@crockett36 we have a “balance mod” already. People are free to have their own house rules in oob league matches, but you won’t find many oppenents who find agreeable changes. We have had a couple decades of proposals on this forum and nothing gains traction.
War on top of war
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Ok lets see if I can do this
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 3 infantry moved from Holland Belgium to France
3 armour moved from Holland Belgium to France
1 artillery and 3 infantry moved from Western Germany to France
4 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 fighter moved from Norway to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 111 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 fighter moved from Slovakia Hungary to France
1 tactical_bomber moved from Poland to France -
Any scramble orders for sz 110 or 109?
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No scrambles !
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 3 infantry moved from Holland Belgium to France
3 armour moved from Holland Belgium to France
1 artillery and 3 infantry moved from Western Germany to France
4 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 fighter moved from Norway to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 111 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 fighter moved from Slovakia Hungary to France
1 tactical_bomber moved from Poland to FranceCombat - Germans
Battle in Yugoslavia
Germans attack with 2 armour, 2 artilleries and 8 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 2 armour, 2 artilleries and 8 infantry in Yugoslavia, round 2 : 5/12 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits
5 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 5 infantry
Battle in 111 Sea Zone
Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 4/4 hits
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 2/3 hits
1 battleship owned by the British, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 destroyer owned by the British lost in 111 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Germans: 2 submarines
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in 91 Sea Zone
Germans attack with 1 submarine
British defend with 1 cruiser
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the British lost in 91 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 110 Sea Zone
Germans attack with 1 battleship, 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship, 2 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 7/7 hits
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits
Units damaged: 1 battleship owned by the Germans
1 battleship owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 cruiser owned by the French lost in 110 Sea Zone
Germans win with 1 battleship, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 38
Casualties for French: 1 cruiser
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 1 cruiser
Battle in France
Germans attack with 6 armour, 3 artilleries, 1 fighter, 6 infantry, 4 mech_infantrys and 1 tactical_bomber
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
AA fire in France : 0/2 hits
Germans roll dice for 6 armour, 3 artilleries, 1 fighter, 6 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 8/21 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits
1 aaGun owned by the French, 6 infantry owned by the French, 4 infantry owned by the Germans and 1 artillery owned by the British lost in France
Germans roll dice for 6 armour, 3 artilleries, 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 6/17 hits
French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 3 : 4/4 hits
2 mech_infantrys owned by the Germans, 1 fighter owned by the French, 1 armour owned by the British, 2 infantry owned by the Germans, 1 artillery owned by the French and 1 armour owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour, 3 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for Germans: 6 infantry and 2 mech_infantrys
Casualties for British: 1 armour and 1 artillery
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 106 Sea Zone
British win with 1 transport remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
2 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
2 infantry moved from Denmark to Western Germany
2 bombers moved from 110 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from France to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Western Germany
2 fighters moved from 111 Sea Zone to Western Germany
2 tactical_bombers moved from 111 Sea Zone to Western Germany
2 aaGuns moved from Western Germany to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
1 aaGun moved from Germany to Western Germany
1 aaGun moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Poland
2 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Poland
1 artillery moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 armour moved from Poland to GermanyPlace Units - Germans
1 bomber and 1 fighter placed in Western Germany
1 destroyer placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 39 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsDice Statistics:
Total
1 was rolled 20 times
2 was rolled 19 times
3 was rolled 18 times
4 was rolled 16 times
5 was rolled 11 times
6 was rolled 13 times
Average roll : 3.186
Median : 3.000
Variance : 0.656
Standard Deviation : 0.810
Total rolls : 97French Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.412
Median : 3.000
Variance : 0.688
Standard Deviation : 0.829
Total rolls : 17Germans Combat
1 was rolled 13 times
2 was rolled 15 times
3 was rolled 12 times
4 was rolled 11 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.149
Median : 3.000
Variance : 0.591
Standard Deviation : 0.769
Total rolls : 67British Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
Average roll : 3.250
Median : 4.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 2.800
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 6 armour; Remaining resources: 1 PUs;Combat Move - Russians
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 fighter moved from Novgorod to Ukraine
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
6 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Belarus
2 aaGuns and 1 artillery moved from Novgorod to Belarus
2 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
3 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Belarus
2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
1 armour and 1 mech_infantry moved from Russia to Bryansk
2 aaGuns moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
6 infantry moved from Amur to Buryatia
2 aaGuns and 6 infantry moved from Sakha to Buryatia
1 submarine moved from 127 Sea Zone to 125 Sea ZonePlace Units - Russians
3 armour placed in Novgorod
3 armour placed in UkraineTurn Complete - Russians
Russians collect 37 PUs; end with 38 PUs -
Can we play without tech plz? Forgot to mentioned it at the beginning.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery moved from Manchuria to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from Kwangsi to Yunnan
3 infantry moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 bombers moved from Japan to Yunnan
1 fighter moved from Formosa to Hunan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
1 artillery moved from Kiangsi to Hunan
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Kiangsu to Anhwe
1 artillery and 2 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Jehol to Chahar
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery moved from Manchuria to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from Kwangsi to Yunnan
3 infantry moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 bombers moved from Japan to Yunnan
1 fighter moved from Formosa to Hunan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
1 artillery moved from Kiangsi to Hunan
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Kiangsu to Anhwe
1 artillery and 2 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Jehol to Chahar
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 4/9 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 infantry moved from Manchuria to Jehol
2 infantry moved from Korea to Manchuria
1 mech_infantry moved from Manchuria to Anhwe
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
2 bombers moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 fighter moved from Okinawa to Kwangsi
1 carrier, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Kwangsi
1 fighter moved from Korea to 36 Sea Zone
1 fighter moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 aaGun moved from Manchuria to JeholPlace Units - Japanese
2 transports placed in 6 Sea Zone
1 factory_minor placed in KiangsuTurn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUsDice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.565
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 23Chinese Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.833
Median : 5.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Japanese Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.118
Median : 3.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 17 -
No problem, I dont go with the tech. the times I’ve done it my opponent made the break thru and I never did and after 3 games of getting nothing and they do I decided I dont want tech. in the games.
It would be cool to turn on all the tech.'s for all the countries and see what the game is like
Hows the local table toppers doing up in Ottawa? I wish they had a game con in Toronto this year, last year was cool -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 4 bombers; Remaining resources: 4 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to 26 Sea Zone
1 bomber moved from Central United States to Western United States
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
1 fighter moved from Philippines to Guam
3 mech_infantrys moved from Central United States to Southeast Mexico
3 mech_infantrys moved from Southeast Mexico to Central AmericaPlace Units - Americans
3 bombers placed in Western United States
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 56 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
6 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
2 infantry moved from Kweichow to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
6 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
2 infantry moved from Kweichow to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 8 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 2/9 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 3 : 2/8 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Burma
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
1 carrier and 1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Tobruk
1 bomber moved from United Kingdom to 97 Sea Zone -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - British
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 bomber and 1 fighter moved from United Kingdom to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 mech_infantry moved from Egypt to Tobruk
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 carrier and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Tobruk -
Scramble sz 97?
The first post by the uk is no good, please load the second! The second has the cruiser on sz 96.
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@suprise:
No problem, I dont go with the tech. the times I’ve done it my opponent made the break thru and I never did and after 3 games of getting nothing and they do I decided I dont want tech. in the games.
It would be cool to turn on all the tech.'s for all the countries and see what the game is like
Hows the local table toppers doing up in Ottawa? I wish they had a game con in Toronto this year, last year was coolWe have a small group, but I wished we could play a little bit more, but it is difficult with work and everything. At least we have a table set up in a basement so we can play when we can. Ya I wished there was a tournament as well this year!
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No scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 bomber and 1 fighter moved from United Kingdom to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 mech_infantry moved from Egypt to Tobruk
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 carrier and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to TobrukCombat - British
Battle in 96 Sea Zone
British attack with 1 cruiser, 1 fighter and 1 transport
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser, 1 fighter and 1 transport in 96 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Italians, 1 fighter owned by the British and 1 destroyer owned by the Italians lost in 96 Sea Zone
British win with 1 cruiser and 1 transport remaining. Battle score for attacker is 5
Casualties for British: 1 fighter
Casualties for Italians: 1 destroyer and 1 transport
Battle in Tobruk
British attack with 1 armour, 2 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 1 armour, 2 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 2/8 hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 2/6 hits
2 infantry owned by the British and 2 infantry owned by the Italians lost in Tobruk
British roll dice for 1 armour, 2 artilleries, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 3 : 3/6 hits
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 3 : 2/4 hits
1 mech_infantry owned by the Italians, 1 artillery owned by the British, 1 artillery owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
British roll dice for 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 4 : 3/4 hits
Italians roll dice for 1 armour in Tobruk, round 4 : 1/1 hits
1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 artillery, 3 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 destroyer and 3 fighters
Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 bomber, 1 carrier, 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 2/5 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the British and 1 cruiser owned by the Italians lost in 97 Sea Zone
British roll dice for 1 bomber, 1 carrier, 1 destroyer and 2 fighters in 97 Sea Zone, round 3 : 1/4 hits
Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Italians and 1 bomber owned by the British lost in 97 Sea Zone
1 transport owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 17
Casualties for British: 1 bomber and 1 fighter
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Battle in 110 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 battleship
British roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 battleship
Casualties for British: 1 destroyerNon Combat Move - British
1 fighter moved from 110 Sea Zone to United Kingdom
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 armour moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 artillery and 1 infantry moved from Ontario to Quebec
1 tactical_bomber moved from Tobruk to Egypt
1 fighter moved from 97 Sea Zone to Malta
1 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 aaGun, 1 fighter and 6 infantry moved from India to Burma
2 aaGuns, 1 artillery and 1 tactical_bomber moved from India to Burma
3 infantry moved from Malaya to Shan State
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 cruiser moved from 39 Sea Zone to 43 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea ZonePlace Units - British
1 transport placed in 71 Sea Zone
1 artillery placed in Union of South Africa
1 fighter and 2 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - Italians
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 armour and 2 infantry moved from Albania to Greece
1 bomber moved from Northern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to Greece
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour, 1 artillery and 1 infantry moved from Northern Italy to Southern France