TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 2 bombers, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 16 Sea Zone to 26 Sea Zone
4 armour, 1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 8 infantry, 3 mech_infantrys and 8 transports moved from 11 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Midway
2 fighters moved from 26 Sea Zone to Midway
2 fighters moved from Hawaiian Islands to Midway
2 fighters and 1 tactical_bomber moved from Western United States to Midway
1 bomber moved from Western United States to Midway
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 battleship, 2 destroyers and 1 transport placed in 10 Sea Zone
1 artillery, 2 bombers and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery and 13 infantry moved from Burma to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery and 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 13 infantry in Yunnan, round 2 : 1/14 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 1 battleship and 1 cruiser; Remaining resources: 2 PUs;
Combat Move - British
2 armour, 3 artilleries, 1 bomber, 6 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
Combat - British
Battle in Trans-Jordan
British attack with 2 armour, 3 artilleries, 1 bomber, 6 infantry and 1 mech_infantry
Italians defend with 1 armour, 2 artilleries and 3 infantry
British roll dice for 2 armour, 3 artilleries, 1 bomber, 6 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 4/13 hits, 4.33 expected hits
Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Trans-Jordan, round 2 : 2/6 hits, 2.17 expected hits
1 artillery owned by the Italians, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Trans-Jordan
British roll dice for 2 armour, 3 artilleries, 1 bomber, 4 infantry and 1 mech_infantry in Trans-Jordan, round 3 : 5/11 hits, 4.00 expected hits
Italians roll dice for 1 armour and 1 artillery in Trans-Jordan, round 3 : 0/2 hits, 0.83 expected hits
1 artillery owned by the Italians and 1 armour owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 2 armour, 3 artilleries, 1 bomber, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for British: 2 infantry
Casualties for Italians: 1 armour, 2 artilleries and 3 infantry
Non Combat Move - British
1 bomber moved from Trans-Jordan to Iraq
Place Units - British
1 battleship and 1 cruiser placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4,5,2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,2,2,5,1,6,2
British collect 29 PUs (4 lost to blockades); end with 31 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 0.67
Italians : -1.00
Chinese : -1.67
Japanese : -0.33
triplea_42395_UK_4.tsvg