Desert Admiral (Axis) vs Mallery29 (Allies+20)

  • '19 '17

    Had to edit to remove 1 US carrier and remove the damage from the other


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 109 Sea Zone: 1 carrier
                EDIT: Changing unit hit damage for these Americans owned units to: carrier = 0
                EDIT: Turning off Edit Mode
                Americans buy 8 destroyers and 2 fighters; Remaining resources: 1 PUs;

    Combat Move - Americans
                8 infantry moved from Eastern United States to 101 Sea Zone
                8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                8 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 destroyer moved from 119 Sea Zone to 111 Sea Zone
                1 fighter moved from United Kingdom to 111 Sea Zone
                1 submarine moved from 104 Sea Zone to 110 Sea Zone
                8 fighters, 10 infantry and 1 tactical_bomber moved from United Kingdom to Scotland
                1 mech_infantry moved from Shantung to Manchuria
                1 mech_infantry moved from Anhwe to Manchuria
                2 bombers moved from Yunnan to Manchuria
                1 armour moved from Shantung to Jehol
                2 infantry moved from Hunan to Anhwe
                2 mech_infantrys moved from Hunan to Jehol
                1 infantry moved from French Indo China to Yunnan
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 bomber moved from Hawaiian Islands to 25 Sea Zone
                1 submarine moved from 54 Sea Zone to 37 Sea Zone

    Combat - Americans
                Battle in 111 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 1 fighter in 111 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 destroyer in 111 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 111 Sea Zone, round 3 :  2/2 hits
                        Germans roll dice for 1 destroyer in 111 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 111 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    retreated to 25 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 destroyer
                Battle in 110 Sea Zone
                    British loiter and taunt; Americans attack with 1 fighter and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 fighter in 110 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Scotland
                    Americans attack with 8 fighters, 10 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield and 10 infantry
                        Americans roll dice for 8 fighters, 10 infantry and 1 tactical_bomber in Scotland, round 2 :  9/19 hits
                        Germans roll dice for 10 infantry in Scotland, round 2 :  3/10 hits
                        3 infantry owned by the Americans and 9 infantry owned by the Germans lost in Scotland
                    7 infantry owned by the Americans retreated to United Kingdom
                    Germans win with 1 infantry remaining. Battle score for attacker is 18
                    Casualties for Germans: 9 infantry
                    Casualties for Americans: 3 infantry
                Battle in Gibraltar
                    Americans attack with 8 infantry
                    Italians defend with 1 airfield, 1 harbour and 3 infantry
                        Americans roll dice for 8 infantry in Gibraltar, round 2 :  1/8 hits
                        Italians roll dice for 3 infantry in Gibraltar, round 2 :  2/3 hits
                        2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                        Americans roll dice for 6 infantry in Gibraltar, round 3 :  1/6 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 3 :  2/2 hits
                        2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                        Americans roll dice for 4 infantry in Gibraltar, round 4 :  0/4 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 4 :  1/1 hits
                        1 infantry owned by the Americans lost in Gibraltar
                        Americans roll dice for 3 infantry in Gibraltar, round 5 :  0/3 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 5 :  0/1 hits
                        Americans roll dice for 3 infantry in Gibraltar, round 6 :  0/3 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 6 :  1/1 hits
                        1 infantry owned by the Americans lost in Gibraltar
                        Americans roll dice for 2 infantry in Gibraltar, round 7 :  0/2 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 7 :  0/1 hits
                        Americans roll dice for 2 infantry in Gibraltar, round 8 :  1/2 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 8 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 infantry remaining. Battle score for attacker is -12
                    Casualties for Italians: 3 infantry
                    Casualties for Americans: 7 infantry
                Battle in Manchuria
                    Americans attack with 2 bombers and 2 mech_infantrys
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 bombers and 2 mech_infantrys in Manchuria, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Manchuria, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Manchuria
                    Americans win, taking Manchuria from Japanese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                2 bombers moved from Manchuria to Jehol
                1 fighter moved from 111 Sea Zone to United Kingdom
                8 fighters and 1 tactical_bomber moved from Scotland to United Kingdom
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 carrier, 3 destroyers and 5 transports moved from 109 Sea Zone to 106 Sea Zone
                1 submarine moved from 103 Sea Zone to 101 Sea Zone
                8 infantry moved from Alexandria to Egypt
                1 aaGun and 5 infantry moved from Tobruk to Alexandria
                2 mech_infantrys moved from Tunisia to Tobruk
                2 infantry moved from Algeria to Tunisia
                1 bomber moved from 25 Sea Zone to Queensland
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 36 Sea Zone to 21 Sea Zone

    Place Units - Americans
                4 destroyers and 2 fighters placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone
                2 destroyers placed in 36 Sea Zone
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    triplea_40849_Ame18.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                1 artillery and 2 infantry moved from Hopei to Chahar

    Place Units - Chinese
                2 artilleries and 6 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    triplea_40849_Chi18.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 109 Sea Zone: 1 carrier
                EDIT: Changing unit hit damage for these Americans owned units to: carrier = 0
                EDIT: Turning off Edit Mode
                Americans buy 8 destroyers and 2 fighters; Remaining resources: 1 PUs;

    Combat Move - Americans
                8 infantry moved from Eastern United States to 101 Sea Zone
                8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                8 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 destroyer moved from 119 Sea Zone to 111 Sea Zone
                1 fighter moved from United Kingdom to 111 Sea Zone
                1 submarine moved from 104 Sea Zone to 110 Sea Zone
                8 fighters, 10 infantry and 1 tactical_bomber moved from United Kingdom to Scotland
                1 mech_infantry moved from Shantung to Manchuria
                1 mech_infantry moved from Anhwe to Manchuria
                2 bombers moved from Yunnan to Manchuria
                1 armour moved from Shantung to Jehol
                2 infantry moved from Hunan to Anhwe
                2 mech_infantrys moved from Hunan to Jehol
                1 infantry moved from French Indo China to Yunnan
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 bomber moved from Hawaiian Islands to 25 Sea Zone
                1 submarine moved from 54 Sea Zone to 37 Sea Zone

    Combat - Americans
                Battle in 111 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 1 fighter in 111 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 destroyer in 111 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 111 Sea Zone, round 3 :  2/2 hits
                        Germans roll dice for 1 destroyer in 111 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 111 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    retreated to 25 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 destroyer
                Battle in 110 Sea Zone
                    British loiter and taunt; Americans attack with 1 fighter and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 fighter in 110 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Scotland
                    Americans attack with 8 fighters, 10 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield and 10 infantry
                        Americans roll dice for 8 fighters, 10 infantry and 1 tactical_bomber in Scotland, round 2 :  9/19 hits
                        Germans roll dice for 10 infantry in Scotland, round 2 :  3/10 hits
                        3 infantry owned by the Americans and 9 infantry owned by the Germans lost in Scotland
                    7 infantry owned by the Americans retreated to United Kingdom
                    Germans win with 1 infantry remaining. Battle score for attacker is 18
                    Casualties for Germans: 9 infantry
                    Casualties for Americans: 3 infantry
                Battle in Gibraltar
                    Americans attack with 8 infantry
                    Italians defend with 1 airfield, 1 harbour and 3 infantry
                        Americans roll dice for 8 infantry in Gibraltar, round 2 :  1/8 hits
                        Italians roll dice for 3 infantry in Gibraltar, round 2 :  2/3 hits
                        2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                        Americans roll dice for 6 infantry in Gibraltar, round 3 :  1/6 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 3 :  2/2 hits
                        2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                        Americans roll dice for 4 infantry in Gibraltar, round 4 :  0/4 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 4 :  1/1 hits
                        1 infantry owned by the Americans lost in Gibraltar
                        Americans roll dice for 3 infantry in Gibraltar, round 5 :  0/3 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 5 :  0/1 hits
                        Americans roll dice for 3 infantry in Gibraltar, round 6 :  0/3 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 6 :  1/1 hits
                        1 infantry owned by the Americans lost in Gibraltar
                        Americans roll dice for 2 infantry in Gibraltar, round 7 :  0/2 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 7 :  0/1 hits
                        Americans roll dice for 2 infantry in Gibraltar, round 8 :  1/2 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 8 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 infantry remaining. Battle score for attacker is -12
                    Casualties for Italians: 3 infantry
                    Casualties for Americans: 7 infantry
                Battle in Manchuria
                    Americans attack with 2 bombers and 2 mech_infantrys
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 bombers and 2 mech_infantrys in Manchuria, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Manchuria, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Manchuria
                    Americans win, taking Manchuria from Japanese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                2 bombers moved from Manchuria to Jehol
                1 fighter moved from 111 Sea Zone to United Kingdom
                8 fighters and 1 tactical_bomber moved from Scotland to United Kingdom
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 carrier, 3 destroyers and 5 transports moved from 109 Sea Zone to 106 Sea Zone
                1 submarine moved from 103 Sea Zone to 101 Sea Zone
                8 infantry moved from Alexandria to Egypt
                1 aaGun and 5 infantry moved from Tobruk to Alexandria
                2 mech_infantrys moved from Tunisia to Tobruk
                2 infantry moved from Algeria to Tunisia
                1 bomber moved from 25 Sea Zone to Queensland
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 36 Sea Zone to 21 Sea Zone

    Place Units - Americans
                4 destroyers and 2 fighters placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone
                2 destroyers placed in 36 Sea Zone
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                1 artillery and 2 infantry moved from Hopei to Chahar

    Place Units - Chinese
                2 artilleries and 6 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Purchase Units - British
                British repair damage of 2x factory_major; Remaining resources: 21 PUs;
                British buy 7 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter and 2 infantry moved from United Kingdom to Scotland
                1 destroyer moved from 110 Sea Zone to 102 Sea Zone
                1 armour moved from Egypt to Trans-Jordan
                      British take Trans-Jordan from Germans
                1 armour moved from Trans-Jordan to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Combat - British
                Battle in Scotland
                    British attack with 1 fighter and 2 infantry
                    Germans defend with 1 airfield and 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Scotland, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Scotland, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Scotland
                    British win, taking Scotland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                1 fighter moved from Scotland to United Kingdom
                2 mech_infantrys moved from Yunnan to Shensi
                2 infantry moved from Yunnan to Kweichow
                2 infantry moved from Kwangsi to Yunnan
                2 infantry moved from India to Burma
                2 mech_infantrys moved from India to Yunnan
                3 mech_infantrys moved from Jehol to Hopei

    Place Units - British
                3 infantry placed in Egypt
                4 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,6,6
                British collect 33 PUs; end with 33 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                5 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 5 infantry and 2 mech_infantrys

    triplea_40849_UK_18.tsvg


  • The UK is the new killing fields!

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from 92 Sea Zone to Gibraltar
                2 bombers moved from Southern France to Gibraltar
                2 fighters moved from Southern Italy to Gibraltar
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from Southern France to 93 Sea Zone
                2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 4 transports
                        4 transports owned by the Americans lost in 91 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 28
                    Casualties for Americans: 4 transports
                Battle in Gibraltar
                    Italians attack with 2 bombers, 3 fighters and 2 infantry
                    British defend with 1 airfield and 1 harbour; Americans defend with 1 infantry
                        Italians roll dice for 2 bombers, 3 fighters and 2 infantry in Gibraltar, round 2 :  1/7 hits
                        British roll dice for 1 infantry in Gibraltar, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Gibraltar
                    Italians win, taking Gibraltar from British with 2 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                2 destroyers moved from 97 Sea Zone to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to Southern France
                1 fighter moved from Gibraltar to Southern France
                2 fighters moved from Gibraltar to 92 Sea Zone
                2 bombers moved from Gibraltar to Southern France
                2 infantry moved from France to Southern France
                3 infantry moved from Northern Italy to Southern France
                4 artilleries moved from Northern Italy to Southern France

    Place Units - Italians
                1 destroyer, 1 submarine and 1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Southern France : 4 artilleries, 2 bombers, 2 fighters and 5 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
        Bessarabia : 1 flag
        95 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        Bulgaria : 1 flag
        Greece : 1 flag, 1 factory_minor
        92 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 72 / 105
        Russians : 0 / 0
        Japanese : 26 / 29
        Americans : 59 / 85
        Chinese : 23 / 29
        British : 33 / 38
        UK_Pacific : 18 / 23
        Italians : 11 / 21
        ANZAC : 17 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.875
            Median : 4.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.857
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    British Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_40849_Ita18.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 bomber moved from Shensi to Volgograd

    Combat - ANZAC
                Strategic bombing raid in Volgograd
                        AA fire in Volgograd :  0/1 hits
                    Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 3 damage total.

    Non Combat Move - ANZAC
                1 bomber moved from Volgograd to Shensi
                1 infantry moved from Szechwan to Sikang
                1 infantry moved from Szechwan to Shensi
                2 infantry moved from Yunnan to Kweichow
                1 infantry moved from Anhwe to Jehol
                1 armour moved from Jehol to Kweichow
                1 aaGun and 1 infantry moved from Burma to India
                2 mech_infantrys moved from Shan State to Kweichow
                1 infantry moved from Shan State to Burma
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 42 Sea Zone to 36 Sea Zone
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                2 transports moved from 37 Sea Zone to 55 Sea Zone
                1 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                2 transports moved from 55 Sea Zone to 54 Sea Zone
                1 carrier moved from 54 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from 37 Sea Zone to Shan State
                1 transport moved from 36 Sea Zone to 37 Sea Zone

    Place Units - ANZAC
                1 fighter and 2 mech_infantrys placed in Queensland
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    triplea_40849_ANZ18.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 bomber moved from Shensi to Volgograd

    Combat - ANZAC
                Strategic bombing raid in Volgograd
                        AA fire in Volgograd :  0/1 hits
                    Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 3 damage total.

    Non Combat Move - ANZAC
                1 bomber moved from Volgograd to Shensi
                1 infantry moved from Szechwan to Sikang
                1 infantry moved from Szechwan to Shensi
                2 infantry moved from Yunnan to Kweichow
                1 infantry moved from Anhwe to Jehol
                1 armour moved from Jehol to Kweichow
                1 aaGun and 1 infantry moved from Burma to India
                2 mech_infantrys moved from Shan State to Kweichow
                1 infantry moved from Shan State to Burma
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 42 Sea Zone to 36 Sea Zone
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                2 transports moved from 37 Sea Zone to 55 Sea Zone
                1 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                2 transports moved from 55 Sea Zone to 54 Sea Zone
                1 carrier moved from 54 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from 37 Sea Zone to Shan State
                1 transport moved from 36 Sea Zone to 37 Sea Zone

    Place Units - ANZAC
                1 fighter and 2 mech_infantrys placed in Queensland
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Combat Move - French

    Turn Complete - French

    triplea_40849_Fre18.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 3x factory_minor; Remaining resources: 102 PUs;
                Germans buy 9 armour, 1 destroyer, 3 fighters and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                9 artilleries and 11 infantry moved from Western Germany to 112 Sea Zone
                9 artilleries, 4 carriers, 1 cruiser, 1 destroyer, 7 fighters, 11 infantry, 8 submarines, 1 tactical_bomber and 10 transports moved from 112 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 armour moved from Iraq to Trans-Jordan
                      Germans take Trans-Jordan from British
                1 armour moved from Trans-Jordan to Iraq
                1 armour moved from Kazakhstan to Tsinghai
                      Germans take Tsinghai from Chinese
                1 armour moved from Tsinghai to Kazakhstan

    Combat - Germans
                Battle in Morocco

    Non Combat Move - Germans
                7 infantry moved from Western Germany to Northern Italy
                1 artillery moved from Germany to Western Germany
                8 artilleries moved from 91 Sea Zone to Morocco
                8 infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                1 destroyer moved from 93 Sea Zone to 90 Sea Zone
                1 destroyer moved from 92 Sea Zone to 103 Sea Zone
                3 mech_infantrys moved from Volgograd to Kazakhstan
                1 mech_infantry moved from Rostov to Kazakhstan

    Place Units - Germans
                3 infantry placed in Iraq
                3 armour placed in Russia
                3 armour placed in Volgograd
                3 armour placed in Caucasus
                3 fighters placed in Ukraine
                1 destroyer placed in 93 Sea Zone

    Turn Complete - Germans
                Germans collect 75 PUs; end with 76 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 87 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs

    Territory Summary for Germans :

    Korea : 4 fighters
        Japan : 1 fighter
        Marianas : 2 fighters
        Tsinghai : 1 flag
        Kazakhstan : 1 armour, 1 artillery, 13 infantry and 14 mech_infantrys
        6 Sea Zone : 2 fighters
        Trans-Jordan : 1 flag
        Morocco : 1 flag, 9 artilleries and 9 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 6 bombers, 1 factory_major, 2 fighters and 1 harbour
        Germany : 1 factory_major and 1 fighter
        Denmark : 1 infantry
        Albania : 6 infantry
        Northern Italy : 7 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Russia : 1 flag, 1 airfield, 3 armour and 1 factory_minor
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 3 fighters
        Western Ukraine : 1 flag
        Novosibirsk : 3 infantry
        Vologda : 1 flag
        Volgograd : 1 flag, 3 armour and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 3 armour and 1 factory_minor
        Smolensk : 1 flag
        93 Sea Zone : 1 destroyer
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 3 aaGuns, 25 armour, 2 artilleries, 1 factory_minor, 21 infantry and 5 mech_infantrys
        90 Sea Zone : 1 destroyer
        Northwest Persia : 1 flag
        Persia : 1 flag
        103 Sea Zone : 1 destroyer
        Yugoslavia : 1 flag, 1 airfield and 1 factory_minor
        98 Sea Zone : 1 flag, 2 submarines
        91 Sea Zone : 4 carriers, 1 cruiser, 1 destroyer, 7 fighters, 2 infantry, 9 submarines, 1 tactical_bomber and 10 transports
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 75 / 107
        Russians : 0 / 0
        Japanese : 26 / 29
        Americans : 59 / 85
        Chinese : 22 / 29
        British : 32 / 38
        UK_Pacific : 18 / 23
        Italians : 11 / 21
        ANZAC : 17 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40849_Ger19.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Combat Move - Russians

    Turn Complete - Russians

    Territory Summary for Russians :

    Production/PUs Summary :

    Germans : 75 / 107
        Russians : 0 / 0
        Japanese : 26 / 29
        Americans : 59 / 85
        Chinese : 22 / 29
        British : 32 / 38
        UK_Pacific : 18 / 23
        Italians : 11 / 21
        ANZAC : 17 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40849_Rus19.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Korea to Manchuria
                1 submarine moved from 25 Sea Zone to 26 Sea Zone
                1 submarine moved from 6 Sea Zone to 21 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                3 fighters moved from 6 Sea Zone to 21 Sea Zone
                4 fighters moved from 6 Sea Zone to 20 Sea Zone
                2 tactical_bombers moved from Korea to Manchuria
                2 fighters moved from 6 Sea Zone to Manchuria
                1 fighter moved from 6 Sea Zone to Manchuria
                1 fighter moved from 6 Sea Zone to 21 Sea Zone
                4 fighters moved from 6 Sea Zone to 21 Sea Zone
                1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone

    Combat - Japanese
                Battle in 26 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport; ANZAC defend with 1 transport
                        1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 26 Sea Zone
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 :  1/1 hits
                    Japanese win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 transport
                    Casualties for ANZAC: 1 transport
                Battle in Manchuria
                    Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    Americans defend with 1 mech_infantry
                        Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Manchuria, round 2 :  4/7 hits
                        Chinese roll dice for 1 mech_infantry in Manchuria, round 2 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in 20 Sea Zone
                    Japanese attack with 5 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 5 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 :  4/7 hits
                        ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 20 Sea Zone
                    Japanese win, taking 20 Sea Zone from Americans with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 21 Sea Zone
                    Japanese attack with 8 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 21 Sea Zone
                    Japanese win with 8 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                8 fighters moved from 21 Sea Zone to 6 Sea Zone
                5 fighters and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
                1 fighter and 2 tactical_bombers moved from Manchuria to 6 Sea Zone
                2 fighters moved from Manchuria to Korea

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                1 artillery and 3 infantry placed in Korea

    Turn Complete - Japanese
                Japanese collect 29 PUs; end with 29 PUs

    Territory Summary for Japanese :

    Korea : 1 airfield, 4 artilleries, 1 factory_upgrade, 2 fighters, 11 infantry and 2 mech_infantrys
        Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
        Manchuria : 1 flag, 2 infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag
        Buryatia : 1 flag
        26 Sea Zone : 1 flag, 1 submarine
        20 Sea Zone : 1 submarine
        21 Sea Zone : 1 submarine
        19 Sea Zone : 1 destroyer
        18 Sea Zone : 1 destroyer
        6 Sea Zone : 1 battleship, 10 carriers, 1 cruiser, 2 destroyers, 14 fighters, 5 submarines, 4 tactical_bombers and 1 transport
        Urals : 1 flag
        Novosibirsk : 1 flag
        Turkmenistan : 1 flag
        Samara : 1 flag
        Eastern Persia : 1 flag, 1 infantry
        Persia : 3 artilleries and 1 infantry

    Production/PUs Summary :

    Germans : 75 / 107
        Russians : 0 / 0
        Japanese : 29 / 29
        Americans : 59 / 85
        Chinese : 19 / 29
        British : 32 / 38
        UK_Pacific : 18 / 23
        Italians : 11 / 21
        ANZAC : 17 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.300
            Median : 3.500
            Variance : 0.737
            Standard Deviation : 0.858
            Total rolls : 20

    ANZAC Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.176
            Median : 3.000
            Variance : 0.812
            Standard Deviation : 0.901
            Total rolls : 17

    triplea_40849_Jap19.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 2 destroyers, 3 fighters, 1 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 110 Sea Zone to 103 Sea Zone
                1 fighter and 1 tactical_bomber moved from United Kingdom to 103 Sea Zone
                1 submarine moved from 101 Sea Zone to 90 Sea Zone
                2 fighters moved from 101 Sea Zone to 90 Sea Zone
                1 destroyer moved from 36 Sea Zone to 21 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 bomber moved from Queensland to French Indo China
                1 armour and 2 mech_infantrys moved from Jehol to Kweichow
                2 bombers moved from Jehol to Shensi
                5 fighters, 1 submarine and 2 tactical_bombers moved from 36 Sea Zone to 21 Sea Zone
                1 submarine moved from 37 Sea Zone to 36 Sea Zone

    Combat - Americans
                Battle in 103 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 103 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 103 Sea Zone, round 2 :  2/2 hits
                        Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 103 Sea Zone
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 90 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 90 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 90 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 destroyer in 90 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 90 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 2 fighters in 90 Sea Zone, round 3 :  1/2 hits
                        Germans roll dice for 1 destroyer in 90 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 90 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 21 Sea Zone
                    Americans attack with 1 destroyer, 5 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 21 Sea Zone
                    Americans win with 1 destroyer, 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                5 fighters and 2 tactical_bombers moved from 21 Sea Zone to 36 Sea Zone
                2 mech_infantrys moved from British Columbia to Western United States
                2 infantry moved from British Columbia to Western United States
                1 carrier, 7 destroyers and 5 transports moved from 106 Sea Zone to 101 Sea Zone
                1 fighter and 1 tactical_bomber moved from 103 Sea Zone to 101 Sea Zone
                2 fighters moved from 90 Sea Zone to 101 Sea Zone
                1 destroyer moved from 101 Sea Zone to 103 Sea Zone
                1 destroyer moved from 101 Sea Zone to 90 Sea Zone
                1 destroyer moved from 101 Sea Zone to 88 Sea Zone
                2 mech_infantrys moved from Western United States to Central United States
                1 infantry moved from Yunnan to Kweichow

    Place Units - Americans
                6 mech_infantrys placed in Central United States
                1 infantry placed in Central United States
                3 fighters placed in Eastern United States
                1 destroyer placed in 10 Sea Zone
                2 submarines placed in 101 Sea Zone
                1 destroyer placed in 36 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6
                Americans collect 57 PUs (2 lost to blockades); end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    triplea_40849_Ame19.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 artillery and 2 infantry moved from Chahar to Jehol

    Place Units - Chinese
                2 artilleries and 7 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 19 PUs; end with 19 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs

    triplea_40849_Chi19.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 2 destroyers, 3 fighters, 1 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 110 Sea Zone to 103 Sea Zone
                1 fighter and 1 tactical_bomber moved from United Kingdom to 103 Sea Zone
                1 submarine moved from 101 Sea Zone to 90 Sea Zone
                2 fighters moved from 101 Sea Zone to 90 Sea Zone
                1 destroyer moved from 36 Sea Zone to 21 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 bomber moved from Queensland to French Indo China
                1 armour and 2 mech_infantrys moved from Jehol to Kweichow
                2 bombers moved from Jehol to Shensi
                5 fighters, 1 submarine and 2 tactical_bombers moved from 36 Sea Zone to 21 Sea Zone
                1 submarine moved from 37 Sea Zone to 36 Sea Zone

    Combat - Americans
                Battle in 103 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 103 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 103 Sea Zone, round 2 :  2/2 hits
                        Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 103 Sea Zone
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 90 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 90 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 90 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 destroyer in 90 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 90 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 2 fighters in 90 Sea Zone, round 3 :  1/2 hits
                        Germans roll dice for 1 destroyer in 90 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 90 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 21 Sea Zone
                    Americans attack with 1 destroyer, 5 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 21 Sea Zone
                    Americans win with 1 destroyer, 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                5 fighters and 2 tactical_bombers moved from 21 Sea Zone to 36 Sea Zone
                2 mech_infantrys moved from British Columbia to Western United States
                2 infantry moved from British Columbia to Western United States
                1 carrier, 7 destroyers and 5 transports moved from 106 Sea Zone to 101 Sea Zone
                1 fighter and 1 tactical_bomber moved from 103 Sea Zone to 101 Sea Zone
                2 fighters moved from 90 Sea Zone to 101 Sea Zone
                1 destroyer moved from 101 Sea Zone to 103 Sea Zone
                1 destroyer moved from 101 Sea Zone to 90 Sea Zone
                1 destroyer moved from 101 Sea Zone to 88 Sea Zone
                2 mech_infantrys moved from Western United States to Central United States
                1 infantry moved from Yunnan to Kweichow

    Place Units - Americans
                6 mech_infantrys placed in Central United States
                1 infantry placed in Central United States
                3 fighters placed in Eastern United States
                1 destroyer placed in 10 Sea Zone
                2 submarines placed in 101 Sea Zone
                1 destroyer placed in 36 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6
                Americans collect 57 PUs (2 lost to blockades); end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 artillery and 2 infantry moved from Chahar to Jehol

    Place Units - Chinese
                2 artilleries and 7 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 19 PUs; end with 19 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs

    Purchase Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Tunisia: 2 infantry
                EDIT: Adding units owned by Americans to Libya: 2 infantry
                EDIT: Removing units owned by Americans from Tobruk: 2 mech_infantrys
                EDIT: Adding units owned by Americans to Egypt: 2 mech_infantrys
                EDIT: Removing units owned by Americans from Alexandria: 1 aaGun and 5 infantry
                EDIT: Adding units owned by Americans to Egypt: 1 aaGun and 5 infantry
                EDIT: Turning off Edit Mode
                British buy 8 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Egypt to Trans-Jordan
                      British take Trans-Jordan from Germans
                1 armour moved from Shensi to Tsinghai
                      Chinese take Tsinghai from Germans
                1 armour moved from Tsinghai to Shensi
                3 mech_infantrys moved from Hopei to Shensi
                2 infantry moved from Kweichow to Shensi
                2 mech_infantrys moved from Yunnan to Shensi
                2 infantry moved from Yunnan to Kweichow
                1 fighter moved from Jehol to Shensi
                2 mech_infantrys moved from India to Yunnan
                2 infantry moved from Burma to Yunnan
                2 infantry moved from India to Burma
                5 armour moved from Egypt to Belgian Congo

    Combat - British

    Non Combat Move - British
                2 infantry moved from Scotland to United Kingdom
                3 infantry moved from Egypt to Anglo Egyptian Sudan
                2 infantry moved from Egypt to Anglo Egyptian Sudan

    Place Units - British
                3 mech_infantrys placed in Egypt
                3 infantry placed in Union of South Africa
                5 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,2,3
                British collect 30 PUs (3 lost to blockades); end with 32 PUs

    Place Units - UK_Pacific
                5 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2
                UK_Pacific collect 15 PUs (3 lost to blockades); end with 15 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
                Some Units in India change ownership: 5 infantry and 2 mech_infantrys

    triplea_40849_UK_19.tsvg

  • '19 '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 destroyer moved from 92 Sea Zone to 90 Sea Zone
                1 destroyer moved from 92 Sea Zone to 103 Sea Zone
                1 fighter moved from 92 Sea Zone to 90 Sea Zone
                1 fighter moved from 92 Sea Zone to 103 Sea Zone
                1 bomber moved from Southern France to 103 Sea Zone
                1 bomber moved from Southern France to 90 Sea Zone
                2 infantry moved from Gibraltar to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 87 Sea Zone
                2 infantry moved from 87 Sea Zone to French West Africa
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Algeria

    Combat - Italians
                Battle in Algeria
                Battle in French West Africa

    triplea_40849_Ita19.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 destroyer moved from 92 Sea Zone to 90 Sea Zone
                1 destroyer moved from 92 Sea Zone to 103 Sea Zone
                1 fighter moved from 92 Sea Zone to 90 Sea Zone
                1 fighter moved from 92 Sea Zone to 103 Sea Zone
                1 bomber moved from Southern France to 103 Sea Zone
                1 bomber moved from Southern France to 90 Sea Zone
                2 infantry moved from Gibraltar to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 87 Sea Zone
                2 infantry moved from 87 Sea Zone to French West Africa
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Algeria

    Combat - Italians
                Battle in Algeria
                Battle in French West Africa
                Battle in 103 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 1 fighter
                    Americans defend with 1 destroyer and 1 submarine
                        Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 103 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 submarine in 103 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 103 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 103 Sea Zone
                        Italians roll dice for 1 bomber and 1 fighter in 103 Sea Zone, round 3 :  1/2 hits
                        Americans roll dice for 1 destroyer in 103 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 103 Sea Zone
                    Italians win, taking Algeria from French, taking French West Africa from French with 1 bomber and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 90 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 1 fighter
                    Americans defend with 1 destroyer
                        Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 90 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 90 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 90 Sea Zone
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                1 bomber moved from 90 Sea Zone to Gibraltar
                1 bomber moved from 103 Sea Zone to Gibraltar
                1 fighter moved from 90 Sea Zone to 91 Sea Zone
                1 fighter moved from 103 Sea Zone to 91 Sea Zone
                1 carrier moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from Southern France to Gibraltar
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Algeria
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
                1 destroyer and 1 submarine moved from 95 Sea Zone to 91 Sea Zone

    Place Units - Italians
                1 destroyer and 2 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 13 PUs; end with 14 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 airfield, 2 bombers, 2 fighters and 1 harbour
        Algeria : 1 flag, 2 artilleries and 4 infantry
        Southern France : 2 artilleries and 3 infantry
        French West Africa : 1 flag, 2 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Bessarabia : 1 flag
        95 Sea Zone : 1 destroyer and 2 submarines
        87 Sea Zone : 1 transport
        Bulgaria : 1 flag
        Greece : 1 flag, 1 factory_minor
        92 Sea Zone : 3 transports
        91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine

    Production/PUs Summary :

    Germans : 73 / 107
        Russians : 0 / 0
        Japanese : 29 / 29
        Americans : 59 / 82
        Chinese : 20 / 25
        British : 33 / 32
        UK_Pacific : 18 / 20
        Italians : 13 / 24
        ANZAC : 17 / 28
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 12

    Italians Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.250
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    triplea_40849_Ita19.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 bomber moved from Shensi to Caucasus
                1 armour, 2 infantry and 2 mech_infantrys moved from Kweichow to Shensi
                1 mech_infantry moved from Shan State to Kweichow
                1 infantry moved from Burma to India
                4 infantry moved from Jehol to Chahar

    Combat - ANZAC
                Strategic bombing raid in Caucasus
                        AA fire in Caucasus :  0/1 hits
                    Bombing raid in Caucasus rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Caucasus causes 6 damage total.

    Non Combat Move - ANZAC
                1 bomber moved from Caucasus to Shensi
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                1 carrier moved from 37 Sea Zone to 36 Sea Zone
                2 transports moved from 37 Sea Zone to 55 Sea Zone
                2 mech_infantrys moved from Queensland to 54 Sea Zone
                2 mech_infantrys and 2 transports moved from 54 Sea Zone to 37 Sea Zone
                2 mech_infantrys moved from 37 Sea Zone to Shan State
                1 fighter moved from Queensland to 36 Sea Zone
                1 destroyer moved from 42 Sea Zone to 36 Sea Zone
                2 transports moved from 55 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 armour, 1 fighter and 1 mech_infantry placed in Queensland
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    triplea_40849_ANZ19.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 bomber moved from Shensi to Caucasus
                1 armour, 2 infantry and 2 mech_infantrys moved from Kweichow to Shensi
                1 mech_infantry moved from Shan State to Kweichow
                1 infantry moved from Burma to India
                4 infantry moved from Jehol to Chahar

    Combat - ANZAC
                Strategic bombing raid in Caucasus
                        AA fire in Caucasus :  0/1 hits
                    Bombing raid in Caucasus rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Caucasus causes 6 damage total.

    Non Combat Move - ANZAC
                1 bomber moved from Caucasus to Shensi
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                1 carrier moved from 37 Sea Zone to 36 Sea Zone
                2 transports moved from 37 Sea Zone to 55 Sea Zone
                2 mech_infantrys moved from Queensland to 54 Sea Zone
                2 mech_infantrys and 2 transports moved from 54 Sea Zone to 37 Sea Zone
                2 mech_infantrys moved from 37 Sea Zone to Shan State
                1 fighter moved from Queensland to 36 Sea Zone
                1 destroyer moved from 42 Sea Zone to 36 Sea Zone
                2 transports moved from 55 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 armour, 1 fighter and 1 mech_infantry placed in Queensland
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Combat Move - French

    Turn Complete - French

    triplea_40849_Fre19.tsvg

  • '19 '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 9 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour, 1 artillery, 13 infantry and 14 mech_infantrys moved from Kazakhstan to Tsinghai
                      Germans take Tsinghai from Chinese
                3 armour moved from Caucasus to Tsinghai
                3 armour moved from Volgograd to Tsinghai
                3 infantry moved from Novosibirsk to Tsinghai
                1 submarine moved from 91 Sea Zone to 88 Sea Zone
                1 submarine moved from 91 Sea Zone to 102 Sea Zone
                4 fighters moved from 91 Sea Zone to 102 Sea Zone
                3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 88 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
                2 infantry moved from 86 Sea Zone to Brazil
                2 fighters moved from 6 Sea Zone to 20 Sea Zone
                2 fighters moved from Marianas to 21 Sea Zone

    Combat - Germans
                Battle in Brazil

    triplea_40849_Ger20.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 9 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour, 1 artillery, 13 infantry and 14 mech_infantrys moved from Kazakhstan to Tsinghai
                      Germans take Tsinghai from Chinese
                3 armour moved from Caucasus to Tsinghai
                3 armour moved from Volgograd to Tsinghai
                3 infantry moved from Novosibirsk to Tsinghai
                1 submarine moved from 91 Sea Zone to 88 Sea Zone
                1 submarine moved from 91 Sea Zone to 102 Sea Zone
                4 fighters moved from 91 Sea Zone to 102 Sea Zone
                3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 88 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
                2 infantry moved from 86 Sea Zone to Brazil
                2 fighters moved from 6 Sea Zone to 20 Sea Zone
                2 fighters moved from Marianas to 21 Sea Zone

    Combat - Germans
                Battle in Brazil
                Battle in 20 Sea Zone
                    Germans attack with 2 fighters; Japanese loiter and taunt
                    ANZAC defend with 1 destroyer
                        Germans roll dice for 2 fighters in 20 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 fighters in 20 Sea Zone, round 3 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 20 Sea Zone
                    Germans win, taking Brazil from British with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 102 Sea Zone
                    Germans attack with 4 fighters and 1 submarine
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 102 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 102 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the British and 1 submarine owned by the Germans lost in 102 Sea Zone
                    Germans win with 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in 88 Sea Zone
                    Germans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 88 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 88 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 88 Sea Zone
                    Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 21 Sea Zone
                    Germans attack with 2 fighters
                    Americans defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Americans Submerged
                        Germans roll dice for 2 fighters in 21 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 21 Sea Zone
                    Germans win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                2 fighters moved from 21 Sea Zone to Marianas
                2 fighters moved from 20 Sea Zone to Okinawa
                1 destroyer moved from 91 Sea Zone to 89 Sea Zone
                3 fighters and 1 tactical_bomber moved from 88 Sea Zone to 91 Sea Zone
                3 submarines moved from 91 Sea Zone to 109 Sea Zone
                4 fighters moved from 102 Sea Zone to 91 Sea Zone
                6 infantry moved from Albania to Yugoslavia
                3 armour moved from Russia to Kazakhstan
                1 destroyer moved from 93 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 91 Sea Zone to 109 Sea Zone
                3 fighters moved from Ukraine to Volgograd
                1 fighter moved from Germany to Western Germany
                1 infantry moved from Northern Italy to Western Germany
                6 infantry moved from Northern Italy to Southern France

    Place Units - Germans
                3 infantry placed in Iraq
                3 fighters placed in Volgograd
                3 fighters placed in Russia
                3 fighters placed in Western Germany
                1 destroyer placed in 93 Sea Zone

    Turn Complete - Germans
                Germans collect 76 PUs; end with 76 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 87 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs

    triplea_40849_Ger20.tsvg

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