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 4 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 armour and 2 mech_infantrys moved from Bryansk to Eastern Poland
                1 artillery and 6 infantry moved from Western Ukraine to Eastern Poland
                2 aaGuns, 1 artillery and 10 infantry moved from Belarus to Eastern Poland
                3 armour moved from Ukraine to Eastern Poland
                3 armour moved from Novgorod to Eastern Poland
                2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                3 infantry moved from Novgorod to Karelia
                2 infantry moved from Novgorod to Baltic States
                2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
                2 aaGuns and 18 infantry moved from Buryatia to Amur

    Place Units - Russians
                2 armour and 1 artillery placed in Ukraine
                2 armour and 1 artillery placed in Novgorod
                2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs

    Combat Hit Differential Summary :

    triplea_42416_Rus2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 6 armour and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Hunan to Yunnan
                2 infantry moved from Hunan to Kweichow
                      Japanese take Kweichow from Chinese
                2 artilleries and 6 infantry moved from Anhwe to Kweichow
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 artillery and 1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 mech_infantry moved from Jehol to Suiyuyan
                1 artillery and 6 infantry moved from Jehol to Chahar
                2 bombers, 10 fighters and 8 tactical_bombers moved from Kwangsi to Yunnan
                1 fighter moved from Kiangsi to Chahar
                1 armour moved from Shantung to Chahar
                1 artillery and 2 infantry moved from Shantung to Anhwe

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 10 fighters, 1 infantry and 8 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 10 fighters, 1 infantry and 8 tactical_bombers in Yunnan, round 2 : 15/22 hits, 12.33 expected hits
                        Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 10 fighters and 8 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Japanese
                2 bombers, 10 fighters and 8 tactical_bombers moved from Yunnan to Chahar
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 3 infantry moved from 19 Sea Zone to Shantung
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Shantung

    Place Units - Japanese
                3 armour placed in Kiangsu
                3 armour and 1 mech_infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs

    Combat Hit Differential Summary :

    Chinese : 0.00
        Japanese : 2.67

    triplea_42416_Jap2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 artillery, 1 destroyer, 2 infantry, 2 marines, 1 submarine and 2 transports; Remaining resources: 4 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Guam: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Guam: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 2 fighters, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from Western United States to Central United States
                1 destroyer moved from 64 Sea Zone to 101 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 artillery and 2 marines placed in Central United States
                2 infantry placed in Western United States
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 56 PUs

    Combat Hit Differential Summary :

    triplea_42416_Ame2.tsvg


  • If the fighter had started its turn on Guam as it should’ve, then it can reach my Hawaii sea zone this turn, so I put it there.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
                1 infantry moved from Shensi to Hopei
                1 infantry moved from Shensi to Hopei
                1 fighter moved from Shensi to Hopei

    Combat - Chinese
                Chinese creates battle in territory Hunan
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Chinese win, taking Hunan from Japanese, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                9 infantry moved from Shensi to Tsinghai
                1 fighter moved from Hopei to Tsinghai

    Place Units - Chinese
                4 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs

    Combat Hit Differential Summary :

    Chinese : 1.17
        Japanese : 0.67

    triplea_42416_Chi2.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Combat Move - British
                3 infantry moved from United Kingdom to Scotland
                3 fighters moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland
                1 cruiser moved from 96 Sea Zone to 97 Sea Zone
                1 destroyer moved from 81 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from Malta to 97 Sea Zone
                1 bomber and 2 fighters moved from Malta to 97 Sea Zone
                1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians
                1 armour and 1 mech_infantry moved from Ethiopia to Kenya
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Kenya
                1 infantry moved from Anglo Egyptian Sudan to Kenya
                1 artillery and 3 infantry moved from Persia to Iraq
                1 fighter moved from India to Iraq
                1 cruiser moved from 76 Sea Zone to 80 Sea Zone
                1 tactical_bomber moved from India to Iraq

    Combat - British

    Combat Hit Differential Summary :

    triplea_42416_Bri2.tsvg


  • Purchase was 8 inf 2 tanks


  • scramble sz 97?


  • No scramble.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 artillery, 1 destroyer, 2 infantry, 2 marines, 1 submarine and 2 transports; Remaining resources: 4 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Guam: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Guam: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 2 fighters, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from Western United States to Central United States
                1 destroyer moved from 64 Sea Zone to 101 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 artillery and 2 marines placed in Central United States
                2 infantry placed in Western United States
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 56 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
                1 infantry moved from Shensi to Hopei
                1 infantry moved from Shensi to Hopei
                1 fighter moved from Shensi to Hopei

    Combat - Chinese
                Chinese creates battle in territory Hunan
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Chinese win, taking Hunan from Japanese, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                9 infantry moved from Shensi to Tsinghai
                1 fighter moved from Hopei to Tsinghai

    Place Units - Chinese
                4 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs

    Purchase Units - British
                British buy 2 armour and 8 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from United Kingdom to Scotland
                3 fighters moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland
                1 cruiser moved from 96 Sea Zone to 97 Sea Zone
                1 destroyer moved from 81 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from Malta to 97 Sea Zone
                1 bomber and 2 fighters moved from Malta to 97 Sea Zone
                1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians
                1 armour and 1 mech_infantry moved from Ethiopia to Kenya
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Kenya
                1 infantry moved from Anglo Egyptian Sudan to Kenya
                1 artillery and 3 infantry moved from Persia to Iraq
                1 fighter moved from India to Iraq
                1 cruiser moved from 76 Sea Zone to 80 Sea Zone
                1 tactical_bomber moved from India to Iraq

    Combat - British
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                    Italians defend with 1 cruiser and 1 transport
                        British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
                        Italians roll dice for 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                        1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Italians with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for Italians: 1 cruiser and 1 transport
                Battle in Scotland
                    British attack with 3 fighters and 4 infantry
                    Germans defend with 1 airfield, 2 artilleries and 4 infantry
                        British roll dice for 3 fighters and 4 infantry in Scotland, round 2 : 3/7 hits, 2.17 expected hits
                        Germans roll dice for 2 artilleries and 4 infantry in Scotland, round 2 : 5/6 hits, 2.00 expected hits
                        3 infantry owned by the Germans, 1 fighter owned by the British and 4 infantry owned by the British lost in Scotland
                    retreated to Scotland
                    Germans win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -13
                    Casualties for British: 1 fighter and 4 infantry
                    Casualties for Germans: 3 infantry
                Battle in Iraq
                    British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 4/6 hits, 2.17 expected hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                        3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Neutral_Axis: 3 infantry
                Battle in Kenya
                    British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 3 infantry
                        British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Kenya, round 2 : 2/5 hits, 1.50 expected hits
                        Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 1/4 hits, 1.33 expected hits
                        2 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
                        British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Kenya, round 3 : 0/4 hits, 1.33 expected hits
                        Italians roll dice for 1 artillery and 1 infantry in Kenya, round 3 : 0/2 hits, 0.67 expected hits
                        British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Kenya, round 4 : 3/4 hits, 1.33 expected hits
                        Italians roll dice for 1 artillery and 1 infantry in Kenya, round 4 : 1/2 hits, 0.67 expected hits
                        1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
                    British win, taking Kenya from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 3 infantry

    Non Combat Move - British
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 transport moved from 76 Sea Zone to 72 Sea Zone
                1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan
                2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Syria
                2 fighters moved from Scotland to United Kingdom
                1 bomber moved from 97 Sea Zone to Syria
                3 aaGuns and 13 infantry moved from India to Burma
                1 fighter moved from India to Burma
                3 infantry moved from Malaya to Shan State
                1 transport moved from 87 Sea Zone to 88 Sea Zone

    Place Units - British
                2 armour and 8 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,5,6,3
                British collect 28 PUs (3 lost to blockades); end with 28 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs

    Place Units - UK_Pacific
                1 artillery and 5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs
                Some Units in India change ownership: 1 artillery and 5 infantry

    Combat Hit Differential Summary :

    Germans : 3.00
        British : 2.33
        Italians : -1.17
        Chinese : 1.17
        Neutral_Axis : 0.00
        Japanese : 0.67

    triplea_42416_UK_2.tsvg


  • Nice combat hit differential for Germany. If that attack had gone average you’d be looking at just a coin flip to take London. Ah, well.

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