14L G40 Wheat (allies +16) v Bold - game 3

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Slovakia Hungary to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 mech_infantry moved from Baltic States to Archangel
                1 fighter and 3 tactical_bombers moved from Slovakia Hungary to Archangel
                2 bombers moved from Southern Italy to Archangel

    Combat - Germans
                Battle in Archangel
                    Germans attack with 2 bombers, 1 fighter, 1 mech_infantry and 3 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win with 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers, 1 fighter and 3 tactical_bombers moved from Archangel to Belarus
                3 aaGuns, 7 armour, 21 artilleries, 42 infantry and 25 mech_infantrys moved from Baltic States to Belarus
                6 artilleries and 5 infantry moved from Poland to Eastern Poland
                3 armour moved from Slovakia Hungary to Belarus
                1 aaGun moved from Slovakia Hungary to Germany
                9 mech_infantrys moved from Germany to Eastern Poland
                1 aaGun and 1 mech_infantry moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                2 infantry moved from Western Germany to Germany
                2 mech_infantrys moved from Southern Italy to Western Germany
                2 infantry moved from Finland to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                1 aaGun moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Western Germany to Normandy Bordeaux

    Place Units - Germans
                3 artilleries placed in Slovakia Hungary
                1 armour and 2 mech_infantrys placed in Western Germany
                6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,4,4,1,3
                Germans collect 37 PUs (7 lost to blockades); end with 37 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 42 PUs

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy 1 aaGun, 3 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                7 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 7 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 7 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  4/10 hits
                        Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Western Ukraine to Tambov
                7 fighters moved from Western Ukraine to Russia
                2 aaGuns, 10 artilleries and 22 infantry moved from Smolensk to Russia
                10 artilleries and 20 infantry moved from Bryansk to Tambov
                1 aaGun moved from Bryansk to Tambov
                1 armour and 1 mech_infantry moved from Smolensk to Russia
                2 mech_infantrys moved from Smolensk to Russia
                2 armour and 10 mech_infantrys moved from Bryansk to Tambov
                7 mech_infantrys moved from Smolensk to Tambov
                2 armour and 2 mech_infantrys moved from Trans-Jordan to Egypt
                1 cruiser moved from 92 Sea Zone to 98 Sea Zone
                1 aaGun and 15 infantry moved from Eastern Persia to Persia
                1 artillery moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Russia to Tambov

    Place Units - Russians
                1 infantry placed in Volgograd
                1 aaGun, 3 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs

    Production/PUs Summary :

    Germans : 42 / 42
        Russians : 28 / 36
        Japanese : 66 / 77
        Americans : 56 / 78
        Chinese : 2 / 4
        British : 28 / 37
        UK_Pacific : 6 / 6
        Italians : 19 / 12
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 3 armour, 3 destroyers, 1 factory_minor, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                3 fighters and 1 tactical_bomber moved from 44 Sea Zone to Java
                1 destroyer moved from 44 Sea Zone to 37 Sea Zone
                1 destroyer moved from 44 Sea Zone to 41 Sea Zone
                2 fighters moved from 44 Sea Zone to 41 Sea Zone
                1 fighter moved from 44 Sea Zone to 41 Sea Zone
                2 fighters moved from 44 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Hopei to Suiyuyan
                2 fighters and 2 tactical_bombers moved from Kansu to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Kansu to Volgograd
                1 fighter and 1 tactical_bomber moved from Kansu to Caucasus
                1 bomber moved from Southern Italy to Caucasus
                1 bomber moved from Southern Italy to Volgograd
                11 artilleries and 16 infantry moved from Shensi to Tsinghai
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                2 fighters and 1 tactical_bomber moved from Kansu to Suiyuyan
                1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 mech_infantry moved from Yenisey to Timguska
                1 infantry moved from Timguska to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 mech_infantry moved from Timguska to Urals
                      Japanese take Urals from Russians
                1 destroyer moved from 44 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
                2 fighters moved from 44 Sea Zone to 37 Sea Zone
                1 submarine moved from 44 Sea Zone to 37 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - Japanese
                Japanese creates battle in territory 6 Sea Zone
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 transport; Americans defend with 1 submarine
                    Japanese win with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 submarine
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 submarine
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Java
                    Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Java from ANZAC with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer and 3 fighters
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Tsinghai
                    Japanese attack with 11 artilleries and 16 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Tsinghai from Chinese with 11 artilleries and 15 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Volgograd
                    Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 1 infantry
                    Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter
                    Casualties for Russians: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 4 fighters, 3 infantry and 3 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Suiyuyan from Chinese with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Caucasus
                    Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                    Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Japanese
                1 bomber moved from Caucasus to Kansu
                1 fighter and 1 tactical_bomber moved from Caucasus to Sikang
                1 bomber and 1 tactical_bomber moved from Volgograd to Sikang
                2 infantry moved from Szechwan to Sikang
                1 armour moved from Szechwan to Kansu
                1 mech_infantry moved from Chahar to Kansu
                2 mech_infantrys moved from Hopei to Sikang
                4 fighters and 3 tactical_bombers moved from Suiyuyan to Kansu
                1 armour, 4 infantry and 3 mech_infantrys moved from Korea to Manchuria
                1 infantry moved from Amur to Manchuria
                3 armour, 4 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                2 tactical_bombers moved from Kwangsi to Japan
                3 armour, 1 carrier, 4 infantry, 1 mech_infantry and 4 transports moved from 6 Sea Zone to 20 Sea Zone
                3 armour moved from French Indo China to Szechwan
                2 aaGuns and 4 infantry moved from Yunnan to Szechwan
                1 mech_infantry moved from Hopei to Sikang
                2 fighters moved from 37 Sea Zone to 36 Sea Zone
                2 carriers moved from 44 Sea Zone to 37 Sea Zone
                3 fighters moved from 41 Sea Zone to 36 Sea Zone
                2 fighters moved from 36 Sea Zone to Kwangsi
                2 fighters moved from 35 Sea Zone to Kwangsi
                1 infantry moved from Celebes to 44 Sea Zone
                2 battleships, 5 carriers, 2 cruisers, 1 infantry, 11 submarines and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                3 fighters and 1 tactical_bomber moved from Java to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                2 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 20 Sea Zone to 36 Sea Zone
                2 armour, 3 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from 36 Sea Zone to French Indo China
                1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 carrier moved from 20 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 armour and 3 mech_infantrys moved from Manchuria to Jehol

    Place Units - Japanese
                1 factory_minor placed in Manchuria
                3 armour, 5 infantry and 2 mech_infantrys placed in Japan
                3 destroyers placed in 36 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2
                Japanese collect 70 PUs (6 lost to blockades); end with 70 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs

  • '12

    forgot i switched my purchase last minute to delete the sub - therefore i don’t want to fly the 2 tacs to japan.

  • '12

    the bear is a BEAST, and she ain’t gonna go down easy.  wow.

  • '17

    Well, with Japan closing in with a significant force … and air power making it difficult to return Mid-East forces home, I still expect a challenge.

    It is pretty funny that the most of the starting Siberian armies may complete a full circuit around Asia though  :lol:

    I am stumped for the Western Allies right now though. Too many options and none seem certain to be worthwhile.

  • '12

    @wheatbeer:

    Well, with Japan closing in with a significant force … and air power making it difficult to return Mid-East forces home, I still expect a challenge.

    It is pretty funny that the most of the starting Siberian armies may complete a full circuit around Asia though  :lol:

    I am stumped for the Western Allies right now though. Too many options and none seem certain to be worthwhile.

    Gonna be wild for sure.  Not too often i see games this late that are still undecided.

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 3 artilleries, 2 bombers, 7 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 fighters moved from 98 Sea Zone to Northern Italy
                1 artillery moved from Egypt to 98 Sea Zone
                1 artillery and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from Cyprus to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
                1 artillery and 3 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 98 Sea Zone to 95 Sea Zone
                1 artillery and 3 infantry moved from 95 Sea Zone to Northern Italy
                1 battleship, 2 carriers, 1 cruiser and 3 destroyers moved from 98 Sea Zone to 95 Sea Zone
                4 bombers moved from Trans-Jordan to 95 Sea Zone
                1 submarine moved from 43 Sea Zone to 42 Sea Zone
                1 submarine moved from 44 Sea Zone to 42 Sea Zone

  • '17

    need scramble orders SZ95

  • '12

    @wheatbeer:

    need scramble orders SZ95

    nope

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 3 artilleries, 2 bombers, 7 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 fighters moved from 98 Sea Zone to Northern Italy
                1 artillery moved from Egypt to 98 Sea Zone
                1 artillery and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from Cyprus to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
                1 artillery and 3 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 98 Sea Zone to 95 Sea Zone
                1 artillery and 3 infantry moved from 95 Sea Zone to Northern Italy
                1 battleship, 2 carriers, 1 cruiser and 3 destroyers moved from 98 Sea Zone to 95 Sea Zone
                4 bombers moved from Trans-Jordan to 95 Sea Zone
                1 submarine moved from 43 Sea Zone to 42 Sea Zone
                1 submarine moved from 44 Sea Zone to 42 Sea Zone

    Combat - Americans
                Americans creates battle in territory 22 Sea Zone
                Americans creates battle in territory 6 Sea Zone
                Battle in Northern Italy
                    Americans attack with 2 artilleries, 4 fighters and 4 infantry
                    Italians defend with 4 artilleries, 1 factory_major and 6 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 :  2/2 hits
                        Americans roll dice for 2 artilleries, 4 fighters and 4 infantry in Northern Italy, round 2 :  6/10 hits
                        Italians roll dice for 4 artilleries and 6 infantry in Northern Italy, round 2 :  4/10 hits
                        2 artilleries owned by the Italians, 4 infantry owned by the Americans and 6 infantry owned by the Italians lost in Northern Italy
                        Americans roll dice for 2 artilleries and 4 fighters in Northern Italy, round 3 :  1/6 hits
                        Italians roll dice for 2 artilleries in Northern Italy, round 3 :  1/2 hits
                        1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Northern Italy
                        Americans roll dice for 1 artillery and 4 fighters in Northern Italy, round 4 :  2/5 hits
                        Italians roll dice for 1 artillery in Northern Italy, round 4 :  0/1 hits
                        1 artillery owned by the Italians lost in Northern Italy
                    Americans converts factory_major into different units
                    Americans win, taking 22 Sea Zone from Japanese, taking 6 Sea Zone from Japanese, taking Northern Italy from Italians with 1 artillery and 4 fighters remaining. Battle score for attacker is 18
                    Casualties for Italians: 4 artilleries and 6 infantry
                    Casualties for Americans: 1 artillery and 4 infantry
                Battle in 42 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 2 submarines in 42 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 42 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans lost in 42 Sea Zone
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 4 :  1/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                        1 transport owned by the Japanese lost in 42 Sea Zone
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 5 :  1/1 hits
                    Americans win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 destroyer and 1 transport
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                4 fighters moved from Northern Italy to 95 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                4 bombers moved from 95 Sea Zone to Tunisia
                1 aaGun, 2 artilleries, 3 infantry and 1 mech_infantry moved from Algeria to Tunisia
                10 fighters moved from 22 Sea Zone to Queensland
                1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                6 carriers, 4 destroyers and 2 fighters moved from 22 Sea Zone to 48 Sea Zone
                9 submarines moved from 22 Sea Zone to 48 Sea Zone
                1 carrier and 1 destroyer moved from 30 Sea Zone to 48 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 carrier, 2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters and 2 tactical_bombers moved from Hawaiian Islands to Queensland
                1 artillery and 5 infantry moved from Southeast Mexico to 89 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone
                1 cruiser and 2 destroyers moved from 110 Sea Zone to 125 Sea Zone
                1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 64 Sea Zone to 101 Sea Zone
                1 transport moved from 89 Sea Zone to 101 Sea Zone
                1 transport moved from 110 Sea Zone to 102 Sea Zone
                2 fighters moved from Western United States to 48 Sea Zone
                1 mech_infantry moved from Trans-Jordan to Persia
                4 fighters moved from Trans-Jordan to Egypt
                1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 64 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 64 Sea Zone to 89 Sea Zone
                1 submarine moved from 6 Sea Zone to 24 Sea Zone
                1 infantry and 1 mech_infantry moved from 89 Sea Zone to Southeast Mexico

    Place Units - Americans
                3 artilleries and 7 infantry placed in Central United States
                3 transports placed in 101 Sea Zone
                2 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Production/PUs Summary :

    Germans : 42 / 42
        Russians : 24 / 36
        Japanese : 76 / 75
        Americans : 60 / 80
        Chinese : 0 / 4
        British : 28 / 37
        UK_Pacific : 6 / 6
        Italians : 15 / 12
        ANZAC : 10 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    Going to sleep soon. Will do UK in the morning (EST) … after I figure it out :lol:

  • '12

    Stop beating up poor italy they are helpless!

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - British
                British buy 1 bomber, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
                1 infantry moved from 125 Sea Zone to Norway
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 bomber, 2 fighters and 1 tactical_bomber moved from India to 41 Sea Zone

    Combat - British
                Battle in Norway
                Battle in 41 Sea Zone
                    British attack with 1 bomber, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 :  1/4 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 41 Sea Zone
                    British win, taking Norway from Germans with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for British: 1 fighter

    Non Combat Move - British
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                3 mech_infantrys moved from Egypt to Iraq
                1 aaGun and 1 infantry moved from Algeria to Tunisia
                1 artillery and 1 infantry moved from United Kingdom to Scotland
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 carrier and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer moved from 89 Sea Zone to 91 Sea Zone
                2 destroyers moved from 110 Sea Zone to 125 Sea Zone
                1 aaGun moved from United Kingdom to Scotland
                1 mech_infantry moved from Alexandria to Trans-Jordan
                4 artilleries and 3 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 bomber, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
                3 aaGuns, 4 artilleries, 22 infantry and 1 mech_infantry moved from Burma to India
                1 fighter moved from Egypt to Iraq

    Place Units - British
                2 transports placed in 81 Sea Zone
                1 bomber and 1 tactical_bomber placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,1,2,5,1,3,6,1,3,3
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Production/PUs Summary :

    Germans : 39 / 42
        Russians : 24 / 36
        Japanese : 74 / 75
        Americans : 60 / 80
        Chinese : 1 / 4
        British : 31 / 36
        UK_Pacific : 7 / 6
        Italians : 15 / 12
        ANZAC : 10 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Belarus to Bryansk
                      Italians take Bryansk from Russians
                9 infantry moved from Southern Italy to Northern Italy
                1 fighter moved from Western Germany to Northern Italy

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 1 fighter and 9 infantry
                    Americans defend with 1 artillery and 1 factory_minor
                    Italians win, taking Northern Italy from Americans with 1 fighter and 9 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery

    Non Combat Move - Italians
                1 armour and 3 infantry moved from Belarus to Bryansk
                1 fighter moved from Northern Italy to Eastern Poland
                2 aaGuns and 3 infantry moved from Normandy Bordeaux to France
                1 aaGun, 2 artilleries and 1 infantry moved from Holland Belgium to Western Germany
                2 bombers moved from Kansu to Kwangsi

    Place Units - Italians
                3 mech_infantrys placed in Novgorod
                Italians undo move 1.
                3 mech_infantrys placed in Novgorod

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5,6,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,6,2,5,1,1,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
                Italians collect 13 PUs (7 lost to blockades); end with 13 PUs total

  • '12

    are you kidding me?  just look at that convoy roll.  :lol:  6 more bucks for the good ol USA.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 19 Sea Zone

    Non Combat Move - ANZAC
                2 infantry moved from Queensland to South Australia
                1 infantry moved from New South Wales to South Australia
                1 submarine moved from 54 Sea Zone to 26 Sea Zone
                1 submarine moved from 19 Sea Zone to 5 Sea Zone

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 19 Sea Zone

    Non Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 26 Sea Zone
                1 submarine moved from 19 Sea Zone to 5 Sea Zone
                1 submarine moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New South Wales to South Australia
                2 fighters moved from 48 Sea Zone to Queensland
                2 infantry moved from Queensland to South Australia

    Place Units - ANZAC
                1 infantry placed in New South Wales
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

  • '17

    adjusted NCM from first summary post

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - French

    Turn Complete - French

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