Grasshopper's G40 Invitational - Toronto 2017

  • '18 '17 '16

    Those ID’s are good for driving across the border but I’m not so sure about flying. For obvious reasons airport security is much tighter. Best to make the inquiry to see if they’re good enough before buying a ticket.

  • Sponsor

    @GeneralHandGrenade:

    Those ID’s are good for driving across the border but I’m not so sure about flying. For obvious reasons airport security is much tighter. Best to make the inquiry to see if they’re good enough before buying a ticket.

    …and ask your parents if they’re willing to help you plan your trip.


  • @Young:

    @GeneralHandGrenade:

    Those ID’s are good for driving across the border but I’m not so sure about flying. For obvious reasons airport security is much tighter. Best to make the inquiry to see if they’re good enough before buying a ticket.

    …and ask your parents if they’re willing to help you plan your trip.

    Will do


  • @Hunter:

    @Young:

    @GeneralHandGrenade:

    Those ID’s are good for driving across the border but I’m not so sure about flying. For obvious reasons airport security is much tighter. Best to make the inquiry to see if they’re good enough before buying a ticket.

    …and ask your parents if they’re willing to help you plan your trip.

    Will do

    Time to get a passport, ID’s wont fly (no pun intended).

  • '18 '17 '16

    If you don’t get it in time you maybe could drive to Vancouver and fly from there.


  • That might work. Speaking of Vancouver GHG, is that where you are flying from?

  • '18 '17 '16

    I will fly from here to Vancouver, and then from there to Toronto.


  • Is that a connecting flight?

  • '18 '17 '16

    Yes.

  • Disciplinary Group Banned

    Me and the Grand Masters will go to the G40 tournament to show everyone the VANN FORMULAS, and will be talking to Larry Harris the creator of the A&A game industry. We hope we can see you all there, thank you.

    HAPPY HUNTING EVERYONE!!!

  • Sponsor

    @Dauvio:

    Me and the Grand Masters will go to the G40 tournament to show everyone the VANN FORMULAS, and will be talking to Larry Harris the creator of the A&A game industry. We hope we can see you all there, thank you.

    HAPPY HUNTING EVERYONE!!!

    Here is my response to this individual who has dragged my name and tournament into his ridiculous agenda…
    https://www.youtube.com/watch?v=CirE4q47YsE

  • Sponsor

    The roster has been updated, only 3 spots left in the tournament.


  • Can you add my set of hand painted US Marines to the prize list?

  • Sponsor

    @Hunter:

    Can you add my set of hand painted US Marines to the prize list?

    Done, and thank you.

  • Liaison TripleA '11 '10

    Now that’s a prize worth fighting for!

  • Liaison TripleA '11 '10

    YG called me and answered some of these questions!

    YG,

    I have some tournament questions:

    #1. Which teams play which teams day 2?

    #2. When will sides (Axis/Allies) be chosen?
    Chosen Saturday AM.  Be Ready!

    #3. Will there be enough gameboards? (as my team is not able to bring one) or will we need to get one?.
    Gameboards are provided (loaned) for all tables.  so pieces don’t get mixed or lost.

    #4. When I played with you in April, victory was achieved by either reaching 8 VC’s or being the first side to score 3 victory tokens.  Is that the case here?  or can ALL tokens essentially be achieved? and bonus tokens for denying/winning the game outright.
    All Tokens can be won, as well as bonus tokens.  “Victory” conditions are still the standard for global.  Players have ALL day to play to score points. Which mean each side must fight to the bitter end! to stop the other from getting more points

    #5.  I see a listing of 40min and 50min timers for turns.  How does this work?  Do you mean each time the turn changes 40 min is available? so  Franzac for example has 40 min?  The math/explanation isn’t clear to me.  And whats the penalty for running late? or the bonus for finishing early?
    Time limits will be explained in detail later.  The basic premise is that each country has a set limit per turn.  IE Germany has 15 min, Russia 10 min, each turn.  etc.  Resolve combat is not timed.  If a team goes over their time, they must use a “time token”  Each side has 8 extra time tokens.  If you force an enemy to use all time tokens, you get an extra Victory Token.


  • Video on US Marines Prize

    https://youtu.be/ZgIfjvp0DX4

  • Sponsor

    To build on what Gargantua was saying… Q. Which teams play which teams day 2?
    A. All teams playing the Allies on Day #1 (Saturday) will stay on the same beach for Day #2 (Sunday) where they will than play as the Axis. All Axis teams from Day #1 will move 1 beach south onto the next beach to play as the Allies (Sword beach Axis teams will move all the way north onto Utah beach).

    Q. When will sides (Axis/Allies) be chosen?
    A. Before 10AM on day one, teams assigned to a beach will roll 1d6, the team with the highest roll plays the Axis powers. The game will begin at 10AM with the German player beginning the game.

    Q. Will there be enough game boards? (as my team is not able to bring one) or will we need to get one?. A. If you can’t bring yours, don’t worry… we will have enough lenders that can provide game pieces for each table, if you can bring your copies of 1940 Europe & Pacific (must have both) than contact me and we can supply a beach with just your stuff.

    Q. How do I achieve victory in each game, and win the gold medal for my division? A. The goal of each game is to achieve as many Victory Tokens as possible, Victory Tokens are listed in the house rule portion of this thread. Teams can also score Game Tokens which are achieved by winning outright (no ties), by limiting your opponent to zero Victory Tokens, or by playing opposite to a team that has spent all their time extension tokens. All Victory Tokens, and Game Tokens will tallied after 2 full days of gaming, and 4 teams from each division will move on to the medal round games Day 3 (Monday).

    Q. How do time restrictions and time extension tokens work?
    A. Each nation has a base time restriction, the timer is paused when entering the resolve combat phase, and is started again at the end of the resolve combat phase. If the nation is not finished their turn within their base time, they must spend a time extension token (8 per team - an extra 5:00 per token). when all time extension tokens are spent and a 9th is needed, the opposite time will receive a Game Token. Also, 2 new extension tokens will be given to the team without any, and if those 2 time tokens are spent and a 3rd is needed… they will lose a Victory Token from their tournament final results.

    Here are the base time restrictions for each nation:

    Germany -15:00
    Soviet Union - 10:00
    Japan - 15:00
    United States - 10:00
    China - 5:00
    United Kingdom - 15:00
    Italy - 10:00
    ANZAC - 5:00
    France - 5:00


  • Question,

    Lets say Italy used 5 minutes, is Germany allowed to use those 5 minutes that Itlay did not use?

  • Liaison TripleA '11 '10

    10 minutes for USA… brutal.  Especially late game.

    I can only hope that the US/China/UK turn is a bit of a time blender… 30 minutes for all is much more achievable (especially with 2 players working it.)

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