@max334 yes was a nice xmas present for you!
Desert Admiral (Axis) vs Mallery29 (Allies+20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 carrier, 5 destroyers and 9 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 101 Sea Zone to 103 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from Morocco to 109 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
3 fighters moved from United Kingdom to 109 Sea Zone
3 fighters moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 104 Sea Zone to 109 Sea Zone
2 fighters moved from Eastern United States to 103 Sea Zone
1 mech_infantry moved from Kiangsu to Shantung
2 bombers moved from French Indo China to Shantung
2 mech_infantrys moved from French Indo China to Hunan
1 armour moved from Hunan to Shantung
2 infantry moved from Kwangsi to Hunan
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 103 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 103 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 103 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 109 Sea Zone
Americans attack with 5 fighters
Germans defend with 1 destroyer and 5 submarines
5 submarines owned by the Germans Submerged
Americans roll dice for 5 fighters in 109 Sea Zone, round 2 : 1/5 hits
Germans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 109 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 110 Sea Zone
British loiter and taunt; Americans attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Shantung
Americans attack with 1 armour, 2 bombers and 1 mech_infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Shantung, round 2 : 3/4 hits
Japanese roll dice for 1 mech_infantry in Shantung, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Shantung
Americans win, taking Shantung from Japanese with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Americans
2 bombers moved from Shantung to Anhwe
1 mech_infantry moved from Hunan to Anhwe
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 bomber moved from 25 Sea Zone to Hawaiian Islands
6 infantry moved from Morocco to 91 Sea Zone
2 carriers, 4 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
15 destroyers moved from 91 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
5 fighters moved from 109 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
2 fighters moved from 104 Sea Zone to 109 Sea Zone
2 fighters moved from 103 Sea Zone to 109 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
10 infantry moved from 109 Sea Zone to United Kingdom
1 destroyer moved from 109 Sea Zone to 119 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
2 mech_infantrys moved from Morocco to Tunisia
2 infantry moved from Morocco to Algeria
1 aaGun and 3 infantry moved from Alexandria to Egypt
8 infantry moved from Tobruk to Alexandria
1 aaGun and 5 infantry moved from Libya to Tobruk
4 destroyers moved from 101 Sea Zone to 106 Sea ZonePlace Units - Americans
1 carrier and 3 destroyers placed in 101 Sea Zone
2 destroyers placed in 36 Sea Zone
1 infantry placed in French Indo China
8 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Chahar
Chinese take Chahar from Japanese
1 artillery and 2 infantry moved from Anhwe to Hopei
7 artilleries and 9 infantry moved from Anhwe to JeholCombat - Chinese
Battle in Hopei
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 3 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
2 artilleries and 4 infantry placed in JeholTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUsPurchase Units - British
British repair damage of 13x factory_major; Remaining resources: 18 PUs;
British buy 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Anhwe: 2 bombers
EDIT: Adding units owned by Americans to Yunnan: 2 bombers
EDIT: Turning off Edit Mode
1 fighter moved from Gibraltar to United Kingdom
2 infantry moved from Alexandria to Egypt
1 armour moved from Egypt to Trans-Jordan
British take Trans-Jordan from Germans
1 armour moved from Trans-Jordan to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 armour moved from Belgian Congo to Egypt
1 fighter, 7 infantry and 2 mech_infantrys moved from Anhwe to Jehol
1 mech_infantry moved from Suiyuyan to Jehol
2 mech_infantrys moved from India to Yunnan
2 infantry moved from Kwangsi to YunnanCombat - British
Non Combat Move - British
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 39 Sea Zone
2 infantry moved from 36 Sea Zone to KwangsiPlace Units - British
3 infantry placed in United Kingdom
3 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2,6,1,4,5,3,3,1,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,4,6
British collect 23 PUs (8 lost to blockades); end with 23 PUsPlace Units - UK_Pacific
5 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 5 infantry and 2 mech_infantrys -
Late night……wasn’t thinking my turn through, hence the NCM with the Bombers.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - Italians
6 infantry moved from Southern Italy to 97 Sea Zone
6 infantry and 3 transports moved from 97 Sea Zone to 92 Sea Zone
6 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from Southern Italy to Gibraltar
2 bombers moved from Southern Italy to GibraltarCombat - Italians
Battle in Gibraltar
Italians attack with 2 bombers, 2 fighters and 6 infantry
British defend with 1 airfield and 1 harbour; Americans defend with 4 infantry
Italians roll dice for 2 bombers, 2 fighters and 6 infantry in Gibraltar, round 2 : 2/10 hits
British roll dice for 4 infantry in Gibraltar, round 2 : 2/4 hits
2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 2 bombers, 2 fighters and 4 infantry in Gibraltar, round 3 : 4/8 hits
British roll dice for 2 infantry in Gibraltar, round 3 : 1/2 hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 2 bombers, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 3 infantry
Casualties for Americans: 4 infantryNon Combat Move - Italians
1 artillery and 1 infantry moved from France to Northern Italy
2 infantry moved from Holland Belgium to France
2 bombers moved from Gibraltar to Southern France
2 fighters moved from Gibraltar to 92 Sea Zone
1 carrier moved from 97 Sea Zone to 92 Sea Zone
2 fighters moved from 97 Sea Zone to Southern ItalyPlace Units - Italians
2 destroyers placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 airfield, 1 harbour and 3 infantry
Southern France : 2 bombers and 2 infantry
France : 2 infantry
Northern Italy : 4 artilleries, 1 factory_major and 3 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
Bessarabia : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 factory_minor
97 Sea Zone : 2 destroyers
92 Sea Zone : 1 carrier, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 74 / 107
Russians : 0 / 0
Japanese : 29 / 34
Americans : 59 / 85
Chinese : 20 / 26
British : 31 / 23
UK_Pacific : 18 / 23
Italians : 11 / 21
ANZAC : 17 / 32
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 0.870
Standard Deviation : 0.933
Total rolls : 24Italians Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.389
Median : 3.000
Variance : 1.412
Standard Deviation : 1.188
Total rolls : 18British Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.833
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
I just realized I also forgot to move my UK AA north in China….let me know if ok…much brain farting last night.
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Yeah that’s fine. Hate the early morning and late night accidents!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Anhwe: 2 aaGuns
EDIT: Adding units owned by British to Jehol: 2 aaGuns
EDIT: Turning off Edit Mode
ANZAC buy 1 carrier, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
1 fighter moved from 36 Sea Zone to 21 Sea Zone
1 fighter moved from French Indo China to 21 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to French Indo China
1 mech_infantry moved from Tsinghai to Shensi
1 artillery and 2 infantry moved from Szechwan to Shensi
2 infantry moved from Yunnan to Szechwan
1 armour moved from Anhwe to Jehol
3 infantry moved from Anhwe to Jehol
1 bomber moved from Anhwe to Shensi
2 mech_infantrys moved from Hunan to Shensi
1 infantry moved from Hunan to AnhweCombat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 2 fighters in 21 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the ANZAC lost in 21 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
2 fighters moved from 21 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
1 infantry, 2 mech_infantrys and 2 transports moved from 54 Sea Zone to 37 Sea Zone
2 transports moved from 37 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from Shan State to Burma
2 infantry moved from Shan State to Yunnan
1 infantry and 2 mech_infantrys moved from 37 Sea Zone to Shan StatePlace Units - ANZAC
2 mech_infantrys placed in Queensland
1 carrier placed in 54 Sea Zone
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Anhwe: 2 aaGuns
EDIT: Adding units owned by British to Jehol: 2 aaGuns
EDIT: Turning off Edit Mode
ANZAC buy 1 carrier, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
1 fighter moved from 36 Sea Zone to 21 Sea Zone
1 fighter moved from French Indo China to 21 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to French Indo China
1 mech_infantry moved from Tsinghai to Shensi
1 artillery and 2 infantry moved from Szechwan to Shensi
2 infantry moved from Yunnan to Szechwan
1 armour moved from Anhwe to Jehol
3 infantry moved from Anhwe to Jehol
1 bomber moved from Anhwe to Shensi
2 mech_infantrys moved from Hunan to Shensi
1 infantry moved from Hunan to AnhweCombat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 2 fighters in 21 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the ANZAC lost in 21 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
2 fighters moved from 21 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
1 infantry, 2 mech_infantrys and 2 transports moved from 54 Sea Zone to 37 Sea Zone
2 transports moved from 37 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from Shan State to Burma
2 infantry moved from Shan State to Yunnan
1 infantry and 2 mech_infantrys moved from 37 Sea Zone to Shan StatePlace Units - ANZAC
2 mech_infantrys placed in Queensland
1 carrier placed in 54 Sea Zone
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsCombat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 carriers, 2 destroyers, 4 fighters and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Kazakhstan to Sikang
Germans take Sikang from Chinese
1 infantry moved from Novosibirsk to Kansu
Germans take Kansu from Chinese
1 infantry moved from Novosibirsk to Tsinghai
Germans take Tsinghai from Chinese
1 armour moved from Iraq to Trans-Jordan
Germans take Trans-Jordan from British
1 armour moved from Trans-Jordan to Iraq
1 submarine moved from 109 Sea Zone to 119 Sea Zone
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 119 Sea Zone
4 fighters and 2 tactical_bombers moved from 111 Sea Zone to United Kingdom
6 bombers moved from Western Germany to United KingdomCombat - Germans
Germans creates battle in territory 109 Sea Zone -
Full Scramble in 109 with US FTRs, no intercept though….FEEL THE WRATH OF MY AA!!!
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 destroyers and 9 fighters; Remaining resources: 1 PUs;Combat Move - Germans
5 fighters and 3 tactical_bombers moved from 111 Sea Zone to 109 Sea Zone
6 bombers moved from Western Germany to 109 Sea Zone
1 armour moved from Iraq to Trans-Jordan
Germans take Trans-Jordan from British
1 armour moved from Trans-Jordan to Iraq
2 fighters moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from Korea to 21 Sea ZoneCombat - Germans
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Decided to change it up. Full scramble in 109 still?
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Yes, Full scramble, and still use the US FTRs
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Yes, Full scramble, and still use the US FTRs
Please leave one CV untouched.
But take two on the other in the first round.
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Total 13 hit in first round. OOL? I selected hits on carriers for 2 since subs fired first. I can always change.
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Total 13 hit in first round. OOL? I selected hits on carriers for 2 since subs fired first. I can always change.
Go 1 CV, and 11 DDs…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 destroyers and 9 fighters; Remaining resources: 1 PUs;Combat Move - Germans
5 fighters and 3 tactical_bombers moved from 111 Sea Zone to 109 Sea Zone
6 bombers moved from Western Germany to 109 Sea Zone
1 armour moved from Iraq to Trans-Jordan
Germans take Trans-Jordan from British
1 armour moved from Trans-Jordan to Iraq
2 fighters moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from Korea to 21 Sea ZoneCombat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in 21 Sea Zone
Germans attack with 2 fighters
ANZAC defend with 1 destroyer
Germans roll dice for 2 fighters in 21 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 fighters in 21 Sea Zone, round 3 : 0/2 hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 2 fighters in 21 Sea Zone, round 4 : 1/2 hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the ANZAC lost in 21 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 20 Sea Zone
Germans attack with 2 fighters
Americans defend with 1 destroyer
Germans roll dice for 2 fighters in 20 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 fighters in 20 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 109 Sea Zone
Germans attack with 6 bombers, 5 fighters, 5 submarines and 3 tactical_bombers
Americans defend with 2 carriers, 14 destroyers, 7 fighters and 5 transports
Germans roll dice for 5 submarines in 109 Sea Zone, round 2 : 2/5 hits
Units damaged: 2 carriers owned by the Americans
Germans roll dice for 6 bombers, 5 fighters and 3 tactical_bombers in 109 Sea Zone, round 2 : 11/14 hits
Americans roll dice for 2 carriers, 14 destroyers, 7 fighters and 5 transports in 109 Sea Zone, round 2 : 12/23 hits
11 destroyers owned by the Americans, 5 submarines owned by the Germans, 5 fighters owned by the Germans and 2 tactical_bombers owned by the Germans lost in 109 Sea Zone
retreated to 109 Sea Zone
Americans win with 2 carriers, 3 destroyers, 7 fighters and 5 transports remaining. Battle score for attacker is -14
Casualties for Germans: 5 fighters, 5 submarines and 2 tactical_bombers
Casualties for Americans: 11 destroyers
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
4 fighters owned by the Americans forced to land in United KingdomNon Combat Move - Germans
6 bombers moved from 109 Sea Zone to Western Germany
1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
4 carriers moved from 111 Sea Zone to 112 Sea Zone
5 transports moved from 111 Sea Zone to 112 Sea Zone
5 transports moved from 113 Sea Zone to 112 Sea Zone
8 submarines moved from 111 Sea Zone to 112 Sea Zone
1 cruiser moved from 111 Sea Zone to 112 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
4 infantry moved from Volgograd to Kazakhstan
3 infantry moved from Caucasus to Kazakhstan
10 mech_infantrys moved from Rostov to Kazakhstan
1 armour moved from Rostov to Kazakhstan
3 infantry moved from Samara to Kazakhstan
3 mech_infantrys moved from Ukraine to Volgograd
1 mech_infantry moved from Bessarabia to Rostov
3 infantry moved from Northwest Persia to Iraq
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Russia to Germany
2 fighters moved from 20 Sea Zone to 6 Sea Zone
2 fighters moved from 21 Sea Zone to 22 Sea Zone
6 infantry moved from Greece to Albania
1 destroyer moved from 111 Sea Zone to 112 Sea Zone
2 fighters moved from 22 Sea Zone to MarianasPlace Units - Germans
7 fighters placed in 112 Sea Zone
2 fighters placed in Western Germany
1 destroyer placed in 110 Sea Zone
1 destroyer placed in 93 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1,5
Germans collect 73 PUs (2 lost to blockades); end with 74 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUsTerritory Summary for Germans :
Korea : 4 fighters
Japan : 1 fighter
Marianas : 2 fighters
Kazakhstan : 1 armour, 1 artillery, 13 infantry and 10 mech_infantrys
6 Sea Zone : 2 fighters
Trans-Jordan : 1 flag
Scotland : 1 flag, 1 airfield and 10 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 9 artilleries, 6 bombers, 1 factory_major, 2 fighters, 1 harbour and 18 infantry
Germany : 1 artillery, 1 factory_major and 1 fighter
Denmark : 1 infantry
Albania : 6 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 1 mech_infantry
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Novosibirsk : 3 infantry
Vologda : 1 flag
Volgograd : 1 flag, 1 factory_minor and 3 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 factory_minor
Smolensk : 1 flag
112 Sea Zone : 4 carriers, 1 cruiser, 1 destroyer, 7 fighters, 8 submarines, 1 tactical_bomber and 10 transports
93 Sea Zone : 1 destroyer
99 Sea Zone : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag, 3 aaGuns, 25 armour, 2 artilleries, 1 factory_minor, 18 infantry and 5 mech_infantrys
92 Sea Zone : 1 destroyer and 1 submarine
Northwest Persia : 1 flag
Persia : 1 flag
Yugoslavia : 1 flag, 1 airfield and 1 factory_minor
98 Sea Zone : 1 flag, 2 submarines
Finland : 1 flag
110 Sea Zone : 1 destroyer
111 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 75 / 105
Russians : 0 / 0
Japanese : 29 / 34
Americans : 59 / 85
Chinese : 20 / 26
British : 30 / 23
UK_Pacific : 18 / 23
Italians : 11 / 21
ANZAC : 17 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 12 times
3 was rolled 15 times
4 was rolled 17 times
5 was rolled 17 times
6 was rolled 12 times
Average roll : 3.456
Median : 4.000
Variance : 0.337
Standard Deviation : 0.581
Total rolls : 90Null / Other
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.345
Median : 3.000
Variance : 0.393
Standard Deviation : 0.627
Total rolls : 29Germans Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.552
Median : 4.000
Variance : 0.393
Standard Deviation : 0.627
Total rolls : 29ANZAC Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.345
Median : 3.000
Variance : 0.393
Standard Deviation : 0.627
Total rolls : 29 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - Russians
Combat - Russians
Turn Complete - Russians
Territory Summary for Russians :
Production/PUs Summary :
Germans : 75 / 105
Russians : 0 / 0
Japanese : 29 / 34
Americans : 59 / 85
Chinese : 20 / 26
British : 30 / 23
UK_Pacific : 18 / 23
Italians : 11 / 21
ANZAC : 17 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 12 times
3 was rolled 15 times
4 was rolled 17 times
5 was rolled 17 times
6 was rolled 12 times
Average roll : 3.456
Median : 4.000
Variance : 0.337
Standard Deviation : 0.581
Total rolls : 90Null / Other
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.345
Median : 3.000
Variance : 0.393
Standard Deviation : 0.627
Total rolls : 29Germans Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.552
Median : 4.000
Variance : 0.393
Standard Deviation : 0.627
Total rolls : 29ANZAC Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.345
Median : 3.000
Variance : 0.393
Standard Deviation : 0.627
Total rolls : 29 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 mech_infantry and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
16 fighters moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 16 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 16 fighters in 25 Sea Zone, round 2 : 7/16 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 16 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
16 fighters moved from 25 Sea Zone to 6 Sea Zone
2 artilleries moved from Manchuria to KoreaPlace Units - Japanese
1 mech_infantry placed in Korea
5 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 29 PUs; end with 29 PUsTerritory Summary for Japanese :
Korea : 1 airfield, 3 artilleries, 1 factory_upgrade, 10 infantry, 2 mech_infantrys and 2 tactical_bombers
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
Manchuria : 1 flag, 1 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
25 Sea Zone : 1 submarine
6 Sea Zone : 1 battleship, 10 carriers, 1 cruiser, 2 destroyers, 16 fighters, 7 submarines, 2 tactical_bombers and 1 transport
Urals : 1 flag
Novosibirsk : 1 flag
Turkmenistan : 1 flag
Samara : 1 flag
Eastern Persia : 1 flag, 1 infantry
Persia : 3 artilleries and 1 infantryProduction/PUs Summary :
Germans : 75 / 105
Russians : 0 / 0
Japanese : 29 / 29
Americans : 59 / 85
Chinese : 20 / 26
British : 30 / 23
UK_Pacific : 18 / 23
Italians : 11 / 21
ANZAC : 17 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 20 times
2 was rolled 15 times
3 was rolled 17 times
4 was rolled 21 times
5 was rolled 20 times
6 was rolled 16 times
Average roll : 3.495
Median : 4.000
Variance : 0.287
Standard Deviation : 0.536
Total rolls : 109Null / Other
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.367
Median : 3.500
Variance : 0.276
Standard Deviation : 0.525
Total rolls : 30Germans Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.552
Median : 4.000
Variance : 0.393
Standard Deviation : 0.627
Total rolls : 29ANZAC Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.367
Median : 3.500
Variance : 0.276
Standard Deviation : 0.525
Total rolls : 30Japanese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.647
Median : 4.000
Variance : 0.438
Standard Deviation : 0.661
Total rolls : 17 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 109 Sea Zone: 1 carrier
EDIT: Changing unit hit damage for these Americans owned units to: carrier = 0
EDIT: Turning off Edit Mode