14L G40 Wheat (allies +16) v Bold - game 3

  • '12

    Very interesting

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese repair 0 damage on 1 factory_minor; Remaining resources: 6 SuicideAttackTokens; 81 PUs;
                Japanese buy 1 airfield, 3 bombers, 3 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                5 bombers moved from Kwangsi to Samara
                1 mech_infantry moved from Sikang to Samara
                1 mech_infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 armour moved from Finland to Norway
                      Germans take Norway from Americans
                1 armour moved from Norway to Finland

    Combat - Japanese
                Battle in Samara
                    Japanese attack with 5 bombers and 1 mech_infantry
                    Russians defend with 1 artillery and 1 infantry
                    Japanese win with 4 bombers remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 bomber and 1 mech_infantry
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                4 bombers moved from Samara to Caucasus
                5 mech_infantrys moved from Sikang to Kazakhstan
                9 mech_infantrys moved from Volgograd to Kazakhstan
                1 aaGun and 3 armour moved from Volgograd to Kazakhstan
                1 armour moved from Caucasus to Kazakhstan
                6 armour and 15 mech_infantrys moved from Bryansk to Rostov
                3 armour moved from Rostov to Volgograd
                2 mech_infantrys moved from Caucasus to Volgograd
                1 mech_infantry moved from Rostov to Volgograd
                1 mech_infantry moved from Smolensk to Rostov
                1 fighter moved from Baltic States to Caucasus
                2 fighters and 1 tactical_bomber moved from Kwangsi to Caucasus
                2 mech_infantrys moved from Shensi to Kazakhstan
                1 mech_infantry moved from Volgograd to Rostov
                1 mech_infantry moved from Kazakhstan to Volgograd
                1 mech_infantry moved from Kazakhstan to Volgograd
                4 infantry moved from Yunnan to French Indo China
                1 aaGun, 3 artilleries and 5 infantry moved from Yunnan to Kwangsi
                3 mech_infantrys moved from Kweichow to Sikang
                2 mech_infantrys moved from Anhwe to Shensi
                3 mech_infantrys moved from Shantung to Kweichow
                3 mech_infantrys moved from Manchuria to Anhwe
                1 destroyer moved from 20 Sea Zone to 16 Sea Zone
                3 fighters moved from Japan to Kwangsi
                1 destroyer moved from 44 Sea Zone to 55 Sea Zone
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 carrier, 1 destroyer and 3 submarines moved from 35 Sea Zone to 36 Sea Zone
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                2 submarines moved from 80 Sea Zone to 39 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from Buryatia to Yenisey
                1 tactical_bomber moved from Germany to Southern Italy
                1 mech_infantry moved from Western Germany to Southern France
                6 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy
                1 mech_infantry moved from Finland to Novgorod

    Place Units - Japanese
                1 airfield and 3 bombers placed in Caucasus
                3 infantry placed in French Indo China
                3 mech_infantrys placed in Shantung
                2 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 79 PUs; end with 80 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs

  • '12

    dang it wheat - i can’t believe you just double hit me in samara!  :lol:

  • '12

    one edit.

  • '12

    i lied - more edits.

  • '12

    hmm this turn was really jacked, every which way.

  • '17

    I think Samara is cursed for you  :lol: That must be at least the 4th time you’ve have a negative battle score there.

  • '12

    no doubt.  it’s been an amazing dice game.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 3 fighters, 2 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                2 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in Philippines
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win, taking Philippines from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 carrier and 3 destroyers moved from 54 Sea Zone to 35 Sea Zone
                1 fighter moved from Queensland to 35 Sea Zone
                1 fighter moved from 54 Sea Zone to 35 Sea Zone
                8 submarines moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Central America to 64 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 carrier and 4 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 mech_infantrys moved from French Equatorial Africa to Egypt
                4 infantry moved from French Central Africa to French Equatorial Africa
                1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 64 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 3 destroyers moved from 91 Sea Zone to 64 Sea Zone
                2 fighters moved from 91 Sea Zone to French Equatorial Africa
                3 artilleries and 5 infantry moved from Quebec to 106 Sea Zone
                3 artilleries, 5 infantry and 4 transports moved from 106 Sea Zone to 64 Sea Zone
                2 infantry and 3 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
                2 infantry, 3 mech_infantrys and 3 transports moved from 89 Sea Zone to 87 Sea Zone
                2 infantry and 3 mech_infantrys moved from 87 Sea Zone to French West Africa
                1 transport moved from 106 Sea Zone to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 infantry moved from Southeast Mexico to 89 Sea Zone
                2 infantry and 1 transport moved from 89 Sea Zone to 64 Sea Zone
                3 transports moved from 106 Sea Zone to 101 Sea Zone
                4 submarines moved from 54 Sea Zone to 35 Sea Zone
                1 fighter moved from Eastern United States to 26 Sea Zone
                2 mech_infantrys moved from Northwest Persia to Iraq
                1 fighter moved from Northwest Persia to India
                1 carrier moved from 63 Sea Zone to 54 Sea Zone
                2 fighters moved from 16 Sea Zone to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Northwest Persia to India
                14 fighters moved from Northwest Persia to Iraq

    Place Units - Americans
                1 carrier and 3 submarines placed in 10 Sea Zone
                3 fighters placed in Western United States
                2 infantry and 3 mech_infantrys placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from India: 1 tactical_bomber
                EDIT: Adding units owned by Americans to 54 Sea Zone: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    Production/PUs Summary :

    Germans : 49 / 53
        Russians : 13 / 20
        Japanese : 77 / 85
        Americans : 58 / 83
        Chinese : 0 / 4
        British : 28 / 33
        UK_Pacific : 6 / 3
        Italians : 20 / 11
        ANZAC : 10 / 14
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    Purchase Units
    British buy 2 artilleries, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
    Purchase Units
    UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move
    Resetting and Giving Bonus Movement to Units
    1 infantry moved from Burma to Shan State
    1 infantry moved from Burma to Yunnan

    Combat
    Recording Battle Statistics

    Non Combat Move
    1 infantry moved from Libya to Tobruk
    3 mech_infantrys moved from Egypt to Iraq
    2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
    2 aaGuns, 5 artilleries, 5 bombers, 19 infantry and 19 mech_infantrys moved from Northwest Persia to Iraq
    3 artilleries moved from Egypt to Trans-Jordan
    2 mech_infantrys moved from Belgian Congo to Egypt
    1 mech_infantry moved from Union of South Africa to Belgian Congo
    2 artilleries, 1 carrier, 3 destroyers, 2 infantry and 2 transports moved from 91 Sea Zone to 64 Sea Zone
    British undo move 4.
    2 aaGuns, 5 artilleries, 19 infantry and 19 mech_infantrys moved from Northwest Persia to Iraq
    1 submarine moved from 97 Sea Zone to 93 Sea Zone
    3 aaGuns, 4 artilleries and 33 infantry moved from Burma to Shan State
    5 bombers moved from Northwest Persia to India
    Cleaning up during movement phase

    Place Units
    2 artilleries and 1 infantry placed in Egypt
    3 mech_infantrys placed in Union of South Africa
    1 fighter placed in United Kingdom

    Turn Complete
    British collect 28 PUs; end with 28 PUs total
    Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs
    Place Units
    1 infantry placed in India
    Turn Complete
    Total Cost from Convoy Blockades: 4
    UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs total
    Some Units in India change ownership: 1 infantry
    Turning on Edit Mode
    EDIT: Removing units owned by Americans from Iraq: 14 fighters
    EDIT: Adding units owned by Americans to Egypt: 14 fighters
    EDIT: Turning off Edit Mode
    Turning on Edit Mode
    EDIT: Turning off Edit Mode

  • '17

    I skipped past post turn by accident

    Here’s the map

  • '17

    I could have held NW Persia one more turn, but I might have gotten Soviet forces trapped … I dunno if I did right or not.

  • '12

    @wheatbeer:

    I could have held NW Persia one more turn, but I might have gotten Soviet forces trapped … I dunno if I did right or not.

    you did right.  except where is your fleet floating off to?

  • '17

    Just refueling … nothing to see there  :-D

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Italians

    Purchase Units - Italians
                Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 bombers moved from Kwangsi to Philippines

    Combat - Italians
                Battle in Philippines
                    Italians attack with 2 bombers
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Italians win with 1 bomber remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 bomber
                    Casualties for Americans: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Philippines to Kwangsi
                2 artilleries moved from France to Southern France
                1 fighter moved from Western Germany to France

    Place Units - Italians
                2 artilleries and 1 infantry placed in Southern France
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 3 infantry
                EDIT: Adding units owned by Italians to Northern Italy: 3 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1,6,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,2,5,6,6,6,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6,5,5
                Italians collect 13 PUs (7 lost to blockades); end with 13 PUs total

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 55 Sea Zone
                2 infantry moved from Northern Territory to 55 Sea Zone
                2 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone

    Combat - ANZAC
                Battle in Borneo
                Battle in 37 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 37 Sea Zone
                    ANZAC win, taking Borneo from Japanese, taking 37 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 tactical_bomber moved from Queensland to Philippines
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to New South Wales
                1 artillery and 1 infantry moved from Northern Territory to Queensland

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Production/PUs Summary :

    Germans : 49 / 53
        Russians : 13 / 20
        Japanese : 71 / 85
        Americans : 58 / 83
        Chinese : 1 / 4
        British : 28 / 33
        UK_Pacific : 11 / 3
        Italians : 20 / 13
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 49 / 53
        Russians : 13 / 20
        Japanese : 71 / 85
        Americans : 58 / 83
        Chinese : 1 / 4
        British : 28 / 33
        UK_Pacific : 11 / 3
        Italians : 20 / 13
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 fighter and 14 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Bryansk to Vologda
                1 bomber moved from Caucasus to Vologda
                1 armour moved from Volgograd to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Volgograd

    Combat - Germans
                Battle in Vologda
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Vologda to Caucasus
                1 tactical_bomber moved from Western Germany to Southern Italy
                3 mech_infantrys moved from Western Germany to Southern France
                1 aaGun, 1 armour and 7 mech_infantrys moved from Northern Italy to Southern France
                3 mech_infantrys moved from France to Southern France
                2 infantry moved from Greater Southern Germany to Northern Italy
                2 infantry moved from Western Germany to Northern Italy
                2 aaGuns moved from Southern Italy to Northern Italy
                1 infantry moved from Bryansk to Smolensk
                1 armour and 35 mech_infantrys moved from Bryansk to Caucasus
                30 artilleries and 47 infantry moved from Bryansk to Rostov
                3 mech_infantrys moved from Ukraine to Caucasus
                2 armour moved from Volgograd to Caucasus

    Place Units - Germans
                3 infantry placed in Volgograd
                3 infantry placed in Ukraine
                3 infantry placed in Slovakia Hungary
                3 infantry placed in France
                1 fighter and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,3,1,2,6,4,2
                Germans collect 47 PUs (4 lost to blockades); end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Timguska to Novosibirsk
                      Russians take Novosibirsk from Japanese
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Samara
                      Russians take Samara from Germans
                24 artilleries moved from Russia to Smolensk
                6 artilleries and 1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Tambov
                      Russians take Tambov from Italians
                3 fighters moved from Russia to Bryansk
                1 fighter moved from Russia to Vologda
                1 fighter moved from Russia to Vologda
                1 fighter moved from Russia to Vologda
                1 fighter moved from Russia to Vologda
                1 fighter moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Bryansk
                1 fighter moved from Russia to Vologda
                1 infantry and 1 mech_infantry moved from Russia to Vologda

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 :  4/7 hits
                        Italians roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Italians with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 5 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 5 fighters, 1 infantry and 1 mech_infantry in Vologda, round 2 :  5/7 hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 5 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 30 artilleries and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 30 artilleries and 1 infantry in Smolensk, round 2 :  9/31 hits
                        Japanese roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Japanese with 30 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Russia to Vologda
                5 fighters moved from Vologda to Russia
                4 fighters and 1 tactical_bomber moved from Bryansk to Russia
                75 infantry moved from Russia to Smolensk
                1 aaGun moved from Russia to Smolensk
                1 aaGun, 3 armour, 2 artilleries, 10 infantry and 4 mech_infantrys moved from Northwest Persia to Iraq

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 19 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 28 PUs

    Production/PUs Summary :

    Germans : 49 / 63
        Russians : 17 / 28
        Japanese : 69 / 85
        Americans : 58 / 83
        Chinese : 1 / 4
        British : 28 / 33
        UK_Pacific : 11 / 3
        Italians : 18 / 13
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 airfield, 3 bombers, 1 factory_minor and 7 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Kwangsi to Yunnan
                1 mech_infantry moved from Rostov to Bryansk
                1 mech_infantry moved from Rostov to Tambov
                1 mech_infantry moved from Volgograd to Samara
                1 mech_infantry moved from Shensi to Novosibirsk
                1 mech_infantry moved from Yenisey to Timguska
                      Japanese take Timguska from Russians
                1 mech_infantry moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                2 bombers moved from Caucasus to Bryansk
                2 bombers moved from Caucasus to Tambov
                3 bombers moved from Caucasus to Samara
                3 fighters and 1 tactical_bomber moved from Caucasus to Novosibirsk
                6 fighters and 2 tactical_bombers moved from Southern Italy to 92 Sea Zone
                1 destroyer and 1 submarine moved from 20 Sea Zone to 16 Sea Zone
                1 fighter moved from Kwangsi to 43 Sea Zone
                3 fighters moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in 92 Sea Zone
                    Japanese attack with 6 fighters and 2 tactical_bombers
                    Russians defend with 1 cruiser
                    Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 fighter
                    Casualties for Russians: 1 cruiser
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Samara
                    Japanese attack with 3 bombers and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Samara from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novosibirsk
                    Japanese attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Japanese attack with 2 bombers and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Tambov from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Bryansk
                    Japanese attack with 2 bombers and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Bryansk from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Yunnan
                    Japanese attack with 3 fighters and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Olgiy from Russians to Neutral_True
                EDIT: Changing ownership of Dzavhan from Russians to Neutral_True
                EDIT: Changing ownership of Ulaanbaatar from Russians to Neutral_True
                EDIT: Changing ownership of Buyant-Uhaa from Russians to Neutral_True
                EDIT: Changing ownership of Central Mongolia from Russians to Neutral_True
                EDIT: Changing ownership of Tsagaan Olom from Russians to Neutral_True
                EDIT: Removing units owned by Russians from Buyant-Uhaa: 2 infantry
                EDIT: Adding units owned by Neutral_True to Buyant-Uhaa: 2 infantry
                EDIT: Removing units owned by Russians from Ulaanbaatar: 1 infantry
                EDIT: Adding units owned by Neutral_True to Ulaanbaatar: 1 infantry
                EDIT: Removing units owned by Russians from Dzavhan: 1 infantry
                EDIT: Adding units owned by Neutral_True to Dzavhan: 1 infantry
                EDIT: Removing units owned by Russians from Olgiy: 2 infantry
                EDIT: Adding units owned by Neutral_True to Olgiy: 2 infantry
                EDIT: Turning off Edit Mode
                3 fighters and 1 tactical_bomber moved from Novosibirsk to Chahar
                1 fighter moved from Yunnan to Chahar
                2 fighters moved from Yunnan to Chahar
                1 fighter moved from 43 Sea Zone to Kwangsi
                4 armour and 14 mech_infantrys moved from Kazakhstan to Rostov
                3 armour and 12 mech_infantrys moved from Volgograd to Rostov
                2 bombers moved from Tambov to Caucasus
                2 bombers moved from Bryansk to Caucasus
                3 bombers moved from Samara to Caucasus
                3 mech_infantrys moved from Kweichow to Hunan
                3 mech_infantrys moved from Anhwe to Hunan
                1 mech_infantry moved from Shensi to Hunan
                3 mech_infantrys moved from Shantung to Hunan
                2 mech_infantrys moved from Manchuria to Anhwe
                3 infantry moved from French Indo China to Kwangsi
                5 fighters and 2 tactical_bombers moved from 92 Sea Zone to Southern France
                1 mech_infantry moved from Western Germany to Northern Italy
                1 armour moved from Finland to Karelia
                1 carrier, 2 destroyers and 3 submarines moved from 20 Sea Zone to 5 Sea Zone
                3 mech_infantrys moved from Sikang to Volgograd
                1 aaGun moved from Kazakhstan to Volgograd

    Place Units - Japanese
                3 bombers placed in Caucasus
                1 factory_minor placed in Finland
                1 airfield placed in Chahar
                3 infantry placed in Shantung
                3 infantry placed in Manchuria
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,4
                Japanese collect 74 PUs (1 lost to blockades); end with 75 PUs total

Suggested Topics

  • 42
  • 77
  • 115
  • 116
  • 137
  • 137
  • 151
  • 745
Axis & Allies Boardgaming Custom Painted Miniatures

23

Online

17.4k

Users

39.9k

Topics

1.7m

Posts