It’s not looking good for me getting either game done by New Years’ and playing the playoffs in January… My own fault though
14L G40 Wheat (allies +16) v Bold - game 3
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Urals
Russians take Urals from Japanese
1 armour moved from Russia to Smolensk
Russians take Smolensk from Italians
1 armour moved from Smolensk to Russia
1 infantry moved from Russia to Tambov
3 fighters moved from Russia to Tambov
1 infantry moved from Russia to Samara
4 fighters and 1 tactical_bomber moved from Russia to SamaraCombat - Russians
Battle in Tambov
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 1 infantry in Tambov, round 2 : 3/4 hits
Italians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/6 hits
Germans roll dice for 2 infantry in Samara, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
3 fighters moved from Tambov to Russia
4 fighters and 1 tactical_bomber moved from Samara to RussiaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 23 PUsProduction/PUs Summary :
Germans : 45 / 52
Russians : 14 / 23
Japanese : 70 / 76
Americans : 68 / 90
Chinese : 0 / 4
British : 28 / 33
UK_Pacific : 6 / 6
Italians : 20 / 15
ANZAC : 10 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to WarPurchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 6 SuicideAttackTokens; 72 PUs;
Japanese buy 4 artilleries, 2 fighters, 2 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 infantry moved from Kwangsi to 36 Sea Zone
4 bombers moved from Java to Sumatra
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 bomber moved from Java to CelebesCombat - Japanese
Battle in Sumatra
Japanese attack with 4 bombers and 2 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Sumatra from Americans with 4 bombers and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Celebes from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Japanese
7 armour and 9 mech_infantrys moved from Bryansk to Novgorod
2 mech_infantrys moved from Volgograd to Bryansk
2 armour and 6 mech_infantrys moved from Caucasus to Bryansk
1 aaGun and 1 artillery moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Yunnan
15 mech_infantrys moved from Sikang to Caucasus
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
4 bombers moved from Sumatra to Malaya
1 bomber moved from Celebes to Philippines
1 submarine moved from 44 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
1 mech_infantry moved from Manchuria to Buryatia
2 mech_infantrys moved from Manchuria to Anhwe
3 mech_infantrys moved from Shantung to Kweichow
3 mech_infantrys moved from Anhwe to Shensi
2 mech_infantrys moved from Shensi to Sikang
3 mech_infantrys moved from Kweichow to Sikang
2 fighters moved from Southern Italy to Western Germany
2 fighters moved from Southern Italy to France
3 fighters and 2 tactical_bombers moved from Southern Italy to Germany
2 mech_infantrys moved from Southern Italy to Western GermanyPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
3 artilleries placed in Caucasus
1 submarine placed in 6 Sea Zone
2 fighters placed in Japan
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to WarPurchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 7 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to AmericansNon Combat Move - Americans
1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 10 transports moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from Egypt to Northwest Persia
1 fighter and 1 tactical_bomber moved from India to Northwest Persia
1 infantry moved from French Central Africa to French Equatorial Africa
2 transports moved from 89 Sea Zone to 10 Sea Zone
1 transport moved from 64 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
3 transports moved from 101 Sea Zone to 89 Sea Zone
4 infantry and 2 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
4 infantry, 2 mech_infantrys and 3 transports moved from 89 Sea Zone to 87 Sea Zone
4 infantry and 2 mech_infantrys moved from 87 Sea Zone to French West Africa
3 fighters moved from Morocco to Egypt
1 carrier moved from 91 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber and 1 tactical_bomber moved from Eastern United States to 26 Sea Zone
1 bomber moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
5 submarines moved from 54 Sea Zone to 26 Sea Zone
2 artilleries and 4 infantry moved from Central United States to Eastern United States
1 infantry moved from Vyborg to FinlandPlace Units - Americans
3 infantry and 3 mech_infantrys placed in Central United States
2 artilleries and 2 infantry placed in Western United States
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United States
1 artillery and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 2 fighters
EDIT: Adding units owned by Americans to Eastern United States: 2 fighters
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 45 / 52
Russians : 14 / 23
Japanese : 78 / 83
Americans : 61 / 82
Chinese : 0 / 4
British : 28 / 33
UK_Pacific : 5 / 6
Italians : 20 / 15
ANZAC : 10 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - British
British buy 4 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from India to 41 Sea Zone
1 infantry moved from India to Burma
1 fighter and 2 tactical_bombers moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 fighter, 1 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Burma, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 fighter moved from 41 Sea Zone to India
1 fighter and 2 tactical_bombers moved from Burma to India
1 submarine moved from 76 Sea Zone to 98 Sea Zone
1 aaGun, 2 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
3 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 3 infantry moved from United Kingdom to 109 Sea Zone
1 carrier, 2 destroyers and 2 transports moved from 112 Sea Zone to 109 Sea Zone
2 infantry moved from Algeria to Tunisia
5 bombers moved from United Kingdom to Morocco
1 bomber moved from Russia to Northwest PersiaPlace Units - British
2 artilleries and 2 infantry placed in United Kingdom
2 artilleries and 1 infantry placed in Egypt
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5,4,5,6,2
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Northwest Persia: 3 fighters
EDIT: Adding units owned by British to India: 3 fighters
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 45 / 52
Russians : 14 / 23
Japanese : 77 / 83
Americans : 61 / 82
Chinese : 0 / 4
British : 28 / 33
UK_Pacific : 6 / 4
Italians : 20 / 15
ANZAC : 10 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
The UK land units in SZ109 are aboard 2 US transports
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 fighter moved from Germany to Western Germany
2 infantry moved from Western Germany to Northern Italy
1 aaGun moved from France to Northern Italy
2 aaGuns moved from Western Germany to Northern ItalyPlace Units - Italians
2 infantry placed in Northern Italy
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,1,5,1,3,4,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6,1,2
Italians collect 9 PUs (11 lost to blockades); end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
1 submarine moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from South Australia to New South WalesPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs totalProduction/PUs Summary :
Germans : 45 / 52
Russians : 14 / 23
Japanese : 77 / 83
Americans : 61 / 82
Chinese : 0 / 4
British : 28 / 33
UK_Pacific : 6 / 4
Italians : 20 / 9
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 45 / 52
Russians : 14 / 23
Japanese : 77 / 83
Americans : 61 / 82
Chinese : 0 / 4
British : 28 / 33
UK_Pacific : 6 / 4
Italians : 20 / 9
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Volgograd to Samara
1 bomber moved from Bryansk to Samara
1 armour moved from Bryansk to Vologda
Germans take Smolensk from Russians
Germans take Vologda from RussiansCombat - Germans
Battle in Samara
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Samara to Bryansk
1 infantry moved from Caucasus to Volgograd
3 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Slovakia Hungary to Baltic States
2 mech_infantrys moved from Slovakia Hungary to Germany
1 armour moved from Yugoslavia to Germany
1 mech_infantry moved from Western Germany to Germany
3 aaGuns moved from Northern Italy to Southern Italy
1 tactical_bomber moved from Germany to Southern Italy
1 infantry moved from France to Southern France
5 infantry moved from France to Northern Italy
1 infantry moved from Bryansk to Smolensk
3 mech_infantrys moved from Volgograd to Bryansk
2 infantry moved from Western Germany to Northern ItalyPlace Units - Germans
3 mech_infantrys placed in Western Germany
3 infantry placed in France
3 artilleries placed in Volgograd
3 infantry placed in Ukraine
2 infantry and 1 mech_infantry placed in Slovakia HungaryTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,6,5,1,2,6,2
Germans collect 44 PUs (4 lost to blockades); end with 44 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 armour moved from Russia to Tambov
Russians take Tambov from Italians
1 armour moved from Tambov to Russia
1 infantry moved from Russia to Smolensk
2 fighters moved from Russia to Smolensk
1 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Samara
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from JapaneseCombat - Russians
Battle in Vologda
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits
Germans roll dice for 1 armour in Vologda, round 2 : 0/1 hits
1 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Smolensk
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 1 infantry in Smolensk, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Samara to Russia
3 fighters moved from Smolensk to Russia
2 fighters and 1 tactical_bomber moved from Vologda to RussiaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 18 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 27 PUsProduction/PUs Summary :
Germans : 45 / 54
Russians : 16 / 27
Japanese : 76 / 83
Americans : 61 / 82
Chinese : 0 / 4
British : 28 / 33
UK_Pacific : 6 / 4
Italians : 19 / 9
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 fighters, 3 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 bombers moved from Malaya to 44 Sea Zone
1 bomber moved from Philippines to 44 Sea Zone
2 bombers moved from Malaya to Burma
1 infantry moved from Yunnan to Burma
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 armour and 1 mech_infantry moved from Novgorod to Vyborg
Japanese take Vyborg from Russians
1 armour and 1 mech_infantry moved from Vyborg to Finland
1 fighter moved from Western Germany to Finland
2 mech_infantrys moved from Bryansk to Smolensk
1 infantry moved from Volgograd to Samara
1 mech_infantry moved from Volgograd to Samara
1 infantry moved from Yunnan to Burma
1 tactical_bomber moved from Kwangsi to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 2 bombers, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 3 bombers and 1 destroyer
ANZAC defend with 1 submarine
Japanese win, taking 44 Sea Zone from Americans with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Finland
Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
Americans defend with 1 infantry
Japanese win, taking Finland from Americans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Smolensk
Japanese attack with 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Smolensk from Russians with 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Samara
Japanese attack with 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry and 1 mech_infantryNon Combat Move - Japanese
3 mech_infantrys moved from Shensi to Sikang
3 mech_infantrys moved from Kweichow to Sikang
2 bombers and 1 tactical_bomber moved from Burma to Kwangsi
1 artillery and 2 infantry moved from French Indo China to Yunnan
3 mech_infantrys moved from Shantung to Kweichow
2 mech_infantrys moved from Anhwe to Shensi
1 mech_infantry moved from Manchuria to Buryatia
1 mech_infantry moved from Buryatia to Yenisey
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 carrier, 2 destroyers and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to Dutch New Guinea
2 submarines moved from 39 Sea Zone to 80 Sea Zone
2 fighters moved from Japan to Kwangsi
2 mech_infantrys moved from Manchuria to Anhwe
6 armour and 8 mech_infantrys moved from Novgorod to Bryansk
1 mech_infantry moved from Volgograd to Rostov
1 mech_infantry moved from Rostov to Bryansk
5 mech_infantrys moved from Sikang to Volgograd
2 armour moved from Bryansk to Rostov
2 armour moved from Rostov to Volgograd
1 mech_infantry moved from Bryansk to Caucasus
1 fighter moved from Germany to Western Germany
2 fighters moved from France to Western Germany
1 fighter moved from Finland to Baltic States
1 armour moved from Bryansk to Rostov
1 armour moved from Rostov to Volgograd
1 fighter moved from Germany to Western Germany
1 fighter moved from Western Germany to Germany
1 fighter moved from Germany to Western Germany
1 fighter moved from Germany to Western Germany
1 tactical_bomber moved from Germany to Western Germany
1 armour moved from Bryansk to Caucasus
1 mech_infantry moved from Caucasus to Bryansk
12 mech_infantrys moved from Caucasus to Volgograd
1 mech_infantry moved from Caucasus to Volgograd
3 bombers moved from 44 Sea Zone to KwangsiPlace Units - Japanese
3 artilleries placed in Caucasus
3 infantry placed in French Indo China
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Manchuria
1 submarine placed in 6 Sea Zone
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 80 PUs; end with 82 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs -
i need to stop attacking with infantry… :roll:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 2 fighters and 1 tactical_bomber; Remaining resources: 3 PUs;Combat Move - Americans
Non Combat Move - Americans
4 infantry moved from French West Africa to French Central Africa
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 mech_infantrys moved from French West Africa to French Equatorial Africa
3 transports moved from 87 Sea Zone to 89 Sea Zone
1 carrier moved from 64 Sea Zone to 63 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 3 destroyers, 1 fighter, 2 infantry, 12 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Hawaiian Islands to Queensland
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
3 infantry and 3 mech_infantrys moved from Central United States to Southeast Mexico
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from 64 Sea Zone to Central America
1 fighter moved from Hawaiian Islands to Queensland
1 bomber moved from Queensland to Northern Territory
2 fighters moved from Eastern United States to 26 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 3 destroyers moved from 109 Sea Zone to 91 Sea Zone
2 fighters moved from 109 Sea Zone to 91 Sea Zone
3 fighters moved from Egypt to Northwest Persia
8 transports moved from 109 Sea Zone to 106 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Northwest Persia to India
3 artilleries and 5 infantry moved from Eastern United States to Quebec
1 infantry moved from Eastern United States to Central United StatesPlace Units - Americans
1 carrier and 4 destroyers placed in 10 Sea Zone
2 fighters and 1 tactical_bomber placed in Eastern United States
Americans undo move 2.
1 fighter and 1 tactical_bomber placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsProduction/PUs Summary :
Germans : 45 / 54
Russians : 15 / 27
Japanese : 80 / 87
Americans : 59 / 82
Chinese : 0 / 4
British : 28 / 33
UK_Pacific : 5 / 4
Italians : 19 / 9
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - British
British buy 3 artilleries, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Morocco to Caucasus
1 bomber moved from Northwest Persia to Volgograd
5 fighters, 2 infantry and 2 tactical_bombers moved from India to BurmaCombat - British
Strategic bombing raid in Volgograd
AA fire in Volgograd : 1/1 hits
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits
Bombing raid in Caucasus rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Caucasus causes 6 damage total.
Battle in Burma
British attack with 5 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 2 infantry
British roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/9 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
1 bomber moved from Caucasus to Northwest Persia
5 fighters and 2 tactical_bombers moved from Burma to India
1 artillery, 2 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 carrier and 2 destroyers moved from 109 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 109 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
3 aaGuns, 4 artilleries and 33 infantry moved from India to Burma
4 bombers moved from Morocco to Northwest PersiaPlace Units - British
3 artilleries placed in Egypt
1 mech_infantry placed in Union of South Africa
1 destroyer placed in 71 Sea Zone
3 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUsPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 artillery
Turning on Edit Mode
EDIT: Removing units owned by British from Tunisia: 2 infantry
EDIT: Adding units owned by British to Libya: 2 infantry
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 45 / 54
Russians : 15 / 27
Japanese : 79 / 87
Americans : 59 / 82
Chinese : 0 / 4
British : 28 / 33
UK_Pacific : 6 / 3
Italians : 19 / 9
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Bryansk to Samara
Italians take Tambov from RussiansCombat - Italians
Battle in Samara
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Samara from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 armour moved from Bryansk to Caucasus
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
3 infantry moved from Northern Italy to Southern France
2 bombers moved from Japan to KwangsiPlace Units - Italians
3 infantry placed in Southern France
Turning on Edit Mode
EDIT: Removing units owned by Italians from Western Germany: 2 artilleries
EDIT: Adding units owned by Italians to France: 2 artilleries
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,6,4,2,6,5,5,1,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6,2,5
Italians collect 11 PUs (10 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 tactical_bomber moved from Hawaiian Islands to Queensland
1 destroyer and 1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from New South Wales to Queensland
1 artillery moved from South Australia to New South Wales
2 aaGuns, 7 artilleries and 21 infantry moved from South Australia to Northern TerritoryPlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs totalProduction/PUs Summary :
Germans : 45 / 54
Russians : 13 / 27
Japanese : 79 / 87
Americans : 59 / 82
Chinese : 0 / 4
British : 28 / 33
UK_Pacific : 6 / 3
Italians : 21 / 11
ANZAC : 10 / 14
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 45 / 54
Russians : 13 / 27
Japanese : 79 / 87
Americans : 59 / 82
Chinese : 0 / 4
British : 28 / 33
UK_Pacific : 6 / 3
Italians : 21 / 11
ANZAC : 10 / 14
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber and 2 mech_infantrys moved from Bryansk to Vologda
1 mech_infantry moved from Baltic States to Karelia
Germans take Karelia from RussiansCombat - Germans
Battle in Vologda
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun, 6 artilleries and 3 infantry moved from Volgograd to Caucasus
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Slovakia Hungary to Northern Italy
10 infantry moved from Northern Italy to Southern France
3 infantry moved from France to Southern France
3 mech_infantrys moved from Western Germany to Northern Italy
1 armour and 3 mech_infantrys moved from Germany to Northern Italy
2 infantry moved from Slovakia Hungary to Greater Southern Germany
1 aaGun moved from Southern Italy to Northern Italy
1 bomber moved from Vologda to Caucasus
1 tactical_bomber moved from Southern Italy to Western GermanyPlace Units - Germans
3 mech_infantrys placed in France
3 mech_infantrys placed in Western Germany
3 armour placed in Volgograd
3 mech_infantrys placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,6,4,2,5,3,2,2
Germans collect 43 PUs (4 lost to blockades); end with 43 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
You want the Middle East to get ugly don’t you? :lol:
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You want the Middle East to get ugly don’t you? :lol:
this one is going into uncharted territory. unfortunately i had a similar game going with ghost (20+ rounds completely undecided) that ended with a gigantic thud when i got ENORMOUSLY diced in a massive fleet battle… :-(