• '13

    Use second post, forgot to move my cowardly Siberians back a space.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 destroyer and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 17 Sea Zone
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 7 Sea Zone
                1 submarine moved from 6 Sea Zone to 4 Sea Zone
                2 infantry moved from Korea to Manchuria
                1 bomber moved from Japan to Manchuria
                1 bomber moved from Japan to 4 Sea Zone
                1 destroyer moved from 6 Sea Zone to 4 Sea Zone
                1 tactical_bomber moved from Philippines to 44 Sea Zone
                2 fighters moved from 6 Sea Zone to 17 Sea Zone
                2 fighters moved from 6 Sea Zone to 16 Sea Zone
                2 fighters moved from 6 Sea Zone to 7 Sea Zone
                1 tactical_bomber moved from Japan to 7 Sea Zone
                1 tactical_bomber moved from Japan to 16 Sea Zone
                1 tactical_bomber moved from Japan to 17 Sea Zone
                1 fighter moved from Japan to 17 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone
                1 fighter moved from Japan to 7 Sea Zone
                1 infantry moved from Korea to Amur
                      Japanese take Amur from Russians

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Manchuria
                    Japanese attack with 1 bomber and 2 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Manchuria, round 2 : 2/3 hits, 1.00 expected hits
                        Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 17 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        ANZAC roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the ANZAC lost in 17 Sea Zone
                    Japanese win, taking 17 Sea Zone from ANZAC with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 16 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
                    Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 7 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 3 fighters and 1 tactical_bomber in 7 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                        Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 7 Sea Zone
                    Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 4 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 4 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 bomber and 1 destroyer in 4 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                        Americans roll dice for 1 destroyer in 4 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 submarine in 4 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer in 4 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 4 Sea Zone
                    Japanese win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                3 fighters moved from 17 Sea Zone to 35 Sea Zone
                1 fighter moved from Japan to 35 Sea Zone
                1 tactical_bomber moved from 17 Sea Zone to 35 Sea Zone
                3 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan
                3 fighters and 1 tactical_bomber moved from 7 Sea Zone to Japan
                1 bomber moved from 4 Sea Zone to Japan
                1 bomber moved from Manchuria to Japan
                1 artillery and 7 infantry moved from Korea to Amur
                6 infantry moved from Japan to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 6 infantry, 1 submarine and 3 transports moved from 6 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 destroyer and 5 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs

    Combat Hit Differential Summary :

    ANZAC : -0.33
        Americans : 0.67
        Chinese : 0.67
        Japanese : 1.00

    triplea_42340_Jap6.tsvg

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 101 Sea Zone to 107 Sea Zone
                1 fighter moved from Eastern United States to 107 Sea Zone
                2 fighters moved from 106 Sea Zone to 107 Sea Zone
                1 submarine moved from 14 Sea Zone to 16 Sea Zone
                1 submarine moved from 14 Sea Zone to 7 Sea Zone
                1 bomber moved from Aleutian Islands to 4 Sea Zone
                1 bomber moved from Aleutian Islands to 7 Sea Zone
                1 bomber moved from Aleutian Islands to 16 Sea Zone
                1 tactical_bomber moved from Aleutian Islands to 4 Sea Zone
                1 fighter moved from Aleutian Islands to 4 Sea Zone
                2 fighters moved from 8 Sea Zone to 7 Sea Zone
                2 fighters moved from 8 Sea Zone to 16 Sea Zone
                1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 bomber moved from Eastern United States to 91 Sea Zone

    Combat - Americans
                Battle in 107 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 3 fighters in 107 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                        Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 107 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Germans: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 bomber and 2 fighters in 16 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 91 Sea Zone
                    Americans attack with 1 bomber, 1 cruiser and 1 destroyer
                    Italians defend with 2 destroyers and 1 submarine
                        Americans roll dice for 1 bomber, 1 cruiser and 1 destroyer in 91 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Italians roll dice for 2 destroyers in 91 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        2 destroyers owned by the Italians and 1 submarine owned by the Italians lost in 91 Sea Zone
                    Americans win with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 22
                    Casualties for Italians: 2 destroyers and 1 submarine
                Battle in 7 Sea Zone
                    Americans attack with 1 bomber, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 bomber and 2 fighters in 7 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                        Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 7 Sea Zone
                    Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 4 Sea Zone
                    Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 4 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
                        Japanese roll dice for 1 destroyer in 4 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 4 Sea Zone
                    Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 carriers moved from 8 Sea Zone to 25 Sea Zone
                2 fighters moved from 16 Sea Zone to Midway
                1 fighter moved from 7 Sea Zone to Midway
                1 fighter moved from 7 Sea Zone to 25 Sea Zone
                1 fighter moved from 4 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from 4 Sea Zone to Aleutian Islands
                2 fighters moved from Aleutian Islands to 25 Sea Zone
                1 battleship and 2 cruisers moved from 8 Sea Zone to 25 Sea Zone
                2 destroyers and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 bomber moved from Aleutian Islands to Eastern United States
                1 bomber moved from 7 Sea Zone to Hawaiian Islands
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                2 submarines moved from 14 Sea Zone to 25 Sea Zone
                1 artillery and 4 infantry moved from Aleutian Islands to 8 Sea Zone
                1 artillery, 4 infantry and 3 transports moved from 8 Sea Zone to 10 Sea Zone
                1 armour moved from Eastern United States to Western United States
                1 artillery and 4 infantry moved from 10 Sea Zone to Western United States
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 carrier moved from 106 Sea Zone to 109 Sea Zone
                1 fighter moved from 107 Sea Zone to Scotland
                1 fighter moved from 107 Sea Zone to Scotland
                1 fighter moved from 107 Sea Zone to 109 Sea Zone
                1 fighter moved from Eastern United States to 109 Sea Zone
                1 bomber moved from 91 Sea Zone to British Guiana
                1 bomber moved from 4 Sea Zone to Western United States
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone

    Place Units - Americans
                1 carrier and 1 destroyer placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 transport placed in 101 Sea Zone
                2 destroyers and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    Combat Hit Differential Summary :

    Germans : 0.67
        Italians : -0.83
        Americans : 1.50
        Japanese : -1.33

    triplea_42340_Ame6.tsvg

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Hopei to Chahar
                3 artilleries, 1 fighter and 5 infantry moved from Kweichow to Hunan

    Place Units - Chinese
                3 artilleries and 3 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 17 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs

    Combat Hit Differential Summary :

    triplea_42340_Chi6.tsvg

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 101 Sea Zone to 107 Sea Zone
                1 fighter moved from Eastern United States to 107 Sea Zone
                2 fighters moved from 106 Sea Zone to 107 Sea Zone
                1 submarine moved from 14 Sea Zone to 16 Sea Zone
                1 submarine moved from 14 Sea Zone to 7 Sea Zone
                1 bomber moved from Aleutian Islands to 4 Sea Zone
                1 bomber moved from Aleutian Islands to 7 Sea Zone
                1 bomber moved from Aleutian Islands to 16 Sea Zone
                1 tactical_bomber moved from Aleutian Islands to 4 Sea Zone
                1 fighter moved from Aleutian Islands to 4 Sea Zone
                2 fighters moved from 8 Sea Zone to 7 Sea Zone
                2 fighters moved from 8 Sea Zone to 16 Sea Zone
                1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 bomber moved from Eastern United States to 91 Sea Zone

    Combat - Americans
                Battle in 107 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 3 fighters in 107 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                        Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 107 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Germans: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 bomber and 2 fighters in 16 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 91 Sea Zone
                    Americans attack with 1 bomber, 1 cruiser and 1 destroyer
                    Italians defend with 2 destroyers and 1 submarine
                        Americans roll dice for 1 bomber, 1 cruiser and 1 destroyer in 91 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Italians roll dice for 2 destroyers in 91 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        2 destroyers owned by the Italians and 1 submarine owned by the Italians lost in 91 Sea Zone
                    Americans win with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 22
                    Casualties for Italians: 2 destroyers and 1 submarine
                Battle in 7 Sea Zone
                    Americans attack with 1 bomber, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 bomber and 2 fighters in 7 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                        Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 7 Sea Zone
                    Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 4 Sea Zone
                    Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 4 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
                        Japanese roll dice for 1 destroyer in 4 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 4 Sea Zone
                    Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 carriers moved from 8 Sea Zone to 25 Sea Zone
                2 fighters moved from 16 Sea Zone to Midway
                1 fighter moved from 7 Sea Zone to Midway
                1 fighter moved from 7 Sea Zone to 25 Sea Zone
                1 fighter moved from 4 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from 4 Sea Zone to Aleutian Islands
                2 fighters moved from Aleutian Islands to 25 Sea Zone
                1 battleship and 2 cruisers moved from 8 Sea Zone to 25 Sea Zone
                2 destroyers and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 bomber moved from Aleutian Islands to Eastern United States
                1 bomber moved from 7 Sea Zone to Hawaiian Islands
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                2 submarines moved from 14 Sea Zone to 25 Sea Zone
                1 artillery and 4 infantry moved from Aleutian Islands to 8 Sea Zone
                1 artillery, 4 infantry and 3 transports moved from 8 Sea Zone to 10 Sea Zone
                1 armour moved from Eastern United States to Western United States
                1 artillery and 4 infantry moved from 10 Sea Zone to Western United States
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 carrier moved from 106 Sea Zone to 109 Sea Zone
                1 fighter moved from 107 Sea Zone to Scotland
                1 fighter moved from 107 Sea Zone to Scotland
                1 fighter moved from 107 Sea Zone to 109 Sea Zone
                1 fighter moved from Eastern United States to 109 Sea Zone
                1 bomber moved from 91 Sea Zone to British Guiana
                1 bomber moved from 4 Sea Zone to Western United States
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone

    Place Units - Americans
                1 carrier and 1 destroyer placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 transport placed in 101 Sea Zone
                2 destroyers and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Hopei to Chahar
                3 artilleries, 1 fighter and 5 infantry moved from Kweichow to Hunan

    Place Units - Chinese
                3 artilleries and 3 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 17 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 destroyer and 2 mech_infantrys; Remaining resources: 2 PUs;

    Politics - British

    Combat Move - British
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 armour moved from Tobruk to Egypt
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                3 mech_infantrys moved from Belgian Congo to Egypt
                2 mech_infantrys moved from Iraq to Trans-Jordan
                3 artilleries moved from Iraq to Trans-Jordan
                1 armour moved from Persia to Trans-Jordan
                1 mech_infantry moved from Persia to Trans-Jordan
                1 bomber moved from Iraq to Egypt
                3 fighters and 2 tactical_bombers moved from Iraq to Egypt
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese

    Combat - British
                Battle in Gibraltar
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 artillery and 1 harbour
                        British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 artillery in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Germans and 1 infantry owned by the British lost in Gibraltar
                    British win, taking Gibraltar from Germans with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Germans: 1 artillery
                Battle in Egypt
                    British attack with 1 armour, 1 bomber, 3 fighters, 4 mech_infantrys and 2 tactical_bombers
                    Germans defend with 3 artilleries, 1 harbour and 4 infantry
                        British roll dice for 1 armour, 1 bomber, 3 fighters, 4 mech_infantrys and 2 tactical_bombers in Egypt, round 2 : 5/11 hits, 4.67 expected hits
                        Germans roll dice for 3 artilleries and 4 infantry in Egypt, round 2 : 3/7 hits, 2.33 expected hits
                        3 mech_infantrys owned by the British, 1 artillery owned by the Germans and 4 infantry owned by the Germans lost in Egypt
                        British roll dice for 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Egypt, round 3 : 5/8 hits, 4.17 expected hits
                        Germans roll dice for 2 artilleries in Egypt, round 3 : 0/2 hits, 0.67 expected hits
                        2 artilleries owned by the Germans lost in Egypt
                    British win, taking Egypt from Germans with 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for British: 3 mech_infantrys
                    Casualties for Germans: 3 artilleries and 4 infantry
                Battle in Trans-Jordan
                    British attack with 1 armour, 3 artilleries and 3 mech_infantrys
                    Italians defend with 2 infantry
                        British roll dice for 1 armour, 3 artilleries and 3 mech_infantrys in Trans-Jordan, round 2 : 2/7 hits, 2.50 expected hits
                        Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 armour, 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry

    Non Combat Move - British
                3 fighters and 2 tactical_bombers moved from Egypt to Iraq
                1 bomber moved from Egypt to Iraq
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                4 infantry moved from West India to India
                1 armour and 2 mech_infantrys moved from India to Eastern Persia
                1 transport moved from 41 Sea Zone to 38 Sea Zone
                1 aaGun and 1 infantry moved from Burma to 38 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
                1 aaGun and 1 infantry moved from 41 Sea Zone to Sumatra
                1 aaGun and 6 infantry moved from Burma to India

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from 106 Sea Zone: 1 battleship
                EDIT: Adding units owned by British to 109 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode
                1 destroyer placed in 109 Sea Zone
                3 infantry placed in Iraq
                Turning on Edit Mode
                EDIT: Removing units owned by British from 72 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 71 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Union of South Africa: 1 mech_infantry
                EDIT: Adding units owned by British to Belgian Congo: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 armour and 2 mech_infantrys placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,5,5,4
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,6,4,5,4,4,5
                British collect 30 PUs (3 lost to blockades); end with 33 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 destroyer placed in 39 Sea Zone
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 23 PUs; end with 25 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
                Units Change Ownership
                    Some Units in India change ownership: 2 mech_infantrys
                    Some Units in 39 Sea Zone change ownership: 1 destroyer

    Combat Hit Differential Summary :

    Germans : 1.33
        Italians : -1.50
        British : 1.00
        Americans : 1.50
        Japanese : -1.33

    triplea_42340_UK_6.tsvg

  • '13

    You on the east coast?  If not what the hell you doing posting moves at 3 a.m. your time?

  • '13

    I was traveling but just to Portland.  Yea, I’m up early most days.

    I’ve got my head into something else ATM, it may be a while before the next turn…

  • '13

    No worries dude, do your thing. :mrgreen:

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 bomber, 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter and 2 infantry moved from Romania to Bessarabia
                1 bomber moved from Southern Italy to Bessarabia

    Combat - Italians
                Battle in Bessarabia
                    Italians attack with 1 bomber, 1 fighter and 2 infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Bessarabia, round 2 : 1/4 hits, 1.50 expected hits
                        Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
                        Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Bessarabia, round 3 : 1/3 hits, 1.33 expected hits
                        Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from Bessarabia to Greece
                1 transport moved from 98 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 bomber placed in Southern Italy
                4 infantry placed in Northern Italy
                1 submarine placed in 95 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 95 Sea Zone: 1 submarine
                EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
                EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    Combat Hit Differential Summary :

    Italians : -0.83
        Russians : 0.00

    triplea_42340_Ita6.tsvg

  • '13

    I’m kind of back but still distracted.  Slow play for a while.

  • '13

    No worries man.  Rhiannon will be here for the weekend starting on Thursday and we will be out of town Fri-Sun so it will be fairly slow play on my end as well.

    I will try to get ANZAC & France’s move done tonight.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 destroyer moved from 54 Sea Zone to 34 Sea Zone
                1 transport moved from 54 Sea Zone to 62 Sea Zone
                1 fighter moved from Iraq to Tambov
                1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 1 artillery
                EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery
                EDIT: Turning off Edit Mode
                1 destroyer and 2 fighters placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 19 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to Scotland
                2 infantry moved from United Kingdom to Scotland

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42340_Fre6.tsvg

Suggested Topics

  • 2
  • 10
  • 26
  • 68
  • 34
  • 27
  • 88
  • 44
Axis & Allies Boardgaming Custom Painted Miniatures

272

Online

17.3k

Users

39.8k

Topics

1.7m

Posts