I just posted this in the TripleA support thread, shouldn’t have done it here actually.
G40 War Ghost (allies) vs Generaloberst_Guderian
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 4 destroyers, 1 fighter, 3 infantry, 2 submarines and 1 transport; Remaining resources: 3 PUs;Combat Move - Americans
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
Americans take 42 Sea Zone from Japanese
1 bomber moved from Queensland to 37 Sea ZoneCombat - Americans
Battle in 37 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
Americans roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports in 37 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
1 carrier owned by the Japanese and 2 destroyers owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 2 submarines in 37 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 3 : 6/7 hits, 3.67 expected hits
Japanese roll dice for 2 fighters in 37 Sea Zone, round 3 : 0/2 hits, 1.33 expected hits
Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 37 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
2 fighters owned by the Japanese, 2 transports owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 submarines remaining. Battle score for attacker is 87
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transportsNon Combat Move - Americans
1 fighter could not land in 37 Sea Zone and was removed
1 bomber moved from 37 Sea Zone to India
8 transports moved from 110 Sea Zone to 102 Sea Zone
2 cruisers and 2 destroyers moved from 110 Sea Zone to 91 Sea Zone
2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Morocco to Normandy Bordeaux
2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour and 2 infantry moved from 91 Sea Zone to Morocco
2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Johnston Island to 30 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 30 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 armour, 1 fighter and 1 infantry placed in Normandy Bordeaux
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
2 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 16 infantry moved from Sikang to SzechwanPlace Units - Chinese
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUsPurchase Units - British
British buy 2 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Belgian Congo to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
2 fighters, 20 infantry and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Burma
British attack with 2 fighters, 20 infantry and 1 tactical_bomber
Japanese defend with 3 armour, 3 artilleries, 2 infantry and 4 mech_infantrys
British roll dice for 2 fighters, 20 infantry and 1 tactical_bomber in Burma, round 2 : 6/23 hits, 5.00 expected hits
Japanese roll dice for 3 armour, 3 artilleries, 2 infantry and 4 mech_infantrys in Burma, round 2 : 5/12 hits, 4.50 expected hits
2 infantry owned by the Japanese, 4 mech_infantrys owned by the Japanese and 5 infantry owned by the British lost in Burma
British roll dice for 2 fighters, 15 infantry and 1 tactical_bomber in Burma, round 3 : 6/18 hits, 4.17 expected hits
Japanese roll dice for 3 armour and 3 artilleries in Burma, round 3 : 3/6 hits, 2.50 expected hits
3 artilleries owned by the Japanese, 3 armour owned by the Japanese and 3 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 2 fighters, 12 infantry and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for British: 8 infantry
Casualties for Japanese: 3 armour, 3 artilleries, 2 infantry and 4 mech_infantrysNon Combat Move - British
2 fighters moved from Burma to India
1 tactical_bomber moved from Burma to India
3 aaGuns moved from India to Burma
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 artillery moved from Northwest Persia to Caucasus
2 infantry moved from Northwest Persia to Caucasus
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 armour moved from Ethiopia to Egypt
1 fighter and 1 tactical_bomber moved from Nigeria to Egypt
1 fighter moved from Egypt to Eastern Persia
1 armour and 1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
2 fighters moved from United Kingdom to Normandy Bordeaux
2 cruisers, 2 destroyers, 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from United Kingdom to Normandy BordeauxPlace Units - British
2 artilleries and 2 infantry placed in United Kingdom
2 armour and 1 infantry placed in Persia
3 infantry placed in IraqTurn Complete - British
British collect 36 PUs; end with 36 PUsPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
Some Units in India change ownership: 2 artilleriesCombat Hit Differential Summary :
British : 2.83
Americans : 2.33
Japanese : -2.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 2 PUs;Combat Move - Italians
4 artilleries moved from Northern Italy to France
1 armour moved from France to Northern Italy
1 armour moved from France to Northern Italy
1 armour moved from Southern Italy to Northern Italy
2 infantry moved from Libya to Tobruk
1 artillery moved from Libya to Tobruk
1 mech_infantry moved from Libya to Tobruk
1 artillery moved from Tunisia to Libya
1 infantry moved from Northern Italy to Southern Italy
9 infantry moved from Northern Italy to FranceNon Combat Move - Italians
2 fighters moved from Southern Italy to Ukraine
1 tactical_bomber moved from Southern Italy to UkrainePlace Units - Italians
1 fighter and 1 infantry placed in Southern Italy
1 armour placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Egypt to Alexandria
2 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Egypt to Alexandria
2 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Morocco to Algeria
2 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Egypt to Alexandria
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
3 infantry moved from Bessarabia to Ukraine
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novgorod to Belarus
1 bomber moved from Western Germany to Belarus
1 infantry moved from Baltic States to Eastern Poland
1 artillery moved from Baltic States to Eastern Poland
1 mech_infantry moved from Holland Belgium to France
5 mech_infantrys moved from Western Germany to France
8 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
1 infantry moved from France to Holland Belgium
4 mech_infantrys moved from France to Western Germany
2 armour moved from France to Western GermanyCombat - Germans
Battle in Belarus
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Belarus to Novgorod
2 infantry moved from Novgorod to Baltic States
1 aaGun moved from Bessarabia to Ukraine
1 aaGun moved from Germany to Poland
1 aaGun moved from Western Germany to FrancePlace Units - Germans
3 artilleries placed in France
3 infantry placed in Ukraine
3 infantry placed in Novgorod
3 armour and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Germans : 0,17
Russians : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 infantry moved from Western Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Western Ukraine to Eastern Poland
2 armour and 2 mech_infantrys moved from Bryansk to Eastern Poland
1 fighter moved from Bryansk to Eastern Poland
14 infantry moved from Novosibirsk to Vologda
2 infantry moved from Russia to Smolensk
1 fighter moved from Bryansk to Smolensk
2 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Smolensk
1 artillery moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 14 infantry
Germans defend with 1 infantry
Russians roll dice for 14 infantry in Vologda, round 2 : 2/14 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 14 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 2 armour, 1 fighter, 1 infantry and 2 mech_infantrys
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 armour, 1 fighter, 1 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 1/6 hits, 2.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 2 armour, 1 fighter, 1 infantry and 2 mech_infantrys in Eastern Poland, round 3 : 3/6 hits, 2.00 expected hits
Germans roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 2 armour, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Russians
1 fighter moved from Eastern Poland to Bryansk
1 fighter moved from Smolensk to Bryansk
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Tambov to Bryansk
1 infantry moved from Rostov to Bryansk
6 infantry moved from Russia to Bryansk
2 armour moved from Russia to Bryansk
7 infantry moved from Samara to Russia
2 aaGuns moved from Novosibirsk to Vologda
1 submarine moved from 110 Sea Zone to 92 Sea ZonePlace Units - Russians
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Germans : -2.00
Russians : 0.50 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 2 infantry, 2 mech_infantrys, 3 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Timguska to Urals
Japanese take Urals from Russians
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
4 infantry moved from Timguska to Kansu
1 artillery moved from Timguska to Kansu
1 mech_infantry moved from Buyant-Uhaa to Hopei
2 tactical_bombers moved from Yunnan to India
3 fighters moved from Yunnan to India
2 bombers moved from French Indo China to India
2 destroyers moved from 20 Sea Zone to 37 Sea Zone
2 carriers moved from 20 Sea Zone to 37 Sea Zone
3 submarines moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
3 tactical_bombers moved from French Indo China to 37 Sea Zone
6 fighters moved from French Indo China to 37 Sea Zone
2 bombers moved from Kiangsu to 37 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in India
Japanese attack with 2 bombers, 3 fighters and 2 tactical_bombers
British defend with 2 artilleries, 2 fighters and 1 tactical_bomber; Americans defend with 1 bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in India, round 2 : 7/7 hits, 4,17 expected hits
UK_Pacific roll dice for 2 artilleries, 1 bomber, 2 fighters and 1 tactical_bomber in India, round 2 : 2/6 hits, 2,67 expected hits
2 fighters owned by the Japanese, 1 tactical_bomber owned by the British, 1 bomber owned by the Americans, 2 artilleries owned by the British and 2 fighters owned by the British lost in India
Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 31
Casualties for British: 2 artilleries, 2 fighters and 1 tactical_bomber
Casualties for Americans: 1 bomber
Casualties for Japanese: 2 fighters
Battle in 37 Sea Zone
Japanese attack with 2 bombers, 2 carriers, 2 destroyers, 5 fighters, 4 submarines and 3 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 submarines
Japanese roll dice for 4 submarines in 37 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
Japanese roll dice for 2 bombers, 2 carriers, 2 destroyers, 5 fighters and 3 tactical_bombers in 37 Sea Zone, round 2 : 5/12 hits, 6,50 expected hits
Americans roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 destroyers in 37 Sea Zone, round 2 : 2/5 hits, 2,17 expected hits
2 submarines owned by the Americans, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Americans, 2 submarines owned by the Japanese and 1 battleship owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 2 bombers, 2 carriers, 2 destroyers, 5 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 64
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 submarines
Casualties for Japanese: 2 submarinesNon Combat Move - Japanese
1 fighter moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from 37 Sea Zone to Siam
1 fighter moved from Siam to French Indo China
1 tactical_bomber moved from 37 Sea Zone to Siam
1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 bomber moved from 37 Sea Zone to French Indo China
1 bomber moved from 37 Sea Zone to French Indo China
1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 tactical_bomber moved from India to Shan State
1 tactical_bomber moved from India to Shan State
2 bombers moved from India to French Indo China
1 fighter moved from India to Shan State
1 fighter moved from Siam to Shan State
1 tactical_bomber moved from Siam to Shan State
2 infantry moved from Siam to Shan State
1 armour moved from Kiangsu to Hunan
1 armour moved from Kiangsi to Hunan
1 armour moved from Hunan to Shan State
2 mech_infantrys moved from Hunan to Shan State
1 infantry moved from Kiangsi to Hunan
1 transport moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Yakut S.S.R. to Yenisey
1 aaGun moved from Yenisey to Timguska
1 infantry moved from Timguska to KansuPlace Units - Japanese
1 armour and 2 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
1 destroyer, 3 submarines and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUsCombat Hit Differential Summary :
Americans : -0,50
UK_Pacific : -0,67
Japanese : 2,00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 infantry, 4 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 armour and 2 infantry moved from Morocco to 91 Sea Zone
2 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
2 armour and 2 infantry moved from 96 Sea Zone to MaltaCombat - Americans
Battle in Philippines
Battle in Holland Belgium
Americans attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Philippines from Japanese, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Malta
Americans attack with 2 armour and 2 infantry
Italians defend with 1 armour and 1 infantry
Americans roll dice for 2 armour and 2 infantry in Malta, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 armour and 1 infantry in Malta, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Italians and 1 armour owned by the Italians lost in Malta
Americans win, taking Malta from Italians with 2 armour and 2 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 armour and 1 infantryNon Combat Move - Americans
3 fighters moved from Holland Belgium to United Kingdom
8 transports moved from 102 Sea Zone to 101 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
2 destroyers and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to Java
2 cruisers and 2 destroyers moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
2 infantry and 1 tactical_bomber placed in Western United States
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
2 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUsCombat Hit Differential Summary :
Germans : -0.33
Italians : -0.83
Americans : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
3 infantry moved from Szechwan to Shensi
1 fighter moved from Szechwan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Shensi to SzechwanPlace Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsCombat Hit Differential Summary :
Chinese : 0.00
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 infantry, 4 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 armour and 2 infantry moved from Morocco to 91 Sea Zone
2 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
2 armour and 2 infantry moved from 96 Sea Zone to MaltaCombat - Americans
Battle in Philippines
Battle in Holland Belgium
Americans attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Philippines from Japanese, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Malta
Americans attack with 2 armour and 2 infantry
Italians defend with 1 armour and 1 infantry
Americans roll dice for 2 armour and 2 infantry in Malta, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 armour and 1 infantry in Malta, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Italians and 1 armour owned by the Italians lost in Malta
Americans win, taking Malta from Italians with 2 armour and 2 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 armour and 1 infantryNon Combat Move - Americans
3 fighters moved from Holland Belgium to United Kingdom
8 transports moved from 102 Sea Zone to 101 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
2 destroyers and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to Java
2 cruisers and 2 destroyers moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
2 infantry and 1 tactical_bomber placed in Western United States
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
2 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
3 infantry moved from Szechwan to Shensi
1 fighter moved from Szechwan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Shensi to SzechwanPlace Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsPurchase Units - British
British buy 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Combat Move - British
1 armour, 1 artillery and 1 infantry moved from Algeria to Tunisia
British take Tunisia from ItaliansCombat - British
Non Combat Move - British
4 fighters moved from Normandy Bordeaux to United Kingdom
2 cruisers, 2 destroyers and 2 transports moved from 91 Sea Zone to 106 Sea Zone
2 infantry moved from Egypt to Alexandria
1 armour and 1 mech_infantry moved from Egypt to Alexandria
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
3 infantry moved from Iraq to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Eastern Persia to West India
2 armour moved from Persia to West India
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 fighter moved from Eastern Persia to India
1 fighter and 1 tactical_bomber moved from Egypt to Persia
2 artilleries and 3 infantry moved from Caucasus to Rostov
3 aaGuns moved from Burma to India
11 infantry moved from Burma to IndiaPlace Units - British
1 artillery and 2 infantry placed in Iraq
1 artillery and 2 infantry placed in Persia
1 armour and 2 infantry placed in Quebec
1 mech_infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs
Some Units in India change ownership: 1 infantryCombat Hit Differential Summary :
Germans : -0.33
Italians : -0.83
Americans : -0.17
Chinese : 0.00
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Tobruk to Libya
1 mech_infantry moved from Tobruk to Libya
1 artillery moved from Tobruk to Libya
2 fighters moved from Ukraine to Bessarabia
1 tactical_bomber moved from Ukraine to Bessarabia
1 bomber moved from Southern Italy to Normandy Bordeaux
10 infantry moved from France to Normandy Bordeaux
4 artilleries moved from France to Normandy Bordeaux
4 armour moved from Northern Italy to Normandy Bordeaux
1 cruiser moved from 97 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to Southern France
1 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 cruiser
Americans defend with 2 transports
2 transports owned by the Americans lost in 96 Sea Zone
Italians win with 1 cruiser remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Southern France
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 fighter and 1 infantry in Southern France, round 3 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Bessarabia
Italians attack with 2 fighters and 1 tactical_bomber
Russians defend with 1 infantry
Italians roll dice for 2 fighters and 1 tactical_bomber in Bessarabia, round 2 : 1/3 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 fighter owned by the Italians lost in Bessarabia
Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Italians: 1 fighter
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 4 armour, 4 artilleries, 1 bomber and 10 infantry
British defend with 1 aaGun and 1 infantry; Americans defend with 2 armour, 2 artilleries, 1 factory_minor, 1 harbour, 7 infantry and 4 mech_infantrys
AA fire in Normandy Bordeaux : 0/1 hits, 0,17 expected hits
Italians roll dice for 4 armour, 4 artilleries, 1 bomber and 10 infantry in Normandy Bordeaux, round 2 : 4/19 hits, 6,33 expected hits
Americans roll dice for 1 aaGun, 2 armour, 2 artilleries, 8 infantry and 4 mech_infantrys in Normandy Bordeaux, round 2 : 7/16 hits, 5,67 expected hits
1 aaGun owned by the British, 3 infantry owned by the Americans and 7 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 4 armour, 4 artilleries, 1 bomber and 3 infantry in Normandy Bordeaux, round 3 : 5/12 hits, 5,00 expected hits
Americans roll dice for 2 armour, 2 artilleries, 5 infantry and 4 mech_infantrys in Normandy Bordeaux, round 3 : 8/13 hits, 4,67 expected hits
4 infantry owned by the Americans, 4 artilleries owned by the Italians, 1 infantry owned by the British, 3 infantry owned by the Italians and 1 armour owned by the Italians lost in Normandy Bordeaux
3 armour owned by the Italians retreated to France
Americans win with 2 armour, 2 artilleries and 4 mech_infantrys remaining. Battle score for attacker is -23
Casualties for Italians: 1 armour, 4 artilleries and 10 infantry
Casualties for British: 1 aaGun and 1 infantry
Casualties for Americans: 7 infantryNon Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Southern France to Southern Italy
1 fighter moved from Bessarabia to Ukraine
1 tactical_bomber moved from Bessarabia to UkrainePlace Units - Italians
4 infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians : -3,33
Americans : 4,00
AA fire in Normandy Bordeaux : : -0,17
Russians : 0,67 -
stupid Italians. They are as useless in the game as in real life
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Lol, that’s funny because it’s true.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 5 PUs;Combat Move - ANZAC
2 infantry moved from Alexandria to TobrukCombat - ANZAC
Battle in Tobruk
ANZAC attack with 2 infantry
Italians defend with 1 infantry
ANZAC roll dice for 2 infantry in Tobruk, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 infantry in Tobruk, round 3 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Tobruk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Tobruk
ANZAC roll dice for 1 infantry in Tobruk, round 4 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in Tobruk, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 infantry in Tobruk, round 5 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in Tobruk, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Tobruk
Italians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for ANZAC: 2 infantryNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 46 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from Queensland to JavaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians : 0.67
ANZAC : -1.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 5 PUs;Combat Move - ANZAC
2 infantry moved from Alexandria to TobrukCombat - ANZAC
Battle in Tobruk
ANZAC attack with 2 infantry
Italians defend with 1 infantry
ANZAC roll dice for 2 infantry in Tobruk, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 infantry in Tobruk, round 3 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Tobruk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Tobruk
ANZAC roll dice for 1 infantry in Tobruk, round 4 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in Tobruk, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 infantry in Tobruk, round 5 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in Tobruk, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Tobruk
Italians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for ANZAC: 2 infantryNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 46 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from Queensland to JavaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Algeria to Tunisia
2 infantry moved from Morocco to Algeria
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Alexandria to EgyptTurn Complete - French
Combat Hit Differential Summary :
Italians : 0.67
ANZAC : -1.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from France to Holland Belgium
6 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Holland Belgium
2 infantry moved from Baltic States to Eastern Poland
1 artillery moved from Archangel to Belarus
3 infantry moved from Archangel to Belarus
1 armour moved from Ukraine to Eastern Poland
Germans take Bessarabia from Russians
1 fighter moved from Western Germany to Eastern Poland
1 bomber moved from Novgorod to Eastern Poland
1 artillery moved from France to Normandy Bordeaux
1 armour moved from France to Normandy Bordeaux
1 armour moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 fighter moved from France to Holland Belgium
1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
2 fighters moved from France to Normandy Bordeaux
3 tactical_bombers moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 armour moved from Ukraine to Eastern Poland
1 armour moved from Ukraine to Eastern PolandCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 2 infantry
Americans defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1,33 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 3 : 2/4 hits, 1,33 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 2 armour, 3 artilleries, 2 fighters, 6 infantry and 4 tactical_bombers
Americans defend with 2 armour, 2 artilleries, 1 factory_minor, 1 harbour and 4 mech_infantrys
Germans roll dice for 2 armour, 3 artilleries, 2 fighters, 6 infantry and 4 tactical_bombers in Normandy Bordeaux, round 2 : 5/17 hits, 7,17 expected hits
Americans roll dice for 2 armour, 2 artilleries and 4 mech_infantrys in Normandy Bordeaux, round 2 : 2/8 hits, 3,00 expected hits
2 infantry owned by the Germans, 1 artillery owned by the Americans and 4 mech_infantrys owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 2 armour, 3 artilleries, 2 fighters, 4 infantry and 4 tactical_bombers in Normandy Bordeaux, round 3 : 8/15 hits, 6,83 expected hits
Americans roll dice for 2 armour and 1 artillery in Normandy Bordeaux, round 3 : 1/3 hits, 1,33 expected hits
1 infantry owned by the Germans, 2 armour owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 armour, 3 artilleries, 2 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Germans: 3 infantry
Casualties for Americans: 2 armour, 2 artilleries and 4 mech_infantrys
Battle in Belarus
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 0/4 hits, 1,00 expected hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 1,00 expected hits
Germans roll dice for 1 artillery and 3 infantry in Belarus, round 3 : 0/4 hits, 1,00 expected hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 0/3 hits, 1,00 expected hits
Germans roll dice for 1 artillery and 3 infantry in Belarus, round 4 : 0/4 hits, 1,00 expected hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 4 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 5 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 5 : 3/3 hits, 1,00 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Belarus
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 3 armour, 1 bomber, 1 fighter and 2 infantry
Russians defend with 2 armour, 1 infantry and 2 mech_infantrys
Germans roll dice for 3 armour, 1 bomber, 1 fighter and 2 infantry in Eastern Poland, round 2 : 3/7 hits, 3,00 expected hits
Russians roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 2/5 hits, 2,00 expected hits
2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 3 armour, 1 bomber and 1 fighter in Eastern Poland, round 3 : 1/5 hits, 2,67 expected hits
Russians roll dice for 2 armour in Eastern Poland, round 3 : 0/2 hits, 1,00 expected hits
1 armour owned by the Russians lost in Eastern Poland
Germans roll dice for 3 armour, 1 bomber and 1 fighter in Eastern Poland, round 4 : 3/5 hits, 2,67 expected hits
Russians roll dice for 1 armour in Eastern Poland, round 4 : 1/1 hits, 0,50 expected hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 2 armour, 1 infantry and 2 mech_infantrysNon Combat Move - Germans
1 fighter moved from Eastern Poland to Ukraine
1 armour moved from Western Germany to 113 Sea Zone
1 armour and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 armour moved from 115 Sea Zone to Novgorod
1 transport moved from 115 Sea Zone to 113 Sea Zone
4 armour moved from Western Germany to Poland
6 mech_infantrys moved from Western Germany to Poland
1 bomber moved from Eastern Poland to Novgorod
2 fighters moved from Normandy Bordeaux to 114 Sea Zone
1 carrier moved from 112 Sea Zone to 114 Sea Zone
2 destroyers moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from Holland Belgium to Romania
2 artilleries moved from France to Western Germany
1 mech_infantry moved from France to Yugoslavia
2 mech_infantrys moved from France to Germany
1 tactical_bomber moved from Normandy Bordeaux to Romania
1 tactical_bomber moved from Normandy Bordeaux to Romania
1 tactical_bomber moved from Normandy Bordeaux to Poland
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
2 artilleries moved from Archangel to Novgorod
3 infantry moved from Archangel to Novgorod
1 aaGun moved from Baltic States to Novgorod
1 infantry moved from Novgorod to Baltic StatesPlace Units - Germans
3 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
4 armour and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Germans : -5,83
Americans : -1,67
Russians : -0,50 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 artillery moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Bryansk to Eastern Poland
1 fighter moved from Bryansk to Eastern Poland
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
4 infantry moved from Vologda to Urals
2 infantry moved from Vologda to UralsCombat - Russians
Battle in Urals
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians roll dice for 6 infantry in Urals, round 2 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Urals
Russians roll dice for 5 infantry in Urals, round 3 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Urals, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Urals
Russians roll dice for 4 infantry in Urals, round 4 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Urals, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 4 infantry in Urals, round 5 : 2/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Urals, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Urals
Russians win, taking Urals from Japanese with 4 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Eastern Poland
Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 armour
Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 5/6 hits, 2.50 expected hits
Germans roll dice for 2 armour in Eastern Poland, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 armour owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Eastern Poland to Bryansk
1 artillery and 1 infantry moved from Smolensk to Bryansk
1 artillery and 13 infantry moved from Russia to Bryansk
4 infantry moved from Vologda to Russia
2 aaGuns moved from Vologda to Russia
4 infantry moved from Vologda to SmolenskPlace Units - Russians
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Germans : 0.00
Russians : 1.33
Japanese : 0.67 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 armour, 1 carrier, 3 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 fighters moved from Shan State to 39 Sea Zone
2 tactical_bombers moved from Shan State to 39 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 fighter moved from 37 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Shan State to 39 Sea Zone
2 infantry moved from French Indo China to Yunnan
2 armour moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
1 armour moved from French Indo China to Yunnan
2 mech_infantrys moved from Shan State to Yunnan
2 armour moved from Shan State to Yunnan
1 infantry moved from Shan State to Burma
2 infantry moved from Shan State to Yunnan
3 bombers moved from French Indo China to Shensi
1 infantry moved from Novosibirsk to Kazakhstan
Japanese take Kazakhstan from Russians
1 fighter moved from French Indo China to Burma
1 tactical_bomber moved from French Indo China to Burma
1 infantry moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kansu to Shensi
1 artillery moved from Kansu to Shensi
1 tactical_bomber moved from French Indo China to Philippines
3 fighters moved from 37 Sea Zone to Philippines
2 carriers moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
2 destroyers moved from 37 Sea Zone to 35 Sea Zone
2 submarines moved from 37 Sea Zone to 35 Sea Zone
1 bomber moved from French Indo China to 39 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea ZoneCombat - Japanese
Combat Hit Differential Summary :
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I assume you dont want to scramble the 1 jet in india so I just progress
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Nah, no scramble.