@leemorrison
Looking forward to it. Cheers! GG
Bar91 (axis) v Volde (allies) G40
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Sounds good. I’ll run it out when I get home from work tonight.
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aah, I thought it was 3 per space. no worries - 3 UK to sz109
TripleA will let you scramble more fighters to other zones, I think its one of those things you have to enforce yourself. Its kind of like how TripleA will let you sail through a SZ with a sub/transport in it to attack ships behind it, and attack the sub in the same turn, when in reality you can’t do that because attacking the sub turns it into a combat zone so no ships can pass through.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 119 Sea Zone
1 destroyer moved from 119 Sea Zone to 109 Sea Zone
4 bombers moved from Western Germany to 109 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
4 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Archangel
2 infantry moved from Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Baltic States
1 infantry moved from Novgorod to Baltic States
9 armour, 8 artilleries, 34 infantry and 3 mech_infantrys moved from Slovakia Hungary to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Gibraltar to 109 Sea Zone
1 infantry moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Eastern PolandPurchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 9 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;Combat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in 109 Sea Zone
Germans attack with 4 bombers, 1 destroyer and 1 tactical_bomber
British defend with 2 destroyers and 3 fighters
Germans roll dice for 4 bombers, 1 destroyer and 1 tactical_bomber in 109 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
British roll dice for 2 destroyers and 3 fighters in 109 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
1 destroyer owned by the Germans, 2 destroyers owned by the British, 2 bombers owned by the Germans and 1 fighter owned by the British lost in 109 Sea Zone
retreated to 109 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is -6
Casualties for Germans: 2 bombers and 1 destroyer
Casualties for British: 2 destroyers and 1 fighter
Battle in 110 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Archangel
Germans attack with 4 infantry and 1 tactical_bomber
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 4 infantry and 1 tactical_bomber in Archangel, round 2 : 0/5 hits, 1.17 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 3 infantry and 1 tactical_bomber in Archangel, round 3 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 3 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Baltic States
Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/6 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Germans attack with 9 armour, 8 artilleries, 1 fighter, 34 infantry, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 6 infantry
Germans roll dice for 9 armour, 8 artilleries, 1 fighter, 34 infantry, 3 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 16/56 hits, 15.83 expected hits
Russians roll dice for 6 infantry in Eastern Poland, round 2 : 0/6 hits, 2.00 expected hits
6 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 9 armour, 8 artilleries, 1 fighter, 34 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Russians: 6 infantry
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 109 Sea Zone back to originating territory: United KingdomNon Combat Move - Germans
2 armour moved from Novgorod to Eastern Poland
1 tactical_bomber moved from Archangel to Karelia
2 infantry moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Baltic States to Germany
4 artilleries and 7 infantry moved from Germany to Poland
2 aaGuns moved from Slovakia Hungary to Eastern Poland
1 carrier moved from 112 Sea Zone to 91 Sea Zone
2 fighters moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 90 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Gibraltar
2 bombers moved from 109 Sea Zone to Western Germany
1 bomber moved from 110 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Germany
7 transports moved from 112 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 transport moved from 127 Sea Zone to 126 Sea Zone
1 tactical_bomber moved from Karelia to FinlandPlace Units - Germans
1 destroyer placed in 113 Sea Zone
1 fighter and 5 mech_infantrys placed in Western Germany
9 infantry placed in Germany
Germans undo move 3.
Germans undo move 2.
1 fighter and 9 infantry placed in Western Germany
Germans undo move 1.
1 destroyer placed in 113 Sea Zone
5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
Germans collect 51 PUs; end with 52 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Germans : 1.50
British : 0.00
Russians : -1.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 7
Combat Move - Russians
2 armour, 2 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan
2 infantry moved from Ukraine to Bessarabia
2 fighters and 1 tactical_bomber moved from Russia to BessarabiaPurchase Units - Russians
Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Bessarabia
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Trans-Jordan
Russians attack with 2 armour, 2 infantry and 2 mech_infantrys
Italians defend with 1 infantry
Russians roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 1/6 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
Russians win, taking Trans-Jordan from Italians with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk
3 infantry moved from Ukraine to Rostov
2 infantry moved from Western Ukraine to Bryansk
4 artilleries moved from Vologda to Urals
2 mech_infantrys moved from Russia to Urals
2 mech_infantrys moved from Smolensk to Urals
3 infantry moved from Russia to Vologda
3 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 infantry moved from Belarus to Smolensk
3 aaGuns, 7 armour, 13 artilleries, 13 infantry and 1 mech_infantry moved from Belarus to BryanskPlace Units - Russians
4 artilleries and 5 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3
Russians collect 22 PUs (2 lost to blockades); end with 22 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 25 PUsCombat Hit Differential Summary :
Germans : -0.33
Italians : -0.33
Russians : -0.67 -
if you want to save some time send me your scramble orders and OOL for sz 91.
I’m bringing all sea units in range and 3 bombers. No landings.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 7
Combat Move - Japanese
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 34 Sea Zone
1 cruiser moved from 58 Sea Zone to 42 Sea Zone
1 destroyer moved from 58 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 58 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 58 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour and 1 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Alaska to 2 Sea Zone
2 infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 fighter moved from 58 Sea Zone to 42 Sea ZonePurchase Units - Japanese
Japanese buy 1 destroyer, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat - Japanese
Battle in Aleutian Islands
Battle in 20 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 20 Sea Zone
Japanese win, taking Aleutian Islands from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Belgian Congo
Japanese attack with 1 armour, 1 infantry and 3 mech_infantrys
British defend with 1 fighter and 1 tactical_bomber
Japanese roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Belgian Congo, round 2 : 2/5 hits, 1.17 expected hits
British roll dice for 1 fighter and 1 tactical_bomber in Belgian Congo, round 2 : 0/2 hits, 1.17 expected hits
1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Belgian Congo
Japanese win, taking Belgian Congo from British with 1 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 21
Casualties for British: 1 fighter and 1 tactical_bomber
Battle in 39 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 2 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 39 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer, 1 fighter and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 fighter moved from 42 Sea Zone to 34 Sea Zone
1 fighter moved from 20 Sea Zone to 34 Sea Zone
1 fighter moved from 6 Sea Zone to 34 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 6 Sea Zone to 34 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Amur to Japan
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Amur to Buryatia
1 aaGun moved from Amur to Buryatia
2 bombers moved from Amur to Yenisey
1 infantry moved from Yakut S.S.R. to Yenisey
1 armour moved from Amur to Yakut S.S.R.
1 infantry moved from Evenkiyskiy to Yenisey
1 battleship and 2 carriers moved from 58 Sea Zone to 75 Sea Zone
2 carriers moved from 75 Sea Zone to 77 Sea Zone
1 battleship moved from 75 Sea Zone to 77 Sea Zone
2 fighters and 1 tactical_bomber moved from 39 Sea Zone to 77 Sea Zone
1 submarine moved from 25 Sea Zone to 32 Sea ZonePlace Units - Japanese
1 destroyer placed in 6 Sea Zone
3 mech_infantrys placed in Union of South Africa
6 infantry placed in Japan
Japanese undo move 2.
Japanese undo move 2.
1 infantry and 1 mech_infantry placed in Union of South Africa
1 mech_infantry placed in Union of South Africa
5 infantry and 1 mech_infantry placed in Japan
Japanese undo move 3.
Japanese undo move 1.
1 mech_infantry placed in Japan
1 destroyer placed in 71 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5,1,2,4,1,2,3,2,2,5,4,5,5,6,4,4,4,5,2,1,2,5,1
Japanese collect 33 PUs (3 lost to blockades); end with 33 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 34 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to 34 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 cruiser
EDIT: Removing units owned by Japanese from 34 Sea Zone: 1 cruiser
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : -1.50
ANZAC : -0.67
Japanese : 1.17 -
if you want to save some time send me your scramble orders and OOL for sz 91.
I’m bringing all sea units in range and 3 bombers. No landings.
Scramble 2 German fighters and 1 Italian.
OOL: Hit on Carrier, German subs, Italian subs, carrier, Italian Destroyer, German fighters, Italian Fighter
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Actually, scratch that, I need to think about it more
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I’m just going to wait for you to do your moves and buy and then take a look at what the map looks like.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 7
Combat Move - Americans
1 cruiser, 6 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 submarine moved from 89 Sea Zone to 91 Sea Zone
3 bombers moved from British Guiana to 91 Sea Zone
2 artilleries moved from Western United States to 10 Sea Zone
1 infantry moved from Mexico to 10 Sea Zone
2 artilleries, 1 destroyer, 1 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
2 artilleries and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 submarine moved from 19 Sea Zone to 21 Sea Zone
6 fighters and 1 tactical_bomber moved from 19 Sea Zone to 21 Sea Zone -
Scramble?
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Also TA isn’t letting me upgrade the factory in Sydney. I can’t think of a rules-based reason why it can’t be upgraded, can you?
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Stick with the original plan. Sorry for taking so long. Went out after work last night.
Also, territory has to be worth 3 or more for a major so the best you can do is buy another minor for Queensland
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 7
Combat Move - Americans
1 cruiser, 6 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 submarine moved from 89 Sea Zone to 91 Sea Zone
3 bombers moved from British Guiana to 91 Sea Zone
2 artilleries moved from Western United States to 10 Sea Zone
1 infantry moved from Mexico to 10 Sea Zone
2 artilleries, 1 destroyer, 1 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
2 artilleries and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 submarine moved from 19 Sea Zone to 21 Sea Zone
6 fighters and 1 tactical_bomber moved from 19 Sea Zone to 21 Sea ZonePurchase Units - Americans
Americans buy 3 bombers and 6 submarines; Remaining resources: 2 PUs;Combat - Americans
Germans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 8 Sea Zone
Americans attack with 1 destroyer and 2 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Aleutian Islands
Americans attack with 2 artilleries and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 2 artilleries and 1 infantry in Aleutian Islands, round 2 : 2/3 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 21 Sea Zone
Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits
Japanese roll dice for 1 cruiser in 21 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Japanese lost in 21 Sea Zone
Americans win with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 91 Sea Zone
Americans attack with 3 bombers, 1 cruiser, 6 destroyers, 2 fighters and 2 submarines
Germans defend with 1 carrier, 3 fighters, 2 submarines and 1 tactical_bomber; Italians defend with 1 destroyer, 1 fighter and 2 submarines
Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 3 bombers, 1 cruiser, 6 destroyers and 2 fighters in 91 Sea Zone, round 2 : 5/12 hits, 5.50 expected hits
Germans roll dice for 4 submarines in 91 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
Germans roll dice for 1 carrier, 1 destroyer, 4 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
2 submarines owned by the Americans, 2 submarines owned by the Germans, 2 destroyers owned by the Americans, 1 carrier owned by the Germans and 2 submarines owned by the Italians lost in 91 Sea Zone
Americans roll dice for 3 bombers, 1 cruiser, 4 destroyers and 2 fighters in 91 Sea Zone, round 3 : 4/10 hits, 4.83 expected hits
Germans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 : 6/6 hits, 3.50 expected hits
1 destroyer owned by the Italians, 1 cruiser owned by the Americans, 4 destroyers owned by the Americans, 2 fighters owned by the Germans, 1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone
Americans roll dice for 3 bombers and 1 fighter in 91 Sea Zone, round 4 : 2/4 hits, 2.50 expected hits
Germans roll dice for 2 fighters in 91 Sea Zone, round 4 : 0/2 hits, 1.33 expected hits
1 fighter owned by the Germans and 1 fighter owned by the Italians lost in 91 Sea Zone
Americans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 17
Casualties for Americans: 1 cruiser, 6 destroyers, 1 fighter and 2 submarines
Casualties for Germans: 1 carrier, 3 fighters, 2 submarines and 1 tactical_bomber
Casualties for Italians: 1 destroyer, 1 fighter and 2 submarinesNon Combat Move - Americans
3 bombers moved from 91 Sea Zone to British Guiana
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
2 artilleries and 2 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour moved from Okinawa to 19 Sea Zone
2 artilleries moved from Okinawa to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 armour, 2 artilleries and 1 infantry moved from 19 Sea Zone to Jehol
6 fighters and 1 tactical_bomber moved from 21 Sea Zone to 19 Sea Zone
3 submarines moved from 16 Sea Zone to 6 Sea ZonePlace Units - Americans
5 submarines placed in 101 Sea Zone
3 bombers placed in Eastern United States
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUsCombat Move - Chinese
3 artilleries and 3 infantry moved from Jehol to Manchuria
Chinese take Manchuria from JapanesePurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Anhwe to JeholPlace Units - Chinese
2 artilleries and 6 infantry placed in JeholTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsCombat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Kenya to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from ItaliansPurchase Units - British
British buy 1 destroyer and 1 fighter; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters and 2 mech_infantrys; Remaining resources: 1 PUs;Combat - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Kenya: 2 infantry
EDIT: Adding units owned by British to Anglo Egyptian Sudan: 2 infantry
EDIT: Turning off Edit Mode
1 armour and 5 mech_infantrys moved from Anhwe to Manchuria
3 armour, 2 artilleries, 2 infantry and 4 mech_infantrys moved from Iraq to Trans-Jordan
1 mech_infantry moved from Eastern Persia to Iraq
1 armour and 3 mech_infantrys moved from India to Eastern Persia
1 fighter moved from United Kingdom to 91 Sea ZonePlace Units - British
1 fighter placed in United Kingdom
1 destroyer placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4
British collect 24 PUs; end with 27 PUsPlace Units - UK_Pacific
2 fighters and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 24 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 2 fighters and 2 mech_infantrysCombat Hit Differential Summary :
Germans : 0.67
Americans : -2.50
Japanese : -1.17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 7
Combat Move - Italians
1 fighter moved from Southern Italy to 91 Sea Zone
1 bomber moved from Yugoslavia to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 battleship moved from 92 Sea Zone to 91 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea ZonePurchase Units - Italians
Italians buy 1 armour, 1 destroyer, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 battleship, 1 bomber, 1 cruiser and 2 fighters
British defend with 1 fighter; Americans defend with 1 carrier and 1 fighter
Italians roll dice for 1 battleship, 1 bomber, 1 cruiser and 2 fighters in 91 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier and 2 fighters in 91 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Units damaged: 1 battleship owned by the Italians
1 cruiser owned by the Italians and 1 fighter owned by the Americans lost in 91 Sea Zone
Italians roll dice for 1 battleship, 1 bomber and 2 fighters in 91 Sea Zone, round 3 : 1/4 hits, 2.33 expected hits
Americans roll dice for 1 carrier and 1 fighter in 91 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
1 fighter owned by the British lost in 91 Sea Zone
Italians roll dice for 1 battleship, 1 bomber and 2 fighters in 91 Sea Zone, round 4 : 1/4 hits, 2.33 expected hits
Americans roll dice for 1 carrier in 91 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 carrier owned by the Americans lost in 91 Sea Zone
Italians win with 1 battleship, 1 bomber and 2 fighters remaining. Battle score for attacker is 24
Casualties for Italians: 1 cruiser
Casualties for Americans: 1 carrier and 1 fighter
Casualties for British: 1 fighterNon Combat Move - Italians
2 fighters moved from 91 Sea Zone to Gibraltar
1 bomber moved from 91 Sea Zone to Gibraltar
4 infantry moved from Northern Italy to 95 Sea Zone
4 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Gibraltar
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Greater Southern Germany to GermanyPlace Units - Italians
1 armour, 1 fighter and 1 infantry placed in Egypt
1 destroyer and 1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUsCombat Hit Differential Summary :
Italians : -3.50
Americans : -1.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 7
Combat Move - ANZAC
1 cruiser moved from 56 Sea Zone to 42 Sea Zone
2 cruisers moved from 55 Sea Zone to 42 Sea Zone
1 bomber moved from Dutch New Guinea to 42 Sea Zone
1 bomber moved from New South Wales to 42 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea ZonePurchase Units - ANZAC
ANZAC buy 1 cruiser, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 bombers, 3 cruisers and 1 destroyer
Japanese defend with 1 cruiser, 1 destroyer and 1 transport
ANZAC roll dice for 2 bombers, 3 cruisers and 1 destroyer in 42 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
Japanese roll dice for 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 transport owned by the Japanese, 1 destroyer owned by the ANZAC, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 2 bombers and 3 cruisers remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 cruiser, 1 destroyer and 1 transportNon Combat Move - ANZAC
1 bomber moved from 42 Sea Zone to Queensland
1 bomber moved from 42 Sea Zone to Dutch New Guinea
1 armour and 1 mech_infantry moved from New South Wales to Queensland
3 fighters moved from Shan State to JeholPlace Units - ANZAC
1 cruiser placed in 62 Sea Zone
1 fighter and 1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.83
Japanese : 0.17 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 8
Research Technology - Germans
Combat Move - Germans
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from Novgorod to Belarus
2 fighters moved from Western Germany to 110 Sea Zone
3 bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 infantry moved from Romania to Bessarabia
2 infantry moved from Eastern Poland to Bessarabia
1 tactical_bomber moved from Germany to Bessarabia
2 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Germany to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
11 armour, 8 artilleries, 29 infantry and 3 mech_infantrys moved from Eastern Poland to Western UkrainePurchase Units - Germans
Germans buy 2 destroyers, 1 fighter, 4 infantry and 7 mech_infantrys; Remaining resources: 1 PUs;Combat - Germans
Combat Hit Differential Summary :
-
Scramble 109? Buy is fighter, 2 destoryers 7 mech and 4 inf
-
no scramble
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 8
Research Technology - Germans
Combat Move - Germans
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from Novgorod to Belarus
2 fighters moved from Western Germany to 110 Sea Zone
3 bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 infantry moved from Romania to Bessarabia
2 infantry moved from Eastern Poland to Bessarabia
1 tactical_bomber moved from Germany to Bessarabia
2 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Germany to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
11 armour, 8 artilleries, 29 infantry and 3 mech_infantrys moved from Eastern Poland to Western UkrainePurchase Units - Germans
Germans buy 2 destroyers, 1 fighter, 4 infantry and 7 mech_infantrys; Remaining resources: 1 PUs;Combat - Germans
Battle in Belarus
Germans attack with 1 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Bessarabia
Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/6 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 3 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 11 armour, 8 artilleries, 31 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 11 armour, 8 artilleries, 31 infantry and 3 mech_infantrys in Western Ukraine, round 2 : 17/53 hits, 15.17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 11 armour, 8 artilleries, 30 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 3 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 3 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 3/7 hits, 4.00 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 3 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyerNon Combat Move - Germans
2 fighters moved from 110 Sea Zone to Gibraltar
1 tactical_bomber moved from Finland to Western Germany
4 artilleries and 7 infantry moved from Poland to Eastern Poland
5 infantry moved from Baltic States to Novgorod
1 infantry moved from Archangel to Novgorod
2 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from 110 Sea Zone to Western Germany
3 bombers moved from 110 Sea Zone to Western Germany
3 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Eastern Poland to Western Ukraine
1 fighter moved from Bessarabia to Eastern Poland
1 tactical_bomber moved from Bessarabia to Eastern Poland
7 transports moved from 113 Sea Zone to 112 Sea Zone
1 transport moved from 126 Sea Zone to 112 Sea Zone
9 infantry moved from Western Germany to GermanyPlace Units - Germans
1 fighter placed in Western Germany
3 infantry placed in Novgorod
Germans undo move 2.
3 mech_infantrys placed in Novgorod
4 mech_infantrys placed in Germany
2 infantry placed in Western Germany
1 infantry placed in Western Germany
1 infantry placed in Southern France
1 destroyer placed in 112 Sea Zone
1 destroyer placed in 93 Sea Zone
Germans undo move 8.
1 destroyer placed in 112 Sea Zone
Germans undo move 6.
1 infantry placed in Western Germany
Germans undo move 8.
Germans undo move 2.
1 infantry and 2 mech_infantrys placed in Novgorod
1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 55 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Germans : -0.50
British : 0.67
Russians : 1.67