Scramble?
15L King_nothing- (axis) vs Bonusbent (allies +12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 destroyer, 16 infantry and 1 mech_infantry; Remaining resources: 2 PUs;Combat Move - Germans
3 armour and 2 artilleries moved from United Kingdom to 110 Sea Zone
3 armour, 2 artilleries and 9 transports moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from Holland Belgium to United Kingdom
1 battleship, 1 carrier and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Slovakia Hungary to Southern Italy
1 tactical_bomber moved from Slovakia Hungary to 112 Sea Zone
1 fighter and 2 tactical_bombers moved from Slovakia Hungary to Western Germany
7 artilleries and 3 infantry moved from Germany to Slovakia Hungary
1 armour and 1 mech_infantry moved from Western Germany to Slovakia HungaryNon Combat Move - Germans
1 aaGun moved from Holland Belgium to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to United Kingdom
3 armour and 2 artilleries moved from 112 Sea Zone to Norway
1 aaGun moved from Holland Belgium to Western Germany
1 bomber moved from Algeria to Western GermanyPlace Units - Germans
2 artilleries and 8 infantry placed in Germany
3 infantry placed in United Kingdom
3 armour, 5 infantry and 1 mech_infantry placed in Western Germany
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6
Germans collect 47 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
hov, glemte at flytte sub fra 112 til 125, så her er lige en edit
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter, 8 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Baltic States to Poland
1 infantry moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Poland
1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
1 fighter moved from Eastern Poland to Romania
1 infantry moved from Bessarabia to Romania
1 infantry moved from Bessarabia to Romania
1 infantry moved from Eastern Poland to Romania
1 submarine moved from 109 Sea Zone to 104 Sea ZoneCombat - Russians
Battle in 104 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Romania
Russians attack with 1 fighter and 3 infantry
Italians defend with 1 infantry and 1 mech_infantry
Russians win, taking Romania from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry and 1 mech_infantry
Battle in Poland
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour and 2 infantry
Russians win, taking Poland from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour and 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Poland to Eastern Poland
1 fighter moved from Romania to Eastern Poland
1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Ukraine to Eastern Poland
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Belarus to Eastern Poland
1 tactical_bomber moved from Poland to Eastern Poland
1 artillery moved from Finland to Vyborg
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Samara to Novosibirsk
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
1 artillery and 1 infantry moved from Novgorod to Vyborg
1 mech_infantry moved from Eastern Poland to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
1 mech_infantry moved from Northwest Persia to Trans-Jordan
1 mech_infantry moved from Northwest Persia to Iraq
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea ZonePlace Units - Russians
1 infantry and 2 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 infantry and 2 mech_infantrys placed in Volgograd
1 fighter, 4 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 44 PUs; end with 44 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 53 PUs -
Den tyske transportflaade haenger i en tynd tynd traad nu :evil:
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ooops, det havde jeg ikke lige tænkt på med den ubåd, oh well
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Jeg kan med det samme afsloere, at jeg agter at angribe flaaden. Du behoever dog ikke at give scramble orders nu, men jeg gaar mere eller mindre all in.
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det gættede jeg næsten, tyskland er lidt på den nu, nå så må jeg vel lære at spille bedre
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UK er ogsaa lidt paa spanden. Japan klarer sig til gengaeld godt.
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jeg beklager den sene update, blev vist ramt af noget så utysk som defaitisme efterfulgt af for meget om ørene. Jeg lover at der kommer en update her i weekenden
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 2 destroyers, 1 factory_minor, 4 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
2 destroyers and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 35 Sea Zone to 33 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from Kwangsi to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to 33 Sea Zone
2 bombers moved from Kwangsi to Tsinghai
1 artillery moved from Kansu to Tsinghai
1 artillery moved from Shensi to Sikang
1 mech_infantry moved from Szechwan to Tsinghai
1 mech_infantry moved from Yunnan to Sikang
1 fighter and 1 tactical_bomber moved from Hunan to Sikang
1 transport moved from 38 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Siam to 42 Sea Zone
2 carriers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Kwangsi to Philippines
1 fighter moved from Kwangsi to Burma
1 fighter moved from Hunan to Burma
1 infantry moved from French Indo China to Yunnan
2 mech_infantrys moved from Hunan to Yunnan
3 mech_infantrys moved from Kiangsu to Kweichow
1 transport moved from 36 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in Tsinghai
Japanese attack with 1 artillery, 2 bombers and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 artillery, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Siam
2 fighters moved from Burma to Siam
1 fighter and 1 tactical_bomber moved from Sikang to Szechwan
2 bombers moved from Tsinghai to Kweichow
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - Japanese
2 destroyers and 2 submarines placed in 6 Sea Zone
1 factory_minor placed in French Indo China
1 armour and 2 mech_infantrys placed in Kwangtung
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 destroyer, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 5 infantry, 2 mech_infantrys, 1 tactical_bomber and 5 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to MoroccoCombat - Americans
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Scramble orders. Norge er under angreb.
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Ah ok. Jeg spiller vist bare turen. Saa vidt jeg kan se, har jeg 100 % chance for at vinde, selvom du scrambler alle 3 fly.
Saa vil du nok hellere gemme flyene :wink:
Anyways, hvis du vil have rullet slaget i SZ 112 om med scramble, saa goer vi bare det.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 destroyer, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 5 infantry, 2 mech_infantrys, 1 tactical_bomber and 5 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to MoroccoCombat - Americans
Battle in 110 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 42 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 112 Sea Zone
Americans attack with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 1 tactical_bomber and 5 transports
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 9 transports
Americans win with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is 130
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 9 transports
Battle in Morocco
Battle in Norway
Americans attack with 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys
Germans defend with 3 armour and 2 artilleries
Americans win, taking Morocco from Italians, taking Norway from Germans with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 3 armour and 2 artilleries
Casualties for Americans: 4 infantry
Battle in CelebesNon Combat Move - Americans
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 63 Sea Zone
1 mech_infantry moved from Eastern United States to Western United States
1 bomber moved from Eastern United States to Western United States
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from 42 Sea Zone to QueenslandPlace Units - Americans
1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 2 bombers and 1 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
3 fighters moved from Gibraltar to Algeria
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 98 Sea Zone to 92 Sea Zone
1 bomber moved from Egypt to Algeria
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 armour, 3 artilleries, 16 infantry and 2 mech_infantrys moved from India to BurmaCombat - British
Battle in 92 Sea Zone
British attack with 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
Italians defend with 1 destroyer
British win with 1 carrier, 2 cruisers, 2 fighters and 1 transport remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer
Battle in Algeria
British attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
Italians defend with 1 infantry and 1 mech_infantry
British win, taking Algeria from Italians with 1 artillery, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry and 1 mech_infantry
Battle in Burma
British attack with 1 armour, 3 artilleries, 16 infantry and 2 mech_infantrys
Japanese defend with 1 artillery and 1 infantry
British win, taking Burma from Japanese with 1 armour, 3 artilleries, 16 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
2 aaGuns moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Trans-Jordan
2 infantry moved from Iraq to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Kenya to Egypt
3 fighters moved from Algeria to Gibraltar
1 bomber moved from Algeria to GibraltarPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to Romania
1 armour and 2 mech_infantrys moved from Slovakia Hungary to Romania
1 mech_infantry moved from Slovakia Hungary to Poland
1 bomber moved from Slovakia Hungary to Poland
1 armour moved from Southern Italy to Greater Southern GermanyCombat - Italians
Battle in Poland
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 artillery
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 artillery
Casualties for Italians: 1 mech_infantry
Battle in Romania
Italians attack with 1 armour, 1 fighter and 2 mech_infantrys
Russians defend with 3 infantry
retreated to Romania
Russians win with 2 infantry remaining. Battle score for attacker is -11
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour and 2 mech_infantrysNon Combat Move - Italians
1 fighter moved from Romania to Slovakia Hungary
1 bomber moved from Poland to Slovakia HungaryPlace Units - Italians
1 submarine placed in 95 Sea Zone
1 fighter and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total -
frygter virkelig den fadæse med blocker destroyer kommer til at koste mig spillet. Var godt nok en god battle du fik taget der ved Norge. Og ja, helt rigtig med scramble
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At du slet ingen hits fik, var meget uheldigt. London er stadig faldet, og jeg har ikke folk i Europa til at tage London tilbage lige foreloebig, men med tabet af Skandinavien kan Rusland maaske holde Tyskland stangen lidt laengere tid, mens USA kun behoever investere begraensede resurser i Europa.
Japan bliver et baest, hvis USA ikke saetter ind der nu.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 mech_infantry moved from New South Wales to Queensland
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 submarine moved from 54 Sea Zone to 63 Sea ZonePlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French