Kzinti (Axis) vs Paksos (Allies + 15)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Alexandria to Trans-Jordan
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
1 infantry moved from 98 Sea Zone to Syria
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Albania to 97 Sea Zone
1 infantry moved from Albania to 97 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 armour and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Syria
1 infantry moved from 99 Sea Zone to Syria
1 armour moved from 98 Sea Zone to Syria
1 fighter moved from Alexandria to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 bomber, 1 fighter and 2 infantry
British defend with 1 artillery
Italians win, taking Trans-Jordan from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Syria
Italians attack with 1 armour and 4 infantry
British defend with 1 artillery
Italians win, taking Syria from British with 1 armour and 4 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Italians
1 fighter moved from Trans-Jordan to Egypt
1 bomber moved from Trans-Jordan to Egypt
1 artillery moved from Alexandria to Egypt
1 infantry moved from Alexandria to EgyptPlace Units - Italians
3 infantry placed in Southern Italy
1 artillery and 5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 7 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Algeria to Morocco
1 infantry moved from Tunisia to Algeria
1 infantry moved from Libya to TunisiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 8x factory_major; Remaining resources: 48 PUs;
Germans buy 2 fighters and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from 96 Sea Zone to Iraq
1 tactical_bomber moved from 96 Sea Zone to Iraq
1 tactical_bomber moved from Southern Italy to Iraq
2 bombers moved from Western Germany to Iraq
1 mech_infantry moved from Germany to Baltic States
1 tactical_bomber moved from Western Germany to Baltic States
1 fighter moved from Western Germany to Baltic States
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
3 mech_infantrys moved from Eastern Poland to Western Ukraine
5 artilleries moved from Eastern Poland to Western Ukraine
9 armour moved from Eastern Poland to Western Ukraine
19 infantry moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Poland to Western Ukraine
7 artilleries moved from Poland to Eastern Poland
1 infantry moved from Germany to Poland
3 armour moved from Germany to Eastern Poland
5 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Western Germany to Poland
2 mech_infantrys moved from Western Germany to Poland
1 artillery moved from Southern France to Northern Italy
1 infantry moved from Slovakia Hungary to Yugoslavia
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
1 carrier moved from 96 Sea Zone to 98 Sea Zone
1 submarine moved from 116 Sea Zone to 123 Sea Zone
1 destroyer moved from 104 Sea Zone to 112 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Bessarabia to Western UkraineCombat - Germans
Battle in Western Ukraine
Germans attack with 9 armour, 5 artilleries, 20 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 9 armour, 5 artilleries, 20 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 2 bombers, 1 fighter and 2 tactical_bombers
British defend with 2 fighters and 1 tactical_bomber
Germans win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Germans: 1 fighter
Casualties for British: 2 fighters and 1 tactical_bomber
Battle in Baltic States
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Baltic States to Eastern Poland
1 fighter moved from Baltic States to Germany
1 fighter moved from Western Germany to Germany
1 fighter moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 tactical_bomber moved from Iraq to Syria
1 tactical_bomber moved from Iraq to Syria
1 bomber moved from Iraq to Syria
1 bomber moved from Iraq to Syria
1 artillery moved from 98 Sea Zone to Syria
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
2 tactical_bombers moved from Western Germany to Eastern PolandPlace Units - Germans
2 fighters and 7 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 aaGun
EDIT: Adding units owned by Germans to Poland: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Timguska to Novosibirsk
2 aaGuns, 2 armour, 8 artilleries, 1 bomber, 2 fighters, 15 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Rostov to Bryansk
1 infantry moved from Ukraine to Rostov
1 infantry moved from Rostov to Volgograd
2 aaGuns and 22 infantry moved from Novgorod to ArchangelPlace Units - Russians
1 artillery and 9 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 bomber, 1 destroyer, 1 factory_minor and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 10 PUs;Combat Move - Japanese
4 infantry moved from Manchuria to Amur
1 armour moved from Jehol to Amur
3 mech_infantrys moved from Jehol to Amur
2 bombers moved from Jehol to Amur
1 bomber moved from Japan to Amur
2 infantry moved from Jehol to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
3 fighters moved from Anhwe to Amur
3 tactical_bombers moved from Anhwe to Amur
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 artillery moved from Kwangsi to Yunnan
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
3 fighters moved from 42 Sea Zone to 44 Sea Zone
1 bomber moved from Kweichow to AmurCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Amur
Japanese attack with 1 armour, 4 bombers, 3 fighters, 6 infantry, 3 mech_infantrys and 3 tactical_bombers
Russians defend with 2 aaGuns and 12 infantry
Japanese win with 4 bombers and 3 tactical_bombers remaining. Battle score for attacker is -20
Casualties for Russians: 2 aaGuns and 12 infantry
Casualties for Japanese: 1 armour, 3 fighters, 6 infantry and 3 mech_infantrys
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
3 mech_infantrys moved from Kiangsu to Jehol
1 transport moved from 41 Sea Zone to 36 Sea Zone
1 bomber moved from Amur to Japan
1 bomber moved from Amur to Japan
1 bomber moved from Amur to Japan
1 bomber moved from Amur to Manchuria
1 bomber moved from Manchuria to Jehol
3 tactical_bombers moved from Amur to Manchuria
1 infantry moved from Jehol to Manchuria
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
2 fighters moved from Hunan to Kweichow
2 tactical_bombers moved from Hunan to Kweichow
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 42 Sea Zone to 35 Sea Zone
3 fighters moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
3 fighters moved from Caroline Islands to 35 Sea Zone
3 tactical_bombers moved from Caroline Islands to 35 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
2 submarines moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 factory_minor placed in French Indo China
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 bomber placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 64 PUs; end with 74 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 bomber, 1 destroyer, 1 factory_minor and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 10 PUs;Combat Move - Japanese
4 infantry moved from Manchuria to Amur
1 armour moved from Jehol to Amur
3 mech_infantrys moved from Jehol to Amur
2 bombers moved from Jehol to Amur
1 bomber moved from Japan to Amur
2 infantry moved from Jehol to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
3 fighters moved from Anhwe to Amur
3 tactical_bombers moved from Anhwe to Amur
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 artillery moved from Kwangsi to Yunnan
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
3 fighters moved from 42 Sea Zone to 44 Sea Zone
1 bomber moved from Kweichow to AmurCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Amur
Japanese attack with 1 armour, 4 bombers, 3 fighters, 6 infantry, 3 mech_infantrys and 3 tactical_bombers
Russians defend with 2 aaGuns and 12 infantry
Japanese win with 4 bombers and 3 tactical_bombers remaining. Battle score for attacker is -20
Casualties for Russians: 2 aaGuns and 12 infantry
Casualties for Japanese: 1 armour, 3 fighters, 6 infantry and 3 mech_infantrys
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
3 mech_infantrys moved from Kiangsu to Jehol
1 transport moved from 41 Sea Zone to 36 Sea Zone
1 bomber moved from Amur to Japan
1 bomber moved from Amur to Japan
1 bomber moved from Amur to Japan
1 bomber moved from Amur to Manchuria
1 bomber moved from Manchuria to Jehol
3 tactical_bombers moved from Amur to Manchuria
1 infantry moved from Jehol to Manchuria
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
2 fighters moved from Hunan to Kweichow
2 tactical_bombers moved from Hunan to Kweichow
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 42 Sea Zone to 35 Sea Zone
3 fighters moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
3 fighters moved from Caroline Islands to 35 Sea Zone
3 tactical_bombers moved from Caroline Islands to 35 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
2 submarines moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 factory_minor placed in French Indo China
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 bomber placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 64 PUs; end with 74 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 bomber, 1 destroyer, 1 factory_minor and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 10 PUs;Combat Move - Japanese
4 infantry moved from Manchuria to Amur
1 armour moved from Jehol to Amur
3 mech_infantrys moved from Jehol to Amur
2 bombers moved from Jehol to Amur
1 bomber moved from Japan to Amur
2 infantry moved from Jehol to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
3 fighters moved from Anhwe to Amur
3 tactical_bombers moved from Anhwe to Amur
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 artillery moved from Kwangsi to Yunnan
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
3 fighters moved from 42 Sea Zone to 44 Sea Zone
1 bomber moved from Kweichow to AmurCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Amur
Japanese attack with 1 armour, 4 bombers, 3 fighters, 6 infantry, 3 mech_infantrys and 3 tactical_bombers
Russians defend with 2 aaGuns and 12 infantry
Japanese win with 4 bombers and 3 tactical_bombers remaining. Battle score for attacker is -20
Casualties for Russians: 2 aaGuns and 12 infantry
Casualties for Japanese: 1 armour, 3 fighters, 6 infantry and 3 mech_infantrys
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
3 mech_infantrys moved from Kiangsu to Jehol
1 transport moved from 41 Sea Zone to 36 Sea Zone
1 bomber moved from Amur to Japan
1 bomber moved from Amur to Japan
1 bomber moved from Amur to Japan
1 bomber moved from Amur to Manchuria
1 bomber moved from Manchuria to Jehol
3 tactical_bombers moved from Amur to Manchuria
1 infantry moved from Jehol to Manchuria
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
2 fighters moved from Hunan to Kweichow
2 tactical_bombers moved from Hunan to Kweichow
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 42 Sea Zone to 35 Sea Zone
3 fighters moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
3 fighters moved from Caroline Islands to 35 Sea Zone
3 tactical_bombers moved from Caroline Islands to 35 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
2 submarines moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 factory_minor placed in French Indo China
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 bomber placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 64 PUs; end with 74 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 2 tactical_bombers
EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 tactical_bombers
EDIT: Turning off Edit Mode -
Rough turn for Japan. Â Anyway please note I tried to edit two tactical bombers from the Phillipines to the carriers to fill them up OK. Â Carriers should have three fighters and three tactical bombers.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 3 infantry, 2 submarines and 3 transports; Remaining resources: 2 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
1 battleship, 2 cruisers and 1 destroyer moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 bomber moved from Eastern United States to West Indies
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to West Indies
2 fighters moved from 101 Sea Zone to West Indies
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
3 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from 42 Sea Zone to Java -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 3 infantry, 2 submarines and 3 transports; Remaining resources: 2 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
1 battleship, 2 cruisers and 1 destroyer moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 bomber moved from Eastern United States to West Indies
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to West Indies
2 fighters moved from 101 Sea Zone to West Indies
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
3 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from 42 Sea Zone to JavaCombat - Americans
Battle in Malaya
Battle in West Indies
Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Germans defend with 2 infantry
Americans win, taking Malaya from Japanese, taking West Indies from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is -9
Casualties for Germans: 2 infantry
Casualties for Americans: 1 bomber and 1 infantry
Battle in Gibraltar
Battle in JavaNon Combat Move - Americans
2 fighters moved from West Indies to 88 Sea Zone
1 carrier moved from 101 Sea Zone to 88 Sea Zone
1 armour and 1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_AlliesPlace Units - Americans
3 transports placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
Americans undo move 1.
2 transports placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
Non Combat Move - British
1 mech_infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 battleship, 1 cruiser, 2 destroyers, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 mech_infantry moved from 80 Sea Zone to Persia
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 artillery and 1 infantry moved from Union of South Africa to RhodesiaPlace Units - British
3 infantry placed in Persia
3 mech_infantrys placed in Union of South Africa
1 destroyer placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3
British collect 27 PUs (3 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 98 Sea Zone to 81 Sea Zone
1 bomber moved from Egypt to Persia
2 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from British
4 infantry moved from Syria to Iraq
1 armour moved from Syria to Iraq
1 armour moved from Egypt to Iraq
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 fighter moved from Egypt to Anglo Egyptian SudanCombat - Italians
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 1 fighter and 1 infantry
French defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Battle in 81 Sea Zone
Italians attack with 1 cruiser, 2 destroyers and 1 submarine
French defend with 1 destroyer
Italians win with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for French: 1 destroyerNon Combat Move - Italians
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Syria
1 infantry moved from 99 Sea Zone to Syria
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Syria
1 infantry moved from 99 Sea Zone to Syria
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Syria
1 infantry moved from 99 Sea Zone to Syria
1 fighter moved from Anglo Egyptian Sudan to Syria
1 bomber moved from Persia to SyriaPlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns
EDIT: Adding units owned by Italians to Southern Italy: 2 aaGuns
EDIT: Turning off Edit Mode
3 infantry placed in Southern Italy
4 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2,6,5
Italians collect 16 PUs (2 lost to blockades); end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 98 Sea Zone to 81 Sea Zone
1 bomber moved from Egypt to Persia
2 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from British
4 infantry moved from Syria to Iraq
1 armour moved from Syria to Iraq
1 armour moved from Egypt to Iraq
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 fighter moved from Egypt to Anglo Egyptian SudanCombat - Italians
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 1 fighter and 1 infantry
French defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Battle in 81 Sea Zone
Italians attack with 1 cruiser, 2 destroyers and 1 submarine
French defend with 1 destroyer
Italians win with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for French: 1 destroyerNon Combat Move - Italians
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Syria
1 infantry moved from 99 Sea Zone to Syria
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Syria
1 infantry moved from 99 Sea Zone to Syria
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Syria
1 infantry moved from 99 Sea Zone to Syria
1 fighter moved from Anglo Egyptian Sudan to Syria
1 bomber moved from Persia to SyriaPlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns
EDIT: Adding units owned by Italians to Southern Italy: 2 aaGuns
EDIT: Turning off Edit Mode
3 infantry placed in Southern Italy
4 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2,6,5
Italians collect 16 PUs (2 lost to blockades); end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 98 Sea Zone to 81 Sea Zone
1 bomber moved from Egypt to Persia
2 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from British
4 infantry moved from Syria to Iraq
1 armour moved from Syria to Iraq
1 armour moved from Egypt to Iraq
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 fighter moved from Egypt to Anglo Egyptian SudanCombat - Italians
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 1 fighter and 1 infantry
French defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Battle in 81 Sea Zone
Italians attack with 1 cruiser, 2 destroyers and 1 submarine
French defend with 1 destroyer
Italians win with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for French: 1 destroyerNon Combat Move - Italians
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Syria
1 infantry moved from 99 Sea Zone to Syria
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Syria
1 infantry moved from 99 Sea Zone to Syria
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Syria
1 infantry moved from 99 Sea Zone to Syria
1 fighter moved from Anglo Egyptian Sudan to Syria
1 bomber moved from Persia to SyriaPlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns
EDIT: Adding units owned by Italians to Southern Italy: 2 aaGuns
EDIT: Turning off Edit Mode
3 infantry placed in Southern Italy
4 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2,6,5
Italians collect 16 PUs (2 lost to blockades); end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
2 submarines moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 62 Sea Zone to 46 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC win, taking 44 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in BorneoNon Combat Move - ANZAC
Place Units - ANZAC
2 destroyers and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 infantry moved from Tunisia to Algeria
1 infantry moved from Algeria to MoroccoTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 mech_infantry moved from Baltic States to Bryansk
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
9 armour, 5 artilleries, 19 infantry and 6 mech_infantrys moved from Western Ukraine to Bryansk
5 mech_infantrys moved from Eastern Poland to Bryansk
3 armour moved from Eastern Poland to Bryansk
1 infantry moved from Belarus to Bryansk
2 bombers moved from Syria to 80 Sea Zone
2 tactical_bombers moved from Syria to 80 Sea Zone
1 cruiser moved from 98 Sea Zone to 80 Sea Zone
1 carrier moved from 98 Sea Zone to 80 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery moved from Syria to Iraq
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 submarine moved from 123 Sea Zone to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
4 infantry moved from Finland to KareliaCombat - Germans
Battle in 80 Sea Zone
Germans attack with 2 bombers, 1 carrier, 1 cruiser and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser, 2 destroyers and 2 transports
Units damaged: 1 battleship owned by the British
Units damaged: 1 carrier owned by the Germans
Germans win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Germans: 1 carrier and 1 cruiser
Casualties for British: 1 battleship, 1 cruiser, 2 destroyers and 2 transports
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 5 fighters
EDIT: Adding units owned by Germans to Germany: 5 fighters
EDIT: Turning off Edit Mode
Battle in 113 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Russians defend with 1 cruiser
Germans win with 1 submarine remaining. Battle score for attacker is 4
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 cruiser
Battle in Bryansk
Germans attack with 12 armour, 5 artilleries, 20 infantry and 12 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 12 armour, 5 artilleries, 19 infantry and 12 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
7 artilleries moved from Eastern Poland to Western Ukraine
2 aaGuns moved from Eastern Poland to Western Ukraine
1 armour moved from Poland to Western Ukraine
2 mech_infantrys moved from Poland to Western Ukraine
2 aaGuns moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
1 aaGun moved from Poland to Germany
1 infantry moved from Poland to Eastern Poland
1 artillery moved from 99 Sea Zone to Syria
1 infantry moved from 99 Sea Zone to Syria
2 tactical_bombers moved from 80 Sea Zone to Syria
2 bombers moved from 80 Sea Zone to Syria
7 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from Germany to Western Germany
1 fighter moved from Germany to Eastern Poland
1 fighter moved from Eastern Poland to Western Ukraine
3 tactical_bombers moved from Eastern Poland to Western UkrainePlace Units - Germans
2 artilleries, 4 infantry and 4 mech_infantrys placed in Western Germany
6 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
2 infantry moved from Olgiy to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Dzavhan to Olgiy
6 infantry moved from Novosibirsk to Samara
22 infantry moved from Archangel to Vologda
3 infantry moved from Volgograd to Samara
1 infantry moved from Rostov to Tambov
2 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Ulaanbaatar to Central MongoliaCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns moved from Archangel to VologdaPlace Units - Russians
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 infantry, 9 mech_infantrys, 4 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Tsinghai to Kansu
1 artillery moved from Shensi to Kansu
1 bomber moved from Jehol to Kansu
3 tactical_bombers moved from Manchuria to Chahar
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Chahar
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 mech_infantry moved from Jehol to Amur
Japanese take Amur from Russians
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
2 mech_infantrys moved from Jehol to Chahar
1 tactical_bomber moved from Kweichow to Malaya
1 fighter moved from Kweichow to Malaya
1 tactical_bomber moved from Kweichow to Kansu
1 fighter moved from Kweichow to Kansu
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Japan to 45 Sea Zone
1 bomber moved from Japan to 45 Sea Zone
1 bomber moved from Japan to 44 Sea Zone
1 bomber moved from Japan to 44 Sea Zone
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to Borneo
1 fighter moved from Philippines to 43 Sea Zone
1 fighter moved from Philippines to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 fighter moved from Philippines to Malaya
1 submarine moved from 35 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Borneo
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in Soviet Far East
Battle in Kansu
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese win, taking Soviet Far East from Russians, taking Kansu from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Japanese attack with 2 infantry, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 2 infantry
Japanese win, taking Chahar from Chinese with 1 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 1 submarine
ANZAC defend with 2 submarines
Japanese win, taking 44 Sea Zone from ANZAC with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
Casualties for ANZAC: 2 submarines
Battle in 42 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 2 bombers and 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Malaya
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Japanese
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 fighter moved from 46 Sea Zone to 35 Sea Zone
1 bomber moved from 45 Sea Zone to Philippines
1 bomber moved from 45 Sea Zone to Philippines
1 bomber moved from 44 Sea Zone to Philippines
1 bomber moved from 44 Sea Zone to Philippines
1 fighter moved from 55 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to Philippines
1 tactical_bomber moved from Borneo to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from Malaya to Shan State
1 fighter moved from Malaya to Shan State
1 tactical_bomber moved from Malaya to Shan State
1 aaGun moved from Manchuria to Jehol
3 mech_infantrys moved from Kiangsu to Kweichow
3 mech_infantrys moved from Kwangtung to Yunnan
1 artillery moved from Szechwan to Yunnan
1 bomber moved from Kansu to Kweichow
1 bomber moved from Kweichow to Yunnan
1 fighter moved from Kansu to Kweichow
1 tactical_bomber moved from Kansu to Kweichow
3 tactical_bombers moved from Chahar to KweichowPlace Units - Japanese
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
4 submarines and 1 transport placed in 6 Sea Zone
1 armour and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total