nothing great, but Chang Kai flexes his remaining muscles
Geo (Allies) vs Inno (Axis) no Bid Global 1940
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer, 4 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 fighter moved from Philippines to 44 Sea Zone
1 tactical_bomber moved from Philippines to Celebes
1 fighter moved from 42 Sea Zone to Celebes
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 artillery moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
1 mech_infantry moved from French Indo China to Burma
Japanese take Burma from UK_Pacific
2 artilleries moved from French Indo China to Shan State
1 mech_infantry moved from Szechwan to Sikang
1 fighter moved from Shensi to Sikang
1 tactical_bomber moved from Shensi to Sikang
1 submarine moved from 42 Sea Zone to 55 Sea Zone
3 fighters moved from 42 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from Shensi to SikangCombat - Japanese
Battle in 55 Sea Zone
Japanese attack with 3 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 fighters in 55 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Sikang
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 mech_infantry
Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Sikang, round 2 : 4/5 hits
Chinese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Sikang
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
Japanese attack with 4 artilleries and 2 infantry
British defend with 1 infantry
Japanese roll dice for 4 artilleries and 2 infantry in Shan State, round 2 : 1/6 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 4 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Celebes
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 0/4 hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Celebes
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 3 : 1/3 hits
ANZAC roll dice for 1 infantry in Celebes, round 3 : 0/1 hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
3 fighters moved from 55 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to 37 Sea Zone
1 fighter moved from Philippines to 37 Sea Zone
1 fighter moved from Celebes to 35 Sea Zone
2 bombers moved from French Indo China to Kiangsu
2 fighters and 2 tactical_bombers moved from Sikang to Kweichow
1 artillery moved from Shensi to Kweichow
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kiangsi to Kwangsi
1 fighter moved from Shensi to Hopei
2 tactical_bombers moved from Shensi to Hopei
1 fighter moved from Kweichow to Hopei
1 mech_infantry moved from Shensi to Suiyuyan
1 armour moved from Kweichow to Suiyuyan
1 mech_infantry moved from Kweichow to Suiyuyan
1 armour moved from Szechwan to Suiyuyan
1 fighter moved from Hopei to Suiyuyan
1 mech_infantry moved from Kweichow to Suiyuyan
1 armour and 1 mech_infantry moved from Kwangsi to Kweichow
1 mech_infantry moved from French Indo China to Kweichow
1 armour moved from Kiangsu to Kweichow
1 armour moved from Shantung to Hopei
1 mech_infantry moved from Shantung to Hopei
2 mech_infantrys moved from Kiangsu to Hopei
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 20 Sea Zone to Kwangtung
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Celebes to 35 Sea Zone
1 aaGun moved from Shensi to Suiyuyan
1 transport moved from 37 Sea Zone to 19 Sea Zone
1 transport moved from 37 Sea Zone to 19 Sea Zone
2 carriers moved from 42 Sea Zone to 37 Sea Zone
1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Kweichow
1 tactical_bomber moved from 37 Sea Zone to Kweichow
2 fighters moved from Japan to 37 Sea Zone
1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
Japanese undo move 3.
Japanese undo move 2.
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
1 armour and 2 mech_infantrys placed in Shantung
3 infantry and 1 mech_infantry placed in Japan
Japanese undo move 4.
Japanese undo move 2.
1 armour and 2 mech_infantrys placed in Kiangsu
4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 65 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kwangsi : 1 flag, 1 infantry
Kiangsu : 1 flag, 1 armour, 2 bombers, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 flag
Okinawa : 1 harbour
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag, 1 artillery and 2 infantry
Suiyuyan : 1 flag, 1 aaGun, 2 armour, 1 fighter and 3 mech_infantrys
Kweichow : 1 flag, 2 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 4 tactical_bombers
Hunan : 1 flag
Hopei : 1 flag, 1 armour, 1 fighter, 3 mech_infantrys and 2 tactical_bombers
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 4 artilleries and 1 infantry
Burma : 1 flag, 1 mech_infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 aaGun, 1 artillery, 1 harbour and 2 infantry
Philippines : 1 flag, 1 airfield, 3 fighters and 1 harbour
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Siberia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag, 1 infantry
Java : 1 flag, 2 infantry
Sumatra : 1 flag
44 Sea Zone : 1 flag, 1 transport
37 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 4 fighters, 2 submarines and 1 transport
35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
25 Sea Zone : 1 destroyer
20 Sea Zone : 2 transports
19 Sea Zone : 2 transports
6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
55 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 49 / 61
Russians : 29 / 36
Japanese : 65 / 72
Americans : 53 / 78
Chinese : 3 / 3
British : 32 / 38
UK_Pacific : 5 / 8
Italians : 12 / 14
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer, 4 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 fighter moved from Philippines to 44 Sea Zone
1 tactical_bomber moved from Philippines to Celebes
1 fighter moved from 42 Sea Zone to Celebes
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 artillery moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
1 mech_infantry moved from French Indo China to Burma
Japanese take Burma from UK_Pacific
2 artilleries moved from French Indo China to Shan State
1 mech_infantry moved from Szechwan to Sikang
1 fighter moved from Shensi to Sikang
1 tactical_bomber moved from Shensi to Sikang
1 submarine moved from 42 Sea Zone to 55 Sea Zone
3 fighters moved from 42 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from Shensi to SikangCombat - Japanese
Battle in 55 Sea Zone
Japanese attack with 3 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 fighters in 55 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Sikang
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 mech_infantry
Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Sikang, round 2 : 4/5 hits
Chinese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Sikang
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
Japanese attack with 4 artilleries and 2 infantry
British defend with 1 infantry
Japanese roll dice for 4 artilleries and 2 infantry in Shan State, round 2 : 1/6 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 4 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Celebes
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 0/4 hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Celebes
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 3 : 1/3 hits
ANZAC roll dice for 1 infantry in Celebes, round 3 : 0/1 hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
3 fighters moved from 55 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to 37 Sea Zone
1 fighter moved from Philippines to 37 Sea Zone
1 fighter moved from Celebes to 35 Sea Zone
2 bombers moved from French Indo China to Kiangsu
2 fighters and 2 tactical_bombers moved from Sikang to Kweichow
1 artillery moved from Shensi to Kweichow
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kiangsi to Kwangsi
1 fighter moved from Shensi to Hopei
2 tactical_bombers moved from Shensi to Hopei
1 fighter moved from Kweichow to Hopei
1 mech_infantry moved from Shensi to Suiyuyan
1 armour moved from Kweichow to Suiyuyan
1 mech_infantry moved from Kweichow to Suiyuyan
1 armour moved from Szechwan to Suiyuyan
1 fighter moved from Hopei to Suiyuyan
1 mech_infantry moved from Kweichow to Suiyuyan
1 armour and 1 mech_infantry moved from Kwangsi to Kweichow
1 mech_infantry moved from French Indo China to Kweichow
1 armour moved from Kiangsu to Kweichow
1 armour moved from Shantung to Hopei
1 mech_infantry moved from Shantung to Hopei
2 mech_infantrys moved from Kiangsu to Hopei
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 20 Sea Zone to Kwangtung
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Celebes to 35 Sea Zone
1 aaGun moved from Shensi to Suiyuyan
1 transport moved from 37 Sea Zone to 19 Sea Zone
1 transport moved from 37 Sea Zone to 19 Sea Zone
2 carriers moved from 42 Sea Zone to 37 Sea Zone
1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Kweichow
1 tactical_bomber moved from 37 Sea Zone to Kweichow
2 fighters moved from Japan to 37 Sea Zone
1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
Japanese undo move 3.
Japanese undo move 2.
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
1 armour and 2 mech_infantrys placed in Shantung
3 infantry and 1 mech_infantry placed in Japan
Japanese undo move 4.
Japanese undo move 2.
1 armour and 2 mech_infantrys placed in Kiangsu
4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 65 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 20 Sea Zone: 2 transports
EDIT: Adding units owned by Japanese to 19 Sea Zone: 2 transports
EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 transports
EDIT: Removing units owned by Japanese from 19 Sea Zone: 2 transports
EDIT: Adding units owned by Japanese to Philippines: 1 aaGun, 1 artillery and 2 infantry
EDIT: Removing units owned by Japanese from Kwangtung: 1 aaGun, 1 artillery and 2 infantry
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kwangsi : 1 flag, 1 infantry
Kiangsu : 1 flag, 1 armour, 2 bombers, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 flag
Okinawa : 1 harbour
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag, 1 artillery and 2 infantry
Suiyuyan : 1 flag, 1 aaGun, 2 armour, 1 fighter and 3 mech_infantrys
Kweichow : 1 flag, 2 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 4 tactical_bombers
Hunan : 1 flag
Hopei : 1 flag, 1 armour, 1 fighter, 3 mech_infantrys and 2 tactical_bombers
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 4 artilleries and 1 infantry
Burma : 1 flag, 1 mech_infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Siberia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag, 1 infantry
Java : 1 flag, 2 infantry
Sumatra : 1 flag
44 Sea Zone : 1 flag, 1 transport
37 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 4 fighters, 2 submarines and 1 transport
35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
25 Sea Zone : 1 destroyer
19 Sea Zone : 2 transports
6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
55 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 49 / 61
Russians : 29 / 36
Japanese : 65 / 72
Americans : 53 / 78
Chinese : 3 / 3
British : 32 / 38
UK_Pacific : 5 / 8
Italians : 12 / 14
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 carrier, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 armour moved from Shensi to Tsinghai
1 infantry moved from India to Burma
2 fighters moved from India to BurmaCombat - British
Battle in Burma
British attack with 2 fighters and 1 infantry
Japanese defend with 1 mech_infantry
British roll dice for 2 fighters and 1 infantry in Burma, round 2 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Burma, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win with 2 fighters remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Normandy Bordeaux
British attack with 1 artillery and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 0/4 hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits
British roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 3 : 1/4 hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 3 : 0/2 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
British roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 4 : 1/4 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
1 artillery moved from Kazakhstan to Tsinghai
2 fighters and 2 mech_infantrys moved from Turkmenistan to Tsinghai
1 armour and 2 mech_infantrys moved from Persia to Turkmenistan
2 fighters moved from Egypt to Eastern Persia
2 fighters moved from Burma to Tsinghai
1 armour and 1 mech_infantry moved from Libya to Alexandria
2 artilleries moved from Libya to Tobruk
1 bomber moved from Egypt to GibraltarPlace Units - British
3 mech_infantrys placed in Persia
1 carrier and 1 fighter placed in 110 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantryTerritory Summary for British and UK_Pacific :
Tsinghai : 3 armour, 1 artillery, 4 fighters and 3 mech_infantrys
India : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour, 21 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 armour and 1 mech_infantry
Gibraltar : 1 airfield, 1 bomber and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 2 armour, 1 harbour, 3 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Tobruk : 1 flag, 2 artilleries
Libya : 1 flag
Ethiopia : 1 flag
Turkmenistan : 1 armour and 2 mech_infantrys
125 Sea Zone : 1 submarine
Eastern Persia : 1 flag, 2 fighters
Persia : 1 flag, 1 factory_minor and 3 mech_infantrys
98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
110 Sea Zone : 1 carrier, 1 fighter and 2 transportsProduction/PUs Summary :
Germans : 45 / 61
Russians : 29 / 36
Japanese : 60 / 72
Americans : 59 / 79
Chinese : 4 / 3
British : 34 / 39
UK_Pacific : 5 / 6
Italians : 12 / 14
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I assumed you wouldn’t scramble in SZ112 against the US.
If you disagree, please feel free to roll the dice. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Western Ukraine to Ukraine
3 infantry moved from Western Germany to Denmark
1 fighter moved from Bessarabia to Ukraine
1 fighter moved from Bessarabia to Archangel
1 armour moved from Baltic States to ArchangelCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Ukraine
Italians attack with 1 fighter and 2 infantry
Russians defend with 1 factory_minor and 2 infantry
Italians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits
Italians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 1/3 hits
Russians roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits
1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Ukraine
Italians roll dice for 1 fighter and 1 infantry in Ukraine, round 4 : 2/2 hits
Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantry
Battle in Denmark
Italians attack with 3 infantry
Americans defend with 1 infantry
Italians roll dice for 3 infantry in Denmark, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Denmark
Italians win, taking Denmark from Americans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Archangel
Italians attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 fighter in Archangel, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 armour owned by the Italians and 1 infantry owned by the Russians lost in Archangel
Italians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Archangel to Novgorod
1 fighter moved from Ukraine to Yugoslavia
2 infantry moved from Northern Italy to Western Germany
1 infantry moved from Southern Italy to Northern Italy
1 armour moved from Germany to Eastern Poland
2 artilleries moved from Western Ukraine to Eastern Poland
1 aaGun moved from Western Ukraine to Eastern Poland
2 infantry moved from Western Ukraine to Eastern PolandPlace Units - Italians
2 infantry and 1 mech_infantry placed in Northern Italy
Italians undo move 1.
1 infantry and 1 mech_infantry placed in Northern Italy
1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
Italians collect 14 PUs; end with 14 PUs totalTerritory Summary for Italians :
Western Germany : 1 aaGun and 3 infantry
Denmark : 3 infantry
Northern Italy : 1 factory_major, 2 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 8 infantry
Baltic States : 1 flag
Eastern Poland : 1 flag, 1 aaGun, 1 armour, 2 artilleries and 2 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag
Novgorod : 1 fighter
97 Sea Zone : 1 submarine
Yugoslavia : 1 fighterProduction/PUs Summary :
Germans : 47 / 61
Russians : 27 / 36
Japanese : 60 / 72
Americans : 57 / 79
Chinese : 4 / 3
British : 34 / 39
UK_Pacific : 5 / 6
Italians : 14 / 14
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
As usual, you have the right judgment :-D
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Celebes
ANZAC roll dice for 1 artillery in Celebes, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Celebes
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 5 infantry moved from Queensland to Northern Territory
2 aaGuns moved from Queensland to Northern Territory
1 artillery and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
Northern Territory : 2 aaGuns, 1 artillery and 5 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser, 3 destroyers, 1 fighter and 1 transport
62 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 47 / 61
Russians : 27 / 36
Japanese : 60 / 72
Americans : 57 / 79
Chinese : 4 / 3
British : 34 / 39
UK_Pacific : 5 / 6
Italians : 14 / 14
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
Germans buy 1 destroyer, 2 fighters, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Holland Belgium to Normandy Bordeaux
3 infantry moved from Southern France to Normandy Bordeaux
5 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 carrier, 1 cruiser, 2 destroyers, 3 submarines and 1 tactical_bomber moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Yugoslavia to 112 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
4 bombers moved from Western Germany to 110 Sea Zone
3 bombers moved from Novgorod to 110 Sea Zone
1 fighter moved from Northern Italy to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Eastern Poland to Belarus
1 artillery moved from Novgorod to Belarus -
I assume you don’t do any movement for France.
And now I’m attacking the joint Navies! Would you choose to Scramble? and what is your order of loss?
-
Sorry, I totally missed the French move.
But there wasn’t much to do anyway… :-DFor my Navy, no scramble.
Please choose OOL for maximum defense:
car 1st, des, car 2nd, cru, tac, fig -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
Germans buy 1 destroyer, 2 fighters, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Holland Belgium to Normandy Bordeaux
3 infantry moved from Southern France to Normandy Bordeaux
5 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 carrier, 1 cruiser, 2 destroyers, 3 submarines and 1 tactical_bomber moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Yugoslavia to 112 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
4 bombers moved from Western Germany to 110 Sea Zone
3 bombers moved from Novgorod to 110 Sea Zone
1 fighter moved from Northern Italy to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Eastern Poland to Belarus
1 artillery moved from Novgorod to BelarusCombat - Germans
Battle in Belarus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 5 infantry and 5 mech_infantrys
British defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 5 infantry and 5 mech_infantrys in Normandy Bordeaux, round 2 : 0/10 hits
British roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 2/4 hits
2 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 3 infantry and 5 mech_infantrys in Normandy Bordeaux, round 3 : 1/8 hits
British roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 3 : 3/4 hits
3 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 5 mech_infantrys in Normandy Bordeaux, round 4 : 1/5 hits
British roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 4 : 1/3 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 4 mech_infantrys in Normandy Bordeaux, round 5 : 1/4 hits
British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 5 : 1/2 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 3 mech_infantrys in Normandy Bordeaux, round 6 : 0/3 hits
British roll dice for 1 artillery in Normandy Bordeaux, round 6 : 0/1 hits
Germans roll dice for 3 mech_infantrys in Normandy Bordeaux, round 7 : 1/3 hits
British roll dice for 1 artillery in Normandy Bordeaux, round 7 : 1/1 hits
1 mech_infantry owned by the Germans and 1 artillery owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 mech_infantrys remaining. Battle score for attacker is -14
Casualties for Germans: 5 infantry and 3 mech_infantrys
Casualties for British: 1 artillery and 3 infantry
Battle in 112 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 112 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 110 Sea Zone
Germans attack with 7 bombers, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 3 submarines and 3 tactical_bombers
French defend with 1 cruiser; British defend with 1 carrier, 1 fighter and 2 transports; Americans defend with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 3 transports
Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 2/3 hits
Units damaged: 2 carriers owned by the Americans
Germans roll dice for 7 bombers, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 6/17 hits
Americans roll dice for 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 tactical_bomber and 5 transports in 110 Sea Zone, round 2 : 6/12 hits
1 carrier owned by the British, 1 carrier owned by the Germans, 2 carriers owned by the Americans, 3 submarines owned by the Germans, 2 destroyers owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
Germans roll dice for 7 bombers, 1 cruiser, 1 destroyer, 4 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 : 9/16 hits
Americans roll dice for 2 cruisers, 4 fighters, 1 tactical_bomber and 5 transports in 110 Sea Zone, round 3 : 5/7 hits
1 tactical_bomber owned by the Americans, 3 fighters owned by the Germans, 1 cruiser owned by the Americans, 1 fighter owned by the British, 1 destroyer owned by the Germans, 2 transports owned by the Americans, 1 cruiser owned by the French, 1 cruiser owned by the Germans and 3 fighters owned by the Americans lost in 110 Sea Zone
2 transports owned by the British and 1 transport owned by the Americans lost in 110 Sea Zone
Germans win with 7 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 82
Casualties for French: 1 cruiser
Casualties for Germans: 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 3 submarines
Casualties for British: 1 carrier, 1 fighter and 2 transports
Casualties for Americans: 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 3 transportsNon Combat Move - Germans
4 bombers moved from 110 Sea Zone to Southern Italy
3 bombers moved from 110 Sea Zone to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
2 tactical_bombers moved from 110 Sea Zone to Northern Italy
1 fighter moved from Western Germany to Northern Italy
1 tactical_bomber moved from 110 Sea Zone to Western Germany
2 aaGuns, 1 armour, 6 artilleries, 10 infantry and 1 mech_infantry moved from Novgorod to Archangel
2 armour moved from Karelia to Archangel
1 mech_infantry moved from Karelia to Archangel
4 infantry moved from Finland to Karelia
1 mech_infantry moved from Baltic States to Archangel
3 mech_infantrys moved from Poland to Eastern Poland
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Germany to Poland
2 infantry moved from Slovakia Hungary to Eastern Poland
2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
2 armour moved from Western Ukraine to Eastern Poland
1 aaGun moved from Western Ukraine to Eastern Poland
10 infantry moved from Western Ukraine to Bessarabia
4 infantry moved from Western Ukraine to Bessarabia
10 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Bessarabia
1 aaGun moved from Western Germany to Northern Italy
1 aaGun moved from Northern Italy to Yugoslavia
1 infantry moved from Western Germany to Northern Italy
1 armour moved from Yugoslavia to Eastern Poland
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Western Germany to Northern Italy
4 infantry moved from Western Germany to GermanyPlace Units - Germans
3 infantry placed in Novgorod
3 mech_infantrys placed in Western Germany
4 infantry placed in Germany
2 fighters placed in Western Germany
1 destroyer placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Germans collect 46 PUs (5 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 3 bombers, 1 factory_major, 3 fighters, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
Poland : 1 infantry
Germany : 1 factory_major and 8 infantry
Northern Italy : 1 aaGun, 1 fighter, 3 infantry, 5 mech_infantrys and 2 tactical_bombers
Southern Italy : 4 bombers
Belarus : 1 flag, 1 artillery
Karelia : 1 flag, 4 infantry
Vyborg : 1 flag
Archangel : 1 flag, 2 aaGuns, 3 armour, 6 artilleries, 11 infantry and 3 mech_infantrys
Eastern Poland : 1 aaGun, 3 armour, 26 infantry and 5 mech_infantrys
Bessarabia : 1 aaGun and 16 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
125 Sea Zone : 1 flag
113 Sea Zone : 1 destroyer
Bulgaria : 1 flag
Greece : 1 flag
115 Sea Zone : 1 transport
Yugoslavia : 1 flag, 1 aaGun, 2 armour, 1 infantry and 6 mech_infantrys
Finland : 1 flagProduction/PUs Summary :
Germans : 51 / 56
Russians : 25 / 36
Japanese : 60 / 72
Americans : 57 / 79
Chinese : 4 / 3
British : 32 / 39
UK_Pacific : 5 / 6
Italians : 14 / 14
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
Germans buy 1 destroyer, 2 fighters, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Holland Belgium to Normandy Bordeaux
3 infantry moved from Southern France to Normandy Bordeaux
5 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 carrier, 1 cruiser, 2 destroyers, 3 submarines and 1 tactical_bomber moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Yugoslavia to 112 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
4 bombers moved from Western Germany to 110 Sea Zone
3 bombers moved from Novgorod to 110 Sea Zone
1 fighter moved from Northern Italy to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Eastern Poland to Belarus
1 artillery moved from Novgorod to BelarusCombat - Germans
Battle in Belarus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 5 infantry and 5 mech_infantrys
British defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 5 infantry and 5 mech_infantrys in Normandy Bordeaux, round 2 : 0/10 hits
British roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 2/4 hits
2 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 3 infantry and 5 mech_infantrys in Normandy Bordeaux, round 3 : 1/8 hits
British roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 3 : 3/4 hits
3 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 5 mech_infantrys in Normandy Bordeaux, round 4 : 1/5 hits
British roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 4 : 1/3 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 4 mech_infantrys in Normandy Bordeaux, round 5 : 1/4 hits
British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 5 : 1/2 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 3 mech_infantrys in Normandy Bordeaux, round 6 : 0/3 hits
British roll dice for 1 artillery in Normandy Bordeaux, round 6 : 0/1 hits
Germans roll dice for 3 mech_infantrys in Normandy Bordeaux, round 7 : 1/3 hits
British roll dice for 1 artillery in Normandy Bordeaux, round 7 : 1/1 hits
1 mech_infantry owned by the Germans and 1 artillery owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 mech_infantrys remaining. Battle score for attacker is -14
Casualties for Germans: 5 infantry and 3 mech_infantrys
Casualties for British: 1 artillery and 3 infantry
Battle in 112 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 112 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 110 Sea Zone
Germans attack with 7 bombers, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 3 submarines and 3 tactical_bombers
French defend with 1 cruiser; British defend with 1 carrier, 1 fighter and 2 transports; Americans defend with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 3 transports
Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 2/3 hits
Units damaged: 2 carriers owned by the Americans
Germans roll dice for 7 bombers, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 6/17 hits
Americans roll dice for 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 tactical_bomber and 5 transports in 110 Sea Zone, round 2 : 6/12 hits
1 carrier owned by the British, 1 carrier owned by the Germans, 2 carriers owned by the Americans, 3 submarines owned by the Germans, 2 destroyers owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
Germans roll dice for 7 bombers, 1 cruiser, 1 destroyer, 4 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 : 9/16 hits
Americans roll dice for 2 cruisers, 4 fighters, 1 tactical_bomber and 5 transports in 110 Sea Zone, round 3 : 5/7 hits
1 tactical_bomber owned by the Americans, 3 fighters owned by the Germans, 1 cruiser owned by the Americans, 1 fighter owned by the British, 1 destroyer owned by the Germans, 2 transports owned by the Americans, 1 cruiser owned by the French, 1 cruiser owned by the Germans and 3 fighters owned by the Americans lost in 110 Sea Zone
2 transports owned by the British and 1 transport owned by the Americans lost in 110 Sea Zone
Germans win with 7 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 82
Casualties for French: 1 cruiser
Casualties for Germans: 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 3 submarines
Casualties for British: 1 carrier, 1 fighter and 2 transports
Casualties for Americans: 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 3 transportsNon Combat Move - Germans
4 bombers moved from 110 Sea Zone to Southern Italy
3 bombers moved from 110 Sea Zone to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
2 tactical_bombers moved from 110 Sea Zone to Northern Italy
1 fighter moved from Western Germany to Northern Italy
1 tactical_bomber moved from 110 Sea Zone to Western Germany
2 aaGuns, 1 armour, 6 artilleries, 10 infantry and 1 mech_infantry moved from Novgorod to Archangel
2 armour moved from Karelia to Archangel
1 mech_infantry moved from Karelia to Archangel
4 infantry moved from Finland to Karelia
1 mech_infantry moved from Baltic States to Archangel
3 mech_infantrys moved from Poland to Eastern Poland
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Germany to Poland
2 infantry moved from Slovakia Hungary to Eastern Poland
2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
2 armour moved from Western Ukraine to Eastern Poland
1 aaGun moved from Western Ukraine to Eastern Poland
10 infantry moved from Western Ukraine to Bessarabia
4 infantry moved from Western Ukraine to Bessarabia
10 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Bessarabia
1 aaGun moved from Western Germany to Northern Italy
1 aaGun moved from Northern Italy to Yugoslavia
1 infantry moved from Western Germany to Northern Italy
1 armour moved from Yugoslavia to Eastern Poland
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Western Germany to Northern Italy
4 infantry moved from Western Germany to GermanyPlace Units - Germans
3 infantry placed in Novgorod
3 mech_infantrys placed in Western Germany
4 infantry placed in Germany
2 fighters placed in Western Germany
1 destroyer placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Germans collect 46 PUs (5 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 armour
EDIT: Adding units owned by Germans to Southern Italy: 1 armour
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 3 bombers, 1 factory_major, 3 fighters, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
Poland : 1 infantry
Germany : 1 factory_major and 8 infantry
Northern Italy : 1 aaGun, 1 fighter, 3 infantry, 5 mech_infantrys and 2 tactical_bombers
Southern Italy : 1 armour and 4 bombers
Belarus : 1 flag, 1 artillery
Karelia : 1 flag, 4 infantry
Vyborg : 1 flag
Archangel : 1 flag, 2 aaGuns, 3 armour, 6 artilleries, 11 infantry and 3 mech_infantrys
Eastern Poland : 1 aaGun, 2 armour, 26 infantry and 5 mech_infantrys
Bessarabia : 1 aaGun and 16 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
125 Sea Zone : 1 flag
113 Sea Zone : 1 destroyer
Bulgaria : 1 flag
Greece : 1 flag
115 Sea Zone : 1 transport
Yugoslavia : 1 flag, 1 aaGun, 2 armour, 1 infantry and 6 mech_infantrys
Finland : 1 flagProduction/PUs Summary :
Germans : 51 / 56
Russians : 25 / 36
Japanese : 60 / 72
Americans : 57 / 79
Chinese : 4 / 3
British : 32 / 39
UK_Pacific : 5 / 6
Italians : 14 / 14
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Smolensk to Belarus
1 fighter moved from Russia to Ukraine
1 fighter moved from Russia to Belarus
1 tactical_bomber moved from Smolensk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits
Germans roll dice for 1 artillery in Belarus, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 infantry moved from Vologda to Nenetsia
1 infantry moved from Russia to Vologda
2 artilleries and 5 infantry moved from Kazakhstan to Tsinghai
1 mech_infantry moved from Ethiopia to Egypt
1 artillery and 2 infantry moved from Volgograd to Tambov
10 infantry moved from Bryansk to Smolensk
2 artilleries and 2 infantry moved from Russia to Smolensk
5 artilleries moved from Bryansk to Smolensk
1 artillery moved from Bryansk to Smolensk
5 infantry moved from Bryansk to Smolensk
1 artillery moved from Bryansk to Smolensk
2 artilleries moved from Russia to Smolensk
2 artilleries and 2 infantry moved from Bryansk to Smolensk
1 aaGun moved from Bryansk to Smolensk
1 fighter moved from Ukraine to SmolenskPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUsTerritory Summary for Russians :
Tsinghai : 2 aaGuns, 1 armour, 5 artilleries, 1 fighter and 11 infantry
Buryatia : 3 infantry
Egypt : 1 mech_infantry
Italian Somaliland : 1 flag
Belarus : 1 infantry
Bryansk : 1 aaGun, 8 artilleries and 8 infantry
Nenetsia : 1 infantry
Russia : 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 6 infantry and 1 tactical_bomber
Tambov : 1 artillery and 2 infantry
Ukraine : 1 factory_minor and 1 infantry
Western Ukraine : 1 infantry
Vologda : 1 infantry
Volgograd : 1 artillery, 1 factory_minor and 2 infantry
Smolensk : 3 aaGuns, 2 armour, 15 artilleries, 1 fighter, 21 infantry and 4 mech_infantrys
Iraq : 1 flag
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 50 / 56
Russians : 30 / 36
Japanese : 60 / 72
Americans : 57 / 79
Chinese : 4 / 3
British : 32 / 39
UK_Pacific : 5 / 6
Italians : 10 / 14
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Hi Inno,
I recieved some MARTI mails two days ago, but can see no save game. Did you miss to post?
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Hey thanks for let me know, I was playing but then was rushed to do something else…time flies! I will come back and finish today.
inno
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 2 destroyers, 5 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 armour moved from Kansu to Suiyuyan
1 armour moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 armour moved from Shensi to Hopei
1 mech_infantry moved from Kweichow to Sikang
Japanese take Sikang from Chinese
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from 37 Sea Zone to Sumatra
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 submarine moved from 35 Sea Zone to 55 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sumatra
Japanese attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Sumatra, round 2 : 1/4 hits
Americans roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in GuamNon Combat Move - Japanese
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kweichow to Yunnan
4 artilleries and 1 infantry moved from Shan State to Yunnan
1 aaGun, 1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 2 infantry moved from 37 Sea Zone to Shan State
1 aaGun moved from 37 Sea Zone to Shan State
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 armour moved from Kweichow to Suiyuyan
1 fighter moved from Hopei to Suiyuyan
1 mech_infantry moved from Hopei to Suiyuyan
1 armour moved from Shantung to Kweichow
2 mech_infantrys moved from Shantung to Kweichow
1 armour moved from Kiangsu to Kweichow
2 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Hopei to Shensi
1 mech_infantry moved from Hopei to Kweichow
1 mech_infantry moved from Kweichow to Hopei
1 fighter moved from Kweichow to Suiyuyan
1 tactical_bomber moved from Kweichow to Suiyuyan
2 tactical_bombers moved from Hopei to Kweichow
1 mech_infantry moved from Hopei to Suiyuyan
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 battleship moved from 35 Sea Zone to 21 Sea Zone
1 cruiser moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from Sumatra to 37 Sea Zone
1 bomber moved from Kiangsu to KweichowPlace Units - Japanese
2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
Japanese undo move 1.
2 destroyers and 1 submarine placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Shantung
1 armour and 1 mech_infantry placed in Kiangsu
1 transport placed in 19 Sea Zone
5 infantry and 1 mech_infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kweichow: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kweichow: 1 tactical_bomber
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to Philippines: 1 fighter
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Japanese undo move 4.
Japanese undo move 4.
1 transport placed in 6 Sea Zone
5 infantry placed in Japan
1 mech_infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 armour, 1 bomber, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
Jehol : 1 flag
Okinawa : 1 harbour
Manchuria : 1 flag
Shensi : 1 flag, 1 mech_infantry
Yunnan : 1 flag, 6 artilleries and 4 infantry
Suiyuyan : 1 flag, 1 aaGun, 3 armour, 3 fighters, 5 mech_infantrys and 1 tactical_bomber
Kweichow : 1 flag, 3 armour, 1 bomber, 5 mech_infantrys and 3 tactical_bombers
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag, 1 armour
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 mech_infantry
Anhwe : 1 flag
Shan State : 1 flag, 1 aaGun, 1 artillery and 2 infantry
Burma : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour and 2 infantry
Philippines : 1 flag, 1 airfield, 4 fighters and 1 harbour
Guam : 1 flag, 1 airfield and 2 infantry
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Siberia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag, 2 infantry
41 Sea Zone : 1 transport
44 Sea Zone : 1 flag
46 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
35 Sea Zone : 1 carrier, 1 destroyer and 2 tactical_bombers
39 Sea Zone : 1 submarine
20 Sea Zone : 1 transport
21 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
6 Sea Zone : 2 destroyers, 2 submarines and 1 transport
55 Sea Zone : 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 50 / 56
Russians : 30 / 36
Japanese : 67 / 72
Americans : 53 / 79
Chinese : 1 / 3
British : 32 / 39
UK_Pacific : 5 / 6
Italians : 10 / 14
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 carrier, 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Tsinghai to Shensi
1 mech_infantry moved from Tsinghai to Sikang
2 fighters moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Sikang
2 fighters moved from Eastern Persia to Sikang
1 infantry moved from India to Burma
UK_Pacific take Burma from JapaneseCombat - British
British creates battle in territory 125 Sea Zone
Battle in Shensi
British attack with 3 fighters and 1 mech_infantry
Japanese defend with 1 mech_infantry
British roll dice for 3 fighters and 1 mech_infantry in Shensi, round 2 : 2/4 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Shensi
British win, taking 125 Sea Zone from Germans with 3 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Sikang
British attack with 3 fighters and 1 mech_infantry
Japanese defend with 1 mech_infantry
British roll dice for 3 fighters and 1 mech_infantry in Sikang, round 2 : 2/4 hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Sikang
British win, taking Sikang from Japanese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
3 fighters moved from Sikang to Kazakhstan
3 fighters moved from Shensi to Kazakhstan
1 armour and 2 mech_infantrys moved from Turkmenistan to Tsinghai
3 mech_infantrys moved from Persia to Eastern Persia
1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
2 artilleries moved from Tobruk to Alexandria
2 armour moved from Egypt to Iraq
1 bomber moved from Gibraltar to United Kingdom
3 mech_infantrys moved from Eastern Persia to TurkmenistanPlace Units - British
3 mech_infantrys placed in Persia
1 fighter placed in Union of South Africa
1 carrier placed in 106 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
Tsinghai : 4 armour, 1 artillery and 3 mech_infantrys
Sikang : 1 mech_infantry
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour, 22 infantry and 1 mech_infantry
Kazakhstan : 6 fighters
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 armour and 1 mech_infantry
Alexandria : 2 artilleries
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 harbour, 3 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 fighter and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
Turkmenistan : 3 mech_infantrys
125 Sea Zone : 1 flag, 1 submarine
106 Sea Zone : 1 carrier
Iraq : 2 armour
Eastern Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 3 mech_infantrys
98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 50 / 56
Russians : 30 / 36
Japanese : 64 / 72
Americans : 53 / 73
Chinese : 3 / 2
British : 32 / 38
UK_Pacific : 6 / 4
Italians : 10 / 14
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 fighter moved from Yugoslavia to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Novgorod to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
2 artilleries moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to BelarusCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Belarus
Italians attack with 1 armour, 2 artilleries and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Belarus, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 armour and 2 artilleries remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Italians attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 fighters moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 aaGun moved from Eastern Poland to Belarus
3 infantry moved from Denmark to Western Germany
2 artilleries moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
Italians collect 11 PUs (2 lost to blockades); end with 13 PUs totalTerritory Summary for Italians :
Slovakia Hungary : 1 mech_infantry
Western Germany : 3 infantry
Northern Italy : 1 aaGun, 2 artilleries, 1 factory_major and 7 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 10 infantry
Belarus : 1 flag, 1 aaGun, 1 armour and 2 artilleries
Baltic States : 1 flag
Eastern Poland : 1 flag, 2 fighters
Bessarabia : 1 flag
Western Ukraine : 1 flag, 1 infantry
97 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 50 / 56
Russians : 27 / 36
Japanese : 64 / 72
Americans : 53 / 73
Chinese : 3 / 2
British : 32 / 38
UK_Pacific : 6 / 4
Italians : 13 / 13
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 fighter moved from Yugoslavia to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Novgorod to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
2 artilleries moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to BelarusCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Belarus
Italians attack with 1 armour, 2 artilleries and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Belarus, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 armour and 2 artilleries remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Italians attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 fighters moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 aaGun moved from Eastern Poland to Belarus
3 infantry moved from Denmark to Western Germany
2 artilleries moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
Italians collect 11 PUs (2 lost to blockades); end with 13 PUs totalTerritory Summary for Italians :
Slovakia Hungary : 1 mech_infantry
Western Germany : 3 infantry
Northern Italy : 1 aaGun, 2 artilleries, 1 factory_major and 7 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 10 infantry
Belarus : 1 flag, 1 aaGun, 1 armour and 2 artilleries
Baltic States : 1 flag
Eastern Poland : 1 flag, 2 fighters
Bessarabia : 1 flag
Western Ukraine : 1 flag, 1 infantry
97 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 50 / 56
Russians : 27 / 36
Japanese : 64 / 72
Americans : 53 / 73
Chinese : 3 / 2
British : 32 / 38
UK_Pacific : 6 / 4
Italians : 13 / 13
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 50 / 56
Russians : 27 / 36
Japanese : 60 / 72
Americans : 53 / 73
Chinese : 3 / 2
British : 32 / 38
UK_Pacific : 6 / 4
Italians : 13 / 13
ANZAC : 14 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0