Funky to scramble 110 but not 111. Guessing it is to make sure you have a fighter left for Taranto.
Was hoping to scare off a 111 scramble with my sending of only one sub. Less keen on the 110 scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 3 destroyers and 1 mech_infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
2 infantry moved from Jehol to Shantung
1 fighter and 1 tactical_bomber moved from Jehol to Shantung
1 infantry moved from Anhwe to Kiangsu
Japanese take Kiangsu from Chinese
1 infantry and 1 mech_infantry moved from Chahar to Hopei
2 bombers moved from Jehol to Hopei
2 fighters moved from Jehol to Shantung
2 fighters moved from Jehol to Shantung
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from Russians
1 infantry moved from Burma to Shan State
Japanese take Shan State from Americans
2 infantry moved from Burma to Yunnan
1 bomber moved from West India to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 transport moved from 41 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 battleship, 1 cruiser and 1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
Combat - Japanese
Battle in Ceylon
Battle in Hopei
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Hopei, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Ceylon from Americans, taking Hopei from Chinese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 5 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 5/8 hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Chahar
1 aaGun and 10 infantry moved from Jehol to Anhwe
3 mech_infantrys moved from Manchuria to Anhwe
6 infantry moved from West India to India
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 bomber moved from Yunnan to India
5 fighters and 1 tactical_bomber moved from Shantung to Manchuria
1 infantry moved from Amur to Manchuria
1 infantry moved from Timguska to Kansu
5 carriers moved from 41 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
2 bombers moved from Hopei to Manchuria
1 fighter moved from Japan to Manchuria
Place Units - Japanese
3 destroyers placed in 39 Sea Zone
1 mech_infantry placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5,6,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,4,4,1,2,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,5,6,4,1,3,5,1,4
Japanese collect 33 PUs (13 lost to blockades); end with 34 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Americans
Americans buy 1 airfield, 7 artilleries, 11 infantry and 7 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to Shan State
8 fighters moved from French Indo China to Yunnan
1 artillery and 2 infantry moved from Algeria to Tunisia
1 artillery moved from Morocco to 92 Sea Zone
3 infantry moved from Morocco to 92 Sea Zone
9 infantry moved from Algeria to 92 Sea Zone
1 artillery, 12 infantry and 7 transports moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 13 infantry and 7 transports moved from 96 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 84 Sea Zone
1 submarine moved from 91 Sea Zone to 84 Sea Zone
1 submarine moved from 92 Sea Zone to 99 Sea Zone
1 submarine moved from 92 Sea Zone to 99 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
3 submarines moved from 92 Sea Zone to 97 Sea Zone
Americans take 97 Sea Zone from Italians
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
16 carriers and 5 destroyers moved from 92 Sea Zone to 98 Sea Zone
3 fighters moved from Gibraltar to Egypt
1 infantry moved from Spain to Normandy Bordeaux
1 infantry moved from Spain to Normandy Bordeaux
10 fighters moved from Gibraltar to Normandy Bordeaux
1 fighter moved from Gibraltar to Tunisia
1 fighter moved from Gibraltar to Tunisia
5 fighters moved from Gibraltar to Normandy Bordeaux
Combat - Americans
Americans creates battle in territory 39 Sea Zone
Combat Hit Differential Summary :
I forgot to move those two subs off India away. I’ll fix it in edit mode. Ignore that fight.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Americans
Americans buy 1 airfield, 7 artilleries, 11 infantry and 7 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to Shan State
8 fighters moved from French Indo China to Yunnan
1 artillery and 2 infantry moved from Algeria to Tunisia
1 artillery moved from Morocco to 92 Sea Zone
3 infantry moved from Morocco to 92 Sea Zone
9 infantry moved from Algeria to 92 Sea Zone
1 artillery, 12 infantry and 7 transports moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 13 infantry and 7 transports moved from 96 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 84 Sea Zone
1 submarine moved from 91 Sea Zone to 84 Sea Zone
1 submarine moved from 92 Sea Zone to 99 Sea Zone
1 submarine moved from 92 Sea Zone to 99 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
3 submarines moved from 92 Sea Zone to 97 Sea Zone
Americans take 97 Sea Zone from Italians
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
16 carriers and 5 destroyers moved from 92 Sea Zone to 98 Sea Zone
3 fighters moved from Gibraltar to Egypt
1 infantry moved from Spain to Normandy Bordeaux
1 infantry moved from Spain to Normandy Bordeaux
10 fighters moved from Gibraltar to Normandy Bordeaux
1 fighter moved from Gibraltar to Tunisia
1 fighter moved from Gibraltar to Tunisia
5 fighters moved from Gibraltar to Normandy Bordeaux
Combat - Americans
Americans creates battle in territory 39 Sea Zone
Battle in 39 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 2 submarines in 39 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 battleship, 5 carriers, 1 cruiser, 3 destroyers and 1 transport in 39 Sea Zone, round 2 : 5/10 hits, 3.83 expected hits
2 submarines owned by the Americans lost in 39 Sea Zone
Japanese win with 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarines
Battle in 84 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 84 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 84 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 84 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 84 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 84 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 84 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 84 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Tunisia
Americans attack with 1 artillery, 2 fighters and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Tunisia, round 2 : 1/5 hits, 1.83 expected hits
Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
Americans attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 2 infantry in Shan State, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 2 infantry in Shan State, round 5 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 2 infantry in Shan State, round 6 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Shan State
Americans roll dice for 1 artillery and 1 infantry in Shan State, round 7 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
Americans win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Americans attack with 8 fighters
Japanese defend with 3 infantry
Americans roll dice for 8 fighters in Yunnan, round 2 : 3/8 hits, 4.00 expected hits
Japanese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Yunnan
Americans win with 7 fighters remaining. Battle score for attacker is -1
Casualties for Americans: 1 fighter
Casualties for Japanese: 3 infantry
Battle in Normandy Bordeaux
Americans attack with 15 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 15 fighters and 2 infantry in Normandy Bordeaux, round 2 : 10/17 hits, 7.83 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 15 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
15 fighters moved from Normandy Bordeaux to Spain
2 fighters moved from Tunisia to Algeria
2 transports moved from 91 Sea Zone to 90 Sea Zone
1 aaGun moved from Venezuela to 89 Sea Zone
1 infantry moved from Southeast Mexico to 89 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
9 infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 9 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 90 Sea Zone to 101 Sea Zone
1 infantry moved from Peru to Brazil
1 aaGun and 4 infantry moved from Brazil to British Guiana
1 transport moved from 65 Sea Zone to 89 Sea Zone
4 fighters moved from Eastern United States to Spain
1 aaGun, 1 artillery and 10 infantry moved from 91 Sea Zone to Spain
1 artillery moved from 98 Sea Zone to Egypt
13 infantry moved from 98 Sea Zone to Egypt
7 fighters moved from Yunnan to French Indo China
6 submarines moved from 36 Sea Zone to 35 Sea Zone
Place Units - Americans
1 airfield placed in Spain
7 transports placed in 101 Sea Zone
3 artilleries placed in Spain
3 infantry placed in French Indo China
2 artilleries and 8 infantry placed in Eastern United States
2 artilleries placed in Central United States
Turn Complete - Americans
Americans collect 80 PUs; end with 80 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 120 PUs
Combat Hit Differential Summary :
Germans : -0.67
Italians : -0.33
Americans : -2.50
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Americans
Americans buy 1 airfield, 7 artilleries, 11 infantry and 7 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to Shan State
8 fighters moved from French Indo China to Yunnan
1 artillery and 2 infantry moved from Algeria to Tunisia
1 artillery moved from Morocco to 92 Sea Zone
3 infantry moved from Morocco to 92 Sea Zone
9 infantry moved from Algeria to 92 Sea Zone
1 artillery, 12 infantry and 7 transports moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 13 infantry and 7 transports moved from 96 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 84 Sea Zone
1 submarine moved from 91 Sea Zone to 84 Sea Zone
1 submarine moved from 92 Sea Zone to 99 Sea Zone
1 submarine moved from 92 Sea Zone to 99 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
3 submarines moved from 92 Sea Zone to 97 Sea Zone
Americans take 97 Sea Zone from Italians
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
16 carriers and 5 destroyers moved from 92 Sea Zone to 98 Sea Zone
3 fighters moved from Gibraltar to Egypt
1 infantry moved from Spain to Normandy Bordeaux
1 infantry moved from Spain to Normandy Bordeaux
10 fighters moved from Gibraltar to Normandy Bordeaux
1 fighter moved from Gibraltar to Tunisia
1 fighter moved from Gibraltar to Tunisia
5 fighters moved from Gibraltar to Normandy Bordeaux
Combat - Americans
Americans creates battle in territory 39 Sea Zone
Battle in 39 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 2 submarines in 39 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 battleship, 5 carriers, 1 cruiser, 3 destroyers and 1 transport in 39 Sea Zone, round 2 : 5/10 hits, 3.83 expected hits
2 submarines owned by the Americans lost in 39 Sea Zone
Japanese win with 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarines
Battle in 84 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 84 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 84 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 84 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 84 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 84 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 84 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 84 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Tunisia
Americans attack with 1 artillery, 2 fighters and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Tunisia, round 2 : 1/5 hits, 1.83 expected hits
Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
Americans attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 2 infantry in Shan State, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 2 infantry in Shan State, round 5 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 2 infantry in Shan State, round 6 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Shan State
Americans roll dice for 1 artillery and 1 infantry in Shan State, round 7 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
Americans win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Americans attack with 8 fighters
Japanese defend with 3 infantry
Americans roll dice for 8 fighters in Yunnan, round 2 : 3/8 hits, 4.00 expected hits
Japanese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Yunnan
Americans win with 7 fighters remaining. Battle score for attacker is -1
Casualties for Americans: 1 fighter
Casualties for Japanese: 3 infantry
Battle in Normandy Bordeaux
Americans attack with 15 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 15 fighters and 2 infantry in Normandy Bordeaux, round 2 : 10/17 hits, 7.83 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 15 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
15 fighters moved from Normandy Bordeaux to Spain
2 fighters moved from Tunisia to Algeria
2 transports moved from 91 Sea Zone to 90 Sea Zone
1 aaGun moved from Venezuela to 89 Sea Zone
1 infantry moved from Southeast Mexico to 89 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
9 infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 9 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 90 Sea Zone to 101 Sea Zone
1 infantry moved from Peru to Brazil
1 aaGun and 4 infantry moved from Brazil to British Guiana
1 transport moved from 65 Sea Zone to 89 Sea Zone
4 fighters moved from Eastern United States to Spain
1 aaGun, 1 artillery and 10 infantry moved from 91 Sea Zone to Spain
1 artillery moved from 98 Sea Zone to Egypt
13 infantry moved from 98 Sea Zone to Egypt
7 fighters moved from Yunnan to French Indo China
6 submarines moved from 36 Sea Zone to 35 Sea Zone
Place Units - Americans
1 airfield placed in Spain
7 transports placed in 101 Sea Zone
3 artilleries placed in Spain
3 infantry placed in French Indo China
2 artilleries and 8 infantry placed in Eastern United States
2 artilleries placed in Central United States
Turn Complete - Americans
Americans collect 80 PUs; end with 80 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 120 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Combat - Chinese
Chinese creates battle in territory Yunnan
Non Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
3 infantry moved from Hunan to Yunnan
1 infantry moved from Kiangsi to Hunan
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 9 PUs;
Combat Move - British
4 infantry moved from Alexandria to Egypt
1 infantry moved from Libya to Tobruk
3 mech_infantrys moved from Belgian Congo to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 cruiser and 1 destroyer moved from 71 Sea Zone to 68 Sea Zone
1 destroyer moved from 82 Sea Zone to 69 Sea Zone
1 cruiser moved from 83 Sea Zone to 69 Sea Zone
1 destroyer moved from 83 Sea Zone to 91 Sea Zone
Combat - British
Battle in 69 Sea Zone
British attack with 1 cruiser and 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 cruiser and 1 destroyer in 69 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 69 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 69 Sea Zone
British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 68 Sea Zone
British attack with 1 cruiser and 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 cruiser and 1 destroyer in 68 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 68 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 68 Sea Zone
British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
Place Units - British
1 fighter placed in United Kingdom
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 7 fighters
EDIT: Adding units owned by British to Egypt: 7 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Spain: 2 fighters
EDIT: Adding units owned by Americans to Egypt: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 29 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.67
Italians : -0.33
British : 1.33
Americans : -2.50
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Americans
Americans buy 1 airfield, 7 artilleries, 11 infantry and 7 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to Shan State
8 fighters moved from French Indo China to Yunnan
1 artillery and 2 infantry moved from Algeria to Tunisia
1 artillery moved from Morocco to 92 Sea Zone
3 infantry moved from Morocco to 92 Sea Zone
9 infantry moved from Algeria to 92 Sea Zone
1 artillery, 12 infantry and 7 transports moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 13 infantry and 7 transports moved from 96 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 84 Sea Zone
1 submarine moved from 91 Sea Zone to 84 Sea Zone
1 submarine moved from 92 Sea Zone to 99 Sea Zone
1 submarine moved from 92 Sea Zone to 99 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
3 submarines moved from 92 Sea Zone to 97 Sea Zone
Americans take 97 Sea Zone from Italians
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
16 carriers and 5 destroyers moved from 92 Sea Zone to 98 Sea Zone
3 fighters moved from Gibraltar to Egypt
1 infantry moved from Spain to Normandy Bordeaux
1 infantry moved from Spain to Normandy Bordeaux
10 fighters moved from Gibraltar to Normandy Bordeaux
1 fighter moved from Gibraltar to Tunisia
1 fighter moved from Gibraltar to Tunisia
5 fighters moved from Gibraltar to Normandy Bordeaux
Combat - Americans
Americans creates battle in territory 39 Sea Zone
Battle in 39 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 2 submarines in 39 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 battleship, 5 carriers, 1 cruiser, 3 destroyers and 1 transport in 39 Sea Zone, round 2 : 5/10 hits, 3.83 expected hits
2 submarines owned by the Americans lost in 39 Sea Zone
Japanese win with 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarines
Battle in 84 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 84 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 84 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 84 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 84 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 84 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 84 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 84 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Tunisia
Americans attack with 1 artillery, 2 fighters and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Tunisia, round 2 : 1/5 hits, 1.83 expected hits
Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
Americans attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 2 infantry in Shan State, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 2 infantry in Shan State, round 5 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 2 infantry in Shan State, round 6 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Shan State
Americans roll dice for 1 artillery and 1 infantry in Shan State, round 7 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
Americans win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Americans attack with 8 fighters
Japanese defend with 3 infantry
Americans roll dice for 8 fighters in Yunnan, round 2 : 3/8 hits, 4.00 expected hits
Japanese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Yunnan
Americans win with 7 fighters remaining. Battle score for attacker is -1
Casualties for Americans: 1 fighter
Casualties for Japanese: 3 infantry
Battle in Normandy Bordeaux
Americans attack with 15 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 15 fighters and 2 infantry in Normandy Bordeaux, round 2 : 10/17 hits, 7.83 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 15 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
15 fighters moved from Normandy Bordeaux to Spain
2 fighters moved from Tunisia to Algeria
2 transports moved from 91 Sea Zone to 90 Sea Zone
1 aaGun moved from Venezuela to 89 Sea Zone
1 infantry moved from Southeast Mexico to 89 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
9 infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 9 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 90 Sea Zone to 101 Sea Zone
1 infantry moved from Peru to Brazil
1 aaGun and 4 infantry moved from Brazil to British Guiana
1 transport moved from 65 Sea Zone to 89 Sea Zone
4 fighters moved from Eastern United States to Spain
1 aaGun, 1 artillery and 10 infantry moved from 91 Sea Zone to Spain
1 artillery moved from 98 Sea Zone to Egypt
13 infantry moved from 98 Sea Zone to Egypt
7 fighters moved from Yunnan to French Indo China
6 submarines moved from 36 Sea Zone to 35 Sea Zone
Place Units - Americans
1 airfield placed in Spain
7 transports placed in 101 Sea Zone
3 artilleries placed in Spain
3 infantry placed in French Indo China
2 artilleries and 8 infantry placed in Eastern United States
2 artilleries placed in Central United States
Turn Complete - Americans
Americans collect 80 PUs; end with 80 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 120 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Combat - Chinese
Chinese creates battle in territory Yunnan
Non Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
3 infantry moved from Hunan to Yunnan
1 infantry moved from Kiangsi to Hunan
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 9 PUs;
Combat Move - British
4 infantry moved from Alexandria to Egypt
1 infantry moved from Libya to Tobruk
3 mech_infantrys moved from Belgian Congo to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 cruiser and 1 destroyer moved from 71 Sea Zone to 68 Sea Zone
1 destroyer moved from 82 Sea Zone to 69 Sea Zone
1 cruiser moved from 83 Sea Zone to 69 Sea Zone
1 destroyer moved from 83 Sea Zone to 91 Sea Zone
Combat - British
Battle in 69 Sea Zone
British attack with 1 cruiser and 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 cruiser and 1 destroyer in 69 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 69 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 69 Sea Zone
British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 68 Sea Zone
British attack with 1 cruiser and 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 cruiser and 1 destroyer in 68 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 68 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 68 Sea Zone
British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
Place Units - British
1 fighter placed in United Kingdom
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 7 fighters
EDIT: Adding units owned by British to Egypt: 7 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Spain: 2 fighters
EDIT: Adding units owned by Americans to Egypt: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 29 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 0
EDIT: Adding units owned by Americans to 41 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 80 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.67
Italians : -0.33
British : 1.33
Americans : -2.50
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
8 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 mech_infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Greece to Turkey
1 infantry moved from Syria to Turkey
2 infantry moved from Iraq to Turkey
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,4,1,4,3,1
Italians collect 4 PUs (8 lost to blockades); end with 4 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 6 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour moved from Hunan to Burma
1 armour moved from Hunan to Burma
1 bomber moved from Siam to Burma
1 infantry moved from Siam to Shan State
1 transport moved from 62 Sea Zone to 33 Sea Zone
2 destroyers moved from 54 Sea Zone to 35 Sea Zone
3 fighters moved from Queensland to Philippines
1 fighter moved from New South Wales to Queensland
2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
2 armour moved from Hunan to Yunnan
3 submarines moved from 19 Sea Zone to 35 Sea Zone
5 submarines moved from 6 Sea Zone to 19 Sea Zone
5 submarines moved from 19 Sea Zone to 20 Sea Zone
2 fighters moved from Kwangtung to French Indo China
Combat - ANZAC
Battle in Burma
ANZAC attack with 2 armour and 1 bomber
Japanese defend with 1 infantry
ANZAC roll dice for 2 armour and 1 bomber in Burma, round 2 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Burma
ANZAC win, taking Burma from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 armour
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 bomber moved from Burma to French Indo China
Place Units - ANZAC
3 mech_infantrys placed in Kwangtung
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour moved from Hunan to Burma
1 armour moved from Hunan to Burma
1 bomber moved from Siam to Burma
1 infantry moved from Siam to Shan State
1 transport moved from 62 Sea Zone to 33 Sea Zone
2 destroyers moved from 54 Sea Zone to 35 Sea Zone
3 fighters moved from Queensland to Philippines
1 fighter moved from New South Wales to Queensland
2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
2 armour moved from Hunan to Yunnan
3 submarines moved from 19 Sea Zone to 35 Sea Zone
5 submarines moved from 6 Sea Zone to 19 Sea Zone
5 submarines moved from 19 Sea Zone to 20 Sea Zone
2 fighters moved from Kwangtung to French Indo China
Combat - ANZAC
Battle in Burma
ANZAC attack with 2 armour and 1 bomber
Japanese defend with 1 infantry
ANZAC roll dice for 2 armour and 1 bomber in Burma, round 2 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Burma
ANZAC win, taking Burma from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 armour
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 bomber moved from Burma to French Indo China
Place Units - ANZAC
3 mech_infantrys placed in Kwangtung
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by British from Belgian Congo: 2 mech_infantrys
EDIT: Changing ownership of Mozambique from Neutral_True to British
EDIT: Changing ownership of Angola from Neutral_True to British
EDIT: Removing units owned by Neutral_True from Angola: 2 infantry
EDIT: Removing units owned by Neutral_True from Mozambique: 2 infantry
EDIT: Adding units owned by British to Mozambique: 2 infantry and 1 mech_infantry
EDIT: Adding units owned by British to Angola: 2 infantry and 1 mech_infantry
EDIT: Changing PUs for British from 44 to 46
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 1.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour moved from Hunan to Burma
1 armour moved from Hunan to Burma
1 bomber moved from Siam to Burma
1 infantry moved from Siam to Shan State
1 transport moved from 62 Sea Zone to 33 Sea Zone
2 destroyers moved from 54 Sea Zone to 35 Sea Zone
3 fighters moved from Queensland to Philippines
1 fighter moved from New South Wales to Queensland
2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
2 armour moved from Hunan to Yunnan
3 submarines moved from 19 Sea Zone to 35 Sea Zone
5 submarines moved from 6 Sea Zone to 19 Sea Zone
5 submarines moved from 19 Sea Zone to 20 Sea Zone
2 fighters moved from Kwangtung to French Indo China
Combat - ANZAC
Battle in Burma
ANZAC attack with 2 armour and 1 bomber
Japanese defend with 1 infantry
ANZAC roll dice for 2 armour and 1 bomber in Burma, round 2 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Burma
ANZAC win, taking Burma from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 armour
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 bomber moved from Burma to French Indo China
Place Units - ANZAC
3 mech_infantrys placed in Kwangtung
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by British from Belgian Congo: 2 mech_infantrys
EDIT: Changing ownership of Mozambique from Neutral_True to British
EDIT: Changing ownership of Angola from Neutral_True to British
EDIT: Removing units owned by Neutral_True from Angola: 2 infantry
EDIT: Removing units owned by Neutral_True from Mozambique: 2 infantry
EDIT: Adding units owned by British to Mozambique: 2 infantry and 1 mech_infantry
EDIT: Adding units owned by British to Angola: 2 infantry and 1 mech_infantry
EDIT: Changing PUs for British from 44 to 46
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 armour
EDIT: Adding units owned by ANZAC to Caroline Islands: 1 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 1.33
Japanese : 0.67
I doubt Russia’s doing anything interesting. Probably just gonna fly the planes to Egypt. Please skip them and do Germany and Japan together so we can eventually finish this.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 1 fighter, 2 marines, 3 mech_infantrys and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
10 infantry moved from Anhwe to Hunan
2 infantry moved from India to Burma
1 infantry moved from Ceylon to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 bomber moved from India to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to 41 Sea Zone
Combat - Japanese
Battle in Java
Battle in 80 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 80 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 80 Sea Zone
Japanese win, taking Java from ANZAC with 1 bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 3 : 2/3 hits
Americans roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Americans lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Hunan
Japanese attack with 10 infantry
Chinese defend with 1 infantry
Japanese roll dice for 10 infantry in Hunan, round 2 : 1/10 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 armour
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/4 hits
ANZAC roll dice for 1 armour in Burma, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 3 : 1/4 hits
ANZAC roll dice for 1 armour in Burma, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Burma
Japanese win, taking Burma from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 armour
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
1 fighter and 1 tactical_bomber moved from Burma to India
1 bomber moved from 80 Sea Zone to India
3 mech_infantrys moved from Anhwe to Hunan
2 infantry moved from Shantung to Anhwe
1 infantry moved from Chahar to Hopei
1 infantry moved from Hopei to Kweichow
1 infantry moved from Kansu to Suiyuyan
1 mech_infantry moved from Suiyuyan to Anhwe
1 mech_infantry moved from Hopei to Hunan
1 mech_infantry moved from Manchuria to Anhwe
1 infantry moved from Manchuria to Jehol
6 fighters and 1 tactical_bomber moved from Manchuria to Anhwe
2 bombers moved from Manchuria to Anhwe
1 fighter moved from India to 39 Sea Zone
Place Units - Japanese
1 transport placed in 39 Sea Zone
2 marines placed in India
3 mech_infantrys placed in Manchuria
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2,5,2,3,5,3,6,3,6
Japanese collect 48 PUs (2 lost to blockades); end with 48 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Purchase Units - Americans
Americans buy 4 artilleries, 30 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Russians from Algeria: 2 fighters
EDIT: Adding units owned by Russians to Egypt: 2 fighters
EDIT: Turning off Edit Mode
4 fighters moved from French Indo China to Sikang
3 fighters moved from French Indo China to Szechwan
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Spain to Southern France
Americans take Southern France from Germans
4 artilleries and 11 infantry moved from Spain to Normandy Bordeaux
16 carriers, 5 destroyers and 7 transports moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from Algeria to Normandy Bordeaux
17 fighters moved from Spain to France
1 destroyer and 1 submarine moved from 84 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 41 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Sikang
Americans attack with 4 fighters
Japanese defend with 1 infantry
Americans roll dice for 4 fighters in Sikang, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Americans win with 4 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Americans attack with 3 fighters
Germans defend with 1 infantry
Americans roll dice for 3 fighters in Szechwan, round 2 : 3/3 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Szechwan
Americans win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in France
Americans attack with 17 fighters
Germans defend with 1 airfield, 1 factory_minor and 3 infantry
Americans roll dice for 17 fighters in France, round 2 : 7/17 hits, 8.50 expected hits
Germans roll dice for 3 infantry in France, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Germans and 1 fighter owned by the Americans lost in France
Americans win with 16 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 3 infantry
Casualties for Americans: 1 fighter
Battle in Normandy Bordeaux
Americans attack with 4 artilleries, 2 fighters and 11 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 4 artilleries, 2 fighters and 11 infantry in Normandy Bordeaux, round 2 : 1/17 hits, 4.83 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 4 artilleries, 2 fighters and 10 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
2 fighters moved from Normandy Bordeaux to Spain
2 aaGuns moved from Spain to Normandy Bordeaux
16 fighters moved from France to Spain
3 fighters moved from Egypt to Spain
6 transports moved from 91 Sea Zone to 90 Sea Zone
2 artilleries and 8 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Central United States to 101 Sea Zone
1 transport moved from 89 Sea Zone to 102 Sea Zone
4 artilleries, 8 infantry and 9 transports moved from 101 Sea Zone to 89 Sea Zone
1 infantry moved from Southeast Mexico to 89 Sea Zone
4 artilleries, 9 infantry and 9 transports moved from 89 Sea Zone to 88 Sea Zone
1 aaGun and 4 infantry moved from British Guiana to 88 Sea Zone
1 aaGun, 4 artilleries, 13 infantry and 9 transports moved from 88 Sea Zone to 91 Sea Zone
1 aaGun, 4 artilleries and 13 infantry moved from 91 Sea Zone to Spain
1 infantry moved from Brazil to British Guiana
1 transport moved from 102 Sea Zone to 101 Sea Zone
6 transports moved from 90 Sea Zone to 101 Sea Zone
1 fighter moved from Sikang to Yunnan
1 artillery and 1 infantry moved from Shan State to Yunnan
3 infantry moved from French Indo China to Yunnan
3 fighters moved from Szechwan to French Indo China
3 fighters moved from Sikang to Yunnan
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Tunisia: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Spain: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Tunisia: 1 infantry
EDIT: Adding units owned by Americans to Algeria: 1 infantry
EDIT: Turning off Edit Mode
2 artilleries and 1 infantry placed in Spain
2 artilleries and 1 infantry placed in French Indo China
2 transports placed in 101 Sea Zone
10 infantry placed in Eastern United States
8 infantry placed in Central United States
10 infantry placed in Western United States
Turn Complete - Americans
Americans collect 83 PUs; end with 83 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 113 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 118 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 123 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 128 PUs
Combat Hit Differential Summary :
Germans : 0.33
Americans : -2.83
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Purchase Units - Americans
Americans buy 4 artilleries, 30 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Russians from Algeria: 2 fighters
EDIT: Adding units owned by Russians to Egypt: 2 fighters
EDIT: Turning off Edit Mode
4 fighters moved from French Indo China to Sikang
3 fighters moved from French Indo China to Szechwan
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Spain to Southern France
Americans take Southern France from Germans
4 artilleries and 11 infantry moved from Spain to Normandy Bordeaux
16 carriers, 5 destroyers and 7 transports moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from Algeria to Normandy Bordeaux
17 fighters moved from Spain to France
1 destroyer and 1 submarine moved from 84 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 41 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Sikang
Americans attack with 4 fighters
Japanese defend with 1 infantry
Americans roll dice for 4 fighters in Sikang, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Americans win with 4 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Americans attack with 3 fighters
Germans defend with 1 infantry
Americans roll dice for 3 fighters in Szechwan, round 2 : 3/3 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Szechwan
Americans win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in France
Americans attack with 17 fighters
Germans defend with 1 airfield, 1 factory_minor and 3 infantry
Americans roll dice for 17 fighters in France, round 2 : 7/17 hits, 8.50 expected hits
Germans roll dice for 3 infantry in France, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Germans and 1 fighter owned by the Americans lost in France
Americans win with 16 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 3 infantry
Casualties for Americans: 1 fighter
Battle in Normandy Bordeaux
Americans attack with 4 artilleries, 2 fighters and 11 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 4 artilleries, 2 fighters and 11 infantry in Normandy Bordeaux, round 2 : 1/17 hits, 4.83 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 4 artilleries, 2 fighters and 10 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
2 fighters moved from Normandy Bordeaux to Spain
2 aaGuns moved from Spain to Normandy Bordeaux
16 fighters moved from France to Spain
3 fighters moved from Egypt to Spain
6 transports moved from 91 Sea Zone to 90 Sea Zone
2 artilleries and 8 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Central United States to 101 Sea Zone
1 transport moved from 89 Sea Zone to 102 Sea Zone
4 artilleries, 8 infantry and 9 transports moved from 101 Sea Zone to 89 Sea Zone
1 infantry moved from Southeast Mexico to 89 Sea Zone
4 artilleries, 9 infantry and 9 transports moved from 89 Sea Zone to 88 Sea Zone
1 aaGun and 4 infantry moved from British Guiana to 88 Sea Zone
1 aaGun, 4 artilleries, 13 infantry and 9 transports moved from 88 Sea Zone to 91 Sea Zone
1 aaGun, 4 artilleries and 13 infantry moved from 91 Sea Zone to Spain
1 infantry moved from Brazil to British Guiana
1 transport moved from 102 Sea Zone to 101 Sea Zone
6 transports moved from 90 Sea Zone to 101 Sea Zone
1 fighter moved from Sikang to Yunnan
1 artillery and 1 infantry moved from Shan State to Yunnan
3 infantry moved from French Indo China to Yunnan
3 fighters moved from Szechwan to French Indo China
3 fighters moved from Sikang to Yunnan
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Tunisia: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Spain: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Tunisia: 1 infantry
EDIT: Adding units owned by Americans to Algeria: 1 infantry
EDIT: Turning off Edit Mode
2 artilleries and 1 infantry placed in Spain
2 artilleries and 1 infantry placed in French Indo China
2 transports placed in 101 Sea Zone
10 infantry placed in Eastern United States
8 infantry placed in Central United States
10 infantry placed in Western United States
Turn Complete - Americans
Americans collect 83 PUs; end with 83 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 113 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 118 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 123 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 128 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
Combat - Chinese
Chinese creates battle in territory Szechwan
Chinese creates battle in territory Sikang
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 2 fighters, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
1 fighter moved from United Kingdom to Normandy Bordeaux
1 cruiser and 1 destroyer moved from 68 Sea Zone to 87 Sea Zone
1 cruiser and 1 destroyer moved from 69 Sea Zone to 84 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Tobruk to Alexandria
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Mozambique to Tanganyika Territory
2 infantry moved from Angola to Belgian Congo
1 mech_infantry moved from Angola to Anglo Egyptian Sudan
1 mech_infantry moved from Mozambique to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Non Combat Move - British
Place Units - British
1 fighter and 2 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
1 transport placed in 109 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.33
Americans : -2.83
Japanese : -0.67
The Italians aren’t doing anything interesting, so I’ll let you edit in their move.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 aaGun and 3 infantry moved from Turkey to Iraq
Place Units - Italians
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,5,6,2,3,6
Italians collect 7 PUs (5 lost to blockades); end with 7 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 2 armour, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 mech_infantry moved from Kwangtung to Kiangsi
1 bomber moved from French Indo China to Java
1 armour moved from Caroline Islands to 33 Sea Zone
1 armour and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 infantry moved from Shan State to Burma
1 fighter moved from French Indo China to Burma
1 fighter moved from French Indo China to Kiangsi
Combat - ANZAC
Battle in Java
ANZAC attack with 1 armour and 1 bomber
Japanese defend with 1 infantry
ANZAC roll dice for 1 armour and 1 bomber in Java, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 1 armour remaining. Battle score for attacker is -9
Casualties for ANZAC: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Burma
ANZAC attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
ANZAC win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
ANZAC attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 fighter and 1 mech_infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 fighter and 1 mech_infantry in Kiangsi, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 fighter and 1 mech_infantry in Kiangsi, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in Kiangsi
ANZAC win with 1 fighter remaining. Battle score for attacker is -1
Casualties for ANZAC: 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Kiangsi to Yunnan
1 fighter moved from Burma to Yunnan
3 fighters moved from Philippines to Yunnan
2 mech_infantrys moved from Kwangtung to Yunnan
5 submarines moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
3 submarines moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from French Indo China: 3 fighters
EDIT: Adding units owned by Americans to Yunnan: 3 fighters
EDIT: Turning off Edit Mode
2 armour and 1 mech_infantry placed in Kwangtung
2 transports placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 2 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 2 infantry
EDIT: Removing units owned by ANZAC from Queensland: 1 armour
EDIT: Removing units owned by ANZAC from Queensland: 1 mech_infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 armour and 1 mech_infantry
EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
EDIT: Adding units owned by ANZAC to Philippines: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from United Kingdom to 109 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.17
Japanese : 0.33
Made some assumptions with the Italians. Feel free to adjust whatever you need, of course.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 2 armour, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 mech_infantry moved from Kwangtung to Kiangsi
1 bomber moved from French Indo China to Java
1 armour moved from Caroline Islands to 33 Sea Zone
1 armour and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 infantry moved from Shan State to Burma
1 fighter moved from French Indo China to Burma
1 fighter moved from French Indo China to Kiangsi
Combat - ANZAC
Battle in Java
ANZAC attack with 1 armour and 1 bomber
Japanese defend with 1 infantry
ANZAC roll dice for 1 armour and 1 bomber in Java, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 1 armour remaining. Battle score for attacker is -9
Casualties for ANZAC: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Burma
ANZAC attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
ANZAC win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
ANZAC attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 fighter and 1 mech_infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 fighter and 1 mech_infantry in Kiangsi, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 fighter and 1 mech_infantry in Kiangsi, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in Kiangsi
ANZAC win with 1 fighter remaining. Battle score for attacker is -1
Casualties for ANZAC: 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Kiangsi to Yunnan
1 fighter moved from Burma to Yunnan
3 fighters moved from Philippines to Yunnan
2 mech_infantrys moved from Kwangtung to Yunnan
5 submarines moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
3 submarines moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from French Indo China: 3 fighters
EDIT: Adding units owned by Americans to Yunnan: 3 fighters
EDIT: Turning off Edit Mode
2 armour and 1 mech_infantry placed in Kwangtung
2 transports placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 2 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 2 infantry
EDIT: Removing units owned by ANZAC from Queensland: 1 armour
EDIT: Removing units owned by ANZAC from Queensland: 1 mech_infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 armour and 1 mech_infantry
EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
EDIT: Adding units owned by ANZAC to Philippines: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from United Kingdom to 109 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by British from Normandy Bordeaux: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0.17
Japanese : 0.33
So, as before, please just skip Russia and do Germany and Japan together.
I hope skipping Italy wasn’t too presumptuous on my part.