no scrambles
Ichabod (X) vs Sovietishcat (A) w/0
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 6 infantry and 3 transports; Remaining resources: 2 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
6 fighters and 1 tactical_bomber moved from Sumatra to Malaya
3 bombers moved from Queensland to Malaya
1 cruiser moved from 55 Sea Zone to 42 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Western United States to 5 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 6 infantry and 3 transports; Remaining resources: 2 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
6 fighters and 1 tactical_bomber moved from Sumatra to Malaya
3 bombers moved from Queensland to Malaya
1 cruiser moved from 55 Sea Zone to 42 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Western United States to 5 Sea ZoneCombat - Americans
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 carrier and 1 cruiser
Japanese defend with 1 destroyer
Americans roll dice for 1 carrier and 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 carrier and 1 cruiser remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Gibraltar
Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/6 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 2/2 hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Gibraltar, round 3 : 0/4 hits
Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits
Americans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Gibraltar, round 4 : 2/4 hits
Italians roll dice for 1 infantry in Gibraltar, round 4 : 0/1 hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantry
Battle in Malaya
Americans attack with 3 bombers, 6 fighters and 1 tactical_bomber
Japanese defend with 1 artillery, 1 factory_minor, 4 fighters, 1 harbour, 2 infantry and 3 tactical_bombers
Americans roll dice for 3 bombers, 6 fighters and 1 tactical_bomber in Malaya, round 2 : 4/10 hits
Japanese roll dice for 1 artillery, 4 fighters, 2 infantry and 3 tactical_bombers in Malaya, round 2 : 4/10 hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 tactical_bomber owned by the Japanese and 4 fighters owned by the Americans lost in Malaya
Americans roll dice for 3 bombers, 2 fighters and 1 tactical_bomber in Malaya, round 3 : 1/6 hits
Japanese roll dice for 4 fighters and 2 tactical_bombers in Malaya, round 3 : 4/6 hits
1 bomber owned by the Americans, 1 tactical_bomber owned by the Americans, 1 tactical_bomber owned by the Japanese and 2 fighters owned by the Americans lost in Malaya
Americans roll dice for 2 bombers in Malaya, round 4 : 0/2 hits
Japanese roll dice for 4 fighters and 1 tactical_bomber in Malaya, round 4 : 2/5 hits
2 bombers owned by the Americans lost in Malaya
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -75
Casualties for Americans: 3 bombers, 6 fighters and 1 tactical_bomber
Casualties for Japanese: 1 artillery, 2 infantry and 2 tactical_bombersNon Combat Move - Americans
1 bomber moved from Western United States to Queensland
1 cruiser moved from 54 Sea Zone to 46 Sea Zone
1 battleship moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from 5 Sea Zone to KoreaPlace Units - Americans
1 carrier and 3 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
6 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
2 mech_infantrys moved from Burma to Malaya
2 fighters and 1 tactical_bomber moved from Burma to Malaya
1 armour moved from Tobruk to Alexandria
British take Alexandria from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 6 infantry and 3 transports; Remaining resources: 2 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
6 fighters and 1 tactical_bomber moved from Sumatra to Malaya
3 bombers moved from Queensland to Malaya
1 cruiser moved from 55 Sea Zone to 42 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Western United States to 5 Sea ZoneCombat - Americans
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 carrier and 1 cruiser
Japanese defend with 1 destroyer
Americans roll dice for 1 carrier and 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 carrier and 1 cruiser remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Gibraltar
Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/6 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 2/2 hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Gibraltar, round 3 : 0/4 hits
Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits
Americans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Gibraltar, round 4 : 2/4 hits
Italians roll dice for 1 infantry in Gibraltar, round 4 : 0/1 hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantry
Battle in Malaya
Americans attack with 3 bombers, 6 fighters and 1 tactical_bomber
Japanese defend with 1 artillery, 1 factory_minor, 4 fighters, 1 harbour, 2 infantry and 3 tactical_bombers
Americans roll dice for 3 bombers, 6 fighters and 1 tactical_bomber in Malaya, round 2 : 4/10 hits
Japanese roll dice for 1 artillery, 4 fighters, 2 infantry and 3 tactical_bombers in Malaya, round 2 : 4/10 hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 tactical_bomber owned by the Japanese and 4 fighters owned by the Americans lost in Malaya
Americans roll dice for 3 bombers, 2 fighters and 1 tactical_bomber in Malaya, round 3 : 1/6 hits
Japanese roll dice for 4 fighters and 2 tactical_bombers in Malaya, round 3 : 4/6 hits
1 bomber owned by the Americans, 1 tactical_bomber owned by the Americans, 1 tactical_bomber owned by the Japanese and 2 fighters owned by the Americans lost in Malaya
Americans roll dice for 2 bombers in Malaya, round 4 : 0/2 hits
Japanese roll dice for 4 fighters and 1 tactical_bomber in Malaya, round 4 : 2/5 hits
2 bombers owned by the Americans lost in Malaya
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -75
Casualties for Americans: 3 bombers, 6 fighters and 1 tactical_bomber
Casualties for Japanese: 1 artillery, 2 infantry and 2 tactical_bombersNon Combat Move - Americans
1 bomber moved from Western United States to Queensland
1 cruiser moved from 54 Sea Zone to 46 Sea Zone
1 battleship moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from 5 Sea Zone to KoreaPlace Units - Americans
1 carrier and 3 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
6 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUsPurchase Units - British
British buy 1 factory_minor and 2 fighters; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 mech_infantrys moved from Burma to Malaya
2 fighters and 1 tactical_bomber moved from Burma to Malaya
1 armour moved from Tobruk to Alexandria
British take Alexandria from ItaliansCombat - British
Battle in Malaya
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 factory_minor, 4 fighters, 1 harbour and 1 tactical_bomber
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Malaya, round 2 : 2/5 hits
Japanese roll dice for 4 fighters and 1 tactical_bomber in Malaya, round 2 : 3/5 hits
2 mech_infantrys owned by the British, 1 fighter owned by the Japanese, 1 fighter owned by the British and 1 tactical_bomber owned by the Japanese lost in Malaya
British roll dice for 1 fighter and 1 tactical_bomber in Malaya, round 3 : 1/2 hits
Japanese roll dice for 3 fighters in Malaya, round 3 : 2/3 hits
1 tactical_bomber owned by the British, 1 fighter owned by the Japanese and 1 fighter owned by the British lost in Malaya
Japanese win with 2 fighters remaining. Battle score for attacker is -8
Casualties for British: 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Casualties for Japanese: 2 fighters and 1 tactical_bomberNon Combat Move - British
2 infantry moved from India to Burma
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
3 fighters moved from Persia to Russia
1 armour, 1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 armour moved from Northwest Persia to Caucasus
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Ethiopia to Egypt
1 armour moved from Belgian Congo to Egypt
2 transports moved from 80 Sea Zone to 39 Sea ZonePlace Units - British
1 factory_minor placed in Iraq
2 fighters placed in PersiaTurn Complete - British
British collect 33 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,4
UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from Trans-Jordan: 1 bomber
EDIT: Adding units owned by Americans to Russia: 1 bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Bessarabia to Ukraine
2 mech_infantrys moved from Romania to Ukraine
1 artillery moved from Romania to Bessarabia
1 fighter moved from Romania to Novgorod
3 mech_infantrys moved from Northern Italy to Romania
2 infantry moved from Northern Italy to Southern Italy
1 bomber moved from Eastern Poland to UkraineCombat - Italians
Italians creates battle in territory 97 Sea ZoneNon Combat Move - Italians
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
3 fighters moved from Burma to Malaya -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
3 fighters moved from Burma to MalayaCombat - ANZAC
Battle in Malaya
ANZAC attack with 1 armour, 3 fighters and 1 infantry
Japanese defend with 1 factory_minor, 2 fighters and 1 harbour
ANZAC roll dice for 1 armour, 3 fighters and 1 infantry in Malaya, round 2 : 2/5 hits
Japanese roll dice for 2 fighters in Malaya, round 2 : 1/2 hits
2 fighters owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
ANZAC win, taking Malaya from Japanese with 1 armour and 3 fighters remaining. Battle score for attacker is 17
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 fightersNon Combat Move - ANZAC
3 fighters moved from Malaya to Burma
1 fighter and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 fighters placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
3 fighters moved from Burma to MalayaCombat - ANZAC
Battle in Malaya
ANZAC attack with 1 armour, 3 fighters and 1 infantry
Japanese defend with 1 factory_minor, 2 fighters and 1 harbour
ANZAC roll dice for 1 armour, 3 fighters and 1 infantry in Malaya, round 2 : 2/5 hits
Japanese roll dice for 2 fighters in Malaya, round 2 : 1/2 hits
2 fighters owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
ANZAC win, taking Malaya from Japanese with 1 armour and 3 fighters remaining. Battle score for attacker is 17
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 fightersNon Combat Move - ANZAC
3 fighters moved from Malaya to Burma
1 fighter and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 fighters placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from Tobruk to Egypt
2 infantry moved from Tobruk to AlexandriaTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 infantry, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Nenetsia to Vologda
Germans take Vologda from Russians
1 infantry moved from Nenetsia to Vologda
2 mech_infantrys moved from Western Ukraine to Bryansk
7 artilleries and 4 infantry moved from Western Ukraine to Bryansk
2 bombers and 2 fighters moved from Eastern Poland to Russia
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 125 Sea Zone to 112 Sea Zone
3 armour moved from Novgorod to Bryansk
1 transport moved from 127 Sea Zone to 112 Sea Zone
2 mech_infantrys moved from Eastern Poland to Bryansk
1 tactical_bomber moved from Eastern Poland to Bryansk
3 tactical_bombers moved from Western Germany to Bryansk
1 fighter moved from Southern Italy to Bryansk
1 tactical_bomber moved from Southern Italy to Bryansk
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Bryansk to Ukraine -
Bombing Moscow?
Ger: 2 Fighters 2 bomber
Russ: 3 UK Fighters
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No interceptions.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 infantry, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Nenetsia to Vologda
Germans take Vologda from Russians
1 infantry moved from Nenetsia to Vologda
2 mech_infantrys moved from Western Ukraine to Bryansk
7 artilleries and 4 infantry moved from Western Ukraine to Bryansk
2 bombers and 2 fighters moved from Eastern Poland to Russia
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 125 Sea Zone to 112 Sea Zone
3 armour moved from Novgorod to Bryansk
1 transport moved from 127 Sea Zone to 112 Sea Zone
2 mech_infantrys moved from Eastern Poland to Bryansk
1 tactical_bomber moved from Eastern Poland to Bryansk
3 tactical_bombers moved from Western Germany to Bryansk
1 fighter moved from Southern Italy to Bryansk
1 tactical_bomber moved from Southern Italy to Bryansk
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Bryansk to UkraineCombat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 6,8 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Cleaning up after air battlesNon Combat Move - Germans
1 aaGun moved from Eastern Poland to Bessarabia
2 aaGuns moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Bryansk
2 fighters moved from Russia to Bryansk
2 bombers moved from Russia to BryanskPlace Units - Germans
1 bomber and 1 infantry placed in Western Germany
3 tactical_bombers placed in Novgorod
2 armour and 1 mech_infantry placed in UkraineTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.33
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 12 PUs;
Russians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
16 infantry moved from Korea to Manchuria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 12 PUs;
Russians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
16 infantry moved from Korea to ManchuriaCombat - Russians
Battle in Manchuria
Russians attack with 16 infantry
Japanese defend with 2 infantry
Russians roll dice for 16 infantry in Manchuria, round 2 : 6/16 hits
Japanese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Russians win, taking Manchuria from Japanese with 15 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Russians
2 aaGuns moved from Korea to Manchuria
1 armour moved from Volgograd to Russia
1 infantry moved from Tambov to Russia
1 infantry moved from Rostov to Tambov
1 infantry moved from Caucasus to RostovPlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,1,4
Russians collect 23 PUs (2 lost to blockades); end with 23 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from French Indo China to 39 Sea Zone
1 submarine moved from 43 Sea Zone to 45 Sea Zone
Japanese take 43 Sea Zone from ANZAC
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
2 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 armour moved from French Indo China to Kwangsi
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Tsinghai to Kansu
1 fighter moved from Shensi to Kansu
1 infantry moved from Sikang to Szechwan
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Japan to Korea
1 fighter moved from Japan to Korea
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 fighters moved from Shensi to Kwangsi
1 fighter moved from French Indo China to 45 Sea Zone
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 tactical_bomber moved from French Indo China to Malaya
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from French Indo China to 39 Sea Zone
1 submarine moved from 43 Sea Zone to 45 Sea Zone
Japanese take 43 Sea Zone from ANZAC
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
2 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 armour moved from French Indo China to Kwangsi
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Tsinghai to Kansu
1 fighter moved from Shensi to Kansu
1 infantry moved from Sikang to Szechwan
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Japan to Korea
1 fighter moved from Japan to Korea
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 fighters moved from Shensi to Kwangsi
1 fighter moved from French Indo China to 45 Sea Zone
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 tactical_bomber moved from French Indo China to Malaya
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 bomber
British defend with 2 transports
2 transports owned by the British lost in 39 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in 37 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangsi
Japanese attack with 1 armour and 2 fighters
Chinese defend with 2 infantry
Japanese roll dice for 1 armour and 2 fighters in Kwangsi, round 2 : 1/3 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese roll dice for 2 fighters in Kwangsi, round 3 : 1/2 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win with 1 fighter remaining. Battle score for attacker is -10
Casualties for Japanese: 1 armour and 1 fighter
Casualties for Chinese: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 1 cruiser and 1 transport
Americans defend with 1 carrier and 1 cruiser
Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier and 1 cruiser in 42 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
1 carrier owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser and 1 transport in 42 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits
Americans roll dice for 1 carrier and 1 cruiser in 42 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Units damaged: 1 battleship owned by the Japanese
1 cruiser owned by the Americans and 1 carrier owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 1 carrier, 1 cruiser and 1 transport remaining. Battle score for attacker is 12
Casualties for Japanese: 1 carrier
Casualties for Americans: 1 carrier and 1 cruiser
Battle in Java
Battle in 45 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
Americans defend with 1 battleship
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 2 tactical_bombers in 45 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship in 45 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Japanese lost in 45 Sea Zone
Japanese roll dice for 1 fighter and 2 tactical_bombers in 45 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 battleship in 45 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Americans lost in 45 Sea Zone
Japanese win, taking Java from ANZAC with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 battleship
Battle in Kansu
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Kansu, round 3 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Kansu, round 4 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Kansu, round 5 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kansu, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 2 fighters and 2 infantry
Americans defend with 1 bomber; Russians defend with 1 infantry
Japanese roll dice for 1 battleship in Korea, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 2 fighters and 2 infantry in Korea, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 bomber and 1 infantry in Korea, round 2 : 0/2 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 bomber owned by the Americans lost in Korea
Japanese win, taking Korea from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 15
Casualties for Americans: 1 bomber
Casualties for Russians: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 armour; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 1/3 hits, 1.17 expected hits
UK_Pacific roll dice for 1 armour in Malaya, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 armourNon Combat Move - Japanese
1 bomber moved from 39 Sea Zone to French Indo China
1 fighter moved from Kwangsi to French Indo China
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to Philippines
1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Malaya to French Indo China
1 fighter moved from Japan to 35 Sea Zone
1 aaGun moved from Anhwe to Hunan
2 fighters moved from Korea to Japan
1 fighter moved from Kansu to Anhwe
2 transports moved from 35 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 artillery, 1 fighter and 5 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUsCombat Hit Differential Summary :
Americans : 1.00
Chinese : 0.67
UK_Pacific : -0.50
Russians : -0.50
Japanese : -3.33 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Queensland to 37 Sea Zone
1 bomber moved from Russia to Ukraine
2 artilleries, 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 1 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries, 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Queensland to 37 Sea Zone
1 bomber moved from Russia to Ukraine
2 artilleries, 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 1 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries, 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Holland Belgium
Battle in 37 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 bomber moved from 37 Sea Zone to India
1 bomber moved from Ukraine to Russia
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 infantry and 3 transports moved from 101 Sea Zone to 89 Sea Zone
3 mech_infantrys moved from Central America to 89 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 89 Sea Zone to 91 Sea Zone
3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 46 Sea Zone to 55 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
6 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kwangsi
Chinese undo move 1.
2 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs