BSD (Axis+4) Vs Shin Ji (Allies)

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Combat Move - Russians
                1 infantry moved from Samara to Volgograd
                      Russians take Volgograd from Germans
                1 infantry moved from Samara to Tambov
                      Russians take Tambov from Germans

    Combat - Russians

    Non Combat Move - Russians
                1 aaGun moved from Samara to Tambov
                2 aaGuns, 4 artilleries, 45 infantry and 5 mech_infantrys moved from Samara to Volgograd
                2 fighters moved from Northwest Persia to Iraq

    Turn Complete - Russians

    Combat Hit Differential Summary :

    triplea_41687_Rus11.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Combat Move - Russians
                1 infantry moved from Samara to Tambov
                      Russians take Tambov from Germans
                1 infantry moved from Samara to Volgograd
                      Russians take Volgograd from Germans

    Combat - Russians

    Non Combat Move - Russians
                1 aaGun moved from Samara to Tambov
                2 aaGuns, 4 artilleries, 45 infantry and 5 mech_infantrys moved from Samara to Volgograd
                2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
                2 fighters moved from Northwest Persia to Iraq

    Turn Complete - Russians

    Combat Hit Differential Summary :

    triplea_41687_Rus11.tsvg

  • '15

    Incorporated your edits!


  • @Shin:

    Incorporated your edits!

    Thanks!


  • I will take this turn later today.  Watching the kids at the moment and don’t quite have enough time for a Japan turn.

  • '15

    Have fun with the little ones!


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Hopei to Kweichow
                1 mech_infantry moved from Yunnan to India
                1 fighter moved from French Indo China to India
                4 bombers moved from French Indo China to India
                1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
                2 mech_infantrys moved from Anhwe to Kweichow
                2 fighters and 2 tactical_bombers moved from French Indo China to 36 Sea Zone
                1 mech_infantry moved from Hunan to Szechwan
                      Japanese take Szechwan from Chinese
                4 fighters and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                2 destroyers and 7 submarines moved from 6 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 :  3/6 hits
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 36 Sea Zone
                    Japanese attack with 2 destroyers, 2 fighters, 7 submarines and 2 tactical_bombers
                    Americans defend with 1 submarine
                        Japanese roll dice for 7 submarines in 36 Sea Zone, round 2 :  2/7 hits
                        1 submarine owned by the Americans lost in 36 Sea Zone
                    Japanese win, taking 36 Sea Zone from Neutral with 2 destroyers, 2 fighters, 7 submarines and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Kweichow
                    Japanese attack with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 :  3/6 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in India
                    Japanese attack with 4 bombers, 1 fighter and 1 mech_infantry
                    British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour; ANZAC defend with 1 fighter
                        Japanese roll dice for 4 bombers, 1 fighter and 1 mech_infantry in India, round 2 :  5/6 hits
                        UK_Pacific roll dice for 1 artillery, 1 fighter and 1 infantry in India, round 2 :  0/3 hits
                        1 artillery owned by the British, 1 fighter owned by the ANZAC and 1 infantry owned by the British lost in India
                    Japanese destroys 11PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 4 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 17
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - Japanese
                4 bombers moved from India to French Indo China
                1 fighter moved from India to Yunnan
                1 mech_infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Anhwe to Hunan
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Chahar to Hopei
                1 infantry moved from Jehol to Chahar
                1 aaGun and 9 infantry moved from Jehol to Anhwe
                3 mech_infantrys moved from Manchuria to Anhwe
                2 marines moved from Japan to 6 Sea Zone
                6 infantry moved from Japan to 6 Sea Zone
                1 battleship, 5 carriers, 1 cruiser, 6 infantry, 2 marines and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                6 infantry and 2 marines moved from 36 Sea Zone to French Indo China
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from French Indo China to Shan State
                4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
                1 fighter moved from Kweichow to 36 Sea Zone
                1 tactical_bomber moved from Kweichow to French Indo China

    Place Units - Japanese
                3 mech_infantrys placed in Manchuria
                1 carrier and 2 destroyers placed in 36 Sea Zone
                1 fighter and 4 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,1,4,2,5,1,3,5,4,6,6,2,4,4,1,1,3,2,1,1,4,5,5,2,1,3,1,2,5,1,6,6,6,3,1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5,5,1,4,2
                Japanese collect 47 PUs (8 lost to blockades); end with 47 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs

    triplea_41687_Jap11.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                1 fighter moved from Sikang to Szechwan
                1 artillery moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Shensi
                    Chinese attack with 1 artillery
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Chinese lost in Shensi
                    Japanese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Chinese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Sikang

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs

    Combat Hit Differential Summary :

    Chinese : 0.00
        Japanese : 0.33

    triplea_41687_Chi11.tsvg

  • '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - British
                British buy 1 factory_minor, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                5 fighters and 1 tactical_bomber moved from Iraq to 97 Sea Zone
                1 submarine moved from 99 Sea Zone to 97 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 mech_infantry moved from Northwest Persia to Kazakhstan
                      British take Kazakhstan from Germans

    Combat Hit Differential Summary :

    triplea_41687_Bri11.tsvg

  • '15

    Scramble orders, comrade?


  • Yes, scramble as much air from every air base that you can.  Scramble fighters over tactical bombers.

  • '15

    I must have reset the board and forgotten to set up a fight in z124

    I’ll roll it here if that’s OK

    3 ftr and 1 Dst vs 1 sub

    DiceRolls: 1@2 3@3; Total Hits: 11@2: (6)3@3: (5, 1, 5)
    DiceRolls: 1@1; Total Hits: 01@1: (2)

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 armour, 2 carriers, 4 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 11 infantry moved from Northwest Persia to Caucasus
                1 armour and 1 mech_infantry moved from Iraq to Caucasus
                1 mech_infantry moved from Malaya to Shan State
                12 fighters moved from 37 Sea Zone to Shan State
                1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery, 6 carriers, 5 destroyers, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 carrier and 2 submarines moved from 54 Sea Zone to 35 Sea Zone
                2 fighters moved from Queensland to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 43 Sea Zone to 35 Sea Zone
                1 submarine moved from 44 Sea Zone to 35 Sea Zone

    Combat - Americans
                Battle in Celebes
                Battle in 35 Sea Zone
                    Americans attack with 7 carriers, 5 destroyers, 2 fighters, 4 submarines and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 4 submarines in 35 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
                    Americans win, taking Celebes from Japanese, taking 35 Sea Zone from Japanese with 7 carriers, 5 destroyers, 2 fighters, 3 submarines and 1 transport remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Philippines
                Battle in Shan State
                    Americans attack with 12 fighters and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 12 fighters and 1 mech_infantry in Shan State, round 2 : 7/13 hits, 6.17 expected hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Shan State
                    Americans win, taking Philippines from Japanese, taking Shan State from Japanese with 12 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Caucasus
                    Americans attack with 1 armour, 1 artillery, 11 infantry and 1 mech_infantry
                    Italians defend with 2 mech_infantrys
                        Americans roll dice for 1 armour, 1 artillery, 11 infantry and 1 mech_infantry in Caucasus, round 2 : 4/14 hits, 3.00 expected hits
                        Italians roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                        2 mech_infantrys owned by the Italians lost in Caucasus
                    Americans win, taking Caucasus from Italians with 1 armour, 1 artillery, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Italians: 2 mech_infantrys

    Non Combat Move - Americans
                1 artillery moved from Iraq to Northwest Persia
                12 fighters moved from Shan State to 35 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from Hawaiian Islands to Queensland
                2 artilleries moved from Western United States to 10 Sea Zone
                2 artilleries, 1 carrier, 3 destroyers, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Western United States to Hawaiian Islands
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 armour and 2 mech_infantrys placed in Iraq
                2 carriers placed in 10 Sea Zone
                4 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 66 PUs; end with 66 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                1 fighter moved from Sikang to Szechwan
                1 artillery moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Shensi
                    Chinese attack with 1 artillery
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Chinese lost in Shensi
                    Japanese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Chinese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Sikang

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs

    Purchase Units - British
                British buy 1 factory_minor, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                5 fighters and 1 tactical_bomber moved from Iraq to 97 Sea Zone
                1 submarine moved from 99 Sea Zone to 97 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 mech_infantry moved from Northwest Persia to Kazakhstan
                      British take Kazakhstan from Germans

    Combat - British
                Italians scrambles 3 units out of Greece to defend against the attack in 97 Sea Zone
                Italians scrambles 2 units out of Yugoslavia to defend against the attack in 97 Sea Zone
                Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 97 Sea Zone
                    British attack with 5 fighters, 6 submarines and 1 tactical_bomber
                    Germans defend with 4 fighters and 1 tactical_bomber; Italians defend with 1 destroyer and 2 fighters
                        British roll dice for 6 submarines in 97 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits
                        British roll dice for 5 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                        Italians roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 6/8 hits, 4.83 expected hits
                        1 destroyer owned by the Italians, 2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans and 6 submarines owned by the British lost in 97 Sea Zone
                        British roll dice for 5 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 2/6 hits, 3.17 expected hits
                        Italians roll dice for 4 fighters in 97 Sea Zone, round 3 : 3/4 hits, 2.67 expected hits
                        2 fighters owned by the Germans and 3 fighters owned by the British lost in 97 Sea Zone
                        British roll dice for 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 4 : 2/3 hits, 1.67 expected hits
                        Italians roll dice for 2 fighters in 97 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
                        1 tactical_bomber owned by the British, 2 fighters owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is -8
                    Casualties for Germans: 4 fighters and 1 tactical_bomber
                    Casualties for British: 4 fighters, 6 submarines and 1 tactical_bomber
                    Casualties for Italians: 1 destroyer and 2 fighters

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 124 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 fighter moved from 97 Sea Zone to Malta
                1 infantry moved from Northwest Persia to Persia
                1 artillery moved from Northwest Persia to Persia
                1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                2 fighters moved from 80 Sea Zone to Iraq
                2 artilleries and 2 infantry moved from Northwest Persia to Caucasus
                2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
                3 armour moved from Belgian Congo to Egypt
                3 armour moved from Union of South Africa to Belgian Congo
                2 cruisers and 4 destroyers moved from 37 Sea Zone to 35 Sea Zone
                1 destroyer moved from 109 Sea Zone to 124 Sea Zone
                3 fighters moved from United Kingdom to Scotland
                2 fighters moved from Gibraltar to United Kingdom
                1 mech_infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Iraq to Caucasus
                1 armour moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Northwest Persia to Caucasus
                3 armour and 3 mech_infantrys moved from Northwest Persia to Eastern Persia

    Place Units - British
                1 factory_minor placed in Persia
                3 mech_infantrys placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    Italians : 1.50
        British : -1.00
        Americans : 1.50
        Chinese : 0.00
        Japanese : 0.67

    triplea_41687_UK_11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 2 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                3 mech_infantrys moved from Romania to Ukraine
                2 infantry moved from Northern Italy to Yugoslavia
                1 aaGun and 3 infantry moved from Yugoslavia to Albania
                3 infantry moved from Romania to Bessarabia

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    triplea_41687_Ita11.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                4 fighters moved from Malaya to Philippines
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
                2 infantry moved from 21 Sea Zone to Guam
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                1 submarine and 2 transports moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Dutch New Guinea to New Guinea

    Combat - ANZAC
                Battle in Guam

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 carrier and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    Combat Move - French
                2 infantry moved from Northwest Persia to Caucasus
                2 infantry moved from Iraq to Northwest Persia
                2 infantry moved from United Kingdom to Scotland

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41687_Fre11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                3 infantry moved from Vologda to Samara
                1 artillery moved from Russia to Samara
                2 infantry moved from Rostov to Tambov
                2 artilleries moved from Russia to Tambov
                1 infantry moved from Russia to Tambov

    Combat - Germans
                Germans creates battle in territory 105 Sea Zone
                Battle in Tambov
                    Germans attack with 2 artilleries and 3 infantry
                    Russians defend with 1 aaGun and 1 infantry
                        Germans roll dice for 2 artilleries and 3 infantry in Tambov, round 2 :  0/5 hits
                        Russians roll dice for 1 aaGun and 1 infantry in Tambov, round 2 :  0/1 hits
                        Germans roll dice for 2 artilleries and 3 infantry in Tambov, round 3 :  0/5 hits
                        Russians roll dice for 1 aaGun and 1 infantry in Tambov, round 3 :  0/1 hits
                        Germans roll dice for 2 artilleries and 3 infantry in Tambov, round 4 :  3/5 hits
                        Russians roll dice for 1 aaGun and 1 infantry in Tambov, round 4 :  0/1 hits
                        1 aaGun owned by the Russians and 1 infantry owned by the Russians lost in Tambov
                    Germans win, taking 105 Sea Zone from British, taking Tambov from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Russians: 1 aaGun and 1 infantry
                Battle in Samara
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 aaGun and 1 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Samara, round 2 :  2/4 hits
                        Russians roll dice for 1 aaGun and 1 infantry in Samara, round 2 :  0/1 hits
                        1 aaGun owned by the Russians and 1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Russians: 1 aaGun and 1 infantry

    Non Combat Move - Germans
                2 aaGuns moved from Rostov to Tambov
                1 aaGun, 4 armour, 1 infantry and 5 mech_infantrys moved from Bryansk to Tambov
                20 armour, 7 artilleries, 2 infantry and 54 mech_infantrys moved from Russia to Tambov
                1 armour and 1 mech_infantry moved from Western Ukraine to Tambov
                1 infantry moved from Rostov to Tambov
                1 aaGun, 1 artillery and 3 infantry moved from Ukraine to Rostov
                1 infantry moved from Smolensk to Russia
                1 infantry moved from Novgorod to Belarus
                3 infantry moved from Belarus to Bryansk
                2 mech_infantrys moved from Novgorod to Bryansk
                1 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                1 fighter and 1 tactical_bomber moved from Ukraine to 97 Sea Zone
                1 artillery and 4 infantry moved from Bulgaria to Greece
                1 tactical_bomber moved from Bryansk to Greece
                1 fighter moved from Western Germany to Greece
                1 submarine moved from 105 Sea Zone to 87 Sea Zone
                5 artilleries and 5 infantry moved from Poland to Eastern Poland

    Place Units - Germans
                1 carrier and 2 transports placed in 97 Sea Zone
                1 battleship, 1 destroyer and 1 transport placed in 97 Sea Zone
                2 fighters placed in Western Germany
                3 infantry placed in Russia
                3 mech_infantrys placed in Novgorod

    Turn Complete - Germans
                Germans collect 64 PUs; end with 65 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs

    triplea_41687_Ger12.tsvg

  • '15

    What happened to the first set of rolls?  I got three of your guys.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Samara: 2 infantry
                EDIT: Removing units owned by Germans from Tambov: 1 infantry
                EDIT: Turning off Edit Mode
                3 fighters and 1 tactical_bomber moved from Iraq to Rostov
                2 artilleries and 3 infantry moved from Volgograd to Rostov
                4 infantry moved from Yenisey to Evenkiyskiy
                14 infantry moved from Yenisey to Timguska
                1 artillery and 2 infantry moved from Volgograd to Samara

    Combat - Russians
                Battle in Evenkiyskiy
                    Russians attack with 4 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 4 infantry in Evenkiyskiy, round 2 : 1/4 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Evenkiyskiy
                    Russians win, taking Evenkiyskiy from Germans with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Timguska
                    Russians attack with 14 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 14 infantry in Timguska, round 2 : 3/14 hits, 2.33 expected hits
                        Germans roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Timguska
                    Russians win, taking Timguska from Germans with 14 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Rostov
                    Russians attack with 2 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 aaGun, 1 artillery and 3 infantry
                        AA fire in Rostov : 0/3 hits, 0.50 expected hits
                        Russians roll dice for 2 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 3/9 hits, 3.67 expected hits
                        Germans roll dice for 1 aaGun, 1 artillery and 3 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits
                        1 infantry owned by the Russians, 1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Rostov
                        Russians roll dice for 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 3 : 4/8 hits, 3.50 expected hits
                        Germans roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 aaGun, 1 artillery and 3 infantry
                    Casualties for Russians: 2 infantry
                Battle in Samara
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 2/3 hits, 0.83 expected hits
                        Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Yenisey to Timguska
                2 aaGuns, 1 artillery, 41 infantry and 5 mech_infantrys moved from Volgograd to Caucasus
                3 fighters and 1 tactical_bomber moved from Rostov to Caucasus

    Turn Complete - Russians

    Combat Hit Differential Summary :

    Germans : -0.33
        AA fire in Rostov : : -0.50
        Russians : 2.00

    triplea_41687_Rus12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 fighter, 9 infantry and 3 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from India to West India
                      Japanese take West India from UK_Pacific
                2 mech_infantrys moved from Kweichow to Sikang
                1 infantry moved from Shensi to Sikang
                1 fighter moved from Yunnan to Szechwan
                2 infantry moved from Kweichow to Szechwan
                1 infantry moved from Yunnan to Shan State
                2 infantry moved from French Indo China to Shan State
                1 fighter moved from 36 Sea Zone to Shan State
                1 tactical_bomber moved from French Indo China to Shan State
                1 bomber moved from French Indo China to 44 Sea Zone
                3 bombers moved from French Indo China to Sikang
                2 infantry and 2 marines moved from French Indo China to 36 Sea Zone
                2 infantry, 2 marines and 2 transports moved from 36 Sea Zone to 21 Sea Zone
                2 infantry and 2 marines moved from 21 Sea Zone to Guam
                1 fighter moved from 36 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 21 Sea Zone
                    Japanese attack with 1 fighter and 2 transports
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 21 Sea Zone
                    Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Szechwan
                    Japanese attack with 1 fighter and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Guam
                    Japanese attack with 2 infantry and 2 marines
                    Americans defend with 1 airfield; ANZAC defend with 2 infantry
                        Japanese roll dice for 2 infantry and 2 marines in Guam, round 2 :  1/4 hits
                        Americans roll dice for 2 infantry in Guam, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Guam
                        Japanese roll dice for 1 infantry and 2 marines in Guam, round 3 :  0/3 hits
                        Americans roll dice for 1 infantry in Guam, round 3 :  1/1 hits
                        1 infantry owned by the Japanese lost in Guam
                        Japanese roll dice for 2 marines in Guam, round 4 :  2/2 hits
                        Americans roll dice for 1 infantry in Guam, round 4 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Guam
                    Japanese win, taking Guam from Americans with 2 marines remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Shan State
                    Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Americans defend with 1 mech_infantry
                        Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 :  0/5 hits
                        Americans roll dice for 1 mech_infantry in Shan State, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 3 :  2/5 hits
                        Americans roll dice for 1 mech_infantry in Shan State, round 3 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Shan State
                    Japanese win, taking Shan State from Americans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Sikang
                    Japanese attack with 3 bombers, 1 infantry and 2 mech_infantrys
                    Chinese defend with 1 fighter and 2 infantry
                        Japanese roll dice for 3 bombers, 1 infantry and 2 mech_infantrys in Sikang, round 2 :  2/6 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang
                        Japanese roll dice for 3 bombers and 2 mech_infantrys in Sikang, round 3 :  2/5 hits
                        Chinese roll dice for 1 fighter in Sikang, round 3 :  1/1 hits
                        1 fighter owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Chinese: 1 fighter and 2 infantry
                    Casualties for Japanese: 1 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
                1 fighter and 1 tactical_bomber moved from Shan State to India
                1 fighter moved from 21 Sea Zone to 6 Sea Zone
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                1 destroyer moved from 36 Sea Zone to 21 Sea Zone
                1 battleship, 6 carriers, 1 cruiser, 2 destroyers, 4 fighters, 6 submarines, 2 tactical_bombers and 1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Hunan
                3 mech_infantrys moved from Anhwe to Yunnan
                1 mech_infantry moved from Yunnan to India
                1 aaGun and 5 infantry moved from Anhwe to Jehol
                3 bombers moved from Sikang to Yunnan
                1 fighter moved from Szechwan to Yunnan
                3 infantry moved from French Indo China to Yunnan
                3 mech_infantrys moved from Manchuria to Jehol
                1 bomber moved from 44 Sea Zone to Yunnan

    Place Units - Japanese
                3 infantry placed in India
                3 infantry placed in French Indo China
                3 infantry placed in Manchuria
                3 submarines placed in 6 Sea Zone
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5
                Japanese collect 53 PUs; end with 53 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs

    triplea_41687_Jap12.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 armour, 1 factory_minor, 7 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
                2 artilleries and 2 infantry moved from 17 Sea Zone to Iwo Jima
                1 submarine moved from 35 Sea Zone to 20 Sea Zone
                1 submarine moved from 35 Sea Zone to 21 Sea Zone
                7 fighters moved from 35 Sea Zone to 20 Sea Zone
                7 fighters moved from 35 Sea Zone to 21 Sea Zone
                1 mech_infantry moved from Caucasus to Novosibirsk
                      Americans take Novosibirsk from Germans
                1 armour and 2 mech_infantrys moved from Iraq to Caucasus
                1 artillery moved from Northwest Persia to Caucasus

    Combat - Americans
                Battle in Iwo Jima
                    Americans attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 artilleries and 2 infantry in Iwo Jima, round 2 : 1/4 hits, 1.33 expected hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Iwo Jima
                    Americans win, taking Iwo Jima from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 20 Sea Zone
                    Americans attack with 7 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 20 Sea Zone
                    Americans win, taking 20 Sea Zone from Japanese with 7 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 21 Sea Zone
                    Americans attack with 7 fighters and 1 submarine
                    Japanese defend with 1 destroyer and 2 transports
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 7 fighters in 21 Sea Zone, round 2 : 6/7 hits, 3.50 expected hits
                        Japanese roll dice for 1 destroyer and 2 transports in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        2 transports owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
                    Americans win with 7 fighters remaining. Battle score for attacker is 16
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer and 2 transports

    Non Combat Move - Americans
                7 fighters moved from 21 Sea Zone to 17 Sea Zone
                7 fighters moved from 20 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 carrier, 3 destroyers and 1 submarine moved from 26 Sea Zone to 17 Sea Zone
                2 fighters moved from Queensland to 17 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
                2 carriers moved from 10 Sea Zone to 26 Sea Zone
                4 fighters moved from Western United States to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                1 artillery, 7 carriers, 5 destroyers, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone

    Place Units - Americans
                1 armour and 2 mech_infantrys placed in Iraq
                1 factory_minor placed in Caucasus
                7 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 67 PUs; end with 67 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs

    Combat Hit Differential Summary :

    Americans : 2.50
        Japanese : 0.00

    triplea_41687_Ame12.tsvg

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