XDAP2 Round 1 Game 6 - Get Bent vs. The Walkers


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Caroline Islands to Queensland
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 33 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                2 aaGuns, 1 artillery and 3 infantry moved from New South Wales to Queensland
                2 fighters moved from Hawaiian Islands to Queensland

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Gibraltar to French Central Africa
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 destroyer moved from 77 Sea Zone to 71 Sea Zone
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 5 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 infantry moved from Western Germany to Holland Belgium
                2 infantry moved from France to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                2 fighters moved from Southern Italy to Normandy Bordeaux
                3 bombers moved from Egypt to Holland Belgium
                1 infantry moved from Ukraine to Bryansk
                1 bomber moved from Rostov to Bryansk
                2 bombers and 1 mech_infantry moved from Rostov to Volgograd
                1 mech_infantry moved from Rostov to Northwest Persia
                      Germans take Northwest Persia from Russians
                4 bombers moved from Rostov to Russia

    Combat - Germans
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 5,8,4,4 and causes: 20 damage to unit: factory_major
                    Bombing raid in Russia causes 20 damage total.
                Battle in Volgograd
                    Germans attack with 2 bombers and 1 mech_infantry
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win with 2 bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Germans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 3 bombers and 1 infantry
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 3 fighters and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                3 fighters moved from Normandy Bordeaux to Western Germany
                1 fighter moved from Western Germany to Germany
                1 infantry moved from Western Germany to France
                3 bombers moved from Holland Belgium to Western Germany
                2 infantry moved from Norway to Finland
                4 aaGuns, 9 artilleries and 27 infantry moved from Ukraine to Rostov
                7 armour moved from Rostov to Caucasus
                1 bomber moved from Bryansk to Western Germany
                4 bombers moved from Russia to Rostov
                1 mech_infantry moved from Western Ukraine to Ukraine
                1 mech_infantry moved from Ukraine to Rostov
                1 armour moved from Eastern Poland to Ukraine
                3 mech_infantrys moved from Novgorod to Eastern Poland
                2 infantry moved from Novgorod to Belarus
                1 armour moved from Nenetsia to Belarus
                10 mech_infantrys moved from Germany to Eastern Poland
                2 fighters and 2 tactical_bombers moved from Egypt to Western Germany
                1 fighter moved from Egypt to Southern Italy
                2 bombers moved from Volgograd to French Indo China

    Place Units - Germans
                3 infantry placed in France
                1 artillery and 2 infantry placed in Ukraine
                3 mech_infantrys placed in Novgorod
                8 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
                Germans collect 48 PUs (4 lost to blockades); end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 55 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 infantry; Remaining resources: 27 PUs;

    Combat Move - Russians
                1 infantry moved from Urals to Nenetsia
                      Russians take Nenetsia from Germans
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 mech_infantry moved from Russia to Western Ukraine
                      Russians take Western Ukraine from Italians
                1 mech_infantry moved from Persia to Northwest Persia
                1 armour and 3 mech_infantrys moved from Eastern Persia to Northwest Persia
                1 tactical_bomber moved from Persia to Northwest Persia

    Combat - Russians
                Battle in Northwest Persia
                    Russians attack with 1 armour, 4 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win, taking Northwest Persia from Germans with 1 armour, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Northwest Persia to Tambov
                2 aaGuns and 4 infantry moved from Novosibirsk to Vologda
                1 mech_infantry moved from Samara to Russia
                2 aaGuns moved from Samara to Tambov
                9 infantry moved from Buryatia to Yakut S.S.R.
                2 fighters moved from Persia to Russia
                4 artilleries moved from Russia to Tambov
                15 infantry moved from Samara to Tambov
                5 infantry moved from Russia to Tambov
                5 infantry moved from Russia to Tambov
                1 aaGun moved from Russia to Tambov
                1 infantry moved from Tambov to Russia
                1 infantry moved from Russia to Tambov

    Place Units - Russians
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 26 PUs; end with 53 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 56 PUs


  • Sorry for the delay guys. Japan will be out during the weekend, but I still need to coordinate a few things with bmnielsen.


  • No problem. Crucial round. Need more time planning.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 2 destroyers, 3 infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 armour moved from Chahar to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 mech_infantry moved from Buyant-Uhaa to Central Mongolia
                1 armour and 1 mech_infantry moved from Chahar to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians
                1 infantry moved from India to West India
                      Japanese take West India from UK_Pacific
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
                1 transport moved from 37 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from Burma to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 artilleries moved from Philippines to 35 Sea Zone
                2 artilleries and 2 transports moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                4 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
                2 battleships, 3 carriers, 2 cruisers and 3 destroyers moved from 35 Sea Zone to 42 Sea Zone
                      Japanese take 43 Sea Zone from Americans
                1 carrier and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                2 bombers moved from Japan to 17 Sea Zone

    Combat - Japanese
                Battle in Java
                    Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                    Japanese win, taking Java from Americans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Celebes from ANZAC with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 17 Sea Zone
                    Japanese attack with 2 bombers
                    Americans defend with 1 transport
                    Japanese win with 2 bombers remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                2 bombers moved from 17 Sea Zone to Philippines
                4 fighters and 2 tactical_bombers moved from Celebes to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                1 infantry moved from French Indo China to Yunnan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Philippines
                3 bombers moved from Kweichow to Philippines
                1 fighter and 1 tactical_bomber moved from Japan to 37 Sea Zone
                1 aaGun moved from Burma to India
                1 artillery and 1 infantry moved from Burma to Shan State
                2 artilleries and 2 infantry moved from Burma to Yunnan
                5 infantry moved from Burma to India
                1 mech_infantry moved from Kiangsu to Kweichow
                1 armour moved from Chahar to Kweichow
                2 infantry moved from Kiangsu to Anhwe
                2 infantry moved from Manchuria to Amur

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 transport placed in 37 Sea Zone
                1 destroyer and 1 submarine placed in 19 Sea Zone
                1 transport placed in 36 Sea Zone
                2 infantry placed in French Indo China
                Japanese undo move 4.
                1 artillery and 1 infantry placed in French Indo China
                2 infantry placed in India

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 70 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 carriers, 3 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                2 fighters moved from 110 Sea Zone to 125 Sea Zone
                2 fighters moved from Gibraltar to Normandy Bordeaux
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to 125 Sea Zone
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                1 transport moved from 110 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in Normandy Bordeaux
                    Americans attack with 3 fighters and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans win, taking Normandy Bordeaux from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 125 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Germans defend with 1 submarine
                    Americans win with 3 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                3 fighters moved from 125 Sea Zone to 110 Sea Zone
                1 fighter moved from Normandy Bordeaux to United Kingdom
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 87 Sea Zone to 89 Sea Zone
                1 fighter moved from Anglo Egyptian Sudan to Northwest Persia
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 aaGun and 1 infantry moved from Central United States to Southeast Mexico
                2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 submarines moved from 26 Sea Zone to 63 Sea Zone
                2 submarines moved from 24 Sea Zone to 33 Sea Zone
                2 fighters moved from Western United States to 10 Sea Zone
                1 carrier and 2 fighters moved from 10 Sea Zone to 29 Sea Zone
                1 bomber moved from Queensland to New Zealand
                1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 62 Sea Zone
                1 fighter moved from Eastern United States to Western United States

    Place Units - Americans
                2 carriers and 1 transport placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone
                3 fighters and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                1 infantry moved from Tsinghai to Shensi

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                1 armour and 6 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Eastern Persia to West India
                1 bomber moved from Persia to West India
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt

    Combat - British
                Battle in Egypt
                    British attack with 2 armour, 1 artillery, 2 fighters, 2 infantry, 8 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    British win, taking Egypt from Italians with 2 armour, 1 artillery, 2 fighters, 1 infantry, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Italians: 3 infantry
                Battle in West India
                    British attack with 1 bomber and 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking West India from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Holland Belgium
                    British attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    British win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Holland Belgium to United Kingdom
                2 fighters and 1 tactical_bomber moved from Egypt to Northwest Persia
                3 aaGuns, 1 fighter, 4 infantry and 2 mech_infantrys moved from Persia to Northwest Persia
                1 bomber moved from West India to Northwest Persia
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
                1 bomber moved from Union of South Africa to Northwest Persia
                3 fighters moved from French Central Africa to Gibraltar
                1 fighter moved from Gibraltar to United Kingdom
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone

    Place Units - British
                2 infantry and 1 mech_infantry placed in Union of South Africa
                1 transport placed in 110 Sea Zone
                1 artillery and 1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                1 armour and 6 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Eastern Persia to West India
                1 bomber moved from Persia to West India
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt

    Combat - British
                Battle in Egypt
                    British attack with 2 armour, 1 artillery, 2 fighters, 2 infantry, 8 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    British win, taking Egypt from Italians with 2 armour, 1 artillery, 2 fighters, 1 infantry, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Italians: 3 infantry
                Battle in West India
                    British attack with 1 bomber and 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking West India from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Holland Belgium
                    British attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    British win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Holland Belgium to United Kingdom
                2 fighters and 1 tactical_bomber moved from Egypt to Northwest Persia
                3 aaGuns, 1 fighter, 4 infantry and 2 mech_infantrys moved from Persia to Northwest Persia
                1 bomber moved from West India to Northwest Persia
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
                1 bomber moved from Union of South Africa to Northwest Persia
                3 fighters moved from French Central Africa to Gibraltar
                1 fighter moved from Gibraltar to United Kingdom
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone

    Place Units - British
                2 infantry and 1 mech_infantry placed in Union of South Africa
                1 transport placed in 110 Sea Zone
                1 artillery and 1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from 91 Sea Zone: 2 artilleries and 1 transport
                EDIT: Adding units owned by British to 91 Sea Zone: 1 transport
                EDIT: Adding units owned by British to Gibraltar: 1 artillery
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Caucasus to Bryansk
                      Italians take Bryansk from Russians
                1 infantry moved from Ukraine to Western Ukraine
                1 bomber moved from Rostov to Western Ukraine
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus

    Combat - Italians
                Battle in Cyprus
                Battle in Western Ukraine
                    Italians attack with 1 bomber and 1 infantry
                    Russians defend with 1 mech_infantry
                    Italians win, taking Cyprus from British, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Western Ukraine to Western Germany
                2 aaGuns moved from Ukraine to Bryansk
                2 infantry moved from Greece to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Northern Italy
                2 artilleries and 3 infantry moved from Alexandria to Tobruk

    Place Units - Italians
                1 fighter placed in Southern Italy
                5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine and 1 transport
                    Japanese defend with 1 transport
                    ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                1 submarine moved from 54 Sea Zone to 62 Sea Zone
                1 cruiser, 1 destroyer and 1 transport moved from 54 Sea Zone to 62 Sea Zone
                2 aaGuns, 1 artillery, 3 fighters and 4 infantry moved from Queensland to New South Wales
                1 fighter moved from Persia to Egypt
                1 submarine moved from 62 Sea Zone to 63 Sea Zone
                1 submarine moved from 62 Sea Zone to 63 Sea Zone

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                COMMENT: SZ110 2 Frenchmen on USA boat
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from French Central Africa to Gibraltar
                1 destroyer moved from 71 Sea Zone to 83 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 3 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 bombers and 1 infantry moved from Rostov to Volgograd
                1 armour moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                2 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Holland Belgium
                4 bombers moved from Western Germany to Normandy Bordeaux
                2 tactical_bombers moved from Western Germany to Holland Belgium
                1 fighter moved from Southern Italy to Holland Belgium

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 4 bombers and 1 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                    Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 4 bombers and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 4 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                4 bombers moved from Normandy Bordeaux to Western Germany
                1 fighter and 2 tactical_bombers moved from Holland Belgium to Western Germany
                4 fighters moved from Western Germany to Bryansk
                1 fighter moved from Germany to Bryansk
                4 aaGuns, 9 artilleries, 26 infantry and 1 mech_infantry moved from Rostov to Bryansk
                1 armour, 1 artillery and 2 infantry moved from Ukraine to Bryansk
                7 armour moved from Caucasus to Bryansk
                2 infantry moved from Belarus to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                13 mech_infantrys moved from Eastern Poland to Bryansk
                8 mech_infantrys moved from Germany to Eastern Poland
                2 bombers moved from French Indo China to Kweichow
                4 bombers moved from Volgograd to Eastern Poland

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 mech_infantrys placed in Novgorod
                3 infantry placed in France
                8 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
                Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 113 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Germans to 125 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair damage of 20x factory_major; Remaining resources: 36 PUs;
                Russians buy 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Archangel to Smolensk
                      Russians take Smolensk from Germans
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Italians
                2 infantry moved from Tambov to Volgograd
                1 armour moved from Northwest Persia to Caucasus
                      Russians take Caucasus from Italians
                1 armour moved from Caucasus to Northwest Persia
                1 tactical_bomber moved from Tambov to Volgograd
                1 fighter moved from Russia to Volgograd
                1 fighter moved from Russia to Volgograd
                1 submarine moved from 105 Sea Zone to 110 Sea Zone

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Volgograd to Russia
                2 aaGuns and 4 infantry moved from Vologda to Russia
                3 aaGuns, 19 artilleries and 40 infantry moved from Tambov to Russia
                9 infantry moved from Yakut S.S.R. to Yenisey
                1 mech_infantry moved from Northwest Persia to Trans-Jordan
                1 mech_infantry moved from Northwest Persia to Trans-Jordan
                1 mech_infantry moved from Northwest Persia to Trans-Jordan
                1 infantry moved from Russia to Tambov

    Place Units - Russians
                1 armour, 1 artillery, 6 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 carriers, 1 destroyer, 1 harbour, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Sakha to Buryatia
                2 infantry moved from Amur to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 armour moved from Tsagaan Olom to Dzavhan
                      Japanese take Dzavhan from Russians
                1 armour moved from Dzavhan to Central Mongolia
                1 mech_infantry moved from Tsagaan Olom to Central Mongolia
                1 mech_infantry moved from Kweichow to Shensi
                1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
                2 infantry moved from India to West India
                2 fighters and 2 tactical_bombers moved from Kweichow to West India
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 destroyer moved from 37 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                2 fighters and 2 tactical_bombers moved from Philippines to 44 Sea Zone
                3 fighters and 3 tactical_bombers moved from 42 Sea Zone to Celebes
                2 fighters moved from 42 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone

    Combat - Japanese
                Battle in West India
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                    Japanese win, taking West India from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 5 fighters, 3 tactical_bombers and 1 transport
                    ANZAC defend with 1 submarine and 1 transport
                    Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 5 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 submarine and 1 transport
                Battle in Shensi
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    retreated to Shensi
                    Chinese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Celebes
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                    ANZAC defend with 1 artillery
                    Japanese win, taking Celebes from ANZAC with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 carrier moved from 37 Sea Zone to 42 Sea Zone
                5 bombers moved from Philippines to Japan
                1 destroyer and 1 submarine moved from 19 Sea Zone to 6 Sea Zone
                2 artilleries and 3 infantry moved from Yunnan to Kweichow
                2 infantry moved from Anhwe to Hopei
                1 armour moved from Kweichow to Hopei
                2 fighters and 2 tactical_bombers moved from West India to India
                1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
                1 fighter moved from Celebes to 42 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to Philippines
                1 fighter moved from 44 Sea Zone to Philippines
                1 tactical_bomber moved from 44 Sea Zone to Philippines
                1 fighter moved from 44 Sea Zone to Philippines
                3 fighters moved from 44 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
                2 fighters and 3 tactical_bombers moved from Celebes to 42 Sea Zone

    Place Units - Japanese
                2 carriers, 1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
                1 harbour placed in Java
                1 artillery placed in Japan

    Turn Complete - Japanese
                Japanese collect 71 PUs; end with 72 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs


  • Failed to post. Don’t know what’s wrong.

    35184 Get Bent vs. The Walkers.tsvg


  • Test summary from TripleA, engine version: 1.8.0.5, time: 23:18:38


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                2 artilleries, 1 fighter and 18 infantry moved from Tsinghai to Kansu

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total

Suggested Topics

Axis & Allies Boardgaming Custom Painted Miniatures

45

Online

17.4k

Users

39.9k

Topics

1.7m

Posts