• They maybe able to land earllier than round 4 or 5 but is nothing more than a nusiance raid. If they want to piece meal their forces with small landings, let them.GER should not split her resources.

    Thanks for the welcome. The new board definetly re-news my interest in the game. The factory in caucasus puts a nice new spin on the eastern front.


  • yes, they would be nuisance raids but they get steadily larger each round and also cut off the flow of german troops that have to recapture the lost territories instead of marching glibly towards moscow.  you said you played classic mostly as germany, did your group need a bid to balance,and if so how large or what other balancing mechanism did you use?


  • Could someone clarify to me the purpose of building up the German Navy in SZ5?


  • if they land in eastern europe, you simply squash them with units you are moving out to the eastern front. As for western europe, move the AA gun out on the R1 and leave only one man to cover the territory. Don’t piece meal your defense. Use your units purchased/placed in GER as your deferent  against landing. I think the most important thing as the GER player is concentration of available forces for a specific objective.

    We never used balancing, probably should have. It was hard to win as the Axis. Japan is definitely the “ace in the hole” in the first game.

    What is a bid?


  • flush, i am not trying to be harsh, but if your group did not need to give the axis a significant boost in classic the level of play in your group is suspect.  look at the ‘games’ thread and see how a bid (free extra cash/units) of $20 for the axis is considered “light” how do you feel your old games would have gone (you as germany) if you started the game with an EXTRA $20 worth of units and $$?

    and in revised, yes you can march to eastern euro and recapture not really slowing you down too much, but every unit the uk/usa kill is one less going into mother russia, as well as slowing your tanks down.  if you have to constantly recapture western how are those forces moving east?  i have seen the “space for rent” in western europe strat used (octo :wink:) effectively but that was in a situation where (i think) germany was never meant to SERIOUSLY threaten russia, just hold on and wait for the nips


  • @critmonster:

    flush, i am not trying to be harsh, but if your group did not need to give the axis a significant boost in classic the level of play in your group is suspect.

    Then I suppose you can categorize me as a “suspect” player as well.


  • in classic? we did not have a"bid" per se but had a slew of house rules relating to tech and retreat/non-combat moves that balanced things out.  straight up it was always allies after the initial ‘shock and awe’ that the axis had out of the box.  i guess you could throw down the gauntlet in the games (after the tourney) and play some of the classic gurus without a bid, i would like to see it.  i could win as axis in classic without a bid, but i do admit some of my group back then were not the most strategically gifted (sorry guys)


  • Should I throw it down like I did in the revised forums?

    The Axis can be beated in Classic, I just don’t think they need a bid.


  • do it you facist expert :evil:

    or is it imperialist?


  • “Space for rent” ? I call it screening. It is very effective. Especially on the eastern front. They can land all they want in the opening few rounds. This will take away from a serious landing in R4+.There is no point leaving a stack of infantry waiting to be slaughtered in western europe (even witrh fighters backing it up that are needed in Russia and N Africa).

    Given its hard to win with the axis in classic. But Japan has alot of freedom to to expand where they want.


  • why does it take away from a serious landing later? if usa and uk know what they are doing their trannies are alway full and steadliy growing in #.  i called it ‘space for rent’ in defference to octo and his quote.


  • it takes away from the landing because the british are piece mealing their troops. Just try and see if it works for you.

    Octo, no disrepect to your “Space for Rent”, your strategy is sound. I often use it myself.


  • Economy is the issue. Every time W Europe is taken it’s 6 IPCs (most likely) for Britain. That adds up fast. And Britain can up the ante by continuously bringing a greater number of troops, and thus requiring a greater response from Germany each round. It bleeds Germany, and lets Britain focus completely on Europe- they’re making up for the IPC losses of the African/ Pacific theatre with a 6 IPC country.

    As Germany I’d rather not have to worry about France- stay just ahead of the Allied ability to invade with an Infantry stack. Once you are able to defend all of your units can go east. Eventually, if compromised, you pull your forces back and bait the trap. Fighters based in France are actually quite versatile if you put them into a rotation with a few parked on the front. And if you need them bad enough you pull them out of France anyways.


  • flush, i’m not sure what you mean by “piecemealing” does your group genrally continue to build trannies/ ground troops until a massive d-day type assault? i like securing africa and landing troops every round to fight/assist in the allied effort in europe if the trannies are positioned properly you will have all of them in range of western while still funneling troops where you need them.  then when the time is right you hit france with a massive amount of troops


  • @critmonster:

    or is it imperialist?

    There are few left who know….

    Exitus acta probat  - The ends justify the means


  • piecemealing/ pennypackets- littile amount of troops.  Not able to concentrate a large amount of troops.


  • that i get flush but what i am saying is if the usa or uk lands in eastern europe and captures it and germany recpatures it, even if the uk or usa player only gets half the value in casualties from germany that they lose it is still to the allies advantage to do so.  also, you can capture with one country nad the reinforce with the other two, all the sudden it isn’t such a rinky-dink force anymore


  • yes, I understand the UK takes and USA takes before GER moves. I still would not bother with a stack of infantry in west euro. It is easier to concentrate your forces in GER (what you are putting on the board at the end of you turn), this allows you to counter a landing in west euro, east euro and GER.There is no point parceling out your defense.

  • 2007 AAR League

    It is not wise to let the US and UK take Weu. If they are winning, then you should take it back from Germany, as explained above. 6 inf and 2 fighters will stop any invasion until turn 5 or so.
    To counter such invasion, you must be ready with you juiced up Baltic fleet (+1 dest) and your 5-6 fighters.


  • well octo, i lkie a baltic fleet because it prevents uk/usa from landing in either berlin or eastern.  the ac lets you figs have a very flexible range and with the 2 ss the allies have to respect your fleet for a while.  also if the opportunity arises you can exit the baltic, either to hit uk or link with the med fleet and threaten canada and brazil.  i have done this and it is a lot of fun as well as an effective delaying tactic on the usa.  all for $16, bargain.

    i think the key in western is building it up steadily to discourage landings then when they have suffecient forces pull out (including aa) and slaughter them on your next turn.  you have to do it before the force will be too large to destroy but large enough that the allies think it could be held.  either that or just keep on stackin’.  if you empty it too early you have the “piecemeal” landings in western as well as eastern and possibly southern. THAT is a pain in the a$$

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