End of Round 2: Germany net +1.44
Anniversary training game 14
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TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 3 artilleries, 1 bomber and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
3 transports moved from 7 Sea Zone to 6 Sea Zone
4 infantry moved from United Kingdom to 6 Sea Zone
2 artilleries moved from United Kingdom to 6 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 4 fighters moved from 7 Sea Zone to 5 Sea Zone
4 fighters moved from 5 Sea Zone to Finland
2 artilleries and 4 infantry moved from 5 Sea Zone to Finland
3 bombers moved from United Kingdom to Finland
1 fighter moved from French West Africa to United KingdomCombat - British
Battle in Finland
British attack with 2 artilleries, 3 bombers, 4 fighters and 4 infantry
Germans defend with 10 infantry
British win, taking Finland from Germans with 2 artilleries, 3 bombers, 4 fighters and 2 infantry remaining. Battle score for attacker is 24
Casualties for Germans: 10 infantry
Casualties for British: 2 infantryNon Combat Move - British
4 fighters moved from Finland to 5 Sea Zone
3 bombers moved from Finland to United KingdomPlace Units - British
1 armour, 3 artilleries, 1 bomber and 2 infantry placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Italy to 14 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
2 infantry moved from 15 Sea Zone to Egypt
2 fighters moved from 15 Sea Zone to EgyptCombat - Italians
Battle in Egypt
Italians attack with 2 fighters and 2 infantry
Americans defend with 2 infantry
Italians win, taking Egypt from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Italians
2 fighters moved from Egypt to 15 Sea ZonePlace Units - Italians
5 infantry placed in ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 13 PUs total
Objective 1: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 armour, 1 bomber, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 3 PUs;Purchase Units - Chinese
Chinese builds 0 units.Combat Move - Americans
4 transports moved from 7 Sea Zone to 6 Sea Zone
2 infantry moved from United Kingdom to 6 Sea Zone
3 artilleries moved from United Kingdom to 6 Sea Zone
3 artilleries and 3 transports moved from 6 Sea Zone to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Baltic States
2 artilleries moved from 5 Sea Zone to Karelia S.S.R.
Russians take Karelia S.S.R. from Germans
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Baltic States
2 fighters moved from 7 Sea Zone to Baltic States
1 carrier moved from 7 Sea Zone to 5 Sea Zone
1 destroyer moved from 7 Sea Zone to 5 Sea Zone
8 infantry moved from Eastern Canada to 1 Sea Zone
8 infantry and 4 transports moved from 1 Sea Zone to 2 Sea Zone
6 infantry moved from 2 Sea Zone to United Kingdom
2 infantry moved from 2 Sea Zone to United Kingdom
2 bombers moved from United Kingdom to Germany
1 bomber moved from Eastern United States to United Kingdom
8 infantry moved from Eastern United States to Eastern Canada
1 artillery and 1 infantry moved from Western United States to 56 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 infantry, 3 submarines and 1 transport moved from 56 Sea Zone to 57 Sea Zone
1 artillery and 1 infantry moved from 57 Sea Zone to MidwayCombat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 3,1 and causes: 4 damage to unit: factory
Bombing raid in Germany causes 4 damage total.
Battle in Baltic States
Americans attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 2 infantry
Americans win, taking Baltic States from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
2 fighters moved from Baltic States to 5 Sea Zone
2 bombers moved from Germany to United KingdomPlace Units - Americans
4 armour, 1 bomber, 1 fighter and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 40 PUs; end with 43 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 53 PUs -
Therrien a critiquer les arbitres game 1. Les arbitres ont decider de regler son cas. 8 a 3 pour les punitions…. Il aurait du fermer sa gueulle.
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TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 7
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter and 16 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
2 bombers moved from India to RussiaCombat - Japanese
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3,2 and causes: 5 damage to unit: factory
Bombing raid in Russia causes 5 damage total.Non Combat Move - Japanese
2 bombers moved from Russia to India
3 armour and 4 infantry moved from India to Persia
3 infantry moved from Burma to India
2 armour moved from French Indo-China Thailand to India
1 artillery and 9 infantry moved from Ningxia to Chinghai
3 infantry moved from Suiyuan to Ningxia
1 infantry moved from Manchuria to Suiyuan
4 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
2 infantry moved from Manchuria to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
5 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 2 fighters, 7 infantry and 4 transports moved from 62 Sea Zone to 59 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 3 destroyers and 4 fighters moved from 50 Sea Zone to 52 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 2 fighters, 7 infantry and 4 transports moved from 59 Sea Zone to 52 Sea Zone
1 artillery and 7 infantry moved from 52 Sea Zone to Wake IslandPlace Units - Japanese
1 artillery and 2 infantry placed in India
2 infantry placed in Burma
2 infantry placed in French Indo-China Thailand
3 infantry placed in Manchuria
1 fighter and 7 infantry placed in JapanTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Japan: 1 infantry
EDIT: Removing units owned by Japanese from Suiyuan: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 5x factory; Remaining resources: 27 PUs;
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Belorussia to Finland
1 infantry moved from Belorussia to East Poland
1 infantry moved from Belorussia to Baltic States
1 infantry moved from Archangel to Belorussia
1 infantry moved from Kazakh S.S.R. to Caucasus
1 armour moved from Russia to Caucasus
5 infantry moved from Russia to Caucasus
1 infantry moved from Novosibirsk to Russia
1 infantry moved from Urals to Russia
1 infantry moved from Evenki National Okrug to Novosibirsk
1 infantry moved from Novosibirsk to RussiaNon Combat Move - Russians
Place Units - Russians
4 infantry placed in Caucasus
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 7
Purchase Units - Germans
Germans repair damage of 4x factory; Remaining resources: 40 PUs;
Germans buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Bulgaria Romania to Ukraine
3 armour moved from Poland to Ukraine
2 bombers moved from Germany to Ukraine
2 infantry moved from Poland to Baltic States
6 fighters moved from Germany to Baltic States
2 infantry moved from Poland to East Poland
3 fighters moved from Germany to East Poland
1 armour moved from Poland to Ukraine
1 submarine moved from 14 Sea Zone to 12 Sea ZoneCombat - Germans
Battle in East Poland
Germans attack with 3 fighters and 2 infantry
Russians defend with 1 infantry
Germans win, taking East Poland from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 4 armour, 2 bombers and 1 infantry
Russians defend with 8 infantry
Germans win, taking Ukraine from Russians with 2 armour and 2 bombers remaining. Battle score for attacker is 11
Casualties for Germans: 2 armour and 1 infantry
Casualties for Russians: 8 infantry
Battle in Baltic States
Germans attack with 6 fighters and 2 infantry
Russians defend with 1 infantry; Americans defend with 1 artillery
Germans win, taking Baltic States from Russians with 6 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Americans: 1 artilleryNon Combat Move - Germans
6 fighters moved from Baltic States to Germany
3 fighters moved from East Poland to Germany
2 bombers moved from Ukraine to Germany
10 infantry moved from Germany to Poland
1 infantry moved from Northwestern Europe to Germany
1 infantry moved from France to GermanyPlace Units - Germans
1 armour, 1 fighter and 8 infantry placed in GermanyTurn Complete - Germans
Germans collect 33 PUs; end with 34 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 39 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 7
Purchase Units - British
British buy 2 armour, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Finland to 5 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 infantry and 3 transports moved from 5 Sea Zone to 7 Sea Zone
1 infantry moved from 7 Sea Zone to Northwestern Europe
British take Northwestern Europe from Germans
1 infantry moved from 7 Sea Zone to France
British take France from Germans
4 bombers moved from United Kingdom to Germany
1 destroyer moved from 32 Sea Zone to 39 Sea ZoneCombat - British
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany rolls: 6,3,4 and causes: 13 damage to unit: factory
Bombing raid in Germany causes 13 damage total.Non Combat Move - British
3 bombers moved from Germany to United KingdomPlace Units - British
1 transport placed in 7 Sea Zone
2 armour and 3 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective 3: British met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Italy to France
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Libya
Italians take Libya from AmericansCombat - Italians
Battle in France
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians win, taking France from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
Place Units - Italians
1 destroyer placed in 14 Sea Zone
3 infantry placed in ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total
Objective 1: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Purchase Units - Chinese
Chinese builds 0 units.Combat Move - Americans
3 bombers moved from United Kingdom to Germany
4 transports moved from 5 Sea Zone to 6 Sea Zone
3 infantry moved from United Kingdom to 6 Sea Zone
3 infantry and 4 transports moved from 6 Sea Zone to 7 Sea Zone
3 infantry moved from 7 Sea Zone to France
2 fighters moved from 5 Sea Zone to France
1 destroyer moved from 5 Sea Zone to 7 Sea Zone
1 carrier moved from 5 Sea Zone to 7 Sea Zone
4 transports moved from 2 Sea Zone to 7 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 submarines and 1 transport moved from 57 Sea Zone to 56 Sea ZoneCombat - Americans
Battle in France
Americans attack with 2 fighters and 3 infantry
Italians defend with 1 artillery and 1 infantry
Americans win, taking France from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 6,6,1 and causes: 7 damage to unit: factory
Bombing raid in Germany causes 7 damage total.Non Combat Move - Americans
3 bombers moved from Germany to United Kingdom
2 fighters moved from France to 7 Sea ZonePlace Units - Americans
1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport placed in 56 Sea Zone
3 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
EDIT: Adding units owned by Americans to 56 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to United Kingdom: 1 bomber
EDIT: Removing units owned by Americans from Eastern United States: 1 bomberTurn Complete - Americans
Americans collect 45 PUs; end with 45 PUs total
Objective 1: Americans met a national objective for an additional 5 PUs; end with 50 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 60 PUs
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 4 armour
EDIT: Adding units owned by Americans to Western United States: 4 armour
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 8
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 4 armour, 1 bomber, 6 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
7 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
2 armour moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Chinghai to Kazakh S.S.R.
1 infantry moved from Chinghai to Novosibirsk
1 bomber moved from India to Kazakh S.S.R.
1 bomber moved from India to Novosibirsk
3 infantry moved from Ningxia to Chinghai
3 infantry moved from Manchuria to Suiyuan
1 fighter moved from Japan to SuiyuanCombat - Japanese
Battle in Kazakh S.S.R.
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
retreated to Kazakh S.S.R.
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Novosibirsk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 bomber moved from Novosibirsk to India
1 bomber moved from Kazakh S.S.R. to India
5 infantry moved from India to Persia
2 armour and 1 artillery moved from India to Persia
2 infantry moved from Burma to India
2 infantry moved from French Indo-China Thailand to Burma
6 infantry moved from Wake Island to 52 Sea Zone
1 artillery moved from Wake Island to 52 Sea Zone
1 artillery, 2 battleships, 3 carriers, 1 cruiser, 6 destroyers, 6 fighters, 6 infantry and 4 transports moved from 52 Sea Zone to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 artillery and 7 infantry moved from 62 Sea Zone to ManchuriaPlace Units - Japanese
3 infantry placed in India
2 infantry placed in Burma
2 armour placed in French Indo-China Thailand
2 armour and 1 infantry placed in Manchuria
2 submarines placed in 62 Sea Zone
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Caucasus to Ukraine
1 infantry moved from Caucasus to Ukraine
3 infantry moved from Belorussia to East Poland
1 bomber moved from Russia to Ukraine
1 fighter moved from Russia to East Poland
1 armour moved from Finland to Norway
Russians take Norway from GermansCombat - Russians
Battle in Ukraine
Russians attack with 1 bomber and 3 infantry
Germans defend with 2 armour
Russians win, taking Ukraine from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 armour
Casualties for Russians: 1 infantry
Battle in East Poland
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians win, taking East Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from East Poland to Russia
1 bomber moved from Ukraine to Russia
8 armour moved from Belorussia to Caucasus
8 infantry moved from Russia to Caucasus
9 infantry moved from Belorussia to Russia
4 artilleries moved from Belorussia to Russia
1 aaGun moved from Belorussia to RussiaPlace Units - Russians
4 armour and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 8
Purchase Units - Germans
Germans repair damage of 18x factory; Remaining resources: 26 PUs;
Germans buy 1 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Baltic States to Karelia S.S.R.
4 fighters moved from Germany to Karelia S.S.R.
2 armour moved from Poland to Ukraine
2 bombers moved from Germany to Ukraine
11 armour and 21 infantry moved from Poland to East Poland
3 infantry moved from Germany to France
4 fighters moved from Germany to France
1 infantry moved from Germany to Northwestern Europe
2 fighters moved from Germany to Northwestern EuropeCombat - Germans
Battle in France
Germans attack with 4 fighters and 3 infantry
Americans defend with 2 infantry
Germans win, taking France from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Northwestern Europe
Germans attack with 2 fighters and 1 infantry
British defend with 1 infantry
retreated to Northwestern Europe
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Ukraine
Germans attack with 2 armour and 2 bombers
Russians defend with 2 infantry
Germans win, taking Ukraine from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour
Casualties for Russians: 2 infantry
Battle in Karelia S.S.R.
Germans attack with 4 fighters and 2 infantry
Russians defend with 1 factory; Americans defend with 2 artilleries
Germans win, taking Karelia S.S.R. from Russians with 4 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 2 artilleries
Battle in East Poland
Germans attack with 11 armour and 21 infantry
Russians defend with 2 infantry
Germans win, taking East Poland from Russians with 11 armour and 19 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 bombers moved from Ukraine to Germany
2 fighters moved from Northwestern Europe to Germany
4 fighters moved from France to Germany
4 fighters moved from Karelia S.S.R. to Germany
1 aaGun moved from Poland to East PolandPlace Units - Germans
1 armour and 7 infantry placed in GermanyTurn Complete - Germans
Germans collect 30 PUs; end with 30 PUs total
Objective 2: Germans met a national objective for an additional 5 PUs; end with 35 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 8
Purchase Units - British
British buy 1 bomber, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
4 infantry moved from United Kingdom to 7 Sea Zone
1 destroyer moved from 7 Sea Zone to 12 Sea Zone
2 artilleries moved from United Kingdom to 7 Sea Zone
2 artilleries, 4 infantry and 4 transports moved from 7 Sea Zone to 5 Sea Zone
2 artilleries moved from Finland to 5 Sea Zone
2 cruisers moved from 7 Sea Zone to 5 Sea Zone
2 battleships moved from 7 Sea Zone to 5 Sea Zone
1 fighter moved from United Kingdom to 12 Sea Zone
2 carriers moved from 7 Sea Zone to 5 Sea Zone
3 bombers moved from United Kingdom to Germany
4 artilleries and 4 infantry moved from 5 Sea Zone to Germany
4 fighters moved from 7 Sea Zone to 12 Sea Zone
1 destroyer moved from 39 Sea Zone to 49 Sea ZoneCombat - British
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 1,2,1 and causes: 4 damage to unit: factory
Bombing raid in Germany causes 4 damage total.
Battle in 12 Sea Zone
British attack with 1 destroyer and 5 fighters
Germans defend with 1 submarine
British win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Germany
British attack with 4 artilleries and 4 infantry
Germans defend with 1 aaGun, 2 armour, 2 bombers, 1 factory, 10 fighters and 13 infantry; Italians defend with 2 armour
Germans win with 4 armour, 2 bombers, 10 fighters and 3 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 10 infantry
Casualties for British: 4 artilleries and 4 infantryNon Combat Move - British
3 bombers moved from Germany to United Kingdom
1 fighter moved from 12 Sea Zone to United Kingdom
4 fighters moved from 12 Sea Zone to 5 Sea ZonePlace Units - British
1 bomber, 1 fighter and 5 infantry placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 26 PUs total -
c’a pas d’allure……tu débarque 8 gars et tu fais 10 hits…
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TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Libya to Morocco Algeria
Germans take Morocco Algeria from Americans
1 fighter moved from 14 Sea Zone to GermanyCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 fighter placed in 14 Sea Zone
1 armour and 1 artillery placed in ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective 2: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
Ben sa comprense les bombardement de cul.
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TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 5 infantry and 4 transports; Remaining resources: 0 PUs;Purchase Units - Chinese
Chinese builds 0 units.Combat Move - Americans
4 transports moved from 7 Sea Zone to 1 Sea Zone
2 artilleries and 4 infantry moved from United Kingdom to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 4 transports moved from 7 Sea Zone to 5 Sea Zone
2 artilleries moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from 5 Sea Zone to Poland
Americans take Poland from Germans
1 infantry moved from 5 Sea Zone to Baltic States
Russians take Baltic States from Germans
2 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from 5 Sea Zone to Baltic States
2 fighters moved from 5 Sea Zone to Karelia S.S.R.
2 bombers moved from United Kingdom to Italy
2 bombers moved from United Kingdom to GermanyCombat - Americans
Strategic bombing raid in Italy
Bombing raid in Italy rolls: 3,1 and causes: 4 damage to unit: factory
Bombing raid in Italy causes 4 damage total.
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 3,2 and causes: 5 damage to unit: factory
Bombing raid in Germany causes 5 damage total.
Battle in Karelia S.S.R.
Americans attack with 2 artilleries, 2 fighters and 2 infantry
Germans defend with 1 factory and 2 infantry
Americans win, taking Karelia S.S.R. from Germans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters moved from Karelia S.S.R. to 5 Sea Zone
2 bombers moved from Germany to United Kingdom
2 bombers moved from Italy to United Kingdom
4 infantry moved from Eastern United States to Eastern CanadaPlace Units - Americans
4 transports placed in 56 Sea Zone
2 artilleries and 3 infantry placed in Western United States
1 armour, 1 artillery and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 41 PUs; end with 41 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 46 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 9
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 4 armour, 3 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 armour moved from Evenki National Okrug to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Evenki National Okrug
1 bomber moved from Japan to Chinghai
1 bomber moved from India to Russia
1 bomber moved from India to Kazakh S.S.R.
1 infantry moved from Novosibirsk to Kazakh S.S.R.Combat - Japanese
Battle in Kazakh S.S.R.
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Kazakh S.S.R. from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Russia causes 3 damage total.Non Combat Move - Japanese
1 bomber moved from Russia to India
1 bomber moved from Kazakh S.S.R. to India
5 armour, 1 artillery and 9 infantry moved from Persia to India
4 infantry moved from Burma to India
2 armour moved from French Indo-China Thailand to India
3 infantry moved from Suiyuan to Ningxia
1 fighter moved from Suiyuan to Ningxia
8 infantry moved from Manchuria to Suiyuan
2 armour moved from Manchuria to Ningxia
1 artillery moved from Manchuria to Suiyuan
8 infantry moved from Japan to 62 Sea Zone
8 infantry moved from 62 Sea Zone to ManchuriaPlace Units - Japanese
3 infantry placed in India
2 armour placed in Burma
2 armour placed in French Indo-China Thailand
3 artilleries and 5 infantry placed in Japan
3 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Suiyuan: 1 fighter
EDIT: Removing units owned by Japanese from Ningxia: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 4x factory, 3x factory; Remaining resources: 18 PUs;
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Caucasus to Ukraine
1 armour moved from Norway to Karelia S.S.R.
1 armour moved from Russia to Urals
Russians take Urals from Japanese
1 armour moved from Urals to Russia
1 armour moved from Russia to Novosibirsk
Russians take Novosibirsk from Japanese
1 armour moved from Novosibirsk to Russia
1 bomber moved from Russia to Ukraine
1 infantry moved from Russia to Eastern UkraineCombat - Russians
Battle in Ukraine
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 armour
Russians win, taking Ukraine from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 bomber moved from Ukraine to RussiaPlace Units - Russians
2 infantry placed in Karelia S.S.R.
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Objective 2: Russians met a national objective for an additional 10 PUs; end with 35 PUs