L15 G40 Lebowsky (Axis) vs TheMethuselah (Allies +18)


  • @lebowsky:

    its ok, but you cant move the mech from eastern persia after you turn it into UK… the game lets you but you cant do it, when you turn a friendly neutral to your nation you have to stay there

    Ah, ok, sorry about that!

    Also, am I not allowed to offload the troops from my transport onto Western Australia? The game didn’t allow me to do that or edit away the units…


  • Dont know why it doesnt let you but it should  :?


  • Hm, try on your turn, I guess? The transport’s as good as dead, but I’d like to save my dudes if possible  :-D


  • Ah i know now, it happened to me once, as you tried to make an amphibious assaut on java the game treats the transport as if you already unloaded so now doesnt let you do anything, you can edit them  :wink:


  • Not at house now, did you miss french turn or just dont have anything to do with them?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 fighters, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Southern France to 93 Sea Zone
                1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                1 artillery moved from Algeria to Tunisia
                1 fighter moved from 93 Sea Zone to Tunisia
                2 bombers moved from Western Ukraine to Archangel
                2 bombers moved from Western Germany to Smolensk
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Belarus to Smolensk
                2 fighters and 2 tactical_bombers moved from Southern Italy to Ukraine
                2 infantry moved from Western Ukraine to Ukraine
                1 cruiser moved from 93 Sea Zone to 96 Sea Zone
                1 tactical_bomber moved from 93 Sea Zone to Tunisia
                1 infantry moved from Novgorod to Belarus
                1 bomber moved from Southern Italy to Tobruk
                1 bomber moved from Southern Italy to Ukraine
                1 submarine moved from 112 Sea Zone to 110 Sea Zone

    Combat - Germans
                Battle in Archangel
                    Germans attack with 2 bombers and 1 infantry
                    British defend with 1 mech_infantry
                    Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Smolensk
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                    Germans win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Tunisia
                    Germans attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    French defend with 1 infantry
                    Germans win, taking Tunisia from French with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Tobruk
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 infantry
                    Germans win, taking Tobruk from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 bomber, 2 fighters and 2 tactical_bombers moved from Ukraine to Western Ukraine
                2 bombers moved from Smolensk to Western Ukraine
                2 bombers moved from Archangel to Western Ukraine
                6 mech_infantrys moved from Eastern Poland to Western Ukraine
                4 mech_infantrys moved from Germany to Eastern Poland
                2 mech_infantrys moved from Western Germany to Poland
                3 artilleries moved from Baltic States to Eastern Poland
                1 artillery moved from Novgorod to Baltic States
                2 infantry moved from Baltic States to Novgorod
                3 aaGuns and 1 artillery moved from Romania to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Tunisia to 96 Sea Zone
                1 carrier, 1 destroyer and 3 submarines moved from 93 Sea Zone to 96 Sea Zone
                1 bomber moved from Tobruk to Southern Italy

    Place Units - Germans
                3 fighters placed in Novgorod
                1 fighter and 1 tactical_bomber placed in Western Germany
                3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Ukraine
                2 fighters and 1 tactical_bomber moved from Russia to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 2 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 :  1/5 hits
                        Germans roll dice for 2 infantry in Ukraine, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Ukraine
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 3 :  1/5 hits
                        Germans roll dice for 1 infantry in Ukraine, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Ukraine to Russia
                16 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                1 mech_infantry moved from Trans-Jordan to Northwest Persia
                1 aaGun and 7 infantry moved from Vologda to Russia

    Place Units - Russians
                3 artilleries placed in Volgograd
                1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 28 / 28
        Japanese : 61 / 72
        Americans : 54 / 79
        Chinese : 7 / 8
        British : 33 / 33
        UK_Pacific : 0 / 0
        Italians : 15 / 25
        ANZAC : 10 / 17
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 fighter, 3 infantry, 3 mech_infantrys and 3 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 56 Sea Zone: 1 artillery, 1 infantry and 1 transport
                EDIT: Adding units owned by ANZAC to 56 Sea Zone: 1 transport
                EDIT: Adding units owned by ANZAC to Western Australia: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                1 bomber moved from Siam to 56 Sea Zone

    Combat - Japanese
                Battle in 56 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 54 Sea Zone: 1 transport
                EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 54 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 bomber moved from 56 Sea Zone to Shan State
                1 artillery and 1 infantry moved from Chahar to Anhwe
                1 aaGun and 2 infantry moved from Hopei to Anhwe
                1 mech_infantry moved from Hunan to Anhwe
                3 mech_infantrys moved from India to Yunnan
                2 infantry moved from Burma to Yunnan
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                EDIT: Japanese undo move 9.
                EDIT: Japanese undo move 8.
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to Kwangsi
                2 infantry moved from Kwangsi to Hunan
                1 infantry moved from Manchuria to Korea
                1 tactical_bomber moved from 36 Sea Zone to French Indo China
                1 fighter moved from 36 Sea Zone to French Indo China
                1 fighter moved from Japan to 36 Sea Zone
                1 mech_infantry moved from Malaya to French Indo China
                1 mech_infantry moved from Malaya to French Indo China
                1 mech_infantry moved from Malaya to Yunnan

    Place Units - Japanese
                1 artillery, 1 fighter and 1 infantry placed in French Indo China
                1 artillery and 2 infantry placed in India
                3 mech_infantrys placed in Malaya
                3 tactical_bombers placed in Japan

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs


  • Bump#1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 bomber, 3 destroyers, 6 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 battleship, 5 carriers, 3 cruisers, 5 destroyers, 9 fighters, 1 infantry, 7 submarines, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                      Americans take 42 Sea Zone from Japanese
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 carrier, 4 destroyers, 2 fighters and 10 submarines moved from 26 Sea Zone to 54 Sea Zone

    Combat - Americans
                Battle in Java
                Battle in 54 Sea Zone
                    Americans attack with 1 carrier, 4 destroyers, 2 fighters and 10 submarines
                    Japanese defend with 1 destroyer
                    Americans win, taking Java from Japanese, taking 54 Sea Zone from Neutral with 1 carrier, 4 destroyers, 2 fighters and 10 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 destroyer, 1 infantry, 8 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                1 submarine moved from 101 Sea Zone to 104 Sea Zone
                1 fighter moved from Eastern United States to French West Africa
                1 infantry moved from Eastern United States to Central United States
                1 aaGun moved from Central United States to Western United States

    Place Units - Americans
                3 destroyers, 6 submarines and 1 transport placed in 10 Sea Zone
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Shensi

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 armour, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Bryansk to Archangel
                2 fighters moved from Russia to Archangel
                2 infantry moved from Alexandria to Tobruk
                1 bomber and 2 fighters moved from Egypt to Tobruk

    Combat - British
                Battle in Archangel
                    British attack with 2 fighters and 1 mech_infantry
                    Germans defend with 1 infantry
                        British roll dice for 2 fighters and 1 mech_infantry in Archangel, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    British win, taking Archangel from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Tobruk
                    British attack with 1 bomber, 2 fighters and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                        British roll dice for 1 bomber, 2 fighters and 2 infantry in Tobruk, round 2 :  3/5 hits
                        Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Tobruk
                    British win, taking Tobruk from Italians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Vologda: 1 bomber
                EDIT: Turning off Edit Mode
                1 bomber and 2 fighters moved from Tobruk to Egypt
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Egypt
                2 transports moved from 81 Sea Zone to 71 Sea Zone
                1 destroyer and 1 submarine moved from 76 Sea Zone to 81 Sea Zone
                2 mech_infantrys moved from Caucasus to Volgograd
                2 fighters moved from Archangel to Russia
                1 mech_infantry moved from Bryansk to Volgograd
                3 mech_infantrys moved from Persia to Caucasus
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                1 aaGun moved from Alexandria to Tobruk
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from United Kingdom to French West Africa

    Place Units - British
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Russia: 1 bomber
                EDIT: Turning off Edit Mode
                1 armour and 2 mech_infantrys placed in Persia
                3 infantry placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Turn Complete - UK_Pacific

    Production/PUs Summary :

    Germans : 50 / 63
        Russians : 29 / 28
        Japanese : 55 / 71
        Americans : 58 / 83
        Chinese : 9 / 11
        British : 33 / 33
        UK_Pacific : 0 / 0
        Italians : 15 / 25
        ANZAC : 10 / 17
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Sorry! I am back. Hope the US bomber edit is OK; wasn’t affected by any dice.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 armour moved from Western Ukraine to Ukraine
                2 fighters moved from Southern Italy to Ukraine

    Combat - Italians
                Battle in Ukraine
                    Italians attack with 2 armour and 2 fighters
                    Russians defend with 1 factory_minor and 2 infantry
                    Italians win, taking Ukraine from Russians with 2 armour and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                2 fighters moved from Ukraine to Bessarabia
                1 artillery moved from Romania to Bessarabia
                3 infantry moved from Yugoslavia to Romania
                1 artillery and 4 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 carrier and 1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 17 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs


  • Bump#2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to Shan State

    Combat - ANZAC
                Battle in Shan State
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 bomber
                        ANZAC roll dice for 1 fighter in Shan State, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber in Shan State, round 2 :  1/1 hits
                        1 fighter owned by the ANZAC lost in Shan State
                    Japanese win with 1 bomber remaining. Battle score for attacker is -10
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 transport moved from 62 Sea Zone to 56 Sea Zone
                1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French


  • Sorry again for delay. Punished by the dice it seems :/


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 bombers, 1 destroyer, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone
                5 bombers moved from Western Ukraine to Russia
                3 fighters moved from Novgorod to Russia
                1 mech_infantry moved from Western Ukraine to Rostov
                      Germans take Rostov from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Novgorod to Belarus
                2 fighters moved from Western Ukraine to Russia

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