All to 109.
WAR WAR WAR AND MORE WAR!
-
Adolf is having one of his ranting fits of rage over the outrage of what happened over the channel
. . . Blames Goring.
Some people referred to him as “The carpet chewer” when he went into his fits of rage -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries and 2 infantry moved from Novgorod to Karelia
1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
3 artilleries and 3 infantry moved from Bryansk to Belarus
3 artilleries and 3 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Dzavhan to Yakut S.S.R.
1 bomber moved from Kansu to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from Japanese
2 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 fighter moved from Kansu to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Belarus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries and 2 infantry moved from Novgorod to Karelia
1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
3 artilleries and 3 infantry moved from Bryansk to Belarus
3 artilleries and 3 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Dzavhan to Yakut S.S.R.
1 bomber moved from Kansu to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from Japanese
2 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 fighter moved from Kansu to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Yakut S.S.R.
Russians attack with 1 bomber and 2 infantry
Japanese defend with 1 artillery
Russians roll dice for 1 bomber and 2 infantry in Yakut S.S.R., round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Yakut S.S.R., round 2 : 0/1 hits
Russians roll dice for 1 bomber and 2 infantry in Yakut S.S.R., round 3 : 2/3 hits
Japanese roll dice for 1 artillery in Yakut S.S.R., round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Karelia
Russians attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery and 2 infantry
Russians roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 2/6 hits
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Karelia, round 2 : 0/4 hits
2 infantry owned by the Germans lost in Karelia
Russians roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 3 : 4/6 hits
Germans roll dice for 1 armour and 1 artillery in Karelia, round 3 : 1/2 hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 armour, 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Russians attack with 1 fighter and 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 4 infantry in Suiyuyan, round 2 : 2/5 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Western Ukraine
Russians attack with 3 artilleries and 4 infantry
Germans defend with 1 aaGun and 5 infantry
Russians roll dice for 3 artilleries and 4 infantry in Western Ukraine, round 2 : 2/7 hits
Germans roll dice for 1 aaGun and 5 infantry in Western Ukraine, round 2 : 0/5 hits
1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 3 artilleries and 4 infantry in Western Ukraine, round 3 : 3/7 hits
Germans roll dice for 4 infantry in Western Ukraine, round 3 : 0/4 hits
3 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 3 artilleries and 4 infantry in Western Ukraine, round 4 : 4/7 hits
Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 3 artilleries and 4 infantry remaining. Battle score for attacker is 20
Casualties for Germans: 1 aaGun and 5 infantry
Battle in Belarus
Russians attack with 3 artilleries and 4 infantry
Germans defend with 1 aaGun and 5 infantry
Russians roll dice for 3 artilleries and 4 infantry in Belarus, round 2 : 2/7 hits
Germans roll dice for 1 aaGun and 5 infantry in Belarus, round 2 : 1/5 hits
1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 3 artilleries and 3 infantry in Belarus, round 3 : 3/6 hits
Germans roll dice for 4 infantry in Belarus, round 3 : 1/4 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Belarus
Russians roll dice for 3 artilleries and 2 infantry in Belarus, round 4 : 1/5 hits
Germans roll dice for 1 infantry in Belarus, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 3 artilleries and 1 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun and 5 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 artillery and 1 infantry moved from Novgorod to Karelia
8 mech_infantrys moved from Novgorod to Smolensk
1 fighter and 1 tactical_bomber moved from Karelia to Smolensk
1 infantry moved from Bryansk to Rostov
1 infantry moved from Russia to Vologda
9 infantry moved from Russia to Bryansk
2 aaGuns moved from Chahar to Suiyuyan
3 infantry moved from Buyant-Uhaa to Central Mongolia
2 infantry moved from Ulaanbaatar to Central Mongolia
1 fighter moved from Suiyuyan to Kansu
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
1 bomber moved from Yakut S.S.R. to KansuPlace Units - Russians
3 infantry placed in Novgorod
6 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUsTerritory Summary for Russians :
Suiyuyan : 2 aaGuns and 4 infantry
Kansu : 1 bomber and 1 fighter
Chahar : 1 infantry
Anhwe : 1 infantry
Yakut S.S.R. : 2 infantry
Buryatia : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag, 5 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 3 artilleries and 1 infantry
Karelia : 3 artilleries and 2 infantry
Bryansk : 4 aaGuns, 6 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
Rostov : 1 infantry
Russia : 1 airfield, 6 artilleries, 1 factory_major and 1 infantry
Ukraine : 1 factory_minor
Western Ukraine : 3 artilleries and 4 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Smolensk : 5 armour and 10 mech_infantrys
124 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 48 / 57
Russians : 31 / 36
Japanese : 57 / 70
Americans : 53 / 78
Chinese : 10 / 7
British : 28 / 28
UK_Pacific : 7 / 4
Italians : 17 / 29
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 17 times
3 was rolled 13 times
4 was rolled 21 times
5 was rolled 19 times
6 was rolled 8 times
Average roll : 3.440
Median : 4.000
Variance : 1.256
Standard Deviation : 1.121
Total rolls : 91Germans Combat
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 1.840
Standard Deviation : 1.356
Total rolls : 26Russians Combat
1 was rolled 13 times
2 was rolled 13 times
3 was rolled 8 times
4 was rolled 12 times
5 was rolled 12 times
6 was rolled 4 times
Average roll : 3.145
Median : 3.000
Variance : 1.082
Standard Deviation : 1.040
Total rolls : 62Japanese Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 2 destroyers, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
2 infantry moved from Amur to Buryatia
1 fighter and 1 tactical_bomber moved from Korea to Buryatia
1 artillery and 1 infantry moved from Jehol to Chahar
1 armour and 1 mech_infantry moved from Kiangsu to Anhwe
1 armour and 1 mech_infantry moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Jehol to Chahar
1 fighter and 1 tactical_bomber moved from Kiangsu to Chahar
1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 61 Sea Zone to 55 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 55 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
1 carrier and 1 cruiser moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 2 destroyers, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
2 infantry moved from Amur to Buryatia
1 fighter and 1 tactical_bomber moved from Korea to Buryatia
1 artillery and 1 infantry moved from Jehol to Chahar
1 armour and 1 mech_infantry moved from Kiangsu to Anhwe
1 armour and 1 mech_infantry moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Jehol to Chahar
1 fighter and 1 tactical_bomber moved from Kiangsu to Chahar
1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 61 Sea Zone to 55 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 55 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
1 carrier and 1 cruiser moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to YunnanCombat - Japanese
Battle in 80 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 80 Sea Zone
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits
Japanese win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine; ANZAC defend with 1 transport
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 fighter in 46 Sea Zone, round 2 : 1/1 hits
1 transport owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Buryatia
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Buryatia, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Chahar
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 3 : 0/2 hits
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 4 : 0/2 hits
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 5 : 0/2 hits
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 6 : 1/1 hits
1 submarine owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Yunnan
Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits
Chinese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/2 hits
1 mech_infantry owned by the British, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 cruiser in Shan State, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shan State, round 2 : 1/3 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese roll dice for 1 fighter and 1 tactical_bomber in Shan State, round 3 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery
Battle in Anhwe
Japanese attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 1/5 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 aaGun moved from Jehol to Shantung
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
1 fighter and 1 tactical_bomber moved from Chahar to Kiangsu
1 infantry moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangtung
2 infantry moved from Kwangtung to Kwangsi
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from 46 Sea Zone to 45 Sea Zone
1 battleship, 1 carrier and 1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 55 Sea Zone to 45 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 16 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Buryatia to Korea
1 transport moved from 45 Sea Zone to 20 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour, 1 artillery and 2 infantry placed in Japan
2 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 61 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsDice Statistics:
Total
1 was rolled 4 times
2 was rolled 9 times
3 was rolled 9 times
4 was rolled 13 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.755
Median : 4.000
Variance : 0.904
Standard Deviation : 0.951
Total rolls : 53Russians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
2 was rolled 1 times
4 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3ANZAC Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Chinese Combat
2 was rolled 3 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Japanese Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 11 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.878
Median : 4.000
Variance : 0.975
Standard Deviation : 0.987
Total rolls : 41 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 108 Sea Zone
1 submarine moved from 101 Sea Zone to 108 Sea Zone
1 bomber moved from Gibraltar to Algeria
1 bomber moved from Gibraltar to Algeria
2 bombers moved from Gibraltar to 108 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 infantry moved from Morocco to Algeria
1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 battleship and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
3 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 108 Sea Zone
1 submarine moved from 101 Sea Zone to 108 Sea Zone
1 bomber moved from Gibraltar to Algeria
1 bomber moved from Gibraltar to Algeria
2 bombers moved from Gibraltar to 108 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 infantry moved from Morocco to Algeria
1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 battleship and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
3 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 110 Sea Zone
British loiter and taunt; Americans attack with 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers
Germans defend with 1 destroyer
Americans roll dice for 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 2/7 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Algeria
Americans attack with 2 bombers and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 2 bombers and 1 infantry in Algeria, round 2 : 3/3 hits
Germans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Algeria
Americans win, taking Algeria from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 3 : 1/3 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 108 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 1 submarine
Germans defend with 2 submarines
Americans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 bombers and 1 destroyer in 108 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 2 submarines in 108 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 108 Sea Zone
Americans roll dice for 2 bombers and 1 destroyer in 108 Sea Zone, round 3 : 2/3 hits
Germans roll dice for 1 submarine in 108 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Germans lost in 108 Sea Zone
Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 2 submarines
Casualties for Americans: 1 submarineNon Combat Move - Americans
2 bombers moved from Algeria to Gibraltar
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
2 bombers moved from 108 Sea Zone to United Kingdom
2 infantry moved from Brazil to French Guiana
1 fighter moved from Eastern United States to 110 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters placed in Western United States
Americans undo move 2.
2 fighters placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsTerritory Summary for Americans :
Queensland : 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Alaska : 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Midway : 1 airfield
26 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier and 2 fighters
54 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
55 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Gibraltar : 2 bombers
United Kingdom : 2 bombers
Morocco : 1 flag, 3 infantry and 1 mech_infantry
French Guiana : 2 infantry
Algeria : 1 flag, 1 infantry
108 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
101 Sea Zone : 1 destroyer and 1 transport
Brazil : 1 flag
91 Sea Zone : 1 destroyer and 2 transports
110 Sea Zone : 1 armour, 1 artillery, 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 tactical_bombers and 3 transportsProduction/PUs Summary :
Germans : 47 / 57
Russians : 30 / 36
Japanese : 61 / 68
Americans : 54 / 74
Chinese : 7 / 7
British : 28 / 28
UK_Pacific : 7 / 4
Italians : 17 / 29
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 11 times
6 was rolled 4 times
Average roll : 3.588
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 34Germans Combat
1 was rolled 2 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.200
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Americans Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 10 times
6 was rolled 2 times
Average roll : 3.560
Median : 4.000
Variance : 2.125
Standard Deviation : 1.458
Total rolls : 25Japanese Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.250
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Hopei to Chahar
1 fighter moved from Kansu to Chahar -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Hopei to Chahar
1 fighter moved from Kansu to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Chahar, round 2 : 0/2 hits
1 mech_infantry owned by the Japanese lost in Chahar
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Chahar, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Chahar
retreated to Chahar
Japanese win with 1 artillery remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Chahar to Shensi
1 infantry moved from Sikang to Szechwan
1 infantry moved from Shensi to HopeiPlace Units - Chinese
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUsTerritory Summary for Chinese :
Shensi : 1 fighter
Kweichow : 1 infantry
Hopei : 1 infantry
Szechwan : 3 infantryProduction/PUs Summary :
Germans : 47 / 57
Russians : 30 / 36
Japanese : 60 / 68
Americans : 54 / 74
Chinese : 8 / 9
British : 28 / 28
UK_Pacific : 7 / 4
Italians : 17 / 29
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.143
Median : 5.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Chinese Combat
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.500
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
1 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
1 mech_infantry moved from Burma to Siam
UK_Pacific take Siam from Japanese
2 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
2 armour and 4 infantry moved from Persia to Iraq
1 fighter moved from Persia to Iraq
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Morocco to 93 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
1 bomber moved from United Kingdom to 93 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 airfield and 1 transport; Remaining resources: 6 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Burma to Siam
UK_Pacific take Siam from Japanese
2 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
2 armour and 4 infantry moved from Persia to Iraq
1 fighter moved from Persia to Iraq
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Morocco to 93 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
1 bomber moved from United Kingdom to 93 Sea ZoneCombat - British
Battle in 93 Sea Zone
British attack with 1 bomber and 2 fighters
Germans defend with 1 destroyer and 1 submarine
1 submarine owned by the Germans Submerged
British roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2 : 3/3 hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 fighter owned by the British lost in 93 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for British: 1 fighter
Battle in Egypt
British attack with 1 artillery and 2 infantry
Italians defend with 1 armour and 1 harbour
British roll dice for 1 artillery and 2 infantry in Egypt, round 2 : 0/3 hits
Italians roll dice for 1 armour in Egypt, round 2 : 0/1 hits
British roll dice for 1 artillery and 2 infantry in Egypt, round 3 : 1/3 hits
Italians roll dice for 1 armour in Egypt, round 3 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Battle in Yunnan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits
Japanese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Iraq
British attack with 2 armour, 1 fighter and 4 infantry
Italians defend with 3 infantry
British roll dice for 2 armour, 1 fighter and 4 infantry in Iraq, round 2 : 3/7 hits
Italians roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
3 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Italians with 2 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Italians: 3 infantryNon Combat Move - British
1 fighter moved from Iraq to Persia
3 aaGuns moved from India to Burma
1 infantry moved from India to Burma
2 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 fighter moved from 93 Sea Zone to Gibraltar
1 bomber moved from 93 Sea Zone to Gibraltar
2 fighters moved from United Kingdom to Gibraltar
4 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea ZonePlace Units - British
1 transport placed in 110 Sea Zone
1 airfield placed in GibraltarTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2
British collect 30 PUs (2 lost to blockades); end with 36 PUsPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,3,5,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1
UK_Pacific collect 4 PUs (4 lost to blockades); end with 4 PUs
Some Units in India change ownership: 1 mech_infantryTerritory Summary for British and UK_Pacific :
Siam : 1 flag, 1 mech_infantry
Yunnan : 2 infantry
Burma : 3 aaGuns, 3 artilleries and 6 infantry
India : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 airfield, 1 bomber, 3 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Iraq : 1 flag, 2 armour and 3 infantry
Eastern Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 1 fighter
110 Sea Zone : 3 fighters, 4 infantry and 1 transportProduction/PUs Summary :
Germans : 47 / 57
Russians : 30 / 36
Japanese : 58 / 68
Americans : 54 / 74
Chinese : 9 / 9
British : 32 / 36
UK_Pacific : 8 / 4
Italians : 13 / 29
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 10 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 12 times
6 was rolled 12 times
Average roll : 3.509
Median : 4.000
Variance : 1.196
Standard Deviation : 1.094
Total rolls : 57Null / Other
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.538
Median : 4.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13Germans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 3 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.381
Median : 3.000
Variance : 0.950
Standard Deviation : 0.975
Total rolls : 21Italians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5Chinese Combat
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.500
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.538
Median : 4.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Southern Italy to Egypt
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 armour moved from Romania to Ukraine
Italians take Ukraine from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Southern Italy to Egypt
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 armour moved from Romania to Ukraine
Italians take Ukraine from RussiansCombat - Italians
Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in Egypt
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 artillery, 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Egypt, round 2 : 1/3 hits
British roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits
1 infantry owned by the British lost in Egypt
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Egypt, round 3 : 1/3 hits
British roll dice for 1 artillery in Egypt, round 3 : 0/1 hits
1 artillery owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in 91 Sea Zone
Italians attack with 1 submarine
British defend with 3 fighters; Americans defend with 1 destroyer and 2 transports
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer, 3 fighters and 2 transports in 91 Sea Zone, round 2 : 3/4 hits
1 submarine owned by the Italians and 1 destroyer owned by the Americans lost in 91 Sea Zone
Americans win with 3 fighters and 2 transports remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: GibraltarNon Combat Move - Italians
2 infantry moved from Southern France to Normandy Bordeaux
1 artillery and 3 infantry moved from Northern Italy to France
2 infantry moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Northern Italy to Western Germany
1 bomber moved from Egypt to Greece
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
2 fighters moved from Southern Italy to Western Germany
1 artillery and 4 infantry moved from Romania to Eastern PolandPlace Units - Italians
1 submarine placed in 95 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsDice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 4 times
Average roll : 3.571
Median : 3.500
Variance : 1.538
Standard Deviation : 1.240
Total rolls : 14Italians Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3.857
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7British Combat
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 3.000
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
2 destroyers moved from 62 Sea Zone to 54 Sea Zone
1 carrier moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 artillery placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
54 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 47 / 57
Russians : 28 / 36
Japanese : 58 / 68
Americans : 54 / 74
Chinese : 9 / 9
British : 30 / 36
UK_Pacific : 8 / 4
Italians : 17 / 27
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 47 / 57
Russians : 28 / 36
Japanese : 58 / 68
Americans : 54 / 74
Chinese : 9 / 9
British : 30 / 36
UK_Pacific : 8 / 4
Italians : 17 / 27
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 destroyers, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 93 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 92 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 91 Sea Zone: 2 submarines
2 infantry moved from Western Germany to 112 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Karelia
1 artillery and 1 infantry moved from Finland to Karelia
1 fighter and 1 tactical_bomber moved from 127 Sea Zone to Karelia
1 bomber moved from Norway to Karelia
1 armour, 2 artilleries and 5 infantry moved from Bessarabia to Western Ukraine
2 armour moved from Bessarabia to Rostov
1 mech_infantry moved from Bessarabia to Western Ukraine
1 artillery and 4 infantry moved from Baltic States to Novgorod
1 artillery and 2 infantry moved from Baltic States to Belarus
1 armour and 2 mech_infantrys moved from Baltic States to Belarus
2 armour moved from Baltic States to Novgorod
1 armour moved from Baltic States to Belarus
1 destroyer moved from 112 Sea Zone to 111 Sea Zone -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 destroyers, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 93 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 92 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 91 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
2 infantry moved from Western Germany to 112 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Karelia
1 artillery and 1 infantry moved from Finland to Karelia
1 fighter and 1 tactical_bomber moved from 127 Sea Zone to Karelia
1 bomber moved from Norway to Karelia
1 armour, 2 artilleries and 5 infantry moved from Bessarabia to Western Ukraine
2 armour moved from Bessarabia to Rostov
1 mech_infantry moved from Bessarabia to Western Ukraine
1 artillery and 4 infantry moved from Baltic States to Novgorod
1 artillery and 2 infantry moved from Baltic States to Belarus
1 armour and 2 mech_infantrys moved from Baltic States to Belarus
2 armour moved from Baltic States to Novgorod
1 armour moved from Baltic States to Belarus
1 destroyer moved from 112 Sea Zone to 111 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 destroyers, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 93 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 92 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 91 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
2 infantry moved from Western Germany to 112 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Karelia
1 artillery and 1 infantry moved from Finland to Karelia
1 fighter and 1 tactical_bomber moved from 127 Sea Zone to Karelia
1 bomber moved from Norway to Karelia
1 armour, 2 artilleries and 5 infantry moved from Bessarabia to Western Ukraine
2 armour moved from Bessarabia to Rostov
1 mech_infantry moved from Bessarabia to Western Ukraine
1 artillery and 4 infantry moved from Baltic States to Novgorod
1 artillery and 2 infantry moved from Baltic States to Belarus
1 armour and 2 mech_infantrys moved from Baltic States to Belarus
2 armour moved from Baltic States to Novgorod
1 armour moved from Baltic States to Belarus
1 destroyer moved from 112 Sea Zone to 111 Sea ZoneCombat - Germans
Germans creates battle in territory 91 Sea Zone
Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in Novgorod
Germans attack with 2 armour, 1 artillery and 4 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 2 armour, 1 artillery and 4 infantry in Novgorod, round 2 : 3/7 hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits
1 infantry owned by the Germans and 3 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Belarus
Germans attack with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Russians defend with 3 artilleries and 1 infantry
Germans roll dice for 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Belarus, round 2 : 1/7 hits
Russians roll dice for 3 artilleries and 1 infantry in Belarus, round 2 : 2/4 hits
2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Germans roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Belarus, round 3 : 2/5 hits
Russians roll dice for 3 artilleries in Belarus, round 3 : 0/3 hits
2 artilleries owned by the Russians lost in Belarus
Germans roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Belarus, round 4 : 3/5 hits
Russians roll dice for 1 artillery in Belarus, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Russians: 3 artilleries and 1 infantry
Battle in Karelia
Germans attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 3 artilleries and 2 infantry
Germans roll dice for 1 cruiser in Karelia, round 2 : 1/1 hits
Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Karelia, round 2 : 2/7 hits
Russians roll dice for 3 artilleries and 2 infantry in Karelia, round 2 : 1/5 hits
1 infantry owned by the Germans, 1 artillery owned by the Russians and 2 infantry owned by the Russians lost in Karelia
Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 3 : 2/6 hits
Russians roll dice for 2 artilleries in Karelia, round 3 : 1/2 hits
1 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Russians: 3 artilleries and 2 infantry
Battle in 91 Sea Zone
Germans attack with 2 submarines
British defend with 3 fighters; Americans defend with 2 transports
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 2 submarines in 91 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 2 submarines in 91 Sea Zone, round 4 : 2/2 hits
2 transports owned by the Americans lost in 91 Sea Zone
2 submarines owned by the Germans Submerged
Americans win with 3 fighters remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Western Ukraine
Germans attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Russians defend with 3 artilleries and 4 infantry
Germans roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Western Ukraine, round 2 : 4/9 hits
Russians roll dice for 3 artilleries and 4 infantry in Western Ukraine, round 2 : 3/7 hits
3 infantry owned by the Germans and 4 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Western Ukraine, round 3 : 3/6 hits
Russians roll dice for 3 artilleries in Western Ukraine, round 3 : 1/3 hits
1 infantry owned by the Germans and 3 artilleries owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Germans: 4 infantry
Casualties for Russians: 3 artilleries and 4 infantry
Battle in Rostov
Germans attack with 2 armour
Russians defend with 1 infantry
Germans roll dice for 2 armour in Rostov, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: GibraltarNon Combat Move - Germans
2 infantry moved from Bessarabia to Western Ukraine
1 fighter and 1 tactical_bomber moved from 127 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Karelia to 127 Sea Zone
1 bomber moved from Karelia to Western Germany
2 infantry moved from Southern France to France
1 infantry moved from France to Western Germany
3 infantry moved from Western Germany to Denmark
1 aaGun moved from Baltic States to Novgorod
1 infantry moved from France to Western Germany
1 infantry moved from Southern France to France
1 artillery and 2 infantry moved from Poland to Germany
1 armour moved from Bessarabia to Baltic States
1 armour moved from Bessarabia to Yugoslavia
1 tactical_bomber moved from Western Germany to Germany
1 fighter moved from Western Germany to GermanyPlace Units - Germans
2 destroyers placed in 112 Sea Zone
1 submarine placed in 112 Sea Zone
3 infantry placed in Germany
2 infantry placed in Western Germany
1 infantry placed in France
1 artillery and 1 infantry placed in Western Germany
1 artillery and 1 infantry placed in Germany
1 infantry placed in Germany
Germans undo move 5.
1 infantry placed in GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsDice Statistics:
Total
1 was rolled 17 times
2 was rolled 16 times
3 was rolled 9 times
4 was rolled 18 times
5 was rolled 16 times
6 was rolled 14 times
Average roll : 3.467
Median : 4.000
Variance : 0.584
Standard Deviation : 0.764
Total rolls : 90Germans Combat
1 was rolled 10 times
2 was rolled 14 times
3 was rolled 8 times
4 was rolled 11 times
5 was rolled 12 times
6 was rolled 6 times
Average roll : 3.311
Median : 3.000
Variance : 0.683
Standard Deviation : 0.827
Total rolls : 61Russians Combat
1 was rolled 7 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.793
Median : 4.000
Variance : 1.679
Standard Deviation : 1.296
Total rolls : 29