lets try not to be too harsh to eachother. In the past I have been guilty of the “the only possible opening is x, otherwise y happens and you die” mentality.
This lasted until I played someone outside of my normal gaming group, and they infused new ideas and possibilities which shattered our “inside the box” thinking. Im sure this has happened to other people before.
Similarly, I see how everyone plays AA classic with 20+ bids, while I have never played AA classic with bids, and was able to win both sides, seeing it as an even game. Of course, I have always played with the “Russia can’t attack first turn” and often the “Jap gets super subs, Germany gets Air power” special rules, and so it never occurred to my gaming group to ever use a bid system.
Its important to remember that rules and strategy you might take for granted, other people are not even aware of.
for example prior to playing here, my gaming group did not play with reinforcing newly conquered territories on the same turn, in classic we always player that units killed by BB bombards did not get a retaliation (just seemed to make more sense), in classic we allowed airforce to retreat separately from amphib assaults (also makes more sense), in classic we let newly placed planes be placed on AC… etc. We also used the sub submerge rule when they had nowhere to retreat to.
we made changes to the game that made sense , even though they werent in the rule book (we also completely ignored any reference to “economic victory”.
Were we wrong to? well, we made the game more fun for us, and a lot of those changes were eventually made rules in the revised game.
mateooo