Thanks, awesome.
14L G40 Variance(Allies +12) vs Shin Ji (Axis)
-
Found 2 extra Nazi bombers just chillin. Thought I might as well make use of them.
The edit to the Italian ncm was posted here just after my initial Italy turn posting, before your ANZAC. Since you missed it at the time, I made the edit again here.
So, intercepts?
-
no intercept
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from France: 1 infantry
EDIT: Adding units owned by Italians to Southern France: 1 infantry
EDIT: Turning off Edit Mode
4 bombers moved from Slovakia Hungary to Russia
1 bomber moved from Szechwan to Caucasus
1 bomber moved from Szechwan to Volgograd
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
Germans take Rostov from Russians
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
1 bomber moved from Western Germany to Smolensk
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Tambov
1 artillery moved from Bryansk to Tambov
3 artilleries moved from Ukraine to Bryansk
3 armour moved from Novgorod to Bryansk
1 armour and 1 mech_infantry moved from Karelia to Belarus
2 fighters and 2 tactical_bombers moved from Western Germany to BryanskCombat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 8,7,8,7 and causes: 15 damage to unit: factory_major
Bombing raid in Russia causes 15 damage total.
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
retreated to Smolensk
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Tambov
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans win, taking Caucasus from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from Caucasus to Bryansk
1 bomber moved from Volgograd to Bryansk
1 bomber moved from Smolensk to Bryansk
4 bombers moved from Russia to BryanskPlace Units - Germans
3 armour placed in Ukraine
10 mech_infantrys placed in Western Germany
3 armour placed in Novgorod
1 artillery and 2 infantry placed in France
Germans undo move 2.
Germans undo move 2.
1 armour and 9 mech_infantrys placed in Western Germany
2 armour and 1 mech_infantry placed in NovgorodTurn Complete - Germans
Germans collect 62 PUs (2 lost to blockades); end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs -
Rus12 attached.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 bombers, 1 destroyer and 2 fighters; Remaining resources: 1 SuicideAttackTokens; 4 PUs;Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Malaya to India
1 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
1 infantry moved from Shan State to Yunnan
3 armour moved from India to Eastern Persia
1 infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
2 armour moved from Novosibirsk to Archangel
Japanese take Vologda from Russians
2 artilleries moved from Novosibirsk to Samara
Japanese take Samara from RussiansCombat - Japanese
Battle in Archangel
Japanese attack with 2 armour
Russians defend with 1 infantry
Japanese win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Japanese
Place Units - Japanese
2 fighters placed in Japan
1 destroyer placed in 6 Sea Zone
3 bombers placed in IndiaTurn Complete - Japanese
Japanese collect 52 PUs (23 lost to blockades); end with 56 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 destroyer, 11 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter moved from French Indo China to Kwangsi
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 armour and 1 infantry moved from 125 Sea Zone to NorwayCombat - Americans
Americans creates battle in territory 6 Sea Zone
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 3 submarines
Japanese defend with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Japanese: 1 destroyer
Casualties for Americans: 3 submarines
Battle in Kwangsi
Americans attack with 1 fighter
Japanese defend with 1 mech_infantry
Americans win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 infantry
Americans win with 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter
Battle in Shan State
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 artillery
Americans win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 tactical_bomber
Battle in Norway
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: JapanNon Combat Move - Americans
1 fighter moved from Kwangsi to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
1 fighter moved from Shan State to French Indo China
1 armour, 3 infantry and 2 mech_infantrys moved from Southeast Mexico to 64 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 64 Sea Zone to 91 Sea Zone
2 armour and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 armour, 2 carriers, 5 destroyers, 2 infantry, 2 tactical_bombers and 2 transports moved from 110 Sea Zone to 91 Sea Zone
3 armour, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
5 fighters moved from Normandy Bordeaux to Cyprus
1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Midway
2 destroyers moved from 33 Sea Zone to 44 Sea ZonePlace Units - Americans
3 submarines placed in 105 Sea Zone
1 destroyer, 8 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British repair 0 damage on 1 factory_minor; Remaining resources: 24 PUs;
British buy 1 airfield and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from Normandy Bordeaux to 99 Sea Zone
2 fighters moved from United Kingdom to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
1 armour moved from Libya to Alexandria
British take Tobruk from ItaliansCombat - British
Battle in Alexandria
British attack with 1 armour
Italians defend with 1 artillery
Italians win with no units remaining. Battle score for attacker is -2
Casualties for British: 1 armour
Casualties for Italians: 1 artillery
Battle in 99 Sea Zone
British attack with 2 fighters
Germans defend with 1 transport
British win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Holland Belgium
British attack with 2 fighters and 1 infantry
Italians defend with 1 mech_infantry
British win with 2 fighters remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Southern France
British attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 infantry
British win, taking Southern France from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
2 aaGuns moved from Normandy Bordeaux to Southern France
2 fighters moved from Holland Belgium to 91 Sea Zone
1 armour moved from Belgian Congo to Egypt
2 fighters moved from 99 Sea Zone to Cyprus
1 submarine moved from 71 Sea Zone to 80 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea ZonePlace Units - British
1 airfield placed in Cyprus
3 infantry placed in EgyptTurn Complete - British
British collect 33 PUs; end with 33 PUs totalTurn Complete - UK_Pacific
-
forgot to move my man to Libya
-
forgot these destroyers too.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
3 artilleries and 3 infantry moved from France to Southern France
2 infantry moved from France to Southern France
3 artilleries moved from France to Southern France
1 infantry moved from France to Southern France
1 bomber moved from Greece to Egypt
1 fighter moved from Western Germany to 125 Sea ZoneCombat - Italians
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Egypt causes 4 damage total.
Battle in 125 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Southern France
Italians attack with 6 artilleries and 6 infantry
British defend with 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 6 artilleries and 6 infantry remaining. Battle score for attacker is 17
Casualties for British: 2 aaGuns, 1 artillery and 1 infantryNon Combat Move - Italians
1 armour and 1 mech_infantry moved from France to Southern Italy
4 aaGuns, 1 armour and 2 mech_infantrys moved from Northern Italy to Southern Italy
1 fighter moved from 125 Sea Zone to Western Germany
1 bomber moved from Egypt to Trans-JordanPlace Units - Italians
1 armour and 2 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour moved from French Indo China to Malaya
ANZAC take Shan State from Japanese
ANZAC take Malaya from Japanese
1 infantry moved from French Indo China to Yunnan
Chinese take Yunnan from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
2 submarines moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
2 submarines moved from 37 Sea Zone to 43 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
3 mech_infantrys placed in French Indo China
1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 bombers and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
3 infantry moved from France to Western Germany
5 mech_infantrys moved from Western Germany to Southern Italy
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 mech_infantry moved from Belarus to Bryansk
3 armour moved from Ukraine to Bryansk
1 artillery and 1 infantry moved from Tambov to Bryansk
1 armour moved from Volgograd to Bryansk
1 armour and 1 mech_infantry moved from Caucasus to Bryansk
2 fighters and 2 tactical_bombers moved from Western Germany to 112 Sea Zone
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Norway
4 bombers and 2 fighters moved from Bryansk to Russia
3 bombers moved from Bryansk to Norway -
Possibly your last chance to intercept? :-D
-
Eh, I’ll go with the safe assumption of no intercept here. But if I’m wrong, feel free to reroll or whatever.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 bombers and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
3 infantry moved from France to Western Germany
5 mech_infantrys moved from Western Germany to Southern Italy
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 mech_infantry moved from Belarus to Bryansk
3 armour moved from Ukraine to Bryansk
1 artillery and 1 infantry moved from Tambov to Bryansk
1 armour moved from Volgograd to Bryansk
1 armour and 1 mech_infantry moved from Caucasus to Bryansk
2 fighters and 2 tactical_bombers moved from Western Germany to 112 Sea Zone
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Norway
4 bombers and 2 fighters moved from Bryansk to Russia
3 bombers moved from Bryansk to NorwayCombat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 4,8,3 and causes: 15 damage to unit: factory_major
Bombing raid in Russia causes 15 damage total.
Battle in Norway
Germans attack with 3 bombers, 2 fighters and 2 tactical_bombers
Americans defend with 1 armour and 1 infantry
Germans win with 3 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 fighter
Casualties for Americans: 1 armour and 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Norway to Novgorod
3 bombers moved from Norway to Karelia
3 bombers and 2 fighters moved from Russia to Bryansk
1 armour moved from Novgorod to Nenetsia
1 mech_infantry moved from Novgorod to Nenetsia
1 armour moved from Novgorod to NenetsiaPlace Units - Germans
3 armour placed in Ukraine
3 armour placed in Volgograd
2 tactical_bombers placed in Novgorod
2 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 58 PUs (2 lost to blockades); end with 58 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians repair 5 damage on 1 factory_major; Remaining resources: 15 PUs;
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour and 2 fighters moved from Russia to Volgograd
Russians take Tambov from Germans
13 artilleries and 82 infantry moved from Russia to SamaraCombat - Russians
Battle in Samara
Russians attack with 13 artilleries and 82 infantry
Japanese defend with 2 artilleries
Russians win, taking Samara from Japanese with 13 artilleries and 82 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries
Battle in Volgograd
Russians attack with 2 armour and 2 fighters
Germans defend with 3 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 3 armour
Casualties for Russians: 1 fighterNon Combat Move - Russians
1 fighter moved from Volgograd to Russia
3 aaGuns moved from Russia to SamaraPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 23 PUs -
Landed in turkmenistan
-
I am having some trouble posting the file with the edit. I want to land the Russian fighter in Turkmenistan instead of Moscow. The forum poster gives an error saying the file is too large.
Before Japan’s turn can you please move that fighter to Turkmenistan for me? Thanks.