I got a hit in Hunan in round 1.
Please feel free to remove a FTR instead of a T.BMB if you prefer.
MrRoboto (Axis+6) vs Shin-Ji (Allies) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 3 infantry moved from South Australia to New South Wales
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 39 Sea Zone to 79 Sea Zone
1 submarine moved from 62 Sea Zone to 63 Sea Zone
2 fighters moved from Queensland to 63 Sea Zone
2 fighters moved from 63 Sea Zone to New Zealand
1 fighter moved from New South Wales to New Zealand
2 aaGuns, 5 armour and 2 mech_infantrys moved from Queensland to New South WalesPlace Units - ANZAC
1 armour and 2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 4 PUs;Combat Move - Germans
2 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Rostov to Smolensk
Germans take Smolensk from Russians
1 bomber moved from Western Germany to Belarus
32 armour, 4 infantry and 10 mech_infantrys moved from Rostov to Volgograd
3 armour moved from Rostov to Volgograd
3 armour moved from Rostov to Volgograd
2 bombers moved from Western Germany to 105 Sea Zone
1 submarine moved from 113 Sea Zone to 105 Sea ZoneCombat - Germans
Battle in 105 Sea Zone
Germans attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 bombers in 105 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
Americans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 105 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Volgograd
Germans attack with 38 armour, 4 infantry and 10 mech_infantrys
British defend with 2 armour; Russians defend with 1 factory_minor
Germans roll dice for 38 armour, 4 infantry and 10 mech_infantrys in Volgograd, round 2 : 23/52 hits, 21,33 expected hits
Russians roll dice for 2 armour in Volgograd, round 2 : 1/2 hits, 1,00 expected hits
1 infantry owned by the Germans and 2 armour owned by the British lost in Volgograd
Germans win, taking Volgograd from Russians with 38 armour, 3 infantry and 10 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for British: 2 armour
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 2/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 submarine moved from 113 Sea Zone to 124 Sea Zone
1 infantry moved from Norway to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Western Germany
1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Normandy Bordeaux to France
2 infantry moved from Holland Belgium to Western Germany
1 fighter and 3 tactical_bombers moved from Western Germany to Southern Italy
3 artilleries and 1 infantry moved from Eastern Poland to Western Ukraine
8 armour and 3 mech_infantrys moved from Bessarabia to Rostov
1 infantry moved from Novgorod to Archangel
1 bomber moved from Belarus to Rostov
2 infantry moved from Finland to Karelia
2 bombers moved from 105 Sea Zone to Western GermanyPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
2 fighters placed in Western Germany
5 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3,5,5
Germans collect 51 PUs (2 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUsCombat Hit Differential Summary :
Germans : 2,00
Americans : 0,67
Russians : 0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Russians
Russians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour and 2 mech_infantrys moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
2 armour and 2 mech_infantrys moved from Nenetsia to Archangel
1 armour and 16 mech_infantrys moved from Russia to Archangel
1 mech_infantry moved from Samara to Archangel
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to TambovCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 3 armour and 19 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 3 armour and 19 mech_infantrys in Archangel, round 2 : 4/22 hits, 4.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 3 armour and 19 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Tambov to Russia
1 infantry moved from Russia to SamaraPlace Units - Russians
2 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 8 PUs; end with 8 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 11 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 13 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 19 PUsCombat Hit Differential Summary :
Germans : 0.00
Italians : -0.33
Russians : 1.00
Japanese : -0.67 -
Oh, hang on, I forgot to move the ANZAC guys onto the transport!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Russians
Russians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour and 2 mech_infantrys moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
2 armour and 2 mech_infantrys moved from Nenetsia to Archangel
1 armour and 16 mech_infantrys moved from Russia to Archangel
1 mech_infantry moved from Samara to Archangel
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to TambovCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 3 armour and 19 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 3 armour and 19 mech_infantrys in Archangel, round 2 : 4/22 hits, 4.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 3 armour and 19 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Tambov to Russia
1 infantry moved from Russia to SamaraPlace Units - Russians
2 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 8 PUs; end with 8 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 11 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 13 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Sumatra: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to 79 Sea Zone: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0.00
Italians : -0.33
Russians : 1.00
Japanese : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 6 armour, 1 artillery, 3 destroyers, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 battleship, 8 carriers, 1 cruiser, 3 destroyers, 12 fighters, 2 marines, 15 submarines and 4 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from Eastern Persia to Persia
Japanese take Persia from Americans
1 armour moved from Eastern Persia to Turkmenistan
Japanese take Turkmenistan from Russians
1 armour moved from Turkmenistan to Kazakhstan
1 marine moved from 39 Sea Zone to Ceylon
1 marine moved from 39 Sea Zone to CeylonCombat - Japanese
Battle in Sumatra
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 8 carriers, 1 cruiser, 3 destroyers, 12 fighters, 15 submarines and 4 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 15 submarines in 39 Sea Zone, round 2 : 5/15 hits, 5,00 expected hits
ANZAC roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 39 Sea Zone
Japanese win, taking Sumatra from ANZAC, taking 39 Sea Zone from Neutral with 1 battleship, 8 carriers, 1 cruiser, 3 destroyers, 12 fighters, 15 submarines and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in CeylonNon Combat Move - Japanese
1 destroyer and 1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 destroyer moved from 44 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 transport moved from 20 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry, 2 submarines and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Sikang to Szechwan
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Timguska to Kansu
5 armour and 17 mech_infantrys moved from Eastern Persia to Kazakhstan
1 aaGun, 2 artilleries, 2 infantry and 2 mech_infantrys moved from India to West India
2 mech_infantrys moved from West India to Eastern Persia
1 submarine moved from 72 Sea Zone to 80 Sea Zone
3 armour moved from Yunnan to Sikang
3 armour moved from Szechwan to Kazakhstan
3 mech_infantrys moved from Manchuria to Central Mongolia
2 artilleries and 2 infantry moved from Malaya to Shan State
3 mech_infantrys moved from French Indo China to SzechwanPlace Units - Japanese
1 artillery and 2 infantry placed in India
3 armour placed in French Indo China
3 armour placed in Kwangtung
3 mech_infantrys placed in Malaya
3 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 85 PUs; end with 85 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 88 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 98 PUsCombat Hit Differential Summary :
ANZAC : -0,33
Japanese : 0,00 -
forgot Bryansk.
1 art, 1 str
Rolls: 1@2 1@4; Total Hits: 11@2: (5)1@4: (3)
defend: 1 inf
Rolls: 1@2; Total Hits: 01@2: (5)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 6 armour, 1 artillery, 3 destroyers, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 battleship, 8 carriers, 1 cruiser, 3 destroyers, 12 fighters, 2 marines, 15 submarines and 4 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from Eastern Persia to Persia
Japanese take Persia from Americans
1 armour moved from Eastern Persia to Turkmenistan
Japanese take Turkmenistan from Russians
1 armour moved from Turkmenistan to Kazakhstan
1 marine moved from 39 Sea Zone to Ceylon
1 marine moved from 39 Sea Zone to CeylonCombat - Japanese
Battle in Sumatra
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 8 carriers, 1 cruiser, 3 destroyers, 12 fighters, 15 submarines and 4 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 15 submarines in 39 Sea Zone, round 2 : 5/15 hits, 5,00 expected hits
ANZAC roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 39 Sea Zone
Japanese win, taking Sumatra from ANZAC, taking 39 Sea Zone from Neutral with 1 battleship, 8 carriers, 1 cruiser, 3 destroyers, 12 fighters, 15 submarines and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in CeylonNon Combat Move - Japanese
1 destroyer and 1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 destroyer moved from 44 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 transport moved from 20 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry, 2 submarines and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Sikang to Szechwan
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Timguska to Kansu
5 armour and 17 mech_infantrys moved from Eastern Persia to Kazakhstan
1 aaGun, 2 artilleries, 2 infantry and 2 mech_infantrys moved from India to West India
2 mech_infantrys moved from West India to Eastern Persia
1 submarine moved from 72 Sea Zone to 80 Sea Zone
3 armour moved from Yunnan to Sikang
3 armour moved from Szechwan to Kazakhstan
3 mech_infantrys moved from Manchuria to Central Mongolia
2 artilleries and 2 infantry moved from Malaya to Shan State
3 mech_infantrys moved from French Indo China to SzechwanPlace Units - Japanese
1 artillery and 2 infantry placed in India
3 armour placed in French Indo China
3 armour placed in Kwangtung
3 mech_infantrys placed in Malaya
3 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 85 PUs; end with 85 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 88 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 98 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Changing ownership of Bryansk from Russians to Japanese
EDIT: Removing units owned by Japanese from Rostov: 1 artillery
EDIT: Adding units owned by Japanese to Bryansk: 1 artillery
EDIT: Removing units owned by Japanese from Rostov: 1 bomber
EDIT: Adding units owned by Japanese to Kazakhstan: 1 bomber
EDIT: Changing PUs for Japanese from 98 to 99
EDIT: Turning on Edit Mode
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : -0,33
Japanese : 0,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 carriers, 3 destroyers and 2 fighters; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Persia
1 fighter moved from Northwest Persia to Persia
1 artillery moved from Northwest Persia to Persia
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 submarines moved from 99 Sea Zone to 97 Sea Zone
1 marine moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 battleship and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Holland Belgium
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
8 carriers, 16 fighters and 5 submarines moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from New South Wales to Queensland
1 submarine moved from 63 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from Japanese
3 carriers, 1 destroyer, 6 fighters and 2 submarines moved from 63 Sea Zone to 54 Sea Zone
2 carriers and 3 fighters moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from British Columbia to Alaska
1 mech_infantry moved from Western United States to Alaska
1 armour moved from Western United States to Alaska
1 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Aleutian Islands to 26 Sea ZoneCombat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 97 Sea Zone
Americans attack with 3 submarines
Italians defend with 1 destroyer and 3 fighters
Americans roll dice for 3 submarines in 97 Sea Zone, round 2 : 3/3 hits, 1.00 expected hits
Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
3 submarines owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone
Italians win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 3 fighters remaining. Battle score for attacker is -10
Casualties for Italians: 1 destroyer
Casualties for Americans: 3 submarines
Battle in Caucasus
Americans attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 fighter and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Caucasus
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Alaska
Americans attack with 1 armour, 1 artillery and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Alaska, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Alaska, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Alaska
Americans roll dice for 1 armour and 1 artillery in Alaska, round 3 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Persia
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 factory_minor and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 3 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Persia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Persia
Americans roll dice for 1 artillery and 1 fighter in Persia, round 4 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Persia, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Persia
Americans win, taking Persia from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - Americans
1 fighter moved from Persia to 80 Sea Zone
1 fighter moved from Caucasus to 80 Sea Zone
2 artilleries and 1 infantry moved from Iraq to Northwest Persia
1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from 110 Sea Zone to United Kingdom
1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier and 2 destroyers placed in 80 Sea Zone
Americans undo move 1.
1 carrier and 2 destroyers placed in 80 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6
Americans collect 64 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUsCombat Hit Differential Summary :
Italians : 1.33
Americans : 0.17
Japanese : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 carriers, 3 destroyers and 2 fighters; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Persia
1 fighter moved from Northwest Persia to Persia
1 artillery moved from Northwest Persia to Persia
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 submarines moved from 99 Sea Zone to 97 Sea Zone
1 marine moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 battleship and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Holland Belgium
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
8 carriers, 16 fighters and 5 submarines moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from New South Wales to Queensland
1 submarine moved from 63 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from Japanese
3 carriers, 1 destroyer, 6 fighters and 2 submarines moved from 63 Sea Zone to 54 Sea Zone
2 carriers and 3 fighters moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from British Columbia to Alaska
1 mech_infantry moved from Western United States to Alaska
1 armour moved from Western United States to Alaska
1 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Aleutian Islands to 26 Sea ZoneCombat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 97 Sea Zone
Americans attack with 3 submarines
Italians defend with 1 destroyer and 3 fighters
Americans roll dice for 3 submarines in 97 Sea Zone, round 2 : 3/3 hits, 1.00 expected hits
Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
3 submarines owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone
Italians win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 3 fighters remaining. Battle score for attacker is -10
Casualties for Italians: 1 destroyer
Casualties for Americans: 3 submarines
Battle in Caucasus
Americans attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 fighter and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Caucasus
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Alaska
Americans attack with 1 armour, 1 artillery and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Alaska, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Alaska, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Alaska
Americans roll dice for 1 armour and 1 artillery in Alaska, round 3 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Persia
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 factory_minor and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 3 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Persia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Persia
Americans roll dice for 1 artillery and 1 fighter in Persia, round 4 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Persia, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Persia
Americans win, taking Persia from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - Americans
1 fighter moved from Persia to 80 Sea Zone
1 fighter moved from Caucasus to 80 Sea Zone
2 artilleries and 1 infantry moved from Iraq to Northwest Persia
1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from 110 Sea Zone to United Kingdom
1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier and 2 destroyers placed in 80 Sea Zone
Americans undo move 1.
1 carrier and 2 destroyers placed in 80 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6
Americans collect 64 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUsPurchase Units - British
British buy 1 armour, 3 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Northwest Persia to Caucasus
Russians take Caucasus from Italians
1 armour moved from Caucasus to Northwest Persia
4 artilleries and 3 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour, 2 artilleries and 5 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 2 artilleries, 1 carrier, 1 destroyer, 5 infantry and 4 transports moved from 91 Sea Zone to 110 Sea ZoneCombat - British
Non Combat Move - British
1 armour, 2 artilleries and 5 infantry moved from 110 Sea Zone to United Kingdom
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea ZonePlace Units - British
3 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
3 submarines placed in 110 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : 1.33
Americans : 0.17
Japanese : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Italians
Italians buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
2 armour, 1 artillery and 1 infantry moved from Rostov to Bryansk
1 infantry moved from Ukraine to Bryansk
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to Western GermanyPlace Units - Italians
2 destroyers and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 4 PUs;Combat Move - ANZAC
2 submarines moved from 63 Sea Zone to 54 Sea Zone
6 armour, 1 artillery, 2 fighters, 3 infantry and 2 mech_infantrys moved from New South Wales to Queensland
3 fighters moved from New Zealand to Queensland
1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from 80 Sea Zone to Iraq
1 artillery moved from 80 Sea Zone to IraqPlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 carrier, 1 fighter, 7 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Volgograd to Caucasus
Germans take Caucasus from Russians
2 infantry moved from Volgograd to Samara
2 infantry moved from Rostov to Tambov
1 bomber moved from Rostov to Samara
1 bomber moved from Western Germany to Tambov
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Holland Belgium
2 fighters moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
2 tactical_bombers moved from Southern Italy to Normandy Bordeaux
1 fighter and 2 tactical_bombers moved from Southern Italy to Holland Belgium
2 fighters moved from 113 Sea Zone to Holland BelgiumCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 1/7 hits, 3,33 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 marine
Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 5/7 hits, 3,17 expected hits
Americans roll dice for 1 marine in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Battle in Tambov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Samara, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 artilleries and 1 infantry moved from Western Ukraine to Bryansk
4 aaGuns, 19 armour, 7 artilleries, 13 infantry and 3 mech_infantrys moved from Rostov to Bryansk
19 armour and 3 mech_infantrys moved from Bryansk to Belarus
38 armour and 10 mech_infantrys moved from Volgograd to Bryansk
1 bomber moved from Tambov to Bryansk
1 bomber moved from Samara to Bryansk
1 infantry moved from Belarus to Smolensk
2 infantry moved from Karelia to Novgorod
1 artillery and 2 infantry moved from Novgorod to Belarus
1 submarine moved from 124 Sea Zone to 122 Sea Zone
1 bomber, 2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
2 fighters moved from Holland Belgium to 113 Sea Zone
2 tactical_bombers moved from Holland Belgium to Western Germany
2 tactical_bombers moved from Western Germany to 113 Sea Zone
1 fighter moved from Holland Belgium to Western GermanyPlace Units - Germans
1 carrier and 2 submarines placed in 113 Sea Zone
1 bomber and 1 fighter placed in Western Germany
3 infantry placed in Volgograd
3 infantry placed in Novgorod
1 artillery placed in Western Germany
1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Eastern Poland: 5 armour and 1 mech_infantry
EDIT: Removing units owned by Germans from Germany: 5 armour and 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUsCombat Hit Differential Summary :
Germans : -0,50
Americans : -0,67
Russians : 0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Samara
1 artillery moved from Russia to Samara
1 infantry moved from Russia to Samara
3 armour and 19 mech_infantrys moved from Archangel to RussiaCombat - Russians
Battle in Samara
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Tambov to Russia
1 fighter moved from Samara to Russia
1 fighter moved from Smolensk to RussiaPlace Units - Russians
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 8 PUs; end with 8 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 11 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 13 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 15 PUsCombat Hit Differential Summary :
Germans : -1.00
Russians : 0.17 -
Damn, I forgot to post before closing the program.
Luckily not a lot of battles.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 2 fighters, 3 infantry, 3 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Eastern Persia to Persia
1 bomber moved from Kazakhstan to Persia
1 mech_infantry moved from Kazakhstan to Vologda
Japanese take Vologda from Russians
1 submarine moved from 80 Sea Zone to 39 Sea Zone
2 marines moved from Ceylon to 39 Sea Zone
1 battleship, 8 carriers, 1 cruiser, 3 destroyers, 12 fighters, 2 marines, 16 submarines and 4 tactical_bombers moved from 39 Sea Zone to 42 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
2 destroyers and 1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry, 2 submarines and 1 transport moved from 36 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Dutch New Guinea
Battle in 42 Sea Zone
Japanese attack with 1 artillery, 1 battleship, 8 carriers, 1 cruiser, 5 destroyers, 12 fighters, 1 infantry, 2 marines, 19 submarines, 4 tactical_bombers and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 19 submarines in 42 Sea Zone, round 2 : 5/19 hits, 6,33 expected hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win, taking Dutch New Guinea from ANZAC, taking 42 Sea Zone from Americans with 1 battleship, 8 carriers, 1 cruiser, 5 destroyers, 12 fighters, 19 submarines, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Persia
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 artillery and 1 factory_minor
Japanese roll dice for 1 bomber and 2 infantry in Persia, round 2 : 2/3 hits, 1,00 expected hits
Americans roll dice for 1 artillery in Persia, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Persia
Japanese win, taking Persia from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Persia: 1 infantry
EDIT: Turning off Edit Mode
1 bomber moved from Persia to Volgograd
9 armour and 16 mech_infantrys moved from Kazakhstan to Volgograd
1 artillery and 2 infantry moved from India to West India
1 aaGun, 2 artilleries and 2 infantry moved from West India to Eastern Persia
2 artilleries and 2 infantry moved from Shan State to Burma
3 mech_infantrys moved from Malaya to Yunnan
3 armour moved from French Indo China to Szechwan
3 armour moved from Kwangtung to Kwangsi
3 armour, 1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Yunnan to Szechwan
1 infantry and 3 mech_infantrys moved from Szechwan to Sikang
3 armour, 1 infantry and 3 mech_infantrys moved from Sikang to Kazakhstan
3 armour moved from Kazakhstan to Volgograd
3 mech_infantrys moved from Central Mongolia to Kansu
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
3 infantry placed in India
3 mech_infantrys placed in Malaya
1 carrier and 2 fighters placed in 36 Sea Zone
3 armour placed in Kwangtung
4 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5,1,1,6,6,5,6,1,5,1,2,2,1,2,2,5,3,4,2,3,1,4,6,6,6,2,5,3,3,4,6,5,4,4,5,1,1,3,6,1,1,1,3,1,1,1,3,1,1,5,5,4
Japanese collect 83 PUs (2 lost to blockades); end with 83 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 96 PUsCombat Hit Differential Summary :
Americans : -0,33
Japanese : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Americans
Americans buy 3 destroyers, 1 fighter and 10 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 transport moved from 110 Sea Zone to 107 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Northwest Persia to Persia
14 fighters moved from 80 Sea Zone to West India
1 fighter moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
Americans take 80 Sea Zone from Japanese
1 artillery moved from Northwest Persia to Persia
6 artilleries, 18 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
1 fighter moved from 80 Sea Zone to 39 Sea Zone
2 fighters moved from 80 Sea Zone to Persia
1 submarine moved from 54 Sea Zone to 45 Sea Zone
5 carriers, 1 destroyer, 9 fighters and 1 submarine moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
3 fighters moved from 26 Sea Zone to 63 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 artillery moved from Alaska to British Columbia
1 armour moved from Alaska to Western United States
1 mech_infantry moved from Tunisia to MoroccoCombat - Americans
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 5 damage total.
Battle in 45 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 39 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 39 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 39 Sea Zone
Americans win, taking 39 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Caucasus
Americans attack with 6 artilleries, 18 infantry and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 6 artilleries, 18 infantry and 1 mech_infantry in Caucasus, round 2 : 2/25 hits, 6.17 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
Americans win, taking Caucasus from Germans with 6 artilleries, 18 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Persia
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 factory_minor and 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Persia, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Persia
Americans win, taking Persia from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in West India
Americans attack with 14 fighters
Japanese defend with 1 artillery and 2 infantry
Americans roll dice for 14 fighters in West India, round 2 : 9/14 hits, 7.00 expected hits
Japanese roll dice for 1 artillery and 2 infantry in West India, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in West India
Americans win with 14 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - Americans
14 fighters moved from West India to 80 Sea Zone
2 fighters moved from 39 Sea Zone to 80 Sea Zone
2 fighters moved from Persia to 80 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
1 infantry moved from Queensland to New South Wales
1 bomber moved from Normandy Bordeaux to United KingdomPlace Units - Americans
1 fighter placed in Eastern United States
2 destroyers and 1 submarine placed in 80 Sea Zone
1 destroyer and 9 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
Germans : -0.33
Americans : -1.50
AA fire in Normandy Bordeaux : : -0.17
Japanese : -1.50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Americans
Americans buy 3 destroyers, 1 fighter and 10 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 transport moved from 110 Sea Zone to 107 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Northwest Persia to Persia
14 fighters moved from 80 Sea Zone to West India
1 fighter moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
Americans take 80 Sea Zone from Japanese
1 artillery moved from Northwest Persia to Persia
6 artilleries, 18 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
1 fighter moved from 80 Sea Zone to 39 Sea Zone
2 fighters moved from 80 Sea Zone to Persia
1 submarine moved from 54 Sea Zone to 45 Sea Zone
5 carriers, 1 destroyer, 9 fighters and 1 submarine moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
3 fighters moved from 26 Sea Zone to 63 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 artillery moved from Alaska to British Columbia
1 armour moved from Alaska to Western United States
1 mech_infantry moved from Tunisia to MoroccoCombat - Americans
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 5 damage total.
Battle in 45 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 39 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 39 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 39 Sea Zone
Americans win, taking 39 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Caucasus
Americans attack with 6 artilleries, 18 infantry and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 6 artilleries, 18 infantry and 1 mech_infantry in Caucasus, round 2 : 2/25 hits, 6.17 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
Americans win, taking Caucasus from Germans with 6 artilleries, 18 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Persia
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 factory_minor and 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Persia, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Persia
Americans win, taking Persia from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in West India
Americans attack with 14 fighters
Japanese defend with 1 artillery and 2 infantry
Americans roll dice for 14 fighters in West India, round 2 : 9/14 hits, 7.00 expected hits
Japanese roll dice for 1 artillery and 2 infantry in West India, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in West India
Americans win with 14 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - Americans
14 fighters moved from West India to 80 Sea Zone
2 fighters moved from 39 Sea Zone to 80 Sea Zone
2 fighters moved from Persia to 80 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
1 infantry moved from Queensland to New South Wales
1 bomber moved from Normandy Bordeaux to United KingdomPlace Units - Americans
1 fighter placed in Eastern United States
2 destroyers and 1 submarine placed in 80 Sea Zone
1 destroyer and 9 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUsPurchase Units - British
British buy 1 artillery, 2 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 fighter and 24 mech_infantrys moved from Northwest Persia to Eastern PersiaCombat - British
Battle in Eastern Persia
British attack with 1 armour, 1 fighter and 24 mech_infantrys
Japanese defend with 2 aaGuns, 5 artilleries, 4 infantry and 2 mech_infantrys
AA fire in Eastern Persia : 0/1 hits, 0.17 expected hits
British roll dice for 1 armour, 1 fighter and 24 mech_infantrys in Eastern Persia, round 2 : 6/26 hits, 5.00 expected hits
Japanese roll dice for 2 aaGuns, 5 artilleries, 4 infantry and 2 mech_infantrys in Eastern Persia, round 2 : 6/11 hits, 3.67 expected hits
4 infantry owned by the Japanese, 6 mech_infantrys owned by the British and 2 aaGuns owned by the Japanese lost in Eastern Persia
British roll dice for 1 armour, 1 fighter and 18 mech_infantrys in Eastern Persia, round 3 : 5/20 hits, 4.00 expected hits
Japanese roll dice for 5 artilleries and 2 mech_infantrys in Eastern Persia, round 3 : 4/7 hits, 2.33 expected hits
3 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese and 4 mech_infantrys owned by the British lost in Eastern Persia
British roll dice for 1 armour, 1 fighter and 14 mech_infantrys in Eastern Persia, round 4 : 5/16 hits, 3.33 expected hits
Japanese roll dice for 2 artilleries in Eastern Persia, round 4 : 2/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese and 2 mech_infantrys owned by the British lost in Eastern Persia
British win, taking Eastern Persia from Japanese with 1 armour, 1 fighter and 12 mech_infantrys remaining. Battle score for attacker is 2
Casualties for British: 12 mech_infantrys
Casualties for Japanese: 2 aaGuns, 5 artilleries, 4 infantry and 2 mech_infantrysNon Combat Move - British
4 aaGuns, 8 artilleries and 30 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Eastern Persia to Caucasus
4 artilleries and 3 infantry moved from Iraq to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
3 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
3 submarines placed in 110 Sea Zone
1 artillery and 2 infantry placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33
British : 3.67
Americans : -1.50
AA fire in Eastern Persia : : -0.17
AA fire in Normandy Bordeaux : : -0.17
Japanese : 3.83 -
How many bombardments without an AAA hit were those now?
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a few! But AA is like that, ime.