@VictoryFirst Awaiting your bid placement that meets league default rules
(If we’d have bid back and forth for sides, we could have agreed beforehand to alter the rules, but since I’m just giving you 50 they should adhere to league defaults)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Purchase Units - Americans
Americans buy 4 artilleries, 30 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Russians from Algeria: 2 fighters
EDIT: Adding units owned by Russians to Egypt: 2 fighters
EDIT: Turning off Edit Mode
4 fighters moved from French Indo China to Sikang
3 fighters moved from French Indo China to Szechwan
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Spain to Southern France
Americans take Southern France from Germans
4 artilleries and 11 infantry moved from Spain to Normandy Bordeaux
16 carriers, 5 destroyers and 7 transports moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from Algeria to Normandy Bordeaux
17 fighters moved from Spain to France
1 destroyer and 1 submarine moved from 84 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 41 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Sikang
Americans attack with 4 fighters
Japanese defend with 1 infantry
Americans roll dice for 4 fighters in Sikang, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Americans win with 4 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Americans attack with 3 fighters
Germans defend with 1 infantry
Americans roll dice for 3 fighters in Szechwan, round 2 : 3/3 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Szechwan
Americans win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in France
Americans attack with 17 fighters
Germans defend with 1 airfield, 1 factory_minor and 3 infantry
Americans roll dice for 17 fighters in France, round 2 : 7/17 hits, 8.50 expected hits
Germans roll dice for 3 infantry in France, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Germans and 1 fighter owned by the Americans lost in France
Americans win with 16 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 3 infantry
Casualties for Americans: 1 fighter
Battle in Normandy Bordeaux
Americans attack with 4 artilleries, 2 fighters and 11 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 4 artilleries, 2 fighters and 11 infantry in Normandy Bordeaux, round 2 : 1/17 hits, 4.83 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 4 artilleries, 2 fighters and 10 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
2 fighters moved from Normandy Bordeaux to Spain
2 aaGuns moved from Spain to Normandy Bordeaux
16 fighters moved from France to Spain
3 fighters moved from Egypt to Spain
6 transports moved from 91 Sea Zone to 90 Sea Zone
2 artilleries and 8 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Central United States to 101 Sea Zone
1 transport moved from 89 Sea Zone to 102 Sea Zone
4 artilleries, 8 infantry and 9 transports moved from 101 Sea Zone to 89 Sea Zone
1 infantry moved from Southeast Mexico to 89 Sea Zone
4 artilleries, 9 infantry and 9 transports moved from 89 Sea Zone to 88 Sea Zone
1 aaGun and 4 infantry moved from British Guiana to 88 Sea Zone
1 aaGun, 4 artilleries, 13 infantry and 9 transports moved from 88 Sea Zone to 91 Sea Zone
1 aaGun, 4 artilleries and 13 infantry moved from 91 Sea Zone to Spain
1 infantry moved from Brazil to British Guiana
1 transport moved from 102 Sea Zone to 101 Sea Zone
6 transports moved from 90 Sea Zone to 101 Sea Zone
1 fighter moved from Sikang to Yunnan
1 artillery and 1 infantry moved from Shan State to Yunnan
3 infantry moved from French Indo China to Yunnan
3 fighters moved from Szechwan to French Indo China
3 fighters moved from Sikang to Yunnan
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Tunisia: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Spain: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Tunisia: 1 infantry
EDIT: Adding units owned by Americans to Algeria: 1 infantry
EDIT: Turning off Edit Mode
2 artilleries and 1 infantry placed in Spain
2 artilleries and 1 infantry placed in French Indo China
2 transports placed in 101 Sea Zone
10 infantry placed in Eastern United States
8 infantry placed in Central United States
10 infantry placed in Western United States
Turn Complete - Americans
Americans collect 83 PUs; end with 83 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 113 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 118 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 123 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 128 PUs
Combat Hit Differential Summary :
Germans : 0.33
Americans : -2.83
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Purchase Units - Americans
Americans buy 4 artilleries, 30 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Russians from Algeria: 2 fighters
EDIT: Adding units owned by Russians to Egypt: 2 fighters
EDIT: Turning off Edit Mode
4 fighters moved from French Indo China to Sikang
3 fighters moved from French Indo China to Szechwan
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Spain to Southern France
Americans take Southern France from Germans
4 artilleries and 11 infantry moved from Spain to Normandy Bordeaux
16 carriers, 5 destroyers and 7 transports moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from Algeria to Normandy Bordeaux
17 fighters moved from Spain to France
1 destroyer and 1 submarine moved from 84 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 41 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Sikang
Americans attack with 4 fighters
Japanese defend with 1 infantry
Americans roll dice for 4 fighters in Sikang, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Americans win with 4 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Americans attack with 3 fighters
Germans defend with 1 infantry
Americans roll dice for 3 fighters in Szechwan, round 2 : 3/3 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Szechwan
Americans win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in France
Americans attack with 17 fighters
Germans defend with 1 airfield, 1 factory_minor and 3 infantry
Americans roll dice for 17 fighters in France, round 2 : 7/17 hits, 8.50 expected hits
Germans roll dice for 3 infantry in France, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Germans and 1 fighter owned by the Americans lost in France
Americans win with 16 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 3 infantry
Casualties for Americans: 1 fighter
Battle in Normandy Bordeaux
Americans attack with 4 artilleries, 2 fighters and 11 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 4 artilleries, 2 fighters and 11 infantry in Normandy Bordeaux, round 2 : 1/17 hits, 4.83 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 4 artilleries, 2 fighters and 10 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
2 fighters moved from Normandy Bordeaux to Spain
2 aaGuns moved from Spain to Normandy Bordeaux
16 fighters moved from France to Spain
3 fighters moved from Egypt to Spain
6 transports moved from 91 Sea Zone to 90 Sea Zone
2 artilleries and 8 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Central United States to 101 Sea Zone
1 transport moved from 89 Sea Zone to 102 Sea Zone
4 artilleries, 8 infantry and 9 transports moved from 101 Sea Zone to 89 Sea Zone
1 infantry moved from Southeast Mexico to 89 Sea Zone
4 artilleries, 9 infantry and 9 transports moved from 89 Sea Zone to 88 Sea Zone
1 aaGun and 4 infantry moved from British Guiana to 88 Sea Zone
1 aaGun, 4 artilleries, 13 infantry and 9 transports moved from 88 Sea Zone to 91 Sea Zone
1 aaGun, 4 artilleries and 13 infantry moved from 91 Sea Zone to Spain
1 infantry moved from Brazil to British Guiana
1 transport moved from 102 Sea Zone to 101 Sea Zone
6 transports moved from 90 Sea Zone to 101 Sea Zone
1 fighter moved from Sikang to Yunnan
1 artillery and 1 infantry moved from Shan State to Yunnan
3 infantry moved from French Indo China to Yunnan
3 fighters moved from Szechwan to French Indo China
3 fighters moved from Sikang to Yunnan
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Tunisia: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Spain: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Tunisia: 1 infantry
EDIT: Adding units owned by Americans to Algeria: 1 infantry
EDIT: Turning off Edit Mode
2 artilleries and 1 infantry placed in Spain
2 artilleries and 1 infantry placed in French Indo China
2 transports placed in 101 Sea Zone
10 infantry placed in Eastern United States
8 infantry placed in Central United States
10 infantry placed in Western United States
Turn Complete - Americans
Americans collect 83 PUs; end with 83 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 113 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 118 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 123 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 128 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
Combat - Chinese
Chinese creates battle in territory Szechwan
Chinese creates battle in territory Sikang
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 2 fighters, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
1 fighter moved from United Kingdom to Normandy Bordeaux
1 cruiser and 1 destroyer moved from 68 Sea Zone to 87 Sea Zone
1 cruiser and 1 destroyer moved from 69 Sea Zone to 84 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Tobruk to Alexandria
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Mozambique to Tanganyika Territory
2 infantry moved from Angola to Belgian Congo
1 mech_infantry moved from Angola to Anglo Egyptian Sudan
1 mech_infantry moved from Mozambique to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Non Combat Move - British
Place Units - British
1 fighter and 2 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
1 transport placed in 109 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.33
Americans : -2.83
Japanese : -0.67
The Italians aren’t doing anything interesting, so I’ll let you edit in their move.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 aaGun and 3 infantry moved from Turkey to Iraq
Place Units - Italians
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,5,6,2,3,6
Italians collect 7 PUs (5 lost to blockades); end with 7 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 2 armour, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 mech_infantry moved from Kwangtung to Kiangsi
1 bomber moved from French Indo China to Java
1 armour moved from Caroline Islands to 33 Sea Zone
1 armour and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 infantry moved from Shan State to Burma
1 fighter moved from French Indo China to Burma
1 fighter moved from French Indo China to Kiangsi
Combat - ANZAC
Battle in Java
ANZAC attack with 1 armour and 1 bomber
Japanese defend with 1 infantry
ANZAC roll dice for 1 armour and 1 bomber in Java, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 1 armour remaining. Battle score for attacker is -9
Casualties for ANZAC: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Burma
ANZAC attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
ANZAC win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
ANZAC attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 fighter and 1 mech_infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 fighter and 1 mech_infantry in Kiangsi, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 fighter and 1 mech_infantry in Kiangsi, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in Kiangsi
ANZAC win with 1 fighter remaining. Battle score for attacker is -1
Casualties for ANZAC: 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Kiangsi to Yunnan
1 fighter moved from Burma to Yunnan
3 fighters moved from Philippines to Yunnan
2 mech_infantrys moved from Kwangtung to Yunnan
5 submarines moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
3 submarines moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from French Indo China: 3 fighters
EDIT: Adding units owned by Americans to Yunnan: 3 fighters
EDIT: Turning off Edit Mode
2 armour and 1 mech_infantry placed in Kwangtung
2 transports placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 2 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 2 infantry
EDIT: Removing units owned by ANZAC from Queensland: 1 armour
EDIT: Removing units owned by ANZAC from Queensland: 1 mech_infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 armour and 1 mech_infantry
EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
EDIT: Adding units owned by ANZAC to Philippines: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from United Kingdom to 109 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.17
Japanese : 0.33
Made some assumptions with the Italians. Feel free to adjust whatever you need, of course.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 2 armour, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 mech_infantry moved from Kwangtung to Kiangsi
1 bomber moved from French Indo China to Java
1 armour moved from Caroline Islands to 33 Sea Zone
1 armour and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 infantry moved from Shan State to Burma
1 fighter moved from French Indo China to Burma
1 fighter moved from French Indo China to Kiangsi
Combat - ANZAC
Battle in Java
ANZAC attack with 1 armour and 1 bomber
Japanese defend with 1 infantry
ANZAC roll dice for 1 armour and 1 bomber in Java, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 1 armour remaining. Battle score for attacker is -9
Casualties for ANZAC: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Burma
ANZAC attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
ANZAC win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
ANZAC attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 fighter and 1 mech_infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 fighter and 1 mech_infantry in Kiangsi, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 fighter and 1 mech_infantry in Kiangsi, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in Kiangsi
ANZAC win with 1 fighter remaining. Battle score for attacker is -1
Casualties for ANZAC: 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Kiangsi to Yunnan
1 fighter moved from Burma to Yunnan
3 fighters moved from Philippines to Yunnan
2 mech_infantrys moved from Kwangtung to Yunnan
5 submarines moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
3 submarines moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from French Indo China: 3 fighters
EDIT: Adding units owned by Americans to Yunnan: 3 fighters
EDIT: Turning off Edit Mode
2 armour and 1 mech_infantry placed in Kwangtung
2 transports placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 2 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 2 infantry
EDIT: Removing units owned by ANZAC from Queensland: 1 armour
EDIT: Removing units owned by ANZAC from Queensland: 1 mech_infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 armour and 1 mech_infantry
EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
EDIT: Adding units owned by ANZAC to Philippines: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from United Kingdom to 109 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by British from Normandy Bordeaux: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0.17
Japanese : 0.33
So, as before, please just skip Russia and do Germany and Japan together.
I hope skipping Italy wasn’t too presumptuous on my part.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 29 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France
1 infantry moved from Tsinghai to Sikang
1 armour moved from Caucasus to Sikang
1 artillery and 1 infantry moved from Kweichow to Szechwan
1 artillery and 1 infantry moved from Kweichow to Szechwan
1 armour moved from Caucasus to Sikang
1 mech_infantry moved from Caucasus to Turkmenistan
Germans take Turkmenistan from Russians
1 artillery and 1 infantry moved from Kweichow to Szechwan
1 artillery and 1 infantry moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France
Combat - Germans
Battle in Sikang
Germans attack with 2 armour and 1 infantry
Chinese defend with 1 infantry
Germans roll dice for 2 armour and 1 infantry in Sikang, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Germans win, taking Sikang from Chinese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Germans attack with 4 artilleries and 4 infantry
Chinese defend with 1 infantry
Germans roll dice for 4 artilleries and 4 infantry in Szechwan, round 2 : 4/8 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 infantry owned by the Germans lost in Szechwan
Germans win, taking Szechwan from Chinese with 4 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Southern France
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Southern France, round 2 : 3/6 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Southern France
Germans win, taking Southern France from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Southern France to Southern Italy
1 artillery and 1 infantry moved from Kweichow to Szechwan
1 artillery moved from Kweichow to Szechwan
3 artilleries and 2 infantry moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Shensi
2 mech_infantrys moved from Volgograd to Sikang
1 infantry moved from Dzavhan to Tsagaan Olom
1 infantry moved from Tsagaan Olom to Kansu
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Shensi to Szechwan
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
1 artillery and 2 infantry moved from Persia to Iraq
2 infantry moved from Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Sweden
9 infantry moved from Norway to Sweden
2 infantry moved from Northern Italy to Southern Italy
2 artilleries and 22 infantry moved from Northern Italy to Western Germany
9 mech_infantrys moved from Western Germany to Germany
8 infantry moved from Germany to Western Germany
3 fighters and 1 tactical_bomber moved from Norway to Western Germany
3 mech_infantrys moved from Iraq to Trans-Jordan
1 armour and 2 mech_infantrys moved from Northwest Persia to Trans-Jordan
3 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy
1 infantry moved from Volgograd to Kazakhstan
Place Units - Germans
3 artilleries and 7 infantry placed in Western Germany
3 infantry placed in Iraq
3 infantry placed in Persia
10 infantry placed in Germany
3 infantry placed in Caucasus
3 infantry placed in Greece
3 mech_infantrys placed in Volgograd
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1,6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,1,3,5,3,5,4
Germans collect 82 PUs (7 lost to blockades); end with 82 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 91 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 106 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 111 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from India to Java
1 fighter moved from 39 Sea Zone to Java
1 marine moved from India to 39 Sea Zone
1 cruiser and 1 marine moved from 39 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 bomber moved from India to 37 Sea Zone
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
2 bombers moved from Anhwe to Kwangtung
4 mech_infantrys moved from Hunan to Kwangtung
1 infantry moved from Hunan to Kwangsi
Japanese take Kwangsi from Chinese
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
2 mech_infantrys moved from Anhwe to Kwangtung
1 battleship moved from 39 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 bomber and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber in 37 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 1/1 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Americans defend with 1 submarine; ANZAC defend with 1 transport
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 2/3 hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Americans and 1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 armour
Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Java, round 2 : 0/5 hits
ANZAC roll dice for 1 armour in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Java, round 3 : 1/4 hits
ANZAC roll dice for 1 armour in Java, round 3 : 0/1 hits
1 armour owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 armour
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits
ANZAC roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Burma
Japanese win, taking Burma from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Japanese attack with 2 bombers, 1 fighter, 6 mech_infantrys and 1 tactical_bomber
ANZAC defend with 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Japanese roll dice for 2 bombers, 1 fighter, 6 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 4/10 hits
ANZAC roll dice for 2 armour and 1 mech_infantry in Kwangtung, round 2 : 2/3 hits
1 mech_infantry owned by the ANZAC, 2 armour owned by the ANZAC and 2 mech_infantrys owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from ANZAC with 2 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 2 armour and 1 mech_infantry
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - Japanese
1 bomber moved from 37 Sea Zone to India
1 tactical_bomber moved from Burma to 42 Sea Zone
5 carriers moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from Burma to 42 Sea Zone
3 fighters moved from Anhwe to India
1 infantry moved from Jehol to Anhwe
2 infantry moved from Anhwe to Hunan
1 aaGun moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
2 fighters moved from Anhwe to Hunan
3 mech_infantrys moved from Manchuria to Anhwe
1 infantry moved from Ulaanbaatar to Central Mongolia
2 bombers moved from Kwangtung to Hunan
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 infantry moved from Eastern Persia to Persia
Place Units - Japanese
1 destroyer placed in 39 Sea Zone
2 infantry placed in India
1 destroyer placed in 6 Sea Zone
2 fighters placed in Japan
1 infantry and 2 mech_infantrys placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,2,3,5
Japanese collect 49 PUs (4 lost to blockades); end with 49 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from India to Java
1 fighter moved from 39 Sea Zone to Java
1 marine moved from India to 39 Sea Zone
1 cruiser and 1 marine moved from 39 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 bomber moved from India to 37 Sea Zone
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
2 bombers moved from Anhwe to Kwangtung
4 mech_infantrys moved from Hunan to Kwangtung
1 infantry moved from Hunan to Kwangsi
Japanese take Kwangsi from Chinese
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
2 mech_infantrys moved from Anhwe to Kwangtung
1 battleship moved from 39 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 bomber and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber in 37 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 1/1 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Americans defend with 1 submarine; ANZAC defend with 1 transport
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 2/3 hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Americans and 1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 armour
Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Java, round 2 : 0/5 hits
ANZAC roll dice for 1 armour in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Java, round 3 : 1/4 hits
ANZAC roll dice for 1 armour in Java, round 3 : 0/1 hits
1 armour owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 armour
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits
ANZAC roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Burma
Japanese win, taking Burma from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Japanese attack with 2 bombers, 1 fighter, 6 mech_infantrys and 1 tactical_bomber
ANZAC defend with 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Japanese roll dice for 2 bombers, 1 fighter, 6 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 4/10 hits
ANZAC roll dice for 2 armour and 1 mech_infantry in Kwangtung, round 2 : 2/3 hits
1 mech_infantry owned by the ANZAC, 2 armour owned by the ANZAC and 2 mech_infantrys owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from ANZAC with 2 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 2 armour and 1 mech_infantry
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - Japanese
1 bomber moved from 37 Sea Zone to India
1 tactical_bomber moved from Burma to 42 Sea Zone
5 carriers moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from Burma to 42 Sea Zone
3 fighters moved from Anhwe to India
1 infantry moved from Jehol to Anhwe
2 infantry moved from Anhwe to Hunan
1 aaGun moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
2 fighters moved from Anhwe to Hunan
3 mech_infantrys moved from Manchuria to Anhwe
1 infantry moved from Ulaanbaatar to Central Mongolia
2 bombers moved from Kwangtung to Hunan
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 infantry moved from Eastern Persia to Persia
Place Units - Japanese
1 destroyer placed in 39 Sea Zone
2 infantry placed in India
1 destroyer placed in 6 Sea Zone
2 fighters placed in Japan
1 infantry and 2 mech_infantrys placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,2,3,5
Japanese collect 49 PUs (4 lost to blockades); end with 49 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 1 marine
EDIT: Adding units owned by Japanese to Java: 1 marine
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - Americans
Americans buy 2 artilleries, 3 carriers and 24 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Burma
1 fighter moved from Yunnan to Burma
1 fighter moved from Yunnan to Kwangsi
5 fighters moved from Yunnan to Kweichow
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
4 artilleries and 9 infantry moved from Normandy Bordeaux to Southern France
7 artilleries and 15 infantry moved from Spain to Southern France
16 fighters moved from Spain to Northern Italy
3 fighters moved from Spain to Egypt
2 fighters moved from Spain to Northern Italy
Combat - Americans
Battle in Southern France
Americans attack with 11 artilleries and 24 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 11 artilleries and 24 infantry in Southern France, round 2 : 10/35 hits, 9.50 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 11 artilleries and 24 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Burma
Americans attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Burma
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Americans attack with 5 fighters
Japanese defend with 1 infantry
Americans roll dice for 5 fighters in Kweichow, round 2 : 4/5 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Kweichow
Americans win with 4 fighters remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Americans attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 infantry in Kwangsi, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 infantry in Kwangsi, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kwangsi
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Northern Italy
Americans attack with 18 fighters
Germans defend with 1 aaGun; Italians defend with 1 factory_major and 4 infantry
AA fire in Northern Italy : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Northern Italy
Americans roll dice for 17 fighters in Northern Italy, round 2 : 8/17 hits, 8.50 expected hits
Italians roll dice for 1 aaGun and 4 infantry in Northern Italy, round 2 : 1/4 hits, 1.33 expected hits
1 aaGun owned by the Germans, 1 fighter owned by the Americans and 4 infantry owned by the Italians lost in Northern Italy
Americans win with 16 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 1 aaGun
Casualties for Italians: 4 infantry
Casualties for Americans: 2 fighters
Non Combat Move - Americans
16 fighters moved from Northern Italy to Spain
2 aaGuns moved from Normandy Bordeaux to Southern France
1 aaGun moved from Spain to Southern France
8 infantry moved from Central United States to 101 Sea Zone
10 infantry moved from Eastern United States to 101 Sea Zone
9 transports moved from 91 Sea Zone to 90 Sea Zone
1 transport moved from 92 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Spain
16 carriers, 5 destroyers and 6 transports moved from 92 Sea Zone to 91 Sea Zone
18 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone
18 infantry moved from 91 Sea Zone to Spain
9 transports moved from 90 Sea Zone to 101 Sea Zone
10 infantry moved from Western United States to Central United States
1 fighter moved from Kwangsi to 36 Sea Zone
1 fighter moved from Burma to 36 Sea Zone
4 fighters moved from Kweichow to 36 Sea Zone
2 artilleries and 1 infantry moved from French Indo China to Yunnan
3 submarines moved from 35 Sea Zone to 36 Sea Zone
Place Units - Americans
3 carriers placed in 36 Sea Zone
2 artilleries and 1 infantry placed in Spain
3 infantry placed in Normandy Bordeaux
10 infantry placed in Eastern United States
10 infantry placed in Central United States
Turn Complete - Americans
Americans collect 86 PUs; end with 86 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 106 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 116 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 121 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 126 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 131 PUs
Combat Hit Differential Summary :
Germans : 0.33
Italians : -0.33
Americans : 0.83
AA fire in Northern Italy : : 0.50
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - Americans
Americans buy 2 artilleries, 3 carriers and 24 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Burma
1 fighter moved from Yunnan to Burma
1 fighter moved from Yunnan to Kwangsi
5 fighters moved from Yunnan to Kweichow
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
4 artilleries and 9 infantry moved from Normandy Bordeaux to Southern France
7 artilleries and 15 infantry moved from Spain to Southern France
16 fighters moved from Spain to Northern Italy
3 fighters moved from Spain to Egypt
2 fighters moved from Spain to Northern Italy
Combat - Americans
Battle in Southern France
Americans attack with 11 artilleries and 24 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 11 artilleries and 24 infantry in Southern France, round 2 : 10/35 hits, 9.50 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 11 artilleries and 24 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Burma
Americans attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Burma
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Americans attack with 5 fighters
Japanese defend with 1 infantry
Americans roll dice for 5 fighters in Kweichow, round 2 : 4/5 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Kweichow
Americans win with 4 fighters remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Americans attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 infantry in Kwangsi, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 infantry in Kwangsi, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kwangsi
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Northern Italy
Americans attack with 18 fighters
Germans defend with 1 aaGun; Italians defend with 1 factory_major and 4 infantry
AA fire in Northern Italy : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Northern Italy
Americans roll dice for 17 fighters in Northern Italy, round 2 : 8/17 hits, 8.50 expected hits
Italians roll dice for 1 aaGun and 4 infantry in Northern Italy, round 2 : 1/4 hits, 1.33 expected hits
1 aaGun owned by the Germans, 1 fighter owned by the Americans and 4 infantry owned by the Italians lost in Northern Italy
Americans win with 16 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 1 aaGun
Casualties for Italians: 4 infantry
Casualties for Americans: 2 fighters
Non Combat Move - Americans
16 fighters moved from Northern Italy to Spain
2 aaGuns moved from Normandy Bordeaux to Southern France
1 aaGun moved from Spain to Southern France
8 infantry moved from Central United States to 101 Sea Zone
10 infantry moved from Eastern United States to 101 Sea Zone
9 transports moved from 91 Sea Zone to 90 Sea Zone
1 transport moved from 92 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Spain
16 carriers, 5 destroyers and 6 transports moved from 92 Sea Zone to 91 Sea Zone
18 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone
18 infantry moved from 91 Sea Zone to Spain
9 transports moved from 90 Sea Zone to 101 Sea Zone
10 infantry moved from Western United States to Central United States
1 fighter moved from Kwangsi to 36 Sea Zone
1 fighter moved from Burma to 36 Sea Zone
4 fighters moved from Kweichow to 36 Sea Zone
2 artilleries and 1 infantry moved from French Indo China to Yunnan
3 submarines moved from 35 Sea Zone to 36 Sea Zone
Place Units - Americans
3 carriers placed in 36 Sea Zone
2 artilleries and 1 infantry placed in Spain
3 infantry placed in Normandy Bordeaux
10 infantry placed in Eastern United States
10 infantry placed in Central United States
Turn Complete - Americans
Americans collect 86 PUs; end with 86 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 106 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 116 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 121 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 126 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 131 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
Combat - Chinese
Chinese creates battle in territory Kweichow
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 8 carriers and 1 destroyer
EDIT: Adding units owned by Americans to 110 Sea Zone: 8 carriers and 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Spain: 3 fighters
EDIT: Adding units owned by Americans to United Kingdom: 3 fighters
EDIT: Turning off Edit Mode
1 fighter moved from United Kingdom to 113 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 cruiser and 1 destroyer moved from 87 Sea Zone to 92 Sea Zone
1 cruiser and 1 destroyer moved from 84 Sea Zone to 91 Sea Zone
Combat - British
Battle in 113 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 113 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Non Combat Move - British
1 fighter moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to Spain
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
4 mech_infantrys moved from Belgian Congo to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Tanganyika Territory to Kenya
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 submarine placed in 110 Sea Zone
1 fighter placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 1 fighter
EDIT: Adding units owned by Americans to Spain: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 31 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.33
Italians : -0.33
Americans : 0.83
AA fire in Northern Italy : : 0.50
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 aaGun and 3 infantry moved from Iraq to Trans-Jordan
Place Units - Italians
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,2,2,2,3,3
Italians collect 4 PUs (8 lost to blockades); end with 4 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 2 bombers and 1 submarine; Remaining resources: 2 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from 41 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
5 fighters moved from Yunnan to Kwangtung
1 armour moved from Yunnan to Kwangtung
1 mech_infantry moved from Yunnan to Kwangtung
1 mech_infantry moved from Yunnan to Kwangtung
1 destroyer and 8 submarines moved from 35 Sea Zone to 36 Sea Zone
3 submarines moved from 33 Sea Zone to 36 Sea Zone
1 fighter moved from Philippines to Yunnan
Combat - ANZAC
Battle in Kwangtung
ANZAC attack with 1 armour, 5 fighters and 2 mech_infantrys
Japanese defend with 1 factory_minor, 1 harbour and 4 mech_infantrys
ANZAC roll dice for 1 armour, 5 fighters and 2 mech_infantrys in Kwangtung, round 2 : 3/8 hits, 3.33 expected hits
Japanese roll dice for 4 mech_infantrys in Kwangtung, round 2 : 1/4 hits, 1.33 expected hits
3 mech_infantrys owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in Kwangtung
ANZAC roll dice for 1 armour, 5 fighters and 1 mech_infantry in Kwangtung, round 3 : 5/7 hits, 3.17 expected hits
Japanese roll dice for 1 mech_infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kwangtung
ANZAC win, taking Kwangtung from Japanese with 1 armour, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 mech_infantry
Casualties for Japanese: 4 mech_infantrys
Non Combat Move - ANZAC
1 fighter moved from Kwangtung to French Indo China
1 fighter moved from Kwangtung to French Indo China
1 fighter moved from Kwangtung to French Indo China
2 fighters moved from Kwangtung to Yunnan
1 armour, 2 infantry and 1 mech_infantry moved from New South Wales to Queensland
2 transports moved from 62 Sea Zone to 30 Sea Zone
Place Units - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by Americans to 36 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
1 submarine placed in 62 Sea Zone
2 bombers placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.50
Japanese : -0.67
No special plans for Russia!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 2 bombers and 1 submarine; Remaining resources: 2 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from 41 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
5 fighters moved from Yunnan to Kwangtung
1 armour moved from Yunnan to Kwangtung
1 mech_infantry moved from Yunnan to Kwangtung
1 mech_infantry moved from Yunnan to Kwangtung
1 destroyer and 8 submarines moved from 35 Sea Zone to 36 Sea Zone
3 submarines moved from 33 Sea Zone to 36 Sea Zone
1 fighter moved from Philippines to Yunnan
Combat - ANZAC
Battle in Kwangtung
ANZAC attack with 1 armour, 5 fighters and 2 mech_infantrys
Japanese defend with 1 factory_minor, 1 harbour and 4 mech_infantrys
ANZAC roll dice for 1 armour, 5 fighters and 2 mech_infantrys in Kwangtung, round 2 : 3/8 hits, 3.33 expected hits
Japanese roll dice for 4 mech_infantrys in Kwangtung, round 2 : 1/4 hits, 1.33 expected hits
3 mech_infantrys owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in Kwangtung
ANZAC roll dice for 1 armour, 5 fighters and 1 mech_infantry in Kwangtung, round 3 : 5/7 hits, 3.17 expected hits
Japanese roll dice for 1 mech_infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kwangtung
ANZAC win, taking Kwangtung from Japanese with 1 armour, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 mech_infantry
Casualties for Japanese: 4 mech_infantrys
Non Combat Move - ANZAC
1 fighter moved from Kwangtung to French Indo China
1 fighter moved from Kwangtung to French Indo China
1 fighter moved from Kwangtung to French Indo China
2 fighters moved from Kwangtung to Yunnan
1 armour, 2 infantry and 1 mech_infantry moved from New South Wales to Queensland
2 transports moved from 62 Sea Zone to 30 Sea Zone
Place Units - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by Americans to 36 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
1 submarine placed in 62 Sea Zone
2 bombers placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 1.50
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 5 artilleries, 21 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Szechwan to Kweichow
1 mech_infantry moved from Sikang to Kweichow
1 infantry moved from Shensi to Kweichow
8 artilleries and 7 infantry moved from Szechwan to Yunnan
2 armour and 1 mech_infantry moved from Sikang to Yunnan
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
5 bombers moved from Southern Italy to Holland Belgium
Combat - Germans
Battle in Kweichow
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Germans win, taking Kweichow from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Holland Belgium
Germans attack with 5 bombers and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 5 bombers and 2 infantry in Holland Belgium, round 2 : 4/7 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 5 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Yunnan
Germans attack with 2 armour, 8 artilleries, 7 infantry and 1 mech_infantry
ANZAC defend with 3 armour and 3 fighters; Americans defend with 3 artilleries and 3 infantry; Chinese defend with 12 infantry
Germans roll dice for 2 armour, 8 artilleries, 7 infantry and 1 mech_infantry in Yunnan, round 2 : 5/18 hits
Chinese roll dice for 3 armour, 3 artilleries, 3 fighters and 15 infantry in Yunnan, round 2 : 9/24 hits
5 infantry owned by the Chinese, 7 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Yunnan
1 mech_infantry owned by the Germans, 2 armour owned by the Germans and 6 artilleries owned by the Germans retreated to Szechwan
Chinese win with 3 armour, 3 artilleries, 3 fighters and 10 infantry remaining. Battle score for attacker is -14
Casualties for Germans: 2 artilleries and 7 infantry
Casualties for Chinese: 5 infantry
Non Combat Move - Germans
1 infantry moved from Kansu to Shensi
1 infantry moved from Tsagaan Olom to Kansu
1 aaGun, 1 artillery and 5 infantry moved from Iraq to Trans-Jordan
3 infantry moved from Persia to Iraq
1 infantry moved from Sikang to Szechwan
1 infantry moved from Kazakhstan to Sikang
3 infantry moved from Caucasus to Turkey
3 mech_infantrys moved from Volgograd to Turkey
5 bombers moved from Holland Belgium to Southern Italy
3 infantry moved from Greece to Turkey
1 mech_infantry moved from Turkmenistan to Sikang
10 infantry moved from Germany to Western Germany
2 mech_infantrys moved from Germany to Western Germany
Place Units - Germans
1 artillery and 2 infantry placed in Iraq
1 artillery and 2 infantry placed in Persia
3 artilleries and 7 infantry placed in Western Germany
1 armour and 2 mech_infantrys placed in Caucasus
10 infantry placed in Germany
1 armour and 2 mech_infantrys placed in Volgograd
Germans undo move 4.
Germans undo move 4.
3 infantry placed in Caucasus
1 armour, 7 infantry and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2,3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,3,1,5,5,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2
Germans collect 78 PUs (8 lost to blockades); end with 78 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 107 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 1 armour, 3 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 bomber and 3 fighters moved from India to Yunnan
2 bombers, 3 fighters, 11 infantry and 1 tactical_bomber moved from Hunan to Yunnan
3 mech_infantrys moved from Anhwe to Yunnan
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Yunnan
2 infantry moved from India to Burma
3 mech_infantrys moved from India to Burma
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 marine moved from Java to 42 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
1 marine moved from Java to 42 Sea Zone
1 battleship and 1 marine moved from 42 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from Americans
1 marine moved from 35 Sea Zone to Philippines
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in Borneo
Battle in Philippines
Battle in Celebes
Battle in Burma
Japanese attack with 2 infantry and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 3 mech_infantrys in Burma, round 2 : 1/5 hits
Chinese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Burma
Japanese win, taking 6 Sea Zone from Americans, taking Borneo from ANZAC, taking Philippines from Americans, taking Celebes from Americans, taking Burma from Chinese with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 3 bombers, 8 fighters, 11 infantry, 3 mech_infantrys and 3 tactical_bombers
ANZAC defend with 3 armour and 3 fighters; Americans defend with 3 artilleries and 3 infantry; Chinese defend with 7 infantry
Japanese roll dice for 3 bombers, 8 fighters, 11 infantry, 3 mech_infantrys and 3 tactical_bombers in Yunnan, round 2 : 10/28 hits
Chinese roll dice for 3 armour, 3 artilleries, 3 fighters and 10 infantry in Yunnan, round 2 : 6/19 hits
6 infantry owned by the Japanese, 7 infantry owned by the Chinese and 3 infantry owned by the Americans lost in Yunnan
Japanese roll dice for 3 bombers, 8 fighters, 5 infantry, 3 mech_infantrys and 3 tactical_bombers in Yunnan, round 3 : 10/22 hits
Chinese roll dice for 3 armour, 3 artilleries and 3 fighters in Yunnan, round 3 : 4/9 hits
4 infantry owned by the Japanese, 3 artilleries owned by the Americans, 3 armour owned by the ANZAC and 3 fighters owned by the ANZAC lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 bombers, 8 fighters, 1 infantry, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 60
Casualties for Americans: 3 artilleries and 3 infantry
Casualties for ANZAC: 3 armour and 3 fighters
Casualties for Chinese: 7 infantry
Casualties for Japanese: 10 infantry
Non Combat Move - Japanese
6 fighters moved from Yunnan to 35 Sea Zone
3 fighters moved from Japan to 35 Sea Zone
1 tactical_bomber moved from Yunnan to 35 Sea Zone
5 carriers and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Anhwe to Hunan
1 infantry moved from Manchuria to Jehol
1 infantry moved from Central Mongolia to Chahar
1 infantry moved from Chahar to Anhwe
2 mech_infantrys moved from Manchuria to Chahar
2 fighters and 2 tactical_bombers moved from Yunnan to Szechwan
3 bombers moved from Yunnan to India
1 infantry moved from Persia to Iraq
1 destroyer moved from 39 Sea Zone to 79 Sea Zone
Place Units - Japanese
3 fighters placed in Japan
1 armour, 1 infantry and 1 mech_infantry placed in Manchuria
2 infantry and 1 mech_infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 3 bombers
EDIT: Adding units owned by Japanese to Szechwan: 3 bombers
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 58 PUs; end with 59 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Purchase Units - Americans
Americans buy 2 artilleries, 3 bombers, 1 harbour, 11 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 submarine moved from 110 Sea Zone to 125 Sea Zone
Americans take 125 Sea Zone from Germans
1 artillery and 2 infantry moved from Southern France to Northern Italy
3 fighters moved from Egypt to Northern Italy
3 carriers, 6 fighters and 5 submarines moved from 36 Sea Zone to 35 Sea Zone