@simon33 triplea_41594_2 FR.tsvg
something is off, will reboot, still wont save to forum
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Americans from Trans-Jordan: 2 fighters
EDIT: Adding units owned by Americans to Egypt: 2 fighters
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 fighters and 2 submarines; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Politics - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Egypt: 2 fighters
EDIT: Adding units owned by Americans to Trans-Jordan: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Trans-Jordan: 2 fighters
EDIT: Adding units owned by Americans to Egypt: 2 fighters
EDIT: Turning off Edit Mode
Combat Move - British
1 infantry moved from Trans-Jordan to Syria
British take Syria from Italians
3 artilleries and 4 infantry moved from Trans-Jordan to Iraq
British take Iraq from Italians
Combat - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
2 fighters moved from Egypt to Eastern Persia
3 aaGuns, 2 artilleries and 29 infantry moved from Burma to India
2 fighters and 1 tactical_bomber moved from Russia to Eastern Persia
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Egypt to 92 Sea Zone
2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
Place Units - British
1 submarine placed in 81 Sea Zone
2 fighters placed in Egypt
1 submarine placed in 110 Sea Zone
Turn Complete - British
British collect 38 PUs; end with 40 PUs total
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 artilleries and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Rostov to Caucasus
1 mech_infantry moved from Tambov to Caucasus
1 bomber moved from Romania to Caucasus
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Caucasus
Italians attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking 97 Sea Zone from British, taking Caucasus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Caucasus to Southern Italy
1 aaGun and 4 infantry moved from Southern Italy to Northern Italy
5 mech_infantrys moved from Northern Italy to Romania
1 carrier, 3 destroyers and 3 transports moved from 97 Sea Zone to 95 Sea Zone
1 aaGun, 2 armour and 1 artillery moved from Tambov to Bryansk
Place Units - Italians
2 artilleries placed in Northern Italy
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
I only had ncm for the USA but forgot to move the sub from z46 to z30. Is that going to be ok?
Sure
thanks, only noticed it when I was looking at anzac. sure wish they change the color so us and anzac wouldn’t look so similar
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from 46 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 30 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 destroyer moved from 44 Sea Zone to 41 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 fighter moved from Burma to 41 Sea Zone
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to India
1 fighter moved from Burma to Eastern Persia
1 destroyer moved from 54 Sea Zone to 49 Sea Zone
1 destroyer moved from 49 Sea Zone to 30 Sea Zone
1 carrier, 1 cruiser and 2 destroyers moved from 55 Sea Zone to 30 Sea Zone
1 aaGun, 1 artillery and 5 infantry moved from Queensland to Northern Territory
1 submarine moved from 37 Sea Zone to 55 Sea Zone
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber and 13 mech_infantrys; Remaining resources: 3 PUs;
Combat Move - Germans
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from Russians
1 mech_infantry moved from Rostov to Kazakhstan
1 bomber moved from Yunnan to Kazakhstan
1 infantry moved from Rostov to Volgograd
1 infantry moved from Tambov to Volgograd
1 bomber moved from Yunnan to Volgograd
1 infantry moved from Tambov to Samara
1 mech_infantry moved from Belarus to Vologda
1 bomber moved from Tambov to Vologda
1 bomber moved from Yunnan to Samara
1 tactical_bomber moved from Novgorod to Vologda
2 bombers and 1 fighter moved from Tambov to Russia
1 fighter moved from Tambov to Samara
Combat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 8,4 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.
Battle in Volgograd
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Kazakhstan from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 tactical_bomber moved from Vologda to Bryansk
1 fighter moved from Samara to Bryansk
1 fighter moved from Russia to Bryansk
2 mech_infantrys moved from Belarus to Bryansk
1 artillery and 1 infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Novgorod to Bryansk
5 mech_infantrys moved from Tambov to Rostov
2 artilleries moved from Rostov to Bryansk
6 aaGuns, 6 armour, 12 artilleries, 23 infantry and 3 mech_infantrys moved from Tambov to Bryansk
3 mech_infantrys moved from Ukraine to Bryansk
1 bomber moved from Samara to Rostov
1 bomber moved from Volgograd to Rostov
2 bombers moved from Russia to Yunnan
1 bomber moved from Kazakhstan to Yunnan
1 bomber moved from Vologda to Rostov
1 fighter moved from Western Germany to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
1 fighter moved from Southern Italy to Rostov
4 bombers moved from Western Germany to Southern Italy
3 infantry moved from Western Germany to France
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 transport moved from 126 Sea Zone to 127 Sea Zone
Place Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
10 mech_infantrys placed in Germany
1 bomber placed in Western Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
As usual if you want to intercept from Russia go ahead and roll on forum.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians repair 6 damage on 1 factory_major; Remaining resources: 14 PUs;
Russians buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Russia to Tambov
Russians take Tambov from Italians
1 infantry moved from Urals to Vologda
1 infantry moved from Novosibirsk to Kazakhstan
2 artilleries and 29 infantry moved from Novosibirsk to Samara
1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from Italians
1 armour moved from Russia to Archangel
Russians take Smolensk from Germans
Russians take Archangel from Germans
1 tactical_bomber moved from Novosibirsk to Kazakhstan
2 fighters moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Samara
Russians attack with 2 artilleries and 29 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 2 artilleries and 28 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Kazakhstan from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 tactical_bomber moved from Kazakhstan to Russia
2 fighters moved from Vologda to Russia
2 mech_infantrys moved from Novosibirsk to Russia
4 aaGuns moved from Novosibirsk to Samara
1 infantry moved from Russia to Smolensk
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 22 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 3 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 1 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Yunnan to Burma
Japanese take Burma from British
1 armour moved from Burma to Yunnan
1 infantry moved from Shensi to Kansu
1 fighter and 1 tactical_bomber moved from Shensi to Kansu
1 mech_infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 submarine moved from 36 Sea Zone to 41 Sea Zone
Japanese take 37 Sea Zone from ANZAC
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 bomber moved from French Indo China to 55 Sea Zone
2 carriers and 4 fighters moved from 26 Sea Zone to 30 Sea Zone
4 fighters moved from Japan to 30 Sea Zone
1 bomber moved from French Indo China to 41 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 bomber, 1 submarine and 1 transport
ANZAC defend with 1 destroyer
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Sumatra from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 30 Sea Zone
Japanese attack with 2 carriers and 8 fighters
Americans defend with 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 7 submarines, 1 tactical_bomber and 2 transports; ANZAC defend with 1 carrier, 1 cruiser and 3 destroyers
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 carrier owned by the ANZAC and 1 carrier owned by the Americans
7 submarines owned by the Americans Submerged
Japanese win with 3 fighters remaining. Battle score for attacker is 43
Casualties for ANZAC: 1 carrier, 1 cruiser and 3 destroyers
Casualties for Americans: 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports
Casualties for Japanese: 2 carriers and 5 fighters
Battle in 55 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine
Japanese win with 1 bomber remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Kansu
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
3 fighters moved from 30 Sea Zone to Hawaiian Islands
4 destroyers and 3 transports moved from 26 Sea Zone to 6 Sea Zone
2 battleships, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 6 Sea Zone
2 bombers moved from French Indo China to Japan
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Shensi to French Indo China
1 fighter and 1 tactical_bomber moved from Kansu to Yunnan
1 bomber moved from 41 Sea Zone to French Indo China
1 bomber moved from 55 Sea Zone to Java
Place Units - Japanese
3 mech_infantrys placed in French Indo China
1 artillery, 3 fighters and 6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
I haven’t loaded the map but I think you did that battle in z30 wrong. my subs should not have submerged if your carriers were attacking. they wouldn’t take hits, but they can do hits on your carriers which moves the hits done from my surface fleet to your fighters.
Yeah, the summary is confusing. I submerged them at the start of rd 2 after the carriers were both sunk, so they got one hit in rd 1.
uhh I see it now, of course I had to miss round 1 :|
I’ll look it over later but I think you have this game. I made too many mistakes in the pacific :|
will decide later tonight.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 carriers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Southeast Mexico to 64 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
1 submarine moved from 92 Sea Zone to 99 Sea Zone
2 submarines moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from Egypt to Persia
3 fighters moved from Western United States to 10 Sea Zone
2 tactical_bombers moved from Western United States to 10 Sea Zone
1 artillery, 2 carriers, 2 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 64 Sea Zone to 10 Sea Zone
1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 submarine moved from 30 Sea Zone to 54 Sea Zone
2 submarines moved from 30 Sea Zone to 54 Sea Zone
Place Units - Americans
3 carriers, 1 fighter and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 98 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 105 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 carrier, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 32 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
2 infantry moved from Iraq to Northwest Persia
3 fighters and 1 tactical_bomber moved from Eastern Persia to Volgograd
1 fighter moved from Egypt to Northwest Persia
Combat - British
Battle in Volgograd
British attack with 3 fighters and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
British win with 3 fighters remaining. Battle score for attacker is -5
Casualties for Germans: 2 infantry
Casualties for British: 1 tactical_bomber
Battle in Northwest Persia
British attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
British win, taking Northwest Persia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 fighter moved from Northwest Persia to Persia
1 fighter moved from Eastern Persia to Samara
3 fighters moved from Volgograd to Samara
3 aaGuns moved from India to Burma
3 artilleries and 2 infantry moved from Iraq to Persia
1 infantry moved from Syria to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Egypt to 98 Sea Zone
1 submarine moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
Place Units - British
1 carrier, 1 destroyer and 1 submarine placed in 98 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Place Units - UK_Pacific
1 aaGun placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 aaGun