Desert Admiral ( Axis ) vs Sovietishcat ( Allies ) G40 sec ed - no bid -nt-dice

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                3 artilleries and 20 infantry moved from Shensi to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 3 artilleries and 20 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 artilleries and 20 infantry in Szechwan, round 2 :  5/23 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 3 artilleries and 19 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs

    triplea_41907_Chi4.tsvg

  • '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                15 infantry moved from India to Burma
                4 mech_infantrys moved from India to Burma
                3 artilleries moved from India to Burma
                2 fighters moved from India to Burma
                1 transport moved from 81 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    triplea_41907_Bri4.tsvg

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 armour, 1 carrier, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 fighter and 1 tactical_bomber moved from 102 Sea Zone to Gibraltar
                1 armour, 3 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
                1 armour, 3 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 3 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 battleship and 3 cruisers moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                2 fighters moved from 101 Sea Zone to 106 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone

    Combat - Americans
                Battle in 55 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Gibraltar
                    Americans attack with 1 armour, 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
                    Italians defend with 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 3 cruisers in Gibraltar, round 2 :  3/4 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 2 :  2/2 hits
                        2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 armour, 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in 106 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer and 2 fighters in 106 Sea Zone, round 2 :  2/3 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 106 Sea Zone
                    Americans win, taking 106 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 25 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 fighter in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -10
                    Casualties for Americans: 1 fighter

    Non Combat Move - Americans
                4 fighters moved from Hawaiian Islands to Queensland
                1 mech_infantry moved from Mexico to 10 Sea Zone
                1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                2 fighters moved from 106 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
                6 bombers moved from Eastern United States to Morocco
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 102 Sea Zone to 91 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
                EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
                EDIT: Turning off Edit Mode
                2 transports placed in 101 Sea Zone
                1 carrier and 1 submarine placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone
                2 armour and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                3 artilleries and 20 infantry moved from Shensi to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 3 artilleries and 20 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 artilleries and 20 infantry in Szechwan, round 2 :  5/23 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 3 artilleries and 19 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 3x factory_major; Remaining resources: 9 PUs;
                UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                15 infantry moved from India to Burma
                4 mech_infantrys moved from India to Burma
                3 artilleries moved from India to Burma
                2 fighters moved from India to Burma
                1 transport moved from 81 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Combat - British
                Battle in Greece
                Battle in Burma
                    British attack with 3 artilleries, 2 fighters, 15 infantry and 4 mech_infantrys
                    Japanese defend with 1 armour, 5 artilleries, 11 infantry and 1 mech_infantry
                        British roll dice for 3 artilleries, 2 fighters, 15 infantry and 4 mech_infantrys in Burma, round 2 :  4/24 hits
                        Japanese roll dice for 1 armour, 5 artilleries, 11 infantry and 1 mech_infantry in Burma, round 2 :  5/18 hits
                        4 infantry owned by the Japanese and 5 infantry owned by the British lost in Burma
                        British roll dice for 3 artilleries, 2 fighters, 10 infantry and 4 mech_infantrys in Burma, round 3 :  5/19 hits
                        Japanese roll dice for 1 armour, 5 artilleries, 7 infantry and 1 mech_infantry in Burma, round 3 :  7/14 hits
                        5 infantry owned by the Japanese and 7 infantry owned by the British lost in Burma
                        British roll dice for 3 artilleries, 2 fighters, 3 infantry and 4 mech_infantrys in Burma, round 4 :  3/12 hits
                        Japanese roll dice for 1 armour, 5 artilleries, 2 infantry and 1 mech_infantry in Burma, round 4 :  1/9 hits
                        2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                        British roll dice for 3 artilleries, 2 fighters, 2 infantry and 4 mech_infantrys in Burma, round 5 :  3/11 hits
                        Japanese roll dice for 1 armour and 5 artilleries in Burma, round 5 :  3/6 hits
                        1 mech_infantry owned by the British, 3 artilleries owned by the Japanese and 2 infantry owned by the British lost in Burma
                        British roll dice for 3 artilleries, 2 fighters and 3 mech_infantrys in Burma, round 6 :  3/8 hits
                        Japanese roll dice for 1 armour and 2 artilleries in Burma, round 6 :  1/3 hits
                        1 mech_infantry owned by the British, 2 artilleries owned by the Japanese and 1 armour owned by the Japanese lost in Burma
                    British win, taking Greece from Italians, taking Burma from Japanese with 3 artilleries, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for British: 15 infantry and 2 mech_infantrys
                    Casualties for Japanese: 1 armour, 5 artilleries, 11 infantry and 1 mech_infantry

    Non Combat Move - British
                2 fighters moved from Burma to India
                1 fighter and 1 tactical_bomber moved from Persia to India
                2 fighters moved from Anglo Egyptian Sudan to Persia
                1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone

    Place Units - UK_Pacific
                1 armour and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 1 armour and 1 infantry

    triplea_41907_UK_4.tsvg

  • '19

    @Desert_Admiral:

    I always watch for potential sea lion.  If no planes are left, I think about it real hard…

    I really thought you were going all in Africa, Wished I gave you Cairo instead of UK,  let my Guard down!

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Bulgaria to Greece
                3 infantry moved from Yugoslavia to Romania
                1 bomber moved from Holland Belgium to Romania
                2 fighters moved from Southern Italy to Greece
                1 fighter moved from Southern Italy to 99 Sea Zone
                1 cruiser moved from 97 Sea Zone to 98 Sea Zone
                2 mech_infantrys moved from Northern Italy to Romania
                1 mech_infantry moved from Northern Italy to Romania

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 99 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Greece
                    Italians attack with 2 fighters and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 2 fighters and 1 infantry in Greece, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Greece, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Greece
                    Italians win, taking Greece from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Romania
                    Italians attack with 1 bomber, 3 infantry and 3 mech_infantrys
                    Russians defend with 2 armour
                        Italians roll dice for 1 bomber, 3 infantry and 3 mech_infantrys in Romania, round 2 :  1/7 hits
                        Russians roll dice for 2 armour in Romania, round 2 :  1/2 hits
                        1 armour owned by the Russians and 1 infantry owned by the Italians lost in Romania
                        Italians roll dice for 1 bomber, 2 infantry and 3 mech_infantrys in Romania, round 3 :  3/6 hits
                        Russians roll dice for 1 armour in Romania, round 3 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Italians lost in Romania
                    Italians win, taking Romania from Russians with 1 bomber, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                    Casualties for Russians: 2 armour
                Battle in 98 Sea Zone
                    Italians attack with 1 cruiser
                    British defend with 1 destroyer
                        Italians roll dice for 1 cruiser in 98 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 98 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 cruiser in 98 Sea Zone, round 3 :  1/1 hits
                        British roll dice for 1 destroyer in 98 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the British and 1 cruiser owned by the Italians lost in 98 Sea Zone
                    British win with no units remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 cruiser
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                2 fighters moved from Greece to Southern Italy
                1 fighter moved from 99 Sea Zone to Southern Italy
                3 mech_infantrys moved from Northern Italy to Romania
                2 infantry moved from Southern Italy to Northern Italy
                1 bomber moved from Romania to Northern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 artillery and 4 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
                EDIT: Adding units owned by Italians to Southern Italy: 2 infantry
                EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns
                EDIT: Adding units owned by Italians to Southern Italy: 2 aaGuns
                EDIT: Removing units owned by Italians from Northern Italy: 1 bomber
                EDIT: Adding units owned by Italians to Albania: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    triplea_41907_Ita4.tsvg

  • '19 '17

    I didn’t know I was up against a gold medalist!

    Have you played much on Triple A?

  • '19

    I spent too much hours on triplea lol!

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Sumatra to India
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                2 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs

    triplea_41907_ANZ4.tsvg

  • '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 fighter moved from Morocco to 92 Sea Zone
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Tobruk to Alexandria

    triplea_41907_Fre4.tsvg

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Sumatra to India
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                2 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 fighter moved from Morocco to 92 Sea Zone
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Tobruk to Alexandria

    Combat - French
                Battle in 92 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 1 destroyer
                        French roll dice for 1 fighter in 92 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        French roll dice for 1 fighter in 92 Sea Zone, round 3 :  1/1 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the French and 1 destroyer owned by the Italians lost in 92 Sea Zone
                    Italians win with no units remaining. Battle score for attacker is -2
                    Casualties for French: 1 fighter
                    Casualties for Italians: 1 destroyer

    Non Combat Move - French
                1 infantry moved from 80 Sea Zone to Eastern Persia
                      French take Eastern Persia from Neutral_Allies

    Turn Complete - French

    triplea_41907_Fre4.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 1 artillery, 2 destroyers, 1 fighter and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                2 infantry moved from Poland to Baltic States
                1 bomber moved from Western Germany to Baltic States
                1 mech_infantry moved from Slovakia Hungary to Bessarabia
                      Germans take Bessarabia from Russians
                1 destroyer moved from 110 Sea Zone to 109 Sea Zone
                2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 109 Sea Zone

    Combat - Germans
                Battle in 109 Sea Zone
                    Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Russians defend with 1 submarine
                        Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 :  2/5 hits
                        Russians roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Russians lost in 109 Sea Zone
                    Germans win, taking 109 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Baltic States
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Baltic States to Western Germany
                2 fighters and 2 tactical_bombers moved from 109 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
                4 aaGuns moved from Poland to Slovakia Hungary
                7 armour and 5 artilleries moved from Poland to Slovakia Hungary
                3 infantry moved from Poland to Slovakia Hungary
                2 aaGuns, 3 artilleries and 3 infantry moved from Germany to Slovakia Hungary
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 artillery moved from 112 Sea Zone to Norway
                1 transport moved from 110 Sea Zone to 111 Sea Zone
                1 armour moved from Scotland to 111 Sea Zone
                1 armour and 1 transport moved from 111 Sea Zone to 112 Sea Zone
                1 armour moved from 112 Sea Zone to Norway
                3 infantry moved from Finland to Norway
                6 transports moved from 110 Sea Zone to 112 Sea Zone
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                2 carriers, 1 cruiser, 2 fighters, 1 submarine and 3 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to Western Germany

    Place Units - Germans
                1 fighter placed in Western Germany
                1 destroyer placed in 110 Sea Zone
                1 destroyer placed in 112 Sea Zone
                1 airfield placed in Holland Belgium
                1 artillery and 2 infantry placed in Western Germany
                Germans undo move 5.
                1 artillery and 9 infantry placed in Germany
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    triplea_41907_Ger5.tsvg

  • '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 6 armour and 1 mech_infantry; Remaining resources: 1 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 infantry moved from Olgiy to Kansu
                      Chinese take Kansu from Japanese
                18 infantry moved from Timguska to Novosibirsk
                2 infantry moved from Northwest Persia to Iraq
                      Russians take Iraq from Neutral_Axis
                2 infantry moved from Buyant-Uhaa to Amur
                1 infantry moved from Ulaanbaatar to Amur
                2 infantry moved from Eastern Poland to Poland
                2 fighters and 1 tactical_bomber moved from Eastern Poland to Poland
                2 infantry moved from Western Ukraine to Bessarabia
                1 armour moved from Ukraine to Bessarabia
                2 infantry moved from Eastern Poland to Baltic States
                1 artillery moved from Eastern Poland to Baltic States
                1 armour moved from Novgorod to Baltic States

    triplea_41907_Rus5.tsvg

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 6 armour and 1 mech_infantry; Remaining resources: 1 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 infantry moved from Olgiy to Kansu
                      Chinese take Kansu from Japanese
                18 infantry moved from Timguska to Novosibirsk
                2 infantry moved from Northwest Persia to Iraq
                      Russians take Iraq from Neutral_Axis
                2 infantry moved from Buyant-Uhaa to Amur
                1 infantry moved from Ulaanbaatar to Amur
                2 infantry moved from Eastern Poland to Poland
                2 fighters and 1 tactical_bomber moved from Eastern Poland to Poland
                2 infantry moved from Western Ukraine to Bessarabia
                1 armour moved from Ukraine to Bessarabia
                2 infantry moved from Eastern Poland to Baltic States
                1 artillery moved from Eastern Poland to Baltic States
                1 armour moved from Novgorod to Baltic States

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 armour and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 armour and 2 infantry in Bessarabia, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Bessarabia, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Novosibirsk
                    Russians attack with 18 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 18 infantry in Novosibirsk, round 2 :  2/18 hits
                        Japanese roll dice for 1 infantry in Novosibirsk, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Novosibirsk
                    Russians win, taking Novosibirsk from Japanese with 18 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Amur
                    Russians attack with 3 infantry
                    Japanese defend with 2 infantry
                        Russians roll dice for 3 infantry in Amur, round 2 :  0/3 hits
                        Japanese roll dice for 2 infantry in Amur, round 2 :  0/2 hits
                        Russians roll dice for 3 infantry in Amur, round 3 :  1/3 hits
                        Japanese roll dice for 2 infantry in Amur, round 3 :  0/2 hits
                        1 infantry owned by the Japanese lost in Amur
                        Russians roll dice for 3 infantry in Amur, round 4 :  1/3 hits
                        Japanese roll dice for 1 infantry in Amur, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Amur
                    Russians win, taking Amur from Japanese with 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Baltic States
                    Russians attack with 1 armour, 1 artillery and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 armour, 1 artillery and 2 infantry in Baltic States, round 2 :  2/4 hits
                        Germans roll dice for 2 infantry in Baltic States, round 2 :  1/2 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Poland
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Poland, round 2 :  2/5 hits
                        Germans roll dice for 1 infantry in Poland, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                22 infantry moved from Eastern Poland to Western Ukraine
                3 armour moved from Eastern Poland to Western Ukraine
                2 artilleries moved from Eastern Poland to Western Ukraine
                2 fighters and 1 tactical_bomber moved from Poland to Western Ukraine
                2 armour moved from Ukraine to Western Ukraine
                2 armour moved from Novgorod to Bryansk
                2 aaGuns moved from Timguska to Novosibirsk
                1 infantry moved from Dzavhan to Yakut S.S.R.
                1 infantry moved from Olgiy to Kansu

    Place Units - Russians
                6 armour and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 37 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs

    triplea_41907_Rus5.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 5 artilleries, 2 factory_minors and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 5 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Amur
                2 infantry moved from Manchuria to Amur
                1 bomber moved from Japan to Amur
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 battleship moved from 37 Sea Zone to 41 Sea Zone
                1 cruiser moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
                1 infantry moved from 38 Sea Zone to Burma
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from 38 Sea Zone to Burma
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 38 Sea Zone
                1 artillery moved from 38 Sea Zone to Burma
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Tsinghai to Sikang
                      Japanese take Sikang from Chinese
                3 fighters moved from Yunnan to India
                3 bombers moved from Kwangsi to India
                2 fighters moved from Kwangsi to India
                1 tactical_bomber moved from 42 Sea Zone to Burma
                1 fighter moved from 42 Sea Zone to Burma
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery moved from 41 Sea Zone to Sumatra
                3 fighters and 3 tactical_bombers moved from Siam to Burma
                1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
                1 destroyer moved from 45 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone

    Combat - Japanese
                Air Battle in India
                    Japanese attacks with 8 units heading to India
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in India
                        AA fire in India :  0/3 hits
                    Bombing raid in India rolls: 4,7,6 and causes: 12 damage to unit: factory_major
                    Bombing raid in India causes 12 damage total.
                Battle in Amur
                    Japanese attack with 1 artillery, 1 bomber and 3 infantry
                    Russians defend with 3 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Amur, round 2 :  1/5 hits
                        Russians roll dice for 3 infantry in Amur, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                        Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Amur, round 3 :  3/4 hits
                        Russians roll dice for 2 infantry in Amur, round 3 :  2/2 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 3 infantry
                    Casualties for Japanese: 3 infantry
                Battle in Sumatra
                    Japanese attack with 3 artilleries and 2 infantry
                    ANZAC defend with 1 aaGun and 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 :  1/2 hits
                        Japanese roll dice for 3 artilleries and 2 infantry in Sumatra, round 2 :  3/5 hits
                        ANZAC roll dice for 1 aaGun and 1 infantry in Sumatra, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Sumatra
                    Japanese win, taking Sumatra from ANZAC with 3 artilleries and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 aaGun and 1 infantry
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    retreated to 55 Sea Zone
                    Americans win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 destroyer
                Battle in Burma
                    Japanese attack with 2 artilleries, 5 fighters, 2 infantry and 5 tactical_bombers
                    British defend with 3 artilleries and 2 mech_infantrys
                        Japanese roll dice for 2 artilleries, 5 fighters, 2 infantry and 5 tactical_bombers in Burma, round 2 :  5/14 hits
                        UK_Pacific roll dice for 3 artilleries and 2 mech_infantrys in Burma, round 2 :  2/5 hits
                        2 infantry owned by the Japanese, 2 mech_infantrys owned by the British and 3 artilleries owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 artilleries, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for British: 3 artilleries and 2 mech_infantrys
                    Casualties for Japanese: 2 infantry
                Cleaning up after air battles

    Non Combat Move - Japanese
                5 fighters and 5 tactical_bombers moved from Burma to Shan State
                1 submarine moved from 6 Sea Zone to 26 Sea Zone
                1 infantry moved from Jehol to 19 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 cruiser moved from 37 Sea Zone to 38 Sea Zone
                1 carrier moved from 45 Sea Zone to 41 Sea Zone
                1 carrier moved from 41 Sea Zone to 38 Sea Zone
                2 fighters moved from Shan State to 38 Sea Zone
                1 battleship moved from 35 Sea Zone to 38 Sea Zone
                1 destroyer and 1 submarine moved from 35 Sea Zone to 41 Sea Zone
                1 carrier moved from 20 Sea Zone to 38 Sea Zone
                1 tactical_bomber moved from Kwangsi to 38 Sea Zone
                1 fighter moved from India to 38 Sea Zone
                1 fighter moved from India to 41 Sea Zone
                1 fighter moved from India to 41 Sea Zone
                1 tactical_bomber moved from Kwangsi to Shan State
                1 bomber moved from Amur to Hunan
                2 fighters moved from India to Shan State
                3 bombers moved from India to Shan State
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Shan State

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                1 factory_minor placed in Kiangsu
                1 artillery and 2 infantry placed in Kwangtung
                1 artillery and 2 infantry placed in Shantung
                3 artilleries and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 72 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs

    Production/PUs Summary :

    Germans : 48 / 56
        Russians : 35 / 43
        Japanese : 67 / 77
        Americans : 52 / 72
        Chinese : 3 / 5
        British : 22 / 0
        UK_Pacific : 5 / 6
        Italians : 14 / 19
        ANZAC : 10 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41907_Jap5.tsvg

  • '19 '17

    I assumed no intercept in India, my 8 planes vs your 6 fighters.  I’m happy to roll if you want to intercept.

  • '19

    No intercept indeed!

  • '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 bombers, 6 infantry and 4 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to United Kingdom
                1 artillery moved from 110 Sea Zone to United Kingdom
                1 armour and 1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery and 1 transport moved from 91 Sea Zone to 109 Sea Zone
                1 artillery moved from 109 Sea Zone to Scotland
                1 armour and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 armour moved from 93 Sea Zone to Southern France
                2 bombers moved from Morocco to 109 Sea Zone
                3 bombers moved from Morocco to 110 Sea Zone
                1 bomber moved from Morocco to 109 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 submarine moved from 55 Sea Zone to 35 Sea Zone
                      Americans take 35 Sea Zone from Japanese

    triplea_41907_Ame5.tsvg

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 bombers, 6 infantry and 4 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to United Kingdom
                1 artillery moved from 110 Sea Zone to United Kingdom
                1 armour and 1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery and 1 transport moved from 91 Sea Zone to 109 Sea Zone
                1 artillery moved from 109 Sea Zone to Scotland
                1 armour and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 armour moved from 93 Sea Zone to Southern France
                2 bombers moved from Morocco to 109 Sea Zone
                3 bombers moved from Morocco to 110 Sea Zone
                1 bomber moved from Morocco to 109 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 submarine moved from 55 Sea Zone to 35 Sea Zone
                      Americans take 35 Sea Zone from Japanese

    Combat - Americans
                Battle in Southern France
                Battle in 91 Sea Zone
                    Americans attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 submarine
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 91 Sea Zone
                    Americans win, taking Southern France from Italians with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 109 Sea Zone
                    Americans attack with 3 bombers and 1 transport
                    Germans defend with 1 destroyer
                        Americans roll dice for 3 bombers and 1 transport in 109 Sea Zone, round 2 :  3/3 hits
                        Germans roll dice for 1 destroyer in 109 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 109 Sea Zone
                    Americans win with 3 bombers and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Scotland
                Battle in 110 Sea Zone
                    Americans attack with 1 battleship, 3 bombers, 2 carriers, 3 cruisers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 battleship, 3 bombers, 2 carriers, 3 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports in 110 Sea Zone, round 2 :  7/12 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win, taking Scotland from Germans with 1 battleship, 3 bombers, 2 carriers, 3 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in United Kingdom
                Battle in Normandy Bordeaux

    Non Combat Move - Americans
                3 bombers moved from 109 Sea Zone to Gibraltar
                3 bombers moved from 110 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 armour and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                4 transports placed in 101 Sea Zone
                6 infantry placed in Eastern United States
                2 bombers placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,4
                Americans collect 56 PUs (1 lost to blockades); end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    triplea_41907_Ame5.tsvg

  • '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                1 artillery and 1 infantry moved from Szechwan to Sikang
                1 infantry moved from Szechwan to Sikang

    triplea_41907_Chi5.tsvg

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                1 artillery and 1 infantry moved from Szechwan to Sikang
                1 infantry moved from Szechwan to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Sikang, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                2 artilleries and 16 infantry moved from Szechwan to Yunnan

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs

    triplea_41907_Chi5.tsvg

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