Caesar's Gaul (Axis) v. Aivanle (Allies) - no bid


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 34 Sea Zone
                1 cruiser and 3 destroyers moved from 54 Sea Zone to 33 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 aaGun moved from Queensland to 54 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 artillery placed in Queensland
                1 destroyer and 1 transport placed in 54 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    Combat Move - French

    Non Combat Move - French
                1 fighter and 3 infantry moved from Alexandria to Tobruk

    Turn Complete - French

    triplea_41532.0_Fre8.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 3 artilleries and 6 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Western Germany to 112 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western Germany to 104 Sea Zone
                1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 109 Sea Zone to 104 Sea Zone
                2 fighters and 2 tactical_bombers moved from United Kingdom to 104 Sea Zone
                3 bombers moved from Western Germany to 104 Sea Zone
                1 bomber moved from France to 104 Sea Zone
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 infantry moved from 127 Sea Zone to Novgorod
                2 infantry and 1 tactical_bomber moved from Eastern Poland to Bessarabia
                3 artilleries and 3 infantry moved from Eastern Poland to Baltic States

    triplea_41532.0_Ger9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 3 artilleries and 6 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Western Germany to 112 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western Germany to 104 Sea Zone
                1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 109 Sea Zone to 104 Sea Zone
                2 fighters and 2 tactical_bombers moved from United Kingdom to 104 Sea Zone
                3 bombers moved from Western Germany to 104 Sea Zone
                1 bomber moved from France to 104 Sea Zone
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 infantry moved from 127 Sea Zone to Novgorod
                2 infantry and 1 tactical_bomber moved from Eastern Poland to Bessarabia
                3 artilleries and 3 infantry moved from Eastern Poland to Baltic States

    Combat - Germans
                Battle in Novgorod
                Battle in Baltic States
                    Germans attack with 3 artilleries and 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 artilleries and 3 infantry in Baltic States, round 2 :  2/6 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Novgorod from Russians, taking Baltic States from Russians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Bessarabia, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 104 Sea Zone
                    Germans attack with 4 bombers, 1 carrier, 1 cruiser, 5 destroyers, 5 fighters, 3 submarines and 4 tactical_bombers
                    British defend with 1 carrier, 2 fighters and 2 transports; Americans defend with 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 tactical_bombers and 5 transports
                        Germans roll dice for 3 submarines in 104 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 battleship owned by the Americans
                        Germans roll dice for 4 bombers, 1 carrier, 1 cruiser, 5 destroyers, 5 fighters and 4 tactical_bombers in 104 Sea Zone, round 2 :  8/19 hits
                    Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                        Americans roll dice for 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 tactical_bombers and 7 transports in 104 Sea Zone, round 2 :  7/17 hits
                        1 carrier owned by the British, 1 carrier owned by the Germans, 2 carriers owned by the Americans, 3 submarines owned by the Germans and 2 destroyers owned by the Germans lost in 104 Sea Zone
                        Germans roll dice for 4 bombers, 1 cruiser, 3 destroyers, 5 fighters and 4 tactical_bombers in 104 Sea Zone, round 3 :  12/17 hits
                        Americans roll dice for 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 5 fighters, 3 tactical_bombers and 7 transports in 104 Sea Zone, round 3 :  9/14 hits
                        2 tactical_bombers owned by the Germans, 1 carrier owned by the Americans, 2 battleships owned by the Americans, 3 tactical_bombers owned by the Americans, 3 fighters owned by the Germans, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 2 fighters owned by the British, 3 destroyers owned by the Germans, 1 cruiser owned by the Germans and 1 fighter owned by the Americans lost in 104 Sea Zone
                        Germans roll dice for 4 bombers, 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 4 :  4/8 hits
                        Americans roll dice for 2 fighters and 7 transports in 104 Sea Zone, round 4 :  2/2 hits
                        1 tactical_bomber owned by the Germans, 1 fighter owned by the Germans, 2 transports owned by the Americans and 2 fighters owned by the Americans lost in 104 Sea Zone
                        2 transports owned by the British and 3 transports owned by the Americans lost in 104 Sea Zone
                    Germans win with 4 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 105
                    Casualties for Germans: 1 carrier, 1 cruiser, 5 destroyers, 4 fighters, 3 submarines and 3 tactical_bombers
                    Casualties for British: 1 carrier, 2 fighters and 2 transports
                    Casualties for Americans: 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 tactical_bombers and 5 transports

    Non Combat Move - Germans
                8 infantry moved from Finland to Karelia
                4 bombers, 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Western Germany
                1 aaGun, 9 armour, 8 artilleries, 6 infantry and 10 mech_infantrys moved from Eastern Poland to Baltic States
                1 aaGun moved from Eastern Poland to Baltic States
                1 armour and 7 mech_infantrys moved from Germany to Baltic States
                1 artillery moved from Western Germany to France
                8 artilleries and 8 infantry moved from Western Germany to 112 Sea Zone
                8 artilleries, 8 infantry and 8 transports moved from 112 Sea Zone to 115 Sea Zone
                8 artilleries and 8 infantry moved from 115 Sea Zone to Baltic States
                1 tactical_bomber moved from Bessarabia to Poland

    Place Units - Germans
                4 armour and 6 mech_infantrys placed in Germany
                3 artilleries placed in France
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys
                EDIT: Removing units owned by Germans from France: 2 mech_infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to France: 4 bombers, 1 fighter and 1 tactical_bomber
                EDIT: Removing units owned by Germans from Western Germany: 4 bombers, 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 57 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs

    triplea_41532.0_Ger9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 armour, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Rostov to Caucasus
                2 armour and 3 mech_infantrys moved from Ukraine to Caucasus
                3 infantry moved from Timguska to Evenkiyskiy
                1 fighter moved from Russia to Evenkiyskiy

    Combat - Russians
                Russians creates battle in territory 115 Sea Zone
                Battle in 115 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 8 transports
                        8 transports owned by the Germans lost in 115 Sea Zone
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 2 :  0/1 hits
                    Russians win with 1 submarine remaining. Battle score for attacker is 56
                    Casualties for Germans: 8 transports
                Battle in Evenkiyskiy
                    Russians attack with 1 fighter and 3 infantry
                    Japanese defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 1 fighter and 3 infantry in Evenkiyskiy, round 2 :  0/4 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Evenkiyskiy, round 2 :  1/2 hits
                        1 infantry owned by the Russians lost in Evenkiyskiy
                        Russians roll dice for 1 fighter and 2 infantry in Evenkiyskiy, round 3 :  0/3 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Evenkiyskiy, round 3 :  1/2 hits
                        1 infantry owned by the Russians lost in Evenkiyskiy
                        Russians roll dice for 1 fighter and 1 infantry in Evenkiyskiy, round 4 :  2/2 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Evenkiyskiy, round 4 :  1/2 hits
                        1 armour owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Evenkiyskiy
                    Russians win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Russians: 3 infantry
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                Battle in Caucasus
                    Russians attack with 2 armour, 2 infantry and 3 mech_infantrys
                    Italians defend with 2 armour and 2 infantry
                        Russians roll dice for 2 armour, 2 infantry and 3 mech_infantrys in Caucasus, round 2 :  2/7 hits
                        Italians roll dice for 2 armour and 2 infantry in Caucasus, round 2 :  1/4 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Caucasus
                        Russians roll dice for 2 armour, 1 infantry and 3 mech_infantrys in Caucasus, round 3 :  2/6 hits
                        Italians roll dice for 2 armour in Caucasus, round 3 :  1/2 hits
                        2 armour owned by the Italians and 1 infantry owned by the Russians lost in Caucasus
                    Russians win, taking Caucasus from Italians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 2 armour and 2 infantry

    Non Combat Move - Russians
                1 infantry moved from Western Ukraine to Ukraine
                8 infantry moved from Bryansk to Belarus
                5 infantry moved from Russia to Smolensk
                1 fighter moved from Evenkiyskiy to Vologda

    Place Units - Russians
                1 infantry placed in Ukraine
                1 armour and 5 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs

    triplea_41532.0_Rus9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 destroyer, 1 fighter and 6 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 bomber moved from Japan to 34 Sea Zone
                1 armour moved from Dzavhan to Timguska
                      Japanese take Timguska from Russians
                1 infantry moved from Olgiy to Kansu
                      Japanese take Kansu from Chinese
                1 mech_infantry moved from Tsagaan Olom to Kansu
                1 mech_infantry moved from Kiangsu to Hopei
                      Japanese take Hopei from Chinese
                3 infantry moved from French Indo China to Shan State
                7 mech_infantrys moved from French Indo China to Shan State
                8 artilleries moved from French Indo China to Shan State
                1 destroyer moved from 36 Sea Zone to 34 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 39 Sea Zone
                Battle in 34 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 bomber and 1 destroyer in 34 Sea Zone, round 2 :  2/2 hits
                        ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 34 Sea Zone
                    Japanese win, taking 39 Sea Zone from UK_Pacific with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Shan State
                    Japanese attack with 8 artilleries, 3 infantry and 7 mech_infantrys
                    British defend with 1 infantry
                        Japanese roll dice for 8 artilleries, 3 infantry and 7 mech_infantrys in Shan State, round 2 :  5/18 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 8 artilleries, 3 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 mech_infantry moved from French Indo China to Shan State
                1 mech_infantry moved from Hunan to French Indo China
                2 mech_infantrys moved from Kwangsi to French Indo China
                3 mech_infantrys moved from Kwangtung to French Indo China
                1 mech_infantry moved from Kiangsu to Chahar
                1 artillery moved from Jehol to Chahar
                4 aaGuns moved from Jehol to Chahar
                1 mech_infantry moved from Kiangsu to Hopei
                1 bomber moved from 34 Sea Zone to French Indo China
                1 battleship, 3 destroyers and 1 submarine moved from 36 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                3 armour placed in French Indo China
                3 mech_infantrys placed in Kwangtung
                3 mech_infantrys placed in Kiangsu
                1 destroyer placed in 6 Sea Zone
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 60 PUs

    triplea_41532.0_Jap9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 3 armour, 4 bombers and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Spain to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Germans
                1 infantry moved from Spain to Southern France
                      Americans take Southern France from Italians

    Combat - Americans

    Non Combat Move - Americans
                3 aaGuns moved from Spain to Southern France
                6 armour, 9 artilleries, 16 infantry and 3 mech_infantrys moved from Spain to Southern France
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 fighter moved from Hawaiian Islands to Queensland

    Place Units - Americans
                3 armour placed in Spain
                4 bombers placed in Western United States
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    triplea_41532.0_Ame9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                3 infantry moved from Suiyuyan to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry and 1 mech_infantry
                        Chinese roll dice for 3 infantry in Kansu, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Kansu, round 2 :  0/2 hits
                        Chinese roll dice for 3 infantry in Kansu, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Kansu, round 3 :  0/2 hits
                        1 infantry owned by the Japanese lost in Kansu
                        Chinese roll dice for 3 infantry in Kansu, round 4 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Kansu, round 4 :  0/1 hits
                        Chinese roll dice for 3 infantry in Kansu, round 5 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Kansu, round 5 :  0/1 hits
                        Chinese roll dice for 3 infantry in Kansu, round 6 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Kansu, round 6 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                        Chinese roll dice for 2 infantry in Kansu, round 7 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Kansu, round 7 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                        Chinese roll dice for 1 infantry in Kansu, round 8 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Kansu, round 8 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kansu, round 9 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Kansu, round 9 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kansu, round 10 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Kansu, round 10 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kansu, round 11 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Kansu, round 11 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kansu, round 12 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Kansu, round 12 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kansu, round 13 :  1/1 hits
                        Japanese roll dice for 1 mech_infantry in Kansu, round 13 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry and 1 mech_infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    triplea_41532.0_Chi9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 3 armour, 4 bombers and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Spain to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Germans
                1 infantry moved from Spain to Southern France
                      Americans take Southern France from Italians

    Combat - Americans

    Non Combat Move - Americans
                3 aaGuns moved from Spain to Southern France
                6 armour, 9 artilleries, 16 infantry and 3 mech_infantrys moved from Spain to Southern France
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 fighter moved from Hawaiian Islands to Queensland

    Place Units - Americans
                3 armour placed in Spain
                4 bombers placed in Western United States
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                3 infantry moved from Suiyuyan to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry and 1 mech_infantry
                        Chinese roll dice for 3 infantry in Kansu, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Kansu, round 2 :  0/2 hits
                        Chinese roll dice for 3 infantry in Kansu, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Kansu, round 3 :  0/2 hits
                        1 infantry owned by the Japanese lost in Kansu
                        Chinese roll dice for 3 infantry in Kansu, round 4 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Kansu, round 4 :  0/1 hits
                        Chinese roll dice for 3 infantry in Kansu, round 5 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Kansu, round 5 :  0/1 hits
                        Chinese roll dice for 3 infantry in Kansu, round 6 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Kansu, round 6 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                        Chinese roll dice for 2 infantry in Kansu, round 7 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Kansu, round 7 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                        Chinese roll dice for 1 infantry in Kansu, round 8 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Kansu, round 8 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kansu, round 9 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Kansu, round 9 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kansu, round 10 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Kansu, round 10 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kansu, round 11 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Kansu, round 11 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kansu, round 12 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Kansu, round 12 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kansu, round 13 :  1/1 hits
                        Japanese roll dice for 1 mech_infantry in Kansu, round 13 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry and 1 mech_infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - British

    Non Combat Move - British
                1 armour, 1 artillery and 1 fighter moved from Spain to Southern France
                1 armour, 2 artilleries and 5 infantry moved from Anglo Egyptian Sudan to Kenya

    Place Units - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from India: 2 infantry
                EDIT: Adding units owned by UK_Pacific to West India: 2 infantry
                EDIT: Turning off Edit Mode
                2 infantry placed in India
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Burma: 3 infantry
                EDIT: Removing units owned by British from Burma: 1 aaGun
                EDIT: Adding units owned by British to Yunnan: 1 aaGun and 3 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
                UK_Pacific collect 7 PUs (2 lost to blockades); end with 9 PUs
                Units Change Ownership
                    Some Units in India change ownership: 2 infantry
                    Some Units in West India change ownership: 2 infantry

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Kwangsi : 1 infantry
        Yunnan : 3 aaGuns, 1 artillery, 1 bomber, 4 fighters, 22 infantry, 4 mech_infantrys and 1 tactical_bomber
        Kansu : 1 infantry
        India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Malaya : 1 harbour
        Queensland : 1 fighter
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 4 bombers, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        42 Sea Zone : 1 flag
        22 Sea Zone : 1 flag
        10 Sea Zone : 2 destroyers and 1 transport
        17 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        West India : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Kenya : 1 armour, 2 artilleries and 5 infantry
        Malta : 1 aaGun and 1 infantry
        French Equatorial Africa : 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 flag, 3 aaGuns, 7 armour, 10 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 17 infantry and 3 mech_infantrys
        Ethiopia : 1 flag, 1 infantry
        106 Sea Zone : 1 flag
        97 Sea Zone : 1 flag
        Brazil : 1 flag, 1 infantry and 1 mech_infantry
        Spain : 1 flag, 1 aaGun, 1 airfield, 3 armour, 4 bombers, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber

    triplea_41532.0_UK_9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 3 armour and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour and 1 mech_infantry moved from Iraq to Caucasus
                1 bomber moved from France to Caucasus
                1 bomber moved from Northern Italy to Caucasus
                1 infantry moved from Egypt to Alexandria
                      Italians take Alexandria from British
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 2 armour, 2 bombers and 1 mech_infantry
                    Russians defend with 2 armour and 3 mech_infantrys
                        Italians roll dice for 2 armour, 2 bombers and 1 mech_infantry in Caucasus, round 2 :  4/5 hits
                        Russians roll dice for 2 armour and 3 mech_infantrys in Caucasus, round 2 :  1/5 hits
                        1 mech_infantry owned by the Italians, 3 mech_infantrys owned by the Russians and 1 armour owned by the Russians lost in Caucasus
                        Italians roll dice for 2 armour and 2 bombers in Caucasus, round 3 :  3/4 hits
                        Russians roll dice for 1 armour in Caucasus, round 3 :  1/1 hits
                        1 armour owned by the Italians and 1 armour owned by the Russians lost in Caucasus
                    Italians win, taking Caucasus from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 14
                    Casualties for Italians: 1 armour and 1 mech_infantry
                    Casualties for Russians: 2 armour and 3 mech_infantrys

    Non Combat Move - Italians
                1 armour moved from Eastern Persia to Afghanistan
                      Italians take Afghanistan from Neutral_True
                2 fighters moved from France to Western Germany
                2 fighters moved from Western Germany to Northern Italy
                2 bombers moved from Caucasus to Iraq
                1 artillery and 4 infantry moved from Egypt to Alexandria
                1 artillery and 11 infantry moved from Egypt to Anglo Egyptian Sudan

    Place Units - Italians
                9 infantry placed in Northern Italy
                3 armour placed in Iraq

    Turn Complete - Italians
                Italians collect 25 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUs

    triplea_41532.0_Ita9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 2 bombers; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 cruiser, 3 destroyers, 2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                1 artillery and 3 infantry moved from 42 Sea Zone to Java
                2 fighters moved from Russia to Yunnan

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 cruiser in Java, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery in Java, round 2 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                2 bombers placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 20 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

    triplea_41532.0_ANZ9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 2 bombers; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 cruiser, 3 destroyers, 2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                1 artillery and 3 infantry moved from 42 Sea Zone to Java
                2 fighters moved from Russia to Yunnan

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 cruiser in Java, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery in Java, round 2 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                2 bombers placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 20 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

    Combat Move - French
                1 fighter and 3 infantry moved from Tobruk to Alexandria

    Combat - French
                Battle in Alexandria
                    French attack with 1 fighter and 3 infantry
                    Italians defend with 1 artillery and 5 infantry
                        French roll dice for 1 fighter and 3 infantry in Alexandria, round 2 :  1/4 hits
                        Italians roll dice for 1 artillery and 5 infantry in Alexandria, round 2 :  2/6 hits
                        2 infantry owned by the French and 1 infantry owned by the Italians lost in Alexandria
                        French roll dice for 1 fighter and 1 infantry in Alexandria, round 3 :  0/2 hits
                        Italians roll dice for 1 artillery and 4 infantry in Alexandria, round 3 :  1/5 hits
                        1 infantry owned by the French lost in Alexandria
                    retreated to Alexandria
                    Italians win with 1 artillery and 4 infantry remaining. Battle score for attacker is -6
                    Casualties for French: 3 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - French
                1 fighter moved from Alexandria to Malta

    Turn Complete - French

    triplea_41532.0_Fre9.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 7 artilleries, 3 bombers and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Belarus
                10 armour, 19 artilleries, 16 infantry and 17 mech_infantrys moved from Baltic States to Belarus
                1 tactical_bomber moved from Poland to Belarus
                4 bombers moved from France to Belarus
                1 fighter, 1 infantry and 1 tactical_bomber moved from France to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                2 infantry moved from Karelia to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Archangel
                1 infantry moved from Bessarabia to Western Ukraine
                      Germans take Western Ukraine from Russians

    triplea_41532.0_Ger10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 7 artilleries, 3 bombers and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Belarus
                10 armour, 19 artilleries, 16 infantry and 17 mech_infantrys moved from Baltic States to Belarus
                1 tactical_bomber moved from Poland to Belarus
                4 bombers moved from France to Belarus
                1 fighter, 1 infantry and 1 tactical_bomber moved from France to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                2 infantry moved from Karelia to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Archangel
                1 infantry moved from Bessarabia to Western Ukraine
                      Germans take Western Ukraine from Russians

    Combat - Germans
                Battle in Archangel
                Battle in Normandy Bordeaux
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  1/4 hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Archangel from Russians, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Belarus
                    Germans attack with 10 armour, 19 artilleries, 4 bombers, 17 infantry, 17 mech_infantrys and 1 tactical_bomber
                    Russians defend with 5 aaGuns, 8 armour, 8 artilleries, 24 infantry and 20 mech_infantrys
                        AA fire in Belarus :  0/5 hits
                        Germans roll dice for 10 armour, 19 artilleries, 4 bombers, 17 infantry, 17 mech_infantrys and 1 tactical_bomber in Belarus, round 2 :  30/68 hits
                        Russians roll dice for 5 aaGuns, 8 armour, 8 artilleries, 24 infantry and 20 mech_infantrys in Belarus, round 2 :  20/60 hits
                        3 mech_infantrys owned by the Germans, 1 mech_infantry owned by the Russians, 5 aaGuns owned by the Russians, 17 infantry owned by the Germans and 24 infantry owned by the Russians lost in Belarus
                        Germans roll dice for 10 armour, 19 artilleries, 4 bombers, 14 mech_infantrys and 1 tactical_bomber in Belarus, round 3 :  16/48 hits
                        Russians roll dice for 8 armour, 8 artilleries and 19 mech_infantrys in Belarus, round 3 :  13/35 hits
                        10 mech_infantrys owned by the Germans, 16 mech_infantrys owned by the Russians and 3 artilleries owned by the Germans lost in Belarus
                        Germans roll dice for 10 armour, 16 artilleries, 4 bombers, 4 mech_infantrys and 1 tactical_bomber in Belarus, round 4 :  17/35 hits
                        Russians roll dice for 8 armour, 8 artilleries and 3 mech_infantrys in Belarus, round 4 :  9/19 hits
                        3 mech_infantrys owned by the Russians, 6 armour owned by the Russians, 8 artilleries owned by the Russians and 9 artilleries owned by the Germans lost in Belarus
                        Germans roll dice for 10 armour, 7 artilleries, 4 bombers, 4 mech_infantrys and 1 tactical_bomber in Belarus, round 5 :  10/26 hits
                        Russians roll dice for 2 armour in Belarus, round 5 :  1/2 hits
                        2 armour owned by the Russians and 1 artillery owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 10 armour, 6 artilleries, 4 bombers, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 102
                    Casualties for Germans: 13 artilleries, 17 infantry and 13 mech_infantrys
                    Casualties for Russians: 5 aaGuns, 8 armour, 8 artilleries, 24 infantry and 20 mech_infantrys

    Non Combat Move - Germans
                1 aaGun moved from Baltic States to Novgorod
                1 aaGun moved from Baltic States to Belarus
                4 bombers moved from Belarus to Novgorod
                6 infantry moved from Karelia to Novgorod
                1 aaGun moved from Eastern Poland to Bessarabia
                1 aaGun moved from France to Northern Italy
                1 aaGun moved from France to Western Germany
                8 artilleries and 9 infantry moved from France to Northern Italy
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                2 armour and 2 mech_infantrys moved from Germany to Northern Italy
                2 armour and 6 mech_infantrys moved from Germany to Eastern Poland
                1 tactical_bomber moved from Belarus to Novgorod

    Place Units - Germans
                3 artilleries placed in Novgorod
                4 artilleries, 3 bombers and 3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 61 PUs; end with 61 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs

    triplea_41532.0_Ger10.tsvg


  • Allies Surrender


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 infantry moved from Ukraine to Bryansk
                5 infantry moved from Smolensk to Russia
                1 fighter moved from Vologda to Russia

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs

    triplea_41532.0_Rus10.tsvg

Suggested Topics

  • 10
  • 68
  • 58
  • 66
  • 52
  • 65
  • 35
  • 101
Axis & Allies Boardgaming Custom Painted Miniatures

58

Online

17.2k

Users

39.6k

Topics

1.7m

Posts