UnknownSoldier (Axis) vs. Ziggurat (Allies+10), no tech, game 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                3 infantry moved from Russia to Samara
                1 fighter moved from Russia to Samara
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                2 artilleries and 5 infantry moved from Russia to Tambov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 2 artilleries and 5 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 artilleries and 5 infantry in Tambov, round 2 :  2/7 hits
                        Germans roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 :  3/4 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 3 infantry in Samara, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 110 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 destroyer
                        Russians roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 submarine in 110 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 :  0/1 hits
                        Russians roll dice for 1 submarine in 110 Sea Zone, round 4 :  0/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 4 :  0/1 hits
                        Russians roll dice for 1 submarine in 110 Sea Zone, round 5 :  0/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 5 :  1/1 hits
                        1 submarine owned by the Russians lost in 110 Sea Zone
                    Germans win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Russians
                3 aaGuns moved from Russia to Tambov
                1 fighter moved from Samara to Russia
                1 fighter and 1 tactical_bomber moved from Bryansk to Russia
                4 artilleries moved from Russia to Tambov
                75 infantry moved from Russia to Tambov
                3 infantry moved from Russia to Tambov
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Persia to Northwest Persia
                1 infantry moved from Russia to Tambov

    Place Units - Russians
                7 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns and 18 infantry
                EDIT: Removing units owned by Russians from Amur: 2 aaGuns and 18 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 16 PUs; end with 17 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 23 PUs

    Territory Summary for Russians :

    Buryatia : 2 aaGuns and 18 infantry
        Egypt : 1 armour
        Italian Somaliland : 1 flag
        Bryansk : 1 infantry
        Russia : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 13 infantry, 1 mech_infantry and 1 tactical_bomber
        Tambov : 3 aaGuns, 6 artilleries and 84 infantry
        Samara : 3 infantry
        Iraq : 1 flag
        Northwest Persia : 1 infantry

    Production/PUs Summary :

    Germans : 65 / 88
        Russians : 16 / 23
        Japanese : 48 / 35
        Americans : 61 / 86
        Chinese : 1 / 7
        British : 29 / 36
        UK_Pacific : 10 / 10
        Italians : 16 / 16
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Sorry for taking so long. Life’s been a little more hectic than usual of late.

  • '13

    @Ziggurat:

    Sorry for taking so long. Life’s been a little more hectic than usual of late.

    I am never one that is in a hurry. While I enjoy the game very much, life does not revolve around it, thus I tend to avoid games where my counterpart is intense about the 72 hour rule. I understand why some want to strictly adhere to the rule, but it takes the enjoyment out of it when it happens.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese repair 0 damage on 1 factory_minor; Remaining resources: 6 SuicideAttackTokens; 29 PUs;
                Japanese buy 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Siberia
                1 infantry moved from 2 Sea Zone to Alaska
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                7 fighters and 7 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
                1 artillery, 2 bombers and 1 infantry moved from Hopei to Chahar

    Combat - Japanese
                Japanese creates battle in territory 20 Sea Zone
                Battle in Chahar
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Chahar, round 2 :  4/4 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Siberia
                Battle in Alaska
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer, 7 fighters and 7 tactical_bombers
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 7 fighters and 7 tactical_bombers in 19 Sea Zone, round 2 :  8/15 hits
                        ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 19 Sea Zone
                    Japanese win, taking Siberia from Russians, taking Alaska from Americans with 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - Japanese
                7 fighters and 7 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
                1 submarine moved from 20 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from Manchuria to French Indo China
                3 infantry moved from French Indo China to Shan State
                1 fighter moved from Shan State to French Indo China
                1 artillery moved from Anhwe to Kweichow
                3 mech_infantrys moved from Manchuria to Anhwe
                2 bombers moved from Chahar to French Indo China

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                3 infantry placed in Manchuria
                3 mech_infantrys placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 14
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,6,5,6
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,3,1,1,6
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2
                Japanese collect 38 PUs (14 lost to blockades); end with 38 PUs total

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 aaGun, 1 factory_minor and 14 infantry
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag
        Kweichow : 1 flag, 1 artillery
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag, 1 artillery
        Sikang : 1 flag
        Anhwe : 1 flag, 3 mech_infantrys
        Shan State : 1 flag, 1 armour, 6 artilleries and 20 infantry
        Malaya : 1 flag, 1 harbour
        Kwangtung : 1 flag, 1 harbour
        Alaska : 1 flag, 1 infantry
        Siberia : 1 flag, 1 infantry
        French Indo China : 1 flag, 2 bombers, 1 factory_minor, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
        Sumatra : 1 flag, 1 artillery and 3 infantry
        36 Sea Zone : 1 flag
        34 Sea Zone : 1 destroyer
        2 Sea Zone : 1 transport
        5 Sea Zone : 1 transport
        6 Sea Zone : 2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 7 fighters, 5 submarines and 7 tactical_bombers

    Production/PUs Summary :

    Germans : 65 / 88
        Russians : 15 / 23
        Japanese : 52 / 38
        Americans : 59 / 86
        Chinese : 0 / 7
        British : 29 / 36
        UK_Pacific : 10 / 10
        Italians : 16 / 16
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 carriers, 4 fighters and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from United Kingdom to 110 Sea Zone
                1 bomber and 2 fighters moved from Eastern United States to 110 Sea Zone
                2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from India to Volgograd
                7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 10 Sea Zone to 2 Sea Zone

    Combat - Americans
                Strategic bombing raid in Volgograd
                        AA fire in Volgograd :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Volgograd causes 0 damage total.
                Battle in 110 Sea Zone
                    Americans attack with 1 bomber, 3 carriers, 8 fighters, 1 submarine and 2 transports
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 bomber, 3 carriers, 8 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Normandy Bordeaux
                Battle in 34 Sea Zone
                    Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 7 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 :  4/8 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win, taking Normandy Bordeaux from Germans with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 2 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 2 Sea Zone
                        Americans roll dice for 1 submarine in 2 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                5 submarines moved from 26 Sea Zone to 33 Sea Zone
                7 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 3 artilleries moved from Morocco to 91 Sea Zone
                4 infantry moved from Gibraltar to 91 Sea Zone
                1 bomber moved from 110 Sea Zone to United Kingdom
                2 fighters moved from 110 Sea Zone to United Kingdom
                1 aaGun, 3 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 carrier and 1 destroyer moved from 101 Sea Zone to 103 Sea Zone
                1 aaGun, 3 artilleries and 4 infantry moved from 110 Sea Zone to United Kingdom
                3 infantry moved from Algeria to Morocco

    Place Units - Americans
                1 artillery and 2 infantry placed in Western United States
                3 submarines and 1 transport placed in 10 Sea Zone
                1 carrier and 1 destroyer placed in 101 Sea Zone
                1 artillery, 2 fighters and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Celebes : 1 flag, 1 artillery
        44 Sea Zone : 1 flag
        33 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 7 fighters, 16 submarines, 1 tactical_bomber and 1 transport
        34 Sea Zone : 1 submarine
        26 Sea Zone : 3 submarines
        25 Sea Zone : 1 destroyer
        22 Sea Zone : 1 flag
        10 Sea Zone : 3 submarines and 1 transport
        2 Sea Zone : 1 flag, 1 submarine
        55 Sea Zone : 1 destroyer
        Central United States : 1 aaGun and 1 factory_major
        Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
        Gibraltar : 2 aaGuns, 1 artillery and 1 infantry
        United Kingdom : 1 aaGun, 3 artilleries, 1 bomber, 2 fighters and 4 infantry
        Morocco : 1 flag, 3 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
        Algeria : 1 flag
        Tunisia : 1 flag
        Libya : 1 flag, 1 armour, 4 infantry and 2 mech_infantrys
        101 Sea Zone : 1 carrier, 1 destroyer and 1 transport
        Brazil : 1 flag
        103 Sea Zone : 1 carrier and 1 destroyer
        91 Sea Zone : 1 submarine
        110 Sea Zone : 3 carriers, 6 fighters, 1 submarine and 6 transports

    Production/PUs Summary :

    Germans : 63 / 88
        Russians : 15 / 23
        Japanese : 52 / 38
        Americans : 61 / 81
        Chinese : 0 / 7
        British : 29 / 36
        UK_Pacific : 10 / 10
        Italians : 16 / 16
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 artillery, 2 destroyers, 3 infantry and 1 submarine; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Northwest Persia to Caucasus
                      Russians take Caucasus from Germans
                1 submarine moved from 98 Sea Zone to 99 Sea Zone
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                1 tactical_bomber moved from Egypt to 99 Sea Zone
                2 fighters moved from Egypt to 96 Sea Zone
                1 fighter moved from Persia to 99 Sea Zone
                2 fighters moved from 98 Sea Zone to 99 Sea Zone
                2 fighters moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - British
                Battle in Holland Belgium
                Battle in 96 Sea Zone
                    British attack with 1 destroyer and 4 fighters
                    Italians defend with 1 destroyer
                        British roll dice for 1 destroyer and 4 fighters in 96 Sea Zone, round 2 :  0/5 hits
                        Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer and 4 fighters in 96 Sea Zone, round 3 :  3/5 hits
                        Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                    British win, taking Holland Belgium from Germans with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 99 Sea Zone
                    British attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 destroyer
                        British roll dice for 1 submarine in 99 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 99 Sea Zone
                    British win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - British
                1 tactical_bomber moved from 99 Sea Zone to Northwest Persia
                3 infantry moved from Persia to Northwest Persia
                1 aaGun, 1 armour, 9 artilleries, 14 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
                3 fighters moved from 99 Sea Zone to 98 Sea Zone
                1 fighter moved from 96 Sea Zone to 98 Sea Zone
                3 fighters moved from 96 Sea Zone to Egypt
                2 fighters and 1 tactical_bomber moved from Persia to Northwest Persia
                1 infantry moved from Eastern Persia to Persia
                2 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                1 transport moved from 98 Sea Zone to 81 Sea Zone
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 aaGun and 2 infantry moved from India to Burma
                1 artillery moved from Morocco to 91 Sea Zone
                1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to United Kingdom

    Place Units - British
                2 destroyers placed in 110 Sea Zone
                1 submarine placed in 98 Sea Zone
                1 artillery and 2 infantry placed in Persia
                1 infantry placed in Egypt

    Turn Complete - British
                British collect 32 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 11 PUs total
                Some Units in India change ownership: 3 infantry

    Territory Summary for British and UK_Pacific :

    Burma : 3 aaGuns, 1 artillery and 34 infantry
        India : 1 airfield, 1 factory_major, 1 harbour and 3 infantry
        33 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        Gibraltar : 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        United Kingdom : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
        Holland Belgium : 1 flag, 1 infantry
        Libya : 1 armour
        Ethiopia : 1 flag
        Caucasus : 1 infantry
        96 Sea Zone : 1 destroyer
        99 Sea Zone : 1 flag, 1 submarine
        Iraq : 2 infantry
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 transport
        Northwest Persia : 1 flag, 1 aaGun, 1 armour, 9 artilleries, 2 fighters, 17 infantry, 1 mech_infantry and 2 tactical_bombers
        Persia : 1 flag, 1 artillery, 1 factory_minor and 3 infantry
        98 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine
        110 Sea Zone : 2 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 58 / 88
        Russians : 17 / 23
        Japanese : 52 / 38
        Americans : 61 / 81
        Chinese : 0 / 7
        British : 32 / 33
        UK_Pacific : 10 / 11
        Italians : 16 / 16
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I really need to stop trying to strat bomb this game…. :P.

  • '13

    @Ziggurat:

    I really need to stop trying to strat bomb this game…. :P.

    I always have mixed feelings on doing it as well.

    I am headed out on vacation tomorrow and will be back on the 21st. There is spotty internet at best at the lake, so no games probably.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 artilleries moved from Southern Italy to 97 Sea Zone
                3 infantry moved from Southern Italy to 97 Sea Zone
                2 fighters moved from 97 Sea Zone to 96 Sea Zone
                1 submarine moved from 97 Sea Zone to 96 Sea Zone
                2 fighters moved from Southern Italy to 99 Sea Zone
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 92 Sea Zone
                1 cruiser moved from 97 Sea Zone to 92 Sea Zone
                3 infantry moved from 92 Sea Zone to Gibraltar
                3 artilleries moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 3 artilleries and 3 infantry
                    British defend with 1 harbour and 1 infantry; Americans defend with 2 aaGuns, 1 artillery and 1 infantry
                        Italians roll dice for 1 cruiser in Gibraltar, round 2 :  0/1 hits
                        Italians roll dice for 3 artilleries and 3 infantry in Gibraltar, round 2 :  1/6 hits
                        British roll dice for 2 aaGuns, 1 artillery and 2 infantry in Gibraltar, round 2 :  1/3 hits
                        1 aaGun owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                        Italians roll dice for 3 artilleries and 2 infantry in Gibraltar, round 3 :  2/5 hits
                        British roll dice for 1 aaGun, 1 artillery and 2 infantry in Gibraltar, round 3 :  0/3 hits
                        1 infantry owned by the British and 1 aaGun owned by the Americans lost in Gibraltar
                        Italians roll dice for 3 artilleries and 2 infantry in Gibraltar, round 4 :  0/5 hits
                        British roll dice for 1 artillery and 1 infantry in Gibraltar, round 4 :  1/2 hits
                        1 infantry owned by the Italians lost in Gibraltar
                        Italians roll dice for 3 artilleries and 1 infantry in Gibraltar, round 5 :  1/4 hits
                        British roll dice for 1 artillery and 1 infantry in Gibraltar, round 5 :  2/2 hits
                        1 artillery owned by the Italians, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                        Italians roll dice for 2 artilleries in Gibraltar, round 6 :  0/2 hits
                        British roll dice for 1 artillery in Gibraltar, round 6 :  0/1 hits
                        Italians roll dice for 2 artilleries in Gibraltar, round 7 :  1/2 hits
                        British roll dice for 1 artillery in Gibraltar, round 7 :  0/1 hits
                        1 artillery owned by the Americans lost in Gibraltar
                    Italians win, taking Gibraltar from British with 2 artilleries remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 3 infantry
                    Casualties for Americans: 2 aaGuns, 1 artillery and 1 infantry
                Battle in 96 Sea Zone
                    Italians attack with 2 fighters and 1 submarine
                    British defend with 1 destroyer
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 2 fighters in 96 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 destroyer in 96 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
                    Italians win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 submarine
                Battle in 99 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    British defend with 1 submarine
                        Italians roll dice for 1 destroyer and 2 fighters in 99 Sea Zone, round 2 :  3/3 hits
                        British roll dice for 1 submarine in 99 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the British lost in 99 Sea Zone
                    Italians win, taking 99 Sea Zone from British with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine

    Non Combat Move - Italians
                2 fighters moved from 99 Sea Zone to Southern Italy
                1 carrier and 4 submarines moved from 97 Sea Zone to 92 Sea Zone
                2 fighters moved from 96 Sea Zone to 92 Sea Zone
                1 destroyer moved from 92 Sea Zone to 96 Sea Zone
                1 artillery moved from Northern Italy to France
                4 infantry moved from Northern Italy to France
                2 aaGuns moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 2 artilleries and 1 harbour
        France : 1 artillery and 4 infantry
        Northern Italy : 1 factory_major and 2 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
        Belarus : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Western Ukraine : 1 flag
        Vologda : 1 flag
        96 Sea Zone : 1 destroyer
        Greece : 1 flag
        99 Sea Zone : 1 flag, 1 destroyer
        97 Sea Zone : 1 flag
        92 Sea Zone : 1 carrier, 1 cruiser, 2 fighters, 4 submarines and 3 transports

    Production/PUs Summary :

    Germans : 58 / 88
        Russians : 17 / 23
        Japanese : 52 / 38
        Americans : 61 / 81
        Chinese : 0 / 7
        British : 32 / 33
        UK_Pacific : 10 / 11
        Italians : 16 / 21
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 36 Sea Zone
                ANZAC creates battle in territory 20 Sea Zone

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 21 Sea Zone to 6 Sea Zone
                1 submarine moved from 20 Sea Zone to 19 Sea Zone
                1 submarine moved from 37 Sea Zone to 20 Sea Zone
                1 submarine moved from 33 Sea Zone to 19 Sea Zone

    Place Units - ANZAC
                1 submarine and 1 transport placed in 54 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to Queensland: 1 artillery
                EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery
                EDIT: Turning off Edit Mode
                1 infantry placed in Queensland
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to Northwest Persia: 2 infantry
                EDIT: Removing units owned by ANZAC from Iraq: 2 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for ANZAC :

    Caroline Islands : 3 artilleries, 3 fighters and 3 infantry
        Borneo : 1 artillery and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag, 2 submarines
        43 Sea Zone : 1 flag
        33 Sea Zone : 1 cruiser, 3 submarines and 3 transports
        37 Sea Zone : 1 flag, 2 submarines
        36 Sea Zone : 1 flag, 1 submarine
        20 Sea Zone : 1 flag, 1 submarine
        19 Sea Zone : 1 flag, 2 submarines
        6 Sea Zone : 1 submarine
        54 Sea Zone : 1 submarine and 1 transport
        Northwest Persia : 2 infantry

    Production/PUs Summary :

    Germans : 58 / 88
        Russians : 17 / 23
        Japanese : 52 / 38
        Americans : 61 / 81
        Chinese : 0 / 7
        British : 32 / 33
        UK_Pacific : 10 / 11
        Italians : 16 / 21
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Iraq to Northwest Persia

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        Northwest Persia : 2 infantry

    Production/PUs Summary :

    Germans : 58 / 88
        Russians : 17 / 23
        Japanese : 52 / 38
        Americans : 61 / 81
        Chinese : 0 / 7
        British : 32 / 33
        UK_Pacific : 10 / 11
        Italians : 16 / 21
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • @UnknownSoldier:

    I am headed out on vacation tomorrow and will be back on the 21st. There is spotty internet at best at the lake, so no games probably.

    Have fun :).

  • '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 2 bombers, 1 fighter and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                4 infantry and 3 mech_infantrys moved from Belarus to Bryansk
                1 infantry moved from Smolensk to Bryansk
                3 armour moved from Novgorod to Bryansk
                2 infantry moved from Rostov to Caucasus
                1 artillery moved from Rostov to Caucasus
                9 armour, 6 artilleries, 29 infantry and 25 mech_infantrys moved from Rostov to Bryansk
                1 armour and 4 mech_infantrys moved from Volgograd to Bryansk
                1 mech_infantry moved from Timguska to Yenisey
                      Germans take Yenisey from Russians
                1 armour moved from Urals to Yenisey
                      Germans take Evenkiyskiy from Russians
                2 artilleries and 6 infantry moved from Scotland to 111 Sea Zone
                2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 6 infantry, 2 tactical_bombers and 4 transports moved from 111 Sea Zone to 110 Sea Zone
                4 artilleries and 4 infantry moved from Western Germany to Holland Belgium
                2 artilleries and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 bombers and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                2 fighters and 1 tactical_bomber moved from Yugoslavia to 110 Sea Zone
                1 fighter moved from Southern Italy to 110 Sea Zone
                1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from Vologda to Samara
                1 mech_infantry moved from Urals to Samara
                1 mech_infantry moved from Novosibirsk to Samara
                1 armour moved from Urals to Samara
                1 armour moved from Novosibirsk to Samara

  • '13

    Need scramble orders from the UK…hopefully you got the computer thing fixed. However, DO NOT feel you must resign…I am in no hurry

Suggested Topics

  • 29
  • 113
  • 56
  • 52
  • 173
  • 48
  • 120
  • 162
Axis & Allies Boardgaming Custom Painted Miniatures

21

Online

17.4k

Users

39.9k

Topics

1.7m

Posts