1942.2 total vic. w/ int: Zombie69 (Axis) vs Commando Brado (Allies + 12)


  • @Zombie69:

    Just in case you didn’t know, in this version AAA (anti-aircraft artillery) are useless against SBR (industrial complexes have their own integrated anti-aircraft for that) and can only fire at 3 planes each, and only to defend against standard attacks. They can also be taken as losses. Therefore placing your 2 AAA in Caucasus instead of Moscow (where they served no purpose this round) would have saved your British bomber.

    Yes, I aware of this rule. I didn’t think putting any AA guns in Caucasus would make sense to try and save 1 bomber. The 2nd AA gun would have only allowed me to take a pot shot at the 1 German fighter. Not worth it in my opinion. To put 1 AA gun in Caucasus, could have ended up with me missing all AA shots and losing one of my AA guns. I’d rather have both AA guns in Moscow for the eventual Moscow battle, which will mean you will bring your entire airforce to the battle, allowing me to use all 6 AA shots against your aircraft.

    As it was, I didn’t do too bad in Caucasus and Archangel as well.  :-D


  • What I mean by this is that the bomber would have definitely been saved, because I wouldn’t have sent my planes against those odds. Don’t forget that AAA can be chosen as casualties. This means that to destroy your bomber without losing a plane, I would have had to score 4 hits (2 for the AAA chosen first, 1 for the INF and 1 for the bomber) before you score 2, while avoiding getting hit by your 4 AAA shots. Not likely to happen.


  • If you plug it into the odds calculator, you would have only lost 13 IPC’s worth of units. 1 FTR, 1 Inf. Definitely worth losing 1 Inf, 1 FTR vs. 1 Inf, 1 bomber. Especially considering that Britain most likely can’t rebuild it. I would have attacked.  :-D


  • You’re right, you would have needed to keep at least 3 INF as well in Caucasus in order to keep me from going. I think that was worth it since you wouldn’t be losing any piece, only having them in a different territory. Anyway, I just wanted to make sure you knew the 1942.2 AAA rules.


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 4 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Non Combat Move - British
                1 infantry moved from Persia to India
                1 infantry moved from Trans-Jordan to Persia
                2 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
                1 transport moved from 34 Sea Zone to 32 Sea Zone
                1 destroyer moved from 34 Sea Zone to 32 Sea Zone
                1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
                1 fighter moved from India to Egypt
                1 fighter moved from French West Africa to Egypt
                1 fighter moved from French West Africa to Egypt
                1 infantry moved from Western Canada to Alaska

    Place Units - British
                3 artilleries placed in India
                1 artillery and 1 infantry placed in Egypt
                1 fighter and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Territory Summary for British :

    32 Sea Zone : 1 destroyer, 2 infantry and 2 transports
        Alaska : 1 armour and 1 infantry
        Anglo-Egyptian Sudan : 1 infantry
        Eastern Australia : 1 infantry
        Egypt : 1 aaGun, 1 armour, 2 artilleries, 1 factory, 4 fighters and 5 infantry
        India : 3 artilleries, 1 factory and 5 infantry
        New Zealand : 1 infantry
        Persia : 1 infantry
        United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 3 infantry

    Production/PUs Summary :

    Russians : 20 / 22
        Germans : 43 / 43
        British : 30 / 30
        Japanese : 35 / 35
        Americans : 40 / 40


  • @Zombie69:

    You’re right, you would have needed to keep at least 3 INF as well in Caucasus in order to keep me from going. I think that was worth it since you wouldn’t be losing any piece, only having them in a different territory. Anyway, I just wanted to make sure you knew the 1942.2 AAA rules.

    Thanks.


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Anhwei to Sinkiang
                      Japanese take Sinkiang from Americans
                4 infantry moved from Anhwei to Szechwan
                      Japanese take Szechwan from Americans

    Combat - Japanese

    Non Combat Move - Japanese
                2 infantry moved from Soviet Far East to Buryatia S.S.R.
                1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from Japan to 62 Sea Zone
                1 artillery moved from Japan to 62 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Yunnan to Burma
                2 fighters and 1 infantry moved from French Indo-China Thailand to Burma
                1 fighter moved from 49 Sea Zone to Burma
                2 infantry moved from Japan to 60 Sea Zone
                1 transport moved from 61 Sea Zone to 60 Sea Zone
                1 infantry moved from Japan to 60 Sea Zone
                1 aaGun moved from Japan to 60 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 60 Sea Zone to 61 Sea Zone
                1 aaGun, 1 artillery and 4 infantry moved from 61 Sea Zone to Yunnan
                1 cruiser moved from 61 Sea Zone to 48 Sea Zone
                1 battleship moved from 61 Sea Zone to 48 Sea Zone
                1 carrier moved from 60 Sea Zone to 48 Sea Zone
                1 carrier and 2 destroyers moved from 49 Sea Zone to 48 Sea Zone

    Place Units - Japanese
                1 transport placed in 62 Sea Zone
                1 fighter and 6 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 37 PUs total


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Midway to 57 Sea Zone
                1 infantry moved from Midway to 57 Sea Zone
                2 infantry and 1 transport moved from 57 Sea Zone to 63 Sea Zone
                1 infantry moved from 63 Sea Zone to Soviet Far East
                      Russians take Soviet Far East from Japanese
                1 infantry moved from 63 Sea Zone to Soviet Far East

    Combat - Americans

    Non Combat Move - Americans
                1 destroyer moved from 57 Sea Zone to 60 Sea Zone
                1 battleship moved from 57 Sea Zone to 63 Sea Zone
                1 infantry moved from Western Canada to Eastern Canada
                1 infantry moved from Western Canada to Alaska
                1 aaGun moved from Western Canada to Alaska
                1 artillery moved from Eastern United States to Eastern Canada
                1 armour moved from Eastern United States to Eastern Canada
                1 destroyer moved from 11 Sea Zone to 10 Sea Zone
                1 transport moved from 11 Sea Zone to 10 Sea Zone
                1 transport moved from 11 Sea Zone to 10 Sea Zone
                1 carrier moved from 11 Sea Zone to 10 Sea Zone
                1 cruiser moved from 11 Sea Zone to 10 Sea Zone
                1 fighter moved from French West Africa to Egypt
                1 bomber moved from French West Africa to Egypt
                1 fighter moved from 11 Sea Zone to French West Africa
                1 fighter moved from 11 Sea Zone to French West Africa
                1 fighter moved from Eastern United States to French West Africa
                1 fighter moved from Alaska to 11 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 11 Sea Zone
                1 fighter placed in 11 Sea Zone

    Turn Complete - Americans
                Americans collect 38 PUs; end with 39 PUs total

    Territory Summary for Americans :

    10 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 2 transports
        11 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
        57 Sea Zone : 1 submarine
        60 Sea Zone : 1 destroyer
        63 Sea Zone : 1 battleship and 1 transport
        Alaska : 1 aaGun and 2 infantry
        Eastern Canada : 1 aaGun, 1 armour, 1 artillery and 2 infantry
        Eastern United States : 1 factory and 2 infantry
        Egypt : 1 bomber and 1 fighter
        French West Africa : 3 fighters
        Soviet Far East : 2 infantry
        Western United States : 1 factory

    Production/PUs Summary :

    Russians : 21 / 22
        Germans : 43 / 43
        British : 30 / 30
        Japanese : 36 / 37
        Americans : 38 / 39


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novosibirsk to Sinkiang
                1 infantry moved from Novosibirsk to Sinkiang
                1 infantry moved from Evenki National Okrug to Sinkiang
                1 infantry moved from Evenki National Okrug to Sinkiang
                1 infantry moved from Evenki National Okrug to Sinkiang
                1 fighter moved from Russia to Sinkiang

    Combat - Russians
                Battle in Sinkiang
                    Russians attack with 1 fighter and 5 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 fighter and 5 infantry in Sinkiang, round 2 :  0/6 hits
                        Japanese roll dice for 1 infantry in Sinkiang, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Sinkiang
                        Russians roll dice for 1 fighter and 4 infantry in Sinkiang, round 3 :  1/5 hits
                        Japanese roll dice for 1 infantry in Sinkiang, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sinkiang
                    Russians win, taking Sinkiang from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Russia to Archangel
                1 infantry moved from Russia to Caucasus
                1 fighter moved from Sinkiang to Russia
                1 fighter moved from Egypt to Russia

    Place Units - Russians
                1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total

    Territory Summary for Russians :

    Archangel : 1 infantry
        Caucasus : 1 factory and 1 infantry
        Russia : 2 aaGuns, 1 armour, 11 artilleries, 1 factory, 2 fighters and 14 infantry
        Sinkiang : 4 infantry
        Yakut S.S.R. : 2 infantry

    Production/PUs Summary :

    Russians : 21 / 21
        Germans : 43 / 43
        British : 30 / 30
        Japanese : 35 / 37
        Americans : 39 / 39

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.538
            Median : 3.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 13

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.818
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3

    Purchase Units - Germans
                Germans buy 1 artillery and 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Ukraine S.S.R. to Caucasus
                2 infantry moved from West Russia to Caucasus
                2 infantry moved from Karelia S.S.R. to Archangel
                2 fighters moved from Karelia S.S.R. to Archangel
                2 bombers moved from Germany to Caucasus
                1 bomber moved from Germany to Archangel

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 bomber, 2 fighters and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 2 bombers, 1 fighter and 2 infantry
                    Russians defend with 1 factory and 1 infantry
                    Germans win, taking Caucasus from Russians with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 infantry moved from Italy to 15 Sea Zone
                1 artillery moved from Southern Europe to 15 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 14 Sea Zone
                1 infantry moved from 14 Sea Zone to Algeria
                1 artillery moved from 14 Sea Zone to Algeria
                1 carrier moved from 15 Sea Zone to 14 Sea Zone
                1 battleship moved from 15 Sea Zone to 14 Sea Zone
                1 fighter moved from Caucasus to 14 Sea Zone
                1 fighter moved from 15 Sea Zone to 14 Sea Zone
                1 fighter moved from 15 Sea Zone to Northwestern Europe
                2 fighters moved from Archangel to Northwestern Europe
                1 bomber moved from Archangel to Northwestern Europe
                2 bombers moved from Caucasus to Germany
                1 infantry moved from Karelia S.S.R. to West Russia
                1 infantry moved from Poland to Ukraine S.S.R.
                1 aaGun moved from Germany to Northwestern Europe
                2 infantry moved from Germany to Northwestern Europe
                1 aaGun moved from Poland to Ukraine S.S.R.
                2 infantry moved from Germany to Poland
                1 infantry moved from Germany to Baltic States
                1 infantry moved from Italy to France

    Place Units - Germans
                1 artillery and 1 infantry placed in Italy
                2 infantry placed in Karelia S.S.R.
                10 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total


  • When you upload the map can you check all the boxes on the right so the territory summary is included? Thanks.


  • I don’t like all that clutter which is why I didn’t do it, but just for you I’ll do it next time. Feel free to berate me about it if I forget!


  • Clutter? There’s all kinds of good info when you click all the boxes… LOL!  :-P


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 5 armour; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 32 Sea Zone to 35 Sea Zone
                1 infantry moved from India to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo-China Thailand
                      British take French Indo-China Thailand from Japanese
                1 infantry moved from Egypt to Libya
                1 infantry moved from Egypt to Libya
                1 fighter moved from Egypt to Libya
                1 fighter moved from Egypt to Libya
                1 fighter moved from Egypt to Libya
                1 fighter moved from Egypt to Libya

    Combat - British
                Battle in Libya
                    British attack with 4 fighters and 2 infantry
                    Germans defend with 1 infantry
                        British roll dice for 4 fighters and 2 infantry in Libya, round 2 :  3/6 hits
                        Germans roll dice for 1 infantry in Libya, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Libya
                    British win, taking Libya from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                1 destroyer moved from 32 Sea Zone to 36 Sea Zone
                1 infantry moved from Persia to India
                2 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
                1 infantry moved from 34 Sea Zone to Persia
                1 infantry moved from 34 Sea Zone to Persia
                1 infantry moved from Anglo-Egyptian Sudan to Egypt
                1 armour moved from Egypt to Persia
                1 fighter moved from Libya to Egypt
                1 fighter moved from Libya to Egypt
                1 fighter moved from Libya to Egypt
                1 fighter moved from Libya to Egypt
                1 fighter moved from United Kingdom to 10 Sea Zone
                1 armour moved from Alaska to Eastern Canada
                1 infantry moved from Alaska to Western Canada

    Place Units - British
                2 armour placed in Egypt
                3 armour placed in India

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Territory Summary for British :

    10 Sea Zone : 1 fighter
        34 Sea Zone : 1 transport
        36 Sea Zone : 1 destroyer and 1 transport
        Eastern Australia : 1 infantry
        Eastern Canada : 1 armour
        Egypt : 1 aaGun, 2 armour, 2 artilleries, 1 factory, 4 fighters and 4 infantry
        French Indo-China Thailand : 1 flag, 1 infantry
        India : 3 armour, 3 artilleries, 1 factory and 5 infantry
        Libya : 1 flag, 2 infantry
        New Zealand : 1 infantry
        Persia : 1 armour and 2 infantry
        United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 3 infantry
        Western Canada : 1 infantry

    Production/PUs Summary :

    Russians : 16 / 21
        Germans : 47 / 48
        British : 33 / 33
        Japanese : 33 / 37
        Americans : 39 / 39

    Dice Statistics:

    Total
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.143
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Germans Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.167
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 battleship moved from 48 Sea Zone to 36 Sea Zone
                1 transport moved from 61 Sea Zone to 48 Sea Zone
                1 infantry moved from Philippine Islands to 48 Sea Zone
                1 artillery moved from Philippine Islands to 48 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo-China Thailand
                1 artillery moved from 36 Sea Zone to French Indo-China Thailand
                1 artillery moved from Burma to French Indo-China Thailand
                1 artillery moved from Yunnan to French Indo-China Thailand
                2 infantry moved from Burma to French Indo-China Thailand
                1 infantry moved from Burma to French Indo-China Thailand
                1 cruiser moved from 48 Sea Zone to 60 Sea Zone
                1 destroyer moved from 48 Sea Zone to 60 Sea Zone
                3 fighters moved from Burma to 63 Sea Zone
                1 fighter moved from Japan to 63 Sea Zone
                1 infantry moved from Szechwan to Kazakh S.S.R.
                      Japanese take Kazakh S.S.R. from Russians
                4 infantry moved from Yunnan to French Indo-China Thailand

    Combat - Japanese
                Battle in 60 Sea Zone
                    Japanese attack with 1 cruiser and 1 destroyer
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 cruiser and 1 destroyer in 60 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 60 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 60 Sea Zone
                    Japanese win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 36 Sea Zone
                    Japanese attack with 1 battleship and 1 transport
                    British defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 battleship and 1 transport in 36 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer and 1 transport in 36 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 36 Sea Zone
                        1 transport owned by the British lost in 36 Sea Zone
                    Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in 63 Sea Zone
                    Japanese attack with 4 fighters
                    Americans defend with 1 battleship and 1 transport
                        Japanese roll dice for 4 fighters in 63 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 battleship and 1 transport in 63 Sea Zone, round 2 :  0/1 hits
                        1 battleship owned by the Americans lost in 63 Sea Zone
                        1 transport owned by the Americans lost in 63 Sea Zone
                    Japanese win with 4 fighters remaining. Battle score for attacker is 27
                    Casualties for Americans: 1 battleship and 1 transport
                Battle in French Indo-China Thailand
                    Japanese attack with 3 artilleries and 8 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 3 artilleries and 8 infantry in French Indo-China Thailand, round 2 :  5/11 hits
                        British roll dice for 1 infantry in French Indo-China Thailand, round 2 :  0/1 hits
                        1 infantry owned by the British lost in French Indo-China Thailand
                    Japanese win, taking French Indo-China Thailand from British with 3 artilleries and 8 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                2 carriers and 1 destroyer moved from 48 Sea Zone to 63 Sea Zone
                2 transports moved from 61 Sea Zone to 62 Sea Zone
                6 infantry moved from Japan to 62 Sea Zone
                6 infantry and 3 transports moved from 62 Sea Zone to 61 Sea Zone
                6 infantry moved from 61 Sea Zone to Yunnan
                1 armour moved from Burma to Yunnan
                1 aaGun moved from Yunnan to Szechwan
                1 armour moved from Yunnan to Szechwan

    Place Units - Japanese
                1 transport placed in 62 Sea Zone
                2 artilleries, 1 fighter and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 37 PUs total

    Territory Summary for Japanese :

    36 Sea Zone : 1 battleship and 1 transport
        60 Sea Zone : 1 cruiser and 1 destroyer
        61 Sea Zone : 3 transports
        62 Sea Zone : 1 transport
        63 Sea Zone : 2 carriers, 1 destroyer and 4 fighters
        Anhwei : 1 flag
        Borneo : 1 infantry
        Burma : 1 flag, 1 infantry
        Buryatia S.S.R. : 1 flag, 3 infantry
        Caroline Islands : 1 infantry
        East Indies : 2 infantry
        French Indo-China Thailand : 3 artilleries and 8 infantry
        Iwo Jima : 1 infantry
        Japan : 2 artilleries, 1 factory, 1 fighter and 4 infantry
        Kazakh S.S.R. : 1 flag, 1 infantry
        New Guinea : 1 infantry
        Okinawa : 1 infantry
        Solomon Islands : 1 infantry
        Szechwan : 1 flag, 1 aaGun, 1 armour and 3 infantry
        Wake Island : 1 infantry
        Yunnan : 1 flag, 6 infantry

    Production/PUs Summary :

    Russians : 14 / 21
        Germans : 47 / 48
        British : 31 / 33
        Japanese : 37 / 37
        Americans : 39 / 39

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.545
            Median : 4.000
            Variance : 1.429
            Standard Deviation : 1.195
            Total rolls : 22

    Japanese Combat
                1 was rolled 7 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.167
            Median : 3.000
            Variance : 1.529
            Standard Deviation : 1.237
            Total rolls : 18

    British Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • I got lucky this turn. I expected to lose a fighter and maybe a destroyer in the sea battles and ended up not losing anything!


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 destroyer and 5 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from Egypt to Italy
                1 artillery moved from Eastern Canada to 10 Sea Zone
                1 artillery and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 artillery moved from 3 Sea Zone to Norway
                      Americans take Norway from Germans

    Combat - Americans
                Strategic bombing raid in Italy
                        AA fire in Italy :  0/1 hits
                    Bombing raid in Italy rolls: 2 and causes: 2 damage to unit: factory
                    Bombing raid in Italy causes 2 damage total.

    Non Combat Move - Americans
                1 bomber moved from Italy to United Kingdom
                1 fighter moved from Egypt to India
                1 fighter moved from French West Africa to Egypt
                1 fighter moved from French West Africa to Egypt
                1 infantry moved from Eastern Canada to 10 Sea Zone
                1 armour moved from Eastern Canada to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 23 Sea Zone
                1 infantry moved from 23 Sea Zone to French West Africa
                1 armour moved from 23 Sea Zone to French West Africa
                1 destroyer moved from 11 Sea Zone to 13 Sea Zone
                1 destroyer moved from 10 Sea Zone to 23 Sea Zone
                1 destroyer moved from 10 Sea Zone to 23 Sea Zone
                1 carrier and 1 fighter moved from 10 Sea Zone to 23 Sea Zone
                1 fighter moved from French West Africa to 23 Sea Zone
                1 carrier moved from 11 Sea Zone to 23 Sea Zone
                1 fighter moved from 11 Sea Zone to 23 Sea Zone
                1 fighter moved from 11 Sea Zone to 23 Sea Zone
                1 cruiser moved from 10 Sea Zone to 23 Sea Zone
                1 infantry moved from Eastern Canada to Western Canada
                1 infantry moved from Soviet Far East to Yakut S.S.R.
                1 infantry moved from Soviet Far East to Yakut S.S.R.
                1 aaGun moved from Eastern Canada to Eastern United States
                1 submarine moved from 57 Sea Zone to 53 Sea Zone

    Place Units - Americans
                1 destroyer placed in 11 Sea Zone
                5 submarines placed in 56 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 53 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 56 Sea Zone: 1 submarine
                EDIT: Removing units owned by Americans from 56 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 53 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 41 PUs; end with 42 PUs total

    Territory Summary for Americans :

    3 Sea Zone : 1 transport
        11 Sea Zone : 1 destroyer and 1 transport
        13 Sea Zone : 1 destroyer
        23 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 transport
        53 Sea Zone : 1 submarine
        56 Sea Zone : 5 submarines
        Alaska : 1 aaGun and 2 infantry
        Eastern United States : 1 aaGun, 1 factory and 2 infantry
        Egypt : 2 fighters
        French West Africa : 1 armour and 1 infantry
        India : 1 fighter
        Norway : 1 flag, 1 artillery
        United Kingdom : 1 bomber
        Western Canada : 1 infantry
        Western United States : 1 factory
        Yakut S.S.R. : 2 infantry

    Production/PUs Summary :

    Russians : 14 / 21
        Germans : 45 / 48
        British : 31 / 33
        Japanese : 37 / 37
        Americans : 41 / 42

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Sinkiang to Anhwei
                      Americans take Anhwei from Japanese
                1 infantry moved from Sinkiang to Kazakh S.S.R.
                1 infantry moved from Russia to West Russia
                1 fighter moved from Russia to West Russia
                1 infantry moved from Russia to Caucasus
                1 infantry moved from Russia to Caucasus
                1 fighter moved from Russia to Caucasus
                1 infantry moved from Russia to Archangel
                1 infantry moved from Russia to Archangel
                1 armour moved from Russia to Archangel
                1 artillery moved from Russia to Kazakh S.S.R.
                1 infantry moved from Russia to West Russia

    Combat - Russians
                Battle in West Russia
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in West Russia, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in West Russia, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in West Russia
                    Russians win, taking West Russia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Kazakh S.S.R.
                    Russians attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kazakh S.S.R.
                    Russians win, taking Kazakh S.S.R. from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Caucasus
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 factory and 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Caucasus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 1 armour and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 armour and 2 infantry in Archangel, round 2 :  1/3 hits
                        Germans roll dice for 2 infantry in Archangel, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 1 armour and 2 infantry in Archangel, round 3 :  0/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        Russians roll dice for 1 armour and 2 infantry in Archangel, round 4 :  1/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Yakut S.S.R. to Evenki National Okrug
                1 infantry moved from Yakut S.S.R. to Evenki National Okrug
                1 infantry moved from Sinkiang to Novosibirsk
                1 fighter moved from Caucasus to Russia
                1 fighter moved from West Russia to Russia

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total

    Territory Summary for Russians :

    Anhwei : 1 infantry
        Archangel : 1 armour and 1 infantry
        Caucasus : 1 factory and 1 infantry
        Evenki National Okrug : 2 infantry
        Kazakh S.S.R. : 1 artillery and 1 infantry
        Novosibirsk : 1 infantry
        Russia : 2 aaGuns, 10 artilleries, 1 factory, 2 fighters and 15 infantry
        Sinkiang : 1 infantry
        West Russia : 1 flag, 2 infantry

    Production/PUs Summary :

    Russians : 23 / 23
        Germans : 38 / 48
        British : 31 / 33
        Japanese : 34 / 37
        Americans : 42 / 42

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3.308
            Median : 3.000
            Variance : 0.480
            Standard Deviation : 0.693
            Total rolls : 26

    Null / Other
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.429
            Median : 3.000
            Variance : 0.167
            Standard Deviation : 0.408
            Total rolls : 7

    Russians Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.353
            Median : 4.000
            Variance : 1.062
            Standard Deviation : 1.031
            Total rolls : 17


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4

    Purchase Units - Germans
                Germans repair 1 damage on 1 factory; Remaining resources: 47 PUs;
                Germans buy 2 artilleries, 11 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from France to 14 Sea Zone
                1 infantry and 1 transport moved from 14 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Trans-Jordan
                      Germans take Trans-Jordan from British
                1 fighter moved from 14 Sea Zone to 34 Sea Zone
                1 infantry moved from Algeria to Libya
                1 artillery moved from Algeria to Libya
                1 fighter moved from 14 Sea Zone to Libya
                1 submarine moved from 14 Sea Zone to 13 Sea Zone
                1 fighter moved from Northwestern Europe to 3 Sea Zone
                2 fighters moved from Northwestern Europe to Archangel
                1 bomber moved from Northwestern Europe to 13 Sea Zone
                1 bomber moved from Germany to West Russia
                1 bomber moved from Germany to Caucasus
                2 infantry moved from Ukraine S.S.R. to Caucasus
                2 infantry moved from Karelia S.S.R. to West Russia
                2 infantry moved from Karelia S.S.R. to Archangel
                1 infantry moved from Karelia S.S.R. to Archangel
                1 infantry moved from Karelia S.S.R. to West Russia

    Combat - Germans
                Battle in 34 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 34 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 3 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 3 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 13 Sea Zone
                    Germans attack with 1 bomber and 1 submarine
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 13 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber in 13 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 13 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans lost in 13 Sea Zone
                        Germans roll dice for 1 bomber in 13 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 destroyer in 13 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 13 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Archangel
                    Germans attack with 2 fighters and 3 infantry
                    Russians defend with 1 armour and 1 infantry
                        Germans roll dice for 2 fighters and 3 infantry in Archangel, round 2 :  2/5 hits
                        Russians roll dice for 1 armour and 1 infantry in Archangel, round 2 :  0/2 hits
                        1 infantry owned by the Russians and 1 armour owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 2 fighters and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for Russians: 1 armour and 1 infantry
                Battle in West Russia
                    Germans attack with 1 bomber and 3 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 bomber and 3 infantry in West Russia, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in West Russia, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
                        Germans roll dice for 1 bomber and 2 infantry in West Russia, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in West Russia, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in West Russia
                    Germans win, taking West Russia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Caucasus
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 factory and 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Caucasus, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Caucasus
                        Germans roll dice for 1 bomber and 1 infantry in Caucasus, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Caucasus, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in Caucasus
                    retreated to Caucasus
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 infantry
                Battle in Libya
                    Germans attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Libya, round 2 :  2/3 hits
                        British roll dice for 2 infantry in Libya, round 2 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Germans lost in Libya
                    Germans win, taking Libya from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                1 carrier moved from 14 Sea Zone to 17 Sea Zone
                1 battleship moved from 14 Sea Zone to 17 Sea Zone
                1 fighter moved from Libya to 17 Sea Zone
                1 fighter moved from 34 Sea Zone to 17 Sea Zone
                2 fighters moved from Archangel to Karelia S.S.R.
                2 infantry moved from Karelia S.S.R. to Finland
                1 fighter moved from 3 Sea Zone to Finland
                2 infantry moved from Poland to Ukraine S.S.R.
                1 infantry moved from Baltic States to Karelia S.S.R.
                1 bomber moved from Caucasus to Italy
                1 bomber moved from West Russia to Germany
                1 bomber moved from 13 Sea Zone to Italy
                1 infantry moved from Italy to France
                2 infantry moved from Northwestern Europe to France
                1 aaGun moved from Northwestern Europe to France
                3 infantry moved from Germany to France
                2 infantry moved from Germany to Poland
                5 infantry moved from Germany to Baltic States
                1 aaGun moved from Ukraine S.S.R. to Poland

    Place Units - Germans
                1 submarine placed in 15 Sea Zone
                1 infantry placed in Italy
                1 artillery and 1 infantry placed in Karelia S.S.R.
                1 artillery and 9 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total

    Territory Summary for Germans :

    15 Sea Zone : 1 submarine
        17 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport
        Algeria : 1 armour, 1 artillery and 3 infantry
        Archangel : 1 flag, 3 infantry
        Baltic States : 5 infantry
        Belorussia : 9 armour
        Finland : 1 fighter and 2 infantry
        France : 1 aaGun and 6 infantry
        Germany : 1 artillery, 1 bomber, 1 factory and 9 infantry
        Gibraltar : 1 flag
        Italy : 1 artillery, 2 bombers, 1 factory and 1 infantry
        Karelia S.S.R. : 1 flag, 1 aaGun, 2 artilleries, 1 factory, 2 fighters and 2 infantry
        Libya : 1 artillery
        Poland : 1 aaGun and 2 infantry
        Trans-Jordan : 1 flag, 1 infantry
        Ukraine S.S.R. : 1 artillery and 2 infantry
        West Russia : 2 infantry

    Production/PUs Summary :

    Russians : 20 / 23
        Germans : 43 / 43
        British : 29 / 33
        Japanese : 34 / 37
        Americans : 42 / 42

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 8 times
            Average roll : 3.588
            Median : 4.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 34

    Germans Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.696
            Median : 4.000
            Variance : 0.591
            Standard Deviation : 0.769
            Total rolls : 23

    British Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.143
            Median : 3.000
            Variance : 0.167
            Standard Deviation : 0.408
            Total rolls : 7

    Americans Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 2 carriers and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 infantry moved from Persia to Trans-Jordan
                1 artillery moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Libya
                1 artillery moved from Egypt to Libya
                1 fighter moved from Egypt to 36 Sea Zone
                1 fighter moved from Egypt to 36 Sea Zone
                1 fighter moved from Egypt to 36 Sea Zone
                1 fighter moved from Egypt to 36 Sea Zone

    Combat - British
                Battle in 36 Sea Zone
                    British attack with 4 fighters
                    Japanese defend with 1 battleship and 1 transport
                        British roll dice for 4 fighters in 36 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 battleship and 1 transport in 36 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the British and 1 battleship owned by the Japanese lost in 36 Sea Zone
                        1 transport owned by the Japanese lost in 36 Sea Zone
                    British win with 3 fighters remaining. Battle score for attacker is 17
                    Casualties for Japanese: 1 battleship and 1 transport
                    Casualties for British: 1 fighter
                Battle in Libya
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 artillery
                        British roll dice for 1 artillery and 1 infantry in Libya, round 2 :  1/2 hits
                        Germans roll dice for 1 artillery in Libya, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Libya
                    British win, taking Libya from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Trans-Jordan
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Trans-Jordan, round 3 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 4 :  0/2 hits
                        Germans roll dice for 1 infantry in Trans-Jordan, round 4 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 5 :  1/2 hits
                        Germans roll dice for 1 infantry in Trans-Jordan, round 5 :  0/1 hits
                        1 infantry owned by the Germans lost in Trans-Jordan
                    British win, taking Trans-Jordan from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                1 fighter moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 23 Sea Zone to Egypt
                1 infantry moved from Western Canada to Alaska
                1 armour moved from Eastern Canada to Alaska
                1 infantry moved from India to Persia
                1 infantry moved from India to Persia
                1 artillery moved from India to Persia
                1 artillery moved from India to Persia
                1 artillery moved from India to Persia
                1 infantry moved from India to Persia
                1 infantry moved from India to Persia
                1 armour moved from India to Persia
                1 armour moved from India to Persia
                1 armour moved from India to Persia

    Place Units - British
                2 carriers placed in 35 Sea Zone
                1 infantry placed in Egypt

    Turn Complete - British
                British collect 31 PUs; end with 33 PUs total

    Territory Summary for British :

    35 Sea Zone : 2 carriers and 3 fighters
        Alaska : 1 armour and 1 infantry
        Eastern Australia : 1 infantry
        Egypt : 1 aaGun, 2 armour, 1 factory, 1 fighter and 4 infantry
        India : 1 factory and 1 infantry
        Libya : 1 flag, 1 artillery and 1 infantry
        New Zealand : 1 infantry
        Persia : 4 armour, 3 artilleries and 5 infantry
        Trans-Jordan : 1 artillery and 1 infantry
        United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 3 infantry

    Production/PUs Summary :

    Russians : 20 / 23
        Germans : 41 / 43
        British : 31 / 33
        Japanese : 34 / 37
        Americans : 42 / 42

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.526
            Standard Deviation : 0.725
            Total rolls : 20

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.600
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    British Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 4.000
            Median : 4.500
            Variance : 0.615
            Standard Deviation : 0.784
            Total rolls : 14

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