And another 60% battle gone stupidly wrong… wtf is going on with my dice?
Prelim Playoff - Radiant vs MakeMaps (Allies +20)
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Yea really close game, and really fun. Can’t wait to see the conclusion.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Italians
Purchase Units - Italians
Italians buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
4 armour and 3 fighters moved from Southern France to Normandy Bordeaux
3 armour moved from Northern Italy to Normandy Bordeaux
1 mech_infantry moved from Southern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Syria to 98 Sea Zone
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
1 mech_infantry moved from Iraq to Egypt
1 mech_infantry moved from Iraq to Egypt
2 infantry moved from Trans-Jordan to Egypt
1 artillery moved from Iraq to Trans-Jordan
7 infantry moved from Tambov to BryanskCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 7 armour and 3 fighters
British defend with 6 fighters and 6 infantry; Americans defend with 2 armour, 1 factory_minor and 1 harbour
Italians roll dice for 7 armour and 3 fighters in Normandy Bordeaux, round 2 : 7/10 hits
Americans roll dice for 2 armour, 6 fighters and 6 infantry in Normandy Bordeaux, round 2 : 7/14 hits
1 armour owned by the Americans, 7 armour owned by the Italians and 6 infantry owned by the British lost in Normandy Bordeaux
Italians roll dice for 3 fighters in Normandy Bordeaux, round 3 : 2/3 hits
Americans roll dice for 1 armour and 6 fighters in Normandy Bordeaux, round 3 : 5/7 hits
1 armour owned by the Americans, 3 fighters owned by the Italians and 1 fighter owned by the British lost in Normandy Bordeaux
Americans win with 5 fighters remaining. Battle score for attacker is -32
Casualties for Italians: 7 armour and 3 fighters
Casualties for British: 1 fighter and 6 infantry
Casualties for Americans: 2 armour
Battle in Egypt
Italians attack with 1 artillery, 3 infantry and 2 mech_infantrys
British defend with 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits
Italians roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Egypt, round 2 : 0/6 hits
British roll dice for 3 infantry in Egypt, round 2 : 2/3 hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt
Italians roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Egypt, round 3 : 1/4 hits
British roll dice for 2 infantry in Egypt, round 3 : 0/2 hits
1 infantry owned by the British lost in Egypt
Italians roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Egypt, round 4 : 0/4 hits
British roll dice for 1 infantry in Egypt, round 4 : 1/1 hits
1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 artillery and 2 mech_infantrys in Egypt, round 5 : 1/3 hits
British roll dice for 1 infantry in Egypt, round 5 : 0/1 hits
1 infantry owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Italians: 3 infantry
Casualties for British: 3 infantryNon Combat Move - Italians
1 submarine moved from 91 Sea Zone to 89 Sea Zone
1 submarine moved from 87 Sea Zone to 89 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea ZonePlace Units - Italians
3 mech_infantrys placed in Iraq
3 armour placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 6 artilleries, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Rostov to Ukraine
3 armour moved from Volgograd to Ukraine
1 artillery and 1 infantry moved from Samara to Vologda
Germans take Vologda from Russians
3 artilleries and 10 infantry moved from France to Normandy Bordeaux
3 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 fighter moved from Germany to Romania
1 fighter moved from Germany to Romania
9 armour moved from Northwest Persia to RostovCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 3 artilleries and 13 infantry
British defend with 5 fighters; Americans defend with 1 factory_minor and 1 harbour
Germans roll dice for 3 artilleries and 13 infantry in Normandy Bordeaux, round 2 : 1/16 hits
Americans roll dice for 5 fighters in Normandy Bordeaux, round 2 : 3/5 hits
1 fighter owned by the British and 3 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 3 artilleries and 10 infantry in Normandy Bordeaux, round 3 : 4/13 hits
Americans roll dice for 4 fighters in Normandy Bordeaux, round 3 : 3/4 hits
4 fighters owned by the British and 3 infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 3 artilleries and 7 infantry remaining. Battle score for attacker is 32
Casualties for Germans: 6 infantry
Casualties for British: 5 fighters
Battle in Romania
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 armour
Germans roll dice for 2 fighters and 1 infantry in Romania, round 2 : 2/3 hits
Russians roll dice for 1 armour in Romania, round 2 : 0/1 hits
1 armour owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Ukraine
Germans attack with 3 armour and 1 infantry
Russians defend with 1 armour and 1 factory_minor
Germans roll dice for 3 armour and 1 infantry in Ukraine, round 2 : 2/4 hits
Russians roll dice for 1 armour in Ukraine, round 2 : 0/1 hits
1 armour owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Germans
6 infantry moved from Germany to Poland
1 fighter moved from Romania to Germany
1 fighter moved from Romania to Germany
5 infantry moved from Germany to Western Germany
1 infantry moved from Karelia to VyborgPlace Units - Germans
10 infantry placed in Germany
1 armour and 2 mech_infantrys placed in Volgograd
3 artilleries placed in France
3 artilleries placed in Southern FranceTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
So big mess ups for me. I had no idea subs can go through Galbitrar and I forgot to put my british infantry in Normandy last turn.
You know what. I’m just going to let you have this win.
Costly mistakes I’ve made that have led me to losing the game. -
Really close game, I think we both made mistakes and I think we will both get better cause of this game. If you want a re-match send me a PM.