@Martin All good my friend.
AldoRaine (Allies +18) vs. StuckTojo (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Eastern Poland to Ukraine
1 bomber moved from Tunisia to UkraineCombat - Italians
Battle in Ukraine
Italians attack with 2 armour and 1 bomber
Russians defend with 1 factory_minor and 1 infantry
Italians win, taking Ukraine from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Ukraine to Bessarabia
1 artillery and 1 infantry moved from Romania to Bessarabia
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Tunisia to Libya
1 fighter moved from Tunisia to Libya
1 fighter moved from Tunisia to Southern Italy
2 infantry moved from Morocco to Algeria
2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 infantry placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Java to IndiaPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 fighter placed in QueenslandTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,5
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from United Kingdom to GibraltarTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 fighter, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 cruiser moved from 125 Sea Zone to 119 Sea Zone
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from RussiansCombat - Germans
Non Combat Move - Germans
7 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
3 aaGuns, 4 artilleries and 19 infantry moved from Bessarabia to Ukraine
2 armour moved from Romania to Ukraine
10 artilleries moved from Poland to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
6 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Archangel
3 mech_infantrys moved from Northern Italy to Bulgaria
3 mech_infantrys moved from Western Germany to Northern Italy
2 fighters and 2 tactical_bombers moved from Southern Italy to Ukraine
1 fighter and 1 tactical_bomber moved from Northern Italy to Southern Italy
1 fighter moved from Northern Italy to UkrainePlace Units - Germans
3 armour placed in Novgorod
2 infantry placed in France
1 fighter and 3 mech_infantrys placed in Western Germany
2 armour and 2 mech_infantrys placed in Germany
Germans undo move 3.
1 fighter placed in Western Germany
2 mech_infantrys placed in Western Germany
1 mech_infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bulgaria: 3 mech_infantrys
EDIT: Adding units owned by Germans to Romania: 3 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Belarus
1 fighter moved from Vologda to Belarus
1 fighter and 1 tactical_bomber moved from Russia to BelarusCombat - Russians
Battle in Belarus
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Belarus to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
6 artilleries and 4 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Rostov
5 infantry moved from Vologda to Russia
6 infantry moved from Timguska to Novosibirsk
2 armour and 2 mech_infantrys moved from Kansu to Samara
1 infantry moved from Olgiy to Kansu
2 infantry moved from Kansu to Novosibirsk
3 infantry moved from Central Mongolia to Tsagaan Olom
2 aaGuns and 12 infantry moved from Yenisey to TimguskaPlace Units - Russians
1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total -
I need to edit my Russian mech in Trans-Jordan down to the sudan. Sorry
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 1 factory_minor, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery and 3 infantry moved from Chahar to Suiyuyan
1 armour moved from Kweichow to Suiyuyan
1 armour moved from Szechwan to Suiyuyan
1 fighter moved from Chahar to Suiyuyan
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 armour moved from Kwangtung to 20 Sea Zone
1 armour and 1 transport moved from 20 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from French Indo China to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Philippines
1 battleship and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
3 carriers moved from 37 Sea Zone to 35 Sea Zone
3 destroyers moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
2 bombers moved from Yunnan to India
6 fighters moved from Yunnan to India
2 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 artilleries moved from Szechwan to Sikang
1 infantry moved from Shan State to Burma
2 tactical_bombers moved from Yunnan to India
2 tactical_bombers moved from Yunnan to Burma
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes -
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Intercept in India?
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Yes intercept all. Take Anzac fighters first
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 1 factory_minor, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery and 3 infantry moved from Chahar to Suiyuyan
1 armour moved from Kweichow to Suiyuyan
1 armour moved from Szechwan to Suiyuyan
1 fighter moved from Chahar to Suiyuyan
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 armour moved from Kwangtung to 20 Sea Zone
1 armour and 1 transport moved from 20 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from French Indo China to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Philippines
1 battleship and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
3 carriers moved from 37 Sea Zone to 35 Sea Zone
3 destroyers moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
2 bombers moved from Yunnan to India
6 fighters moved from Yunnan to India
2 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 artilleries moved from Szechwan to Sikang
1 infantry moved from Shan State to Burma
2 tactical_bombers moved from Yunnan to India
2 tactical_bombers moved from Yunnan to Burma
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to CelebesCombat - Japanese
Air Battle in India
Japanese attacks with 10 units heading to India
UK_Pacific launches 5 interceptors out of India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
1 tactical_bomber killed by AA
Bombing raid in India rolls: 1 and causes: 1 damage to unit: airfield
Bombing raid in India rolls: 7,8 and causes: 15 damage to unit: factory_major
Bombing raid in India causes 16 damage total. Damaged units is as follows: airfield = 1, factory_major = 15
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Philippines
Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Celebes
Battle in Java
Japanese attack with 1 infantry
ANZAC defend with 1 aaGun
Japanese win, taking Celebes from Dutch, taking Java from ANZAC with 1 infantry remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 aaGun
Battle in Sumatra
Battle in Burma
Japanese attack with 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Sumatra from Dutch with 1 tactical_bomber remaining. Battle score for attacker is -11
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for British: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 armour, 1 artillery, 1 fighter and 3 infantry
Chinese defend with 4 infantry
Japanese win, taking Suiyuyan from Chinese with 2 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Cleaning up after air battlesNon Combat Move - Japanese
1 aaGun moved from Chahar to Suiyuyan
1 fighter moved from Suiyuyan to Yunnan
1 tactical_bomber moved from Burma to Yunnan
2 bombers, 4 fighters and 1 tactical_bomber moved from India to Yunnan
1 infantry moved from Kweichow to Shensi
3 armour moved from Kiangsu to Kweichow
1 artillery and 1 infantry moved from Szechwan to Yunnan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 battleship moved from 20 Sea Zone to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 cruiser and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Sakha to Buryatia
2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 destroyer and 2 submarines placed in 6 Sea Zone
1 factory_minor placed in French Indo China
3 armour placed in Kiangsu
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 cruiser and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to 119 Sea ZoneCombat - Americans
Battle in Morocco
Battle in Sumatra
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Morocco from Italians, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 119 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 cruiser
Germans win with 1 cruiser remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomberNon Combat Move - Americans
1 fighter moved from Eastern United States to Gibraltar
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Eastern United States to 26 Sea Zone
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea ZonePlace Units - Americans
1 artillery and 1 infantry placed in Central United States
1 bomber and 1 fighter placed in Eastern United States
1 destroyer and 2 transports placed in 101 Sea Zone
1 destroyer and 3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 factory_minor, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Trans-Jordan to Algeria
4 infantry moved from Egypt to 98 Sea Zone
1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters, 4 infantry and 2 transports moved from 98 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters, 2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
1 fighter moved from India to 41 Sea ZoneCombat - British
Battle in Tunisia
Battle in Algeria
British attack with 1 bomber and 2 infantry
Italians defend with 2 infantry
British win, taking Tunisia from Italians, taking Algeria from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in 41 Sea Zone
British attack with 1 fighter; Americans loiter and taunt
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 fighter moved from 41 Sea Zone to India
2 tactical_bombers moved from Persia to Trans-Jordan
1 fighter moved from 92 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Syria to Iraq
1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Kenya to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 bomber moved from Algeria to GibraltarPlace Units - British
1 submarine placed in 98 Sea Zone
1 factory_minor placed in Persia
1 armour and 2 mech_infantrys placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,6,6
British collect 33 PUs (1 lost to blockades); end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Bessarabia to Russia
1 fighter moved from Southern Italy to 94 Sea Zone
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Libya to Tunisia
1 fighter moved from Libya to TunisiaCombat - Italians
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Battle in 94 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Tunisia
Italians attack with 1 armour, 3 artilleries, 1 fighter, 5 infantry and 1 mech_infantry
British defend with 2 infantry
Italians win, taking Tunisia from British with 1 armour, 3 artilleries, 1 fighter, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Italians
1 fighter moved from Tunisia to Southern Italy
1 fighter moved from 94 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
2 armour moved from Ukraine to Western Ukraine
2 infantry moved from Yugoslavia to Bulgaria
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Russia to Western UkrainePlace Units - Italians
1 infantry placed in Ukraine
4 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
Italians collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Ukraine to Rostov
1 bomber moved from Southern Italy to Rostov
3 infantry moved from Archangel to Belarus
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
3 fighters and 2 tactical_bombers moved from Ukraine to Belarus
1 bomber moved from Southern Italy to Rostov
1 infantry moved from Ukraine to RostovCombat - Germans
Battle in Rostov
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 3 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
3 fighters and 2 tactical_bombers moved from Belarus to Western Ukraine
2 bombers moved from Rostov to Western Ukraine
10 artilleries and 10 mech_infantrys moved from Eastern Poland to Western Ukraine
3 aaGuns, 9 armour, 4 artilleries, 17 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine
3 mech_infantrys moved from Romania to Western Ukraine
2 armour and 3 mech_infantrys moved from Germany to Eastern Poland
3 armour moved from Novgorod to Eastern Poland
1 armour moved from Northern Italy to Romania
1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
1 mech_infantry moved from Northern Italy to Romania
1 cruiser moved from 119 Sea Zone to 112 Sea Zone
2 submarines moved from 109 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Northern Italy to Western Germany
1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Germans
3 armour placed in Novgorod
8 mech_infantrys placed in Germany
1 fighter placed in Western Germany
2 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
Germans collect 55 PUs (4 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
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I am sorry I just realized i didn’t post after China and US. Let me know if that is an issue.
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I am sorry I just realized i didn’t post after China and US. Let me know if that is an issue.
No worries. I can probably figure this thing out. :lol: