• Any scramble orders for India to stop the shore Bombardment?

  • '19

    No scramble, max defence in India


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 4 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 6 Sea Zone to 8 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 8 Sea Zone to 2 Sea Zone
                1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 armour, 2 infantry and 1 mech_infantry moved from 2 Sea Zone to Alaska
                1 destroyer moved from 6 Sea Zone to 1 Sea Zone
                1 destroyer moved from 6 Sea Zone to 9 Sea Zone
                1 destroyer moved from 6 Sea Zone to 2 Sea Zone
                      Japanese take 2 Sea Zone from Americans
                1 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Novosibirsk to Vologda
                      Japanese take Vologda from Russians
                1 infantry moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC
                2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
                2 artilleries, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
                4 carriers moved from 36 Sea Zone to 39 Sea Zone
                2 artilleries and 2 infantry moved from 39 Sea Zone to India
                5 destroyers moved from 36 Sea Zone to 39 Sea Zone
                4 armour, 4 artilleries, 10 infantry and 9 mech_infantrys moved from Burma to India
                5 fighters and 6 tactical_bombers moved from Burma to India
                3 fighters moved from Kwangsi to India
                1 tactical_bomber moved from Kwangsi to India
                1 fighter moved from 36 Sea Zone to 39 Sea Zone

    Combat - Japanese
                Battle in Aleutian Islands
                Battle in Alaska
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win, taking Aleutian Islands from Americans, taking Alaska from Americans with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in India
                    Japanese attack with 4 armour, 6 artilleries, 8 fighters, 12 infantry, 9 mech_infantrys and 7 tactical_bombers
                    British defend with 3 aaGuns, 3 armour, 8 artilleries, 7 fighters, 13 infantry, 6 mech_infantrys and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; ANZAC defend with 1 aaGun, 2 fighters and 1 infantry
                        AA fire in India :  1/12 hits
                        1 fighter owned by the Japanese lost in India
                        Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 :  0/2 hits
                        Japanese roll dice for 4 armour, 6 artilleries, 7 fighters, 12 infantry, 9 mech_infantrys and 7 tactical_bombers in India, round 2 :  18/45 hits
                        UK_Pacific roll dice for 4 aaGuns, 3 armour, 8 artilleries, 9 fighters, 14 infantry, 6 mech_infantrys and 1 tactical_bomber in India, round 2 :  18/41 hits
                        12 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 aaGun owned by the ANZAC, 3 aaGuns owned by the British, 1 infantry owned by the ANZAC, 5 mech_infantrys owned by the Japanese and 13 infantry owned by the British lost in India
                        Japanese roll dice for 4 armour, 5 artilleries, 7 fighters, 4 mech_infantrys and 7 tactical_bombers in India, round 3 :  19/27 hits
                        UK_Pacific roll dice for 3 armour, 8 artilleries, 9 fighters, 6 mech_infantrys and 1 tactical_bomber in India, round 3 :  14/27 hits
                        5 artilleries owned by the Japanese, 6 mech_infantrys owned by the British, 4 armour owned by the Japanese, 1 tactical_bomber owned by the British, 1 fighter owned by the Japanese, 3 armour owned by the British, 4 mech_infantrys owned by the Japanese, 8 artilleries owned by the British and 1 fighter owned by the ANZAC lost in India
                        Japanese roll dice for 6 fighters and 7 tactical_bombers in India, round 4 :  8/13 hits
                        UK_Pacific roll dice for 8 fighters in India, round 4 :  7/8 hits
                        7 fighters owned by the British, 7 tactical_bombers owned by the Japanese and 1 fighter owned by the ANZAC lost in India
                    Japanese win with 6 fighters remaining. Battle score for attacker is 20
                    Casualties for British: 3 aaGuns, 3 armour, 8 artilleries, 7 fighters, 13 infantry, 6 mech_infantrys and 1 tactical_bomber
                    Casualties for ANZAC: 1 aaGun, 2 fighters and 1 infantry
                    Casualties for Japanese: 4 armour, 6 artilleries, 2 fighters, 12 infantry, 9 mech_infantrys and 7 tactical_bombers

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from Shan State to Burma
                1 artillery and 1 infantry moved from Yunnan to Burma
                6 fighters moved from India to Burma
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 39 Sea Zone
                1 armour and 2 mech_infantrys moved from French Indo China to Burma
                1 battleship, 1 cruiser and 1 transport moved from 45 Sea Zone to 36 Sea Zone
                2 destroyers moved from 45 Sea Zone to 33 Sea Zone
                2 destroyers moved from 45 Sea Zone to 35 Sea Zone
                2 destroyers moved from 35 Sea Zone to 36 Sea Zone
                1 cruiser and 1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                1 destroyer moved from 7 Sea Zone to 8 Sea Zone
                1 cruiser moved from 7 Sea Zone to 2 Sea Zone
                1 destroyer moved from 8 Sea Zone to 2 Sea Zone
                2 infantry moved from Kwangsi to French Indo China
                1 armour moved from Kwangsi to Burma
                1 armour and 2 mech_infantrys moved from Kweichow to Sikang
                1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
                1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in French Indo China
                1 armour and 2 mech_infantrys placed in Kwangtung
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 armour, 1 artillery, 1 fighter and 2 infantry placed in Japan
                1 destroyer and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 78 PUs; end with 78 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs

    Dice Statistics:

    Total
                1 was rolled 39 times
                2 was rolled 32 times
                3 was rolled 24 times
                4 was rolled 32 times
                5 was rolled 26 times
                6 was rolled 24 times
            Average roll : 3.260
            Median : 3.000
            Variance : 1.006
            Standard Deviation : 1.003
            Total rolls : 177

    British Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 2 times
            Average roll : 3.250
            Median : 3.500
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 12

    UK_Pacific Combat
                1 was rolled 14 times
                2 was rolled 16 times
                3 was rolled 10 times
                4 was rolled 13 times
                5 was rolled 12 times
                6 was rolled 11 times
            Average roll : 3.342
            Median : 3.000
            Variance : 0.347
            Standard Deviation : 0.589
            Total rolls : 76

    Americans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 23 times
                2 was rolled 13 times
                3 was rolled 12 times
                4 was rolled 15 times
                5 was rolled 12 times
                6 was rolled 13 times
            Average roll : 3.216
            Median : 3.000
            Variance : 1.057
            Standard Deviation : 1.028
            Total rolls : 88

    triplea_42116_Jap12.tsvg

  • '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 armour, 3 destroyers, 2 infantry, 5 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 10 Sea Zone to 1 Sea Zone
                1 fighter moved from Western United States to 1 Sea Zone
                1 fighter moved from Western United States to 9 Sea Zone
                1 destroyer moved from 26 Sea Zone to 9 Sea Zone
                2 bombers moved from Romania to 95 Sea Zone
                1 bomber moved from Romania to Southern Italy
                2 bombers moved from Romania to Germany
                1 bomber moved from United Kingdom to Germany

    triplea_42116_Ame12.tsvg

  • '19

    Intercept bombing raid in Germany?


  • No Intercept

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 armour, 3 destroyers, 2 infantry, 5 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 10 Sea Zone to 1 Sea Zone
                1 fighter moved from Western United States to 1 Sea Zone
                1 fighter moved from Western United States to 9 Sea Zone
                1 destroyer moved from 26 Sea Zone to 9 Sea Zone
                2 bombers moved from Romania to 95 Sea Zone
                1 bomber moved from Romania to Southern Italy
                2 bombers moved from Romania to Germany
                1 bomber moved from United Kingdom to Germany

    Combat - Americans
                Air Battle in Germany
                    Americans attacks with 3 units heading to Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Southern Italy
                        AA fire in Southern Italy :  0/1 hits
                    Bombing raid in Southern Italy rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Southern Italy causes 6 damage total.
                Strategic bombing raid in Germany
                        AA fire in Germany :  1/3 hits
                    1 bomber killed by AA
                    Bombing raid in Germany rolls: 5,5 and causes: 10 damage to unit: factory_major
                    Bombing raid in Germany causes 10 damage total.
                Battle in 9 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 1 fighter in 9 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 9 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans lost in 9 Sea Zone
                        Americans roll dice for 1 fighter in 9 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 9 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 9 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 95 Sea Zone
                    Americans attack with 2 bombers
                    Italians defend with 1 destroyer
                        Americans roll dice for 2 bombers in 95 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Americans and 1 destroyer owned by the Italians lost in 95 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 bomber
                Battle in 1 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 1 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 1 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 1 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 1 Sea Zone
                    Americans win, taking 1 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Cleaning up after air battles

    Non Combat Move - Americans
                1 fighter moved from 1 Sea Zone to Western United States
                1 fighter moved from 9 Sea Zone to Western United States
                1 armour, 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 armour and 11 infantry moved from Eastern United States to 101 Sea Zone
                2 aaGuns moved from Eastern United States to 101 Sea Zone
                2 aaGuns, 2 armour, 2 artilleries, 1 carrier, 4 destroyers, 1 fighter, 14 infantry and 11 transports moved from 101 Sea Zone to 91 Sea Zone
                2 armour, 2 artilleries and 14 infantry moved from 91 Sea Zone to Gibraltar
                2 aaGuns moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from Libya to Alexandria
                1 bomber moved from Southern Italy to Romania
                1 bomber moved from 95 Sea Zone to Romania
                2 bombers moved from Germany to Romania

    Place Units - Americans
                3 destroyers and 3 submarines placed in 10 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry placed in Western United States
                4 mech_infantrys placed in Central United States
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to British Columbia: 1 mech_infantry
                EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs

    triplea_42116_Ame12.tsvg

  • '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - British
                1 infantry moved from Kazakhstan to Tsinghai
                      Chinese take Tsinghai from Japanese

    triplea_42116_Bri12.tsvg

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 2 armour, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Kazakhstan to Tsinghai
                      Chinese take Tsinghai from Japanese

    Combat - British

    Non Combat Move - British
                1 mech_infantry moved from Iraq to Persia
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 artillery and 2 infantry moved from Union of South Africa to Rhodesia

    Place Units - British
                2 armour and 1 mech_infantry placed in Persia
                1 factory_minor placed in Egypt
                1 artillery and 2 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3
                British collect 30 PUs (3 lost to blockades); end with 30 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6,2,6,5,2,3,5,6,5,3,6,5,6,5,4,4,4,2
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
                Some Units in India change ownership: 1 artillery and 1 infantry

    triplea_42116_UK_12.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 98 Sea Zone to 95 Sea Zone
                1 artillery and 3 infantry moved from Northern Italy to Southern Italy
                1 armour moved from Northern Italy to Southern Italy
                2 infantry moved from Yugoslavia to Bulgaria
                2 infantry moved from Yugoslavia to Northern Italy

    triplea_42116_Ita12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 98 Sea Zone to 95 Sea Zone
                1 artillery and 3 infantry moved from Northern Italy to Southern Italy
                1 armour moved from Northern Italy to Southern Italy
                2 infantry moved from Yugoslavia to Bulgaria
                2 infantry moved from Yugoslavia to Northern Italy

    Non Combat Move - Italians

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    triplea_42116_Ita12.tsvg

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French
                2 infantry moved from Trans-Jordan to Iraq

    Non Combat Move - French

    Turn Complete - French

    triplea_42116_Fre12.tsvg

  • '19

    Up; now triplea is working.


  • Happy Thanksgiving! Here it is0_1542932740720_German 13.tsvg

  • '19


  • '19


  • '19

    Fre and Anzac 0_1543346982008_SA.tsvg

  • '19

    Don’t forget our game :relaxed:

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