setting up
JEB (Axis) vs Atease (Allies) Spring 42
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 20
Purchase Units - Russians
Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Yakut S.S.R.
1 armour moved from Russia to Yakut S.S.R.
1 fighter moved from Russia to Yakut S.S.R.
1 fighter moved from Russia to Yakut S.S.R.Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 1 armour, 2 fighters and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 2 fighters and 1 infantry in Yakut S.S.R., round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Yakut S.S.R. to RussiaPlace Units - Russians
2 armour and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs totalTerritory Summary for Russians :
Kwantung : 1 flag
Yakut S.S.R. : 1 armour
Caucasus : 1 factory
Russia : 2 aaGuns, 5 armour, 4 artilleries, 1 factory, 2 fighters and 31 infantry
China : 1 armourProduction/PUs Summary :
Russians : 23 / 23
Germans : 34 / 45
British : 27 / 28
Japanese : 23 / 31
Americans : 59 / 62 -
20 rounds this is nuts
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 20
Purchase Units - Germans
Germans buy 1 armour, 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from West Russia to Archangel
Germans take Archangel from Russians
1 infantry moved from Kazakh S.S.R. to Novosibirsk
Germans take Novosibirsk from Russians
4 infantry moved from Ukraine S.S.R. to Caucasus
8 infantry moved from West Russia to Caucasus
8 armour moved from West Russia to Caucasus
1 artillery moved from West Russia to Caucasus
3 infantry moved from Belorussia to Karelia S.S.R.
1 armour moved from Belorussia to Caucasus
1 infantry moved from Kazakh S.S.R. to Persia
1 infantry moved from Kazakh S.S.R. to Persia
1 fighter moved from Germany to Karelia S.S.R.
1 bomber moved from Ukraine S.S.R. to Russia
1 bomber moved from Western Europe to Karelia S.S.R.
8 infantry moved from Germany to Eastern Europe
1 armour moved from Germany to Eastern Europe
6 infantry moved from Balkans to Eastern Europe
1 infantry moved from Belorussia to Eastern EuropeCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 5 and costs: 5 production.
Bombing raid costs 5 production in Russia
Battle in Karelia S.S.R.
Germans attack with 1 bomber, 1 fighter and 3 infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Karelia S.S.R., round 2 : 1/5 hits
Russians roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 2 : 0/2 hits
1 infantry owned by the British lost in Karelia S.S.R.
Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Karelia S.S.R., round 3 : 1/5 hits
Russians roll dice for 1 artillery in Karelia S.S.R., round 3 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Eastern Europe
Germans attack with 1 armour and 15 infantry
British defend with 1 aaGun and 2 infantry
Germans roll dice for 1 armour and 15 infantry in Eastern Europe, round 2 : 2/16 hits
British roll dice for 2 infantry in Eastern Europe, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Eastern Europe
Germans win, taking Eastern Europe from British with 1 armour and 14 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Caucasus
Germans attack with 9 armour, 1 artillery and 12 infantry
Russians defend with 1 factory; Americans defend with 1 armour
Germans roll dice for 9 armour, 1 artillery and 12 infantry in Caucasus, round 2 : 9/22 hits
Russians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Caucasus
Germans win, taking Caucasus from Russians with 9 armour, 1 artillery and 11 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armourNon Combat Move - Germans
1 fighter moved from Karelia S.S.R. to Germany
1 bomber moved from Karelia S.S.R. to Western Europe
1 bomber moved from Russia to Western Europe
1 aaGun moved from West Russia to Caucasus
1 infantry moved from Belorussia to West Russia
1 infantry moved from Belorussia to Ukraine S.S.R.Place Units - Germans
1 armour, 1 fighter and 8 infantry placed in Germany
2 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 1 armour, 1 factory, 2 fighters and 13 infantry
Persia : 2 infantry
Southern Europe : 1 factory and 2 infantry
Archangel : 1 flag, 1 infantry
Novosibirsk : 1 flag, 1 infantry
Eastern Europe : 1 aaGun, 1 armour and 14 infantry
Karelia S.S.R. : 1 flag, 2 infantry
Kazakh S.S.R. : 1 flag
Western Europe : 1 aaGun, 2 bombers and 13 infantry
Caucasus : 1 flag, 1 aaGun, 9 armour, 1 artillery, 1 factory and 11 infantry
Ukraine S.S.R. : 1 infantry
West Russia : 1 infantryProduction/PUs Summary :
Russians : 13 / 23
Germans : 47 / 47
British : 24 / 28
Japanese : 23 / 31
Americans : 59 / 62 -
Indeed. This is the longest game I ever played. It must be 1950 or so by now…
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 20
Purchase Units - British
British buy 1 artillery, 1 cruiser and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 cruiser and 1 transport moved from 2 Sea Zone to 6 Sea Zone
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
1 fighter moved from 5 Sea Zone to Karelia S.S.R.
1 battleship, 1 carrier, 1 cruiser and 3 transports moved from 5 Sea Zone to 6 Sea Zone
2 fighters moved from Russia to Karelia S.S.R.
1 bomber moved from Russia to Karelia S.S.R.
2 infantry moved from Norway to Karelia S.S.R.
2 artilleries and 4 infantry moved from United Kingdom to 6 Sea Zone
2 artilleries and 4 infantry moved from 6 Sea Zone to Norway
1 artillery moved from Libya to Anglo EgyptCombat - British
Battle in Karelia S.S.R.
British attack with 1 bomber, 3 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 1 bomber, 3 fighters and 2 infantry in Karelia S.S.R., round 2 : 2/6 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/2 hits
2 infantry owned by the Germans lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
1 bomber moved from Karelia S.S.R. to Russia
3 fighters moved from Karelia S.S.R. to RussiaPlace Units - British
1 cruiser placed in 6 Sea Zone
1 artillery and 4 infantry placed in United KingdomTurn Complete - British
British collect 24 PUs; end with 24 PUs totalTerritory Summary for British :
Australia : 3 infantry
Karelia S.S.R. : 2 infantry
Norway : 1 aaGun, 1 armour, 2 artilleries and 8 infantry
United Kingdom : 1 aaGun, 1 artillery, 1 factory and 4 infantry
New Zealand : 1 infantry
Algeria : 1 flag
Libya : 1 flag
Russia : 1 bomber and 3 fighters
Anglo Egypt : 1 artillery
6 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 4 transportsProduction/PUs Summary :
Russians : 15 / 23
Germans : 45 / 47
British : 24 / 24
Japanese : 23 / 31
Americans : 59 / 62 -
I hate that Germany has planes now
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Do you wish to submerge?
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Yes.
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 1 artillery, 5 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
1 armour moved from French Equatorial Africa to Italian East Africa
1 bomber moved from India to Italian East Africa
2 infantry moved from India to French Indochina
2 fighters moved from India to French Indochina
3 fighters moved from Japan to 59 Sea Zone
1 armour moved from Manchuria to Kwantung
Japanese take Kwantung from Russians
1 submarine moved from 61 Sea Zone to 59 Sea Zone
1 fighter moved from French Indochina to 59 Sea Zone
5 infantry moved from Kazakh S.S.R. to Sinkiang
1 artillery moved from Kazakh S.S.R. to Sinkiang
4 armour moved from Kazakh S.S.R. to Sinkiang
1 armour moved from Kazakh S.S.R. to SinkiangCombat - Japanese
Battle in French Indochina
Japanese attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in French Indochina, round 2 : 0/3 hits
Americans roll dice for 1 infantry in French Indochina, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in French Indochina
Japanese roll dice for 1 fighter and 1 infantry in French Indochina, round 3 : 1/2 hits
Americans roll dice for 1 infantry in French Indochina, round 3 : 0/1 hits
1 infantry owned by the Americans lost in French Indochina
Japanese win, taking French Indochina from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Italian East Africa
Japanese attack with 1 armour and 1 bomber
Americans defend with 1 armour
Japanese roll dice for 1 armour and 1 bomber in Italian East Africa, round 2 : 1/2 hits
British roll dice for 1 armour in Italian East Africa, round 2 : 0/1 hits
1 armour owned by the Americans lost in Italian East Africa
Japanese win, taking Italian East Africa from British with 1 armour and 1 bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 armour
Battle in Sinkiang
Japanese attack with 5 armour, 1 artillery and 5 infantry
Americans defend with 1 factory and 1 infantry
Japanese roll dice for 5 armour, 1 artillery and 5 infantry in Sinkiang, round 2 : 2/11 hits
Americans roll dice for 1 infantry in Sinkiang, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sinkiang
Japanese win, taking Sinkiang from Americans with 5 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 59 Sea Zone
Japanese attack with 4 fighters and 1 submarine
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 submarine in 59 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 59 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 59 Sea Zone
Japanese win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 fighters moved from 59 Sea Zone to 61 Sea Zone
1 fighter moved from 59 Sea Zone to Japan
1 fighter moved from 59 Sea Zone to Japan
1 submarine moved from 61 Sea Zone to 59 Sea Zone
1 fighter moved from French Indochina to 61 Sea Zone
1 armour moved from Kwantung to Manchuria
1 infantry moved from Japan to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Manchuria
1 bomber moved from Italian East Africa to India
1 armour moved from Kazakh S.S.R. to India
1 infantry moved from Kazakh S.S.R. to Caucasus
4 armour moved from Kazakh S.S.R. to Caucasus
1 aaGun moved from Kazakh S.S.R. to Sinkiang
1 infantry moved from Kazakh S.S.R. to CaucasusPlace Units - Japanese
3 infantry placed in India
1 artillery and 2 infantry placed in Japan
2 submarines placed in 61 Sea ZoneTurn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs totalTerritory Summary for Japanese :
Manchuria : 2 armour and 1 infantry
Persia : 1 flag
French West Africa : 1 flag
Belgian Congo : 1 flag
India : 1 flag, 1 aaGun, 1 armour, 1 bomber, 1 factory and 5 infantry
Soviet Far East : 1 flag
Italian East Africa : 1 flag, 1 armour
Hawaiian Islands : 1 flag
French Indochina : 1 infantry
Kazakh S.S.R. : 1 infantry
Trans-Jordan : 1 flag
French Equatorial Africa : 1 flag
Caucasus : 4 armour and 2 infantry
Sinkiang : 1 flag, 1 aaGun, 5 armour, 1 artillery, 1 factory and 4 infantry
Wake Island : 1 infantry
Buryatia S.S.R. : 1 flag
Japan : 1 artillery, 1 factory, 2 fighters and 3 infantry
Caroline Islands : 2 infantry
59 Sea Zone : 1 submarine
61 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 3 submarines and 1 transportProduction/PUs Summary :
Russians : 12 / 23
Germans : 45 / 47
British : 23 / 24
Japanese : 32 / 32
Americans : 54 / 62 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 20
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 2 destroyers, 6 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 artillery moved from Anglo Egypt to Italian East Africa
1 fighter moved from Libya to Italian East Africa
1 destroyer moved from 33 Sea Zone to 31 Sea Zone
1 cruiser, 1 destroyer and 1 transport moved from 34 Sea Zone to 37 Sea Zone
1 infantry moved from China to Kwantung
Americans take Kwantung from Japanese
2 infantry moved from China to French Indochina
2 fighters moved from 48 Sea Zone to French Indochina
1 fighter moved from 36 Sea Zone to 59 Sea Zone
1 transport moved from 25 Sea Zone to 20 Sea Zone
1 infantry moved from Evenki National Okrug to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 armour moved from Russia to Archangel
1 armour moved from Norway to ArchangelCombat - Americans
Battle in Archangel
Americans attack with 2 armour
Germans defend with 1 infantry
Americans roll dice for 2 armour in Archangel, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Americans win, taking Archangel from Germans with 2 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in French Indochina
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 2 infantry in French Indochina, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in French Indochina, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in French Indochina
Americans win, taking French Indochina from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Italian East Africa
Americans attack with 1 artillery and 1 fighter
Japanese defend with 1 armour
Americans roll dice for 1 artillery and 1 fighter in Italian East Africa, round 2 : 0/2 hits
Japanese roll dice for 1 armour in Italian East Africa, round 2 : 1/1 hits
1 artillery owned by the Americans lost in Italian East Africa
retreated to Italian East Africa
Japanese win with 1 armour remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery
Battle in Novosibirsk
Americans attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 fighter and 1 infantry in Novosibirsk, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Novosibirsk
Americans win, taking Novosibirsk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 59 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 59 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 submarine in 59 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 59 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 fighter moved from 59 Sea Zone to 36 Sea Zone
1 carrier moved from 48 Sea Zone to 36 Sea Zone
1 destroyer moved from 48 Sea Zone to 36 Sea Zone
1 fighter moved from French Indochina to 36 Sea Zone
1 fighter moved from French Indochina to 36 Sea Zone
1 fighter moved from Italian East Africa to Libya
1 destroyer moved from 36 Sea Zone to 49 Sea Zone
1 carrier moved from 36 Sea Zone to 48 Sea Zone
2 fighters moved from 36 Sea Zone to 48 Sea Zone
2 destroyers moved from 36 Sea Zone to 48 Sea Zone
1 battleship moved from 36 Sea Zone to 48 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Novosibirsk to RussiaPlace Units - Americans
1 armour and 2 infantry placed in Norway
1 destroyer and 1 transport placed in 48 Sea Zone
1 artillery and 1 infantry placed in Borneo
1 artillery and 1 infantry placed in East Indies
1 destroyer and 1 submarine placed in 37 Sea Zone
2 infantry were produced but were not placedTurn Complete - Americans
Americans collect 60 PUs; end with 62 PUs totalTerritory Summary for Americans :
Midway : 1 infantry
Philipine Islands : 1 flag, 1 artillery
Archangel : 2 armour
Novosibirsk : 1 infantry
Western United States : 1 aaGun, 1 artillery and 1 factory
Kwantung : 1 flag, 1 infantry
Borneo : 1 flag, 1 artillery, 1 factory and 1 infantry
East Indies : 1 flag, 1 artillery, 1 factory and 1 infantry
Norway : 1 flag, 1 armour, 1 factory and 9 infantry
French Indochina : 1 flag, 2 infantry
Solomon Islands : 1 flag
Libya : 1 fighter
Eastern United States : 1 aaGun and 1 factory
Russia : 1 fighter
New Guinea : 1 flag
Panama : 1 armour and 1 infantry
China : 1 aaGun and 1 infantry
31 Sea Zone : 1 destroyer
37 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 3 submarines and 2 transports
49 Sea Zone : 1 destroyer
48 Sea Zone : 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 1 transport
20 Sea Zone : 1 transportProduction/PUs Summary :
Russians : 16 / 23
Germans : 41 / 47
British : 23 / 24
Japanese : 26 / 32
Americans : 60 / 62 -
So, I made a mistake with my purchases and I was left with 2 inf. Do they get reimbursed? Will I have them next turn?
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And if not, do I just add 6 PU to my bank?
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Alright Sorry for multiple posts. They do not get reimbursed and i played until the next US turn and they do not appear. So I will edit two troops for US and put on mainland.
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 21
Purchase Units - Russians
Russians repair 5 damage on 5 factories; Remaining resources: 18 PUs;
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from China to French Indochina
5 armour, 4 artilleries, 2 fighters and 31 infantry moved from Russia to CaucasusCombat - Russians
Battle in Caucasus
Russians attack with 5 armour, 4 artilleries, 2 fighters and 31 infantry
Japanese defend with 4 armour and 2 infantry; Germans defend with 1 aaGun, 9 armour, 1 artillery, 1 factory and 11 infantry
AA fire in Caucasus : 0/2 hits
Russians roll dice for 5 armour, 4 artilleries, 2 fighters and 31 infantry in Caucasus, round 2 : 6/42 hits
Germans roll dice for 13 armour, 1 artillery and 13 infantry in Caucasus, round 2 : 11/27 hits
11 infantry owned by the Russians and 6 infantry owned by the Germans lost in Caucasus
Russians roll dice for 5 armour, 4 artilleries, 2 fighters and 20 infantry in Caucasus, round 3 : 14/31 hits
Germans roll dice for 13 armour, 1 artillery and 7 infantry in Caucasus, round 3 : 8/21 hits
8 infantry owned by the Russians , 5 infantry owned by the Germans , 2 infantry owned by the Japanese , 6 armour owned by the Germans and 1 artillery owned by the Germans lost in Caucasus
Russians roll dice for 5 armour, 4 artilleries, 2 fighters and 12 infantry in Caucasus, round 4 : 9/23 hits
Germans roll dice for 7 armour in Caucasus, round 4 : 5/7 hits
5 infantry owned by the Russians , 4 armour owned by the Japanese and 3 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 5 armour, 4 artilleries, 2 fighters and 7 infantry remaining. Battle score for attacker is 36
Casualties for Japanese: 4 armour and 2 infantry
Casualties for Germans: 9 armour, 1 artillery and 11 infantry
Casualties for Russians: 24 infantryNon Combat Move - Russians
2 fighters moved from Caucasus to Russia
1 armour moved from Yakut S.S.R. to RussiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs totalTerritory Summary for Russians :
French Indochina : 1 armour
Caucasus : 1 aaGun, 5 armour, 4 artilleries, 1 factory and 7 infantry
Russia : 2 aaGuns, 1 armour, 1 factory, 2 fighters and 6 infantryProduction/PUs Summary :
Russians : 20 / 20
Germans : 37 / 47
British : 23 / 24
Japanese : 26 / 32
Americans : 60 / 62 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 21
Purchase Units - Germans
Germans buy 5 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Eastern Europe to Karelia S.S.R.
2 fighters moved from Germany to Karelia S.S.R.
1 bomber moved from Western Europe to Karelia S.S.R.
1 bomber moved from Western Europe to Norway
1 infantry moved from Eastern Europe to Karelia S.S.R.Combat - Germans
Strategic bombing raid in Norway
AA fire in Norway : 0/1 hits
Bombing raid in Norway rolls: 4 and costs: 4 production.
Bombing raid costs 4 production in Norway
Battle in Karelia S.S.R.
Germans attack with 1 bomber, 2 fighters and 3 infantry
British defend with 2 infantry
Germans roll dice for 1 bomber, 2 fighters and 3 infantry in Karelia S.S.R., round 2 : 2/6 hits
Russians roll dice for 2 infantry in Karelia S.S.R., round 2 : 2/2 hits
2 infantry owned by the British and 2 infantry owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantryNon Combat Move - Germans
2 fighters moved from Karelia S.S.R. to Germany
11 infantry moved from Eastern Europe to Belorussia
1 armour moved from Eastern Europe to Belorussia
1 armour moved from Germany to Belorussia
1 bomber moved from Karelia S.S.R. to Western Europe
1 bomber moved from Norway to Western Europe
1 infantry moved from Southern Europe to Western Europe
2 infantry moved from Germany to Balkans
1 infantry moved from Germany to Eastern Europe
4 infantry moved from Germany to Balkans
1 infantry moved from Southern Europe to Balkans
1 infantry moved from Persia to Trans-Jordan
1 infantry moved from Persia to Trans-Jordan
1 infantry moved from Germany to BalkansPlace Units - Germans
5 armour, 1 artillery and 4 infantry placed in Germany
2 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 39 PUs; end with 39 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 5 armour, 1 artillery, 1 factory, 2 fighters and 9 infantry
Southern Europe : 1 factory and 2 infantry
Eastern Europe : 1 aaGun and 1 infantry
Karelia S.S.R. : 1 flag, 1 infantry
Kazakh S.S.R. : 1 flag
Trans-Jordan : 2 infantry
Western Europe : 1 aaGun, 2 bombers and 14 infantry
Balkans : 8 infantry
Ukraine S.S.R. : 1 infantry
West Russia : 1 infantry
Belorussia : 2 armour and 11 infantryProduction/PUs Summary :
Russians : 18 / 20
Germans : 39 / 39
British : 23 / 24
Japanese : 26 / 32
Americans : 60 / 62 -
You mean for next turn?
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 21
Purchase Units - British
British buy 2 artilleries and 5 infantry; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 4 infantry moved from United Kingdom to 6 Sea Zone
1 artillery, 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 4 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone
1 armour, 2 artilleries and 8 infantry moved from Norway to Karelia S.S.R.
1 infantry moved from 5 Sea Zone to Eastern Europe
1 artillery moved from 5 Sea Zone to Eastern Europe
3 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 artillery moved from Anglo Egypt to Italian East Africa
1 bomber moved from Russia to Italian East AfricaCombat - British
Battle in Italian East Africa
British attack with 1 artillery and 1 bomber
Japanese defend with 1 armour
British roll dice for 1 artillery and 1 bomber in Italian East Africa, round 2 : 0/2 hits
Japanese roll dice for 1 armour in Italian East Africa, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 bomber in Italian East Africa, round 3 : 1/2 hits
Japanese roll dice for 1 armour in Italian East Africa, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 artillery owned by the British lost in Italian East Africa
British win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 armour
Casualties for British: 1 artillery
Battle in Karelia S.S.R.
British attack with 1 armour, 2 artilleries and 11 infantry
Germans defend with 1 infantry
British roll dice for 1 cruiser in Karelia S.S.R., round 2 : 0/1 hits
British roll dice for 1 armour, 2 artilleries and 11 infantry in Karelia S.S.R., round 2 : 1/14 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 1 armour, 2 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Europe
British attack with 1 artillery and 1 infantry
Germans defend with 1 aaGun and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Eastern Europe, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Eastern Europe, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Europe
British win, taking Eastern Europe from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 fighter moved from Russia to 5 Sea Zone
1 fighter moved from Russia to Libya
1 bomber moved from Italian East Africa to LibyaPlace Units - British
2 artilleries and 5 infantry placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 27 PUs totalTerritory Summary for British :
Australia : 3 infantry
Eastern Europe : 1 flag, 1 aaGun, 1 artillery and 1 infantry
Karelia S.S.R. : 1 armour, 2 artilleries and 11 infantry
Norway : 1 aaGun
United Kingdom : 1 aaGun, 2 artilleries, 1 factory and 5 infantry
New Zealand : 1 infantry
Algeria : 1 flag
Libya : 1 flag, 1 bomber and 1 fighter
Russia : 1 fighter
5 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 4 transportsProduction/PUs Summary :
Russians : 20 / 20
Germans : 34 / 39
British : 26 / 27
Japanese : 26 / 32
Americans : 60 / 62 -
Russians roll dice for 5 armour, 4 artilleries, 2 fighters and 31 infantry in Caucasus, round 2 : 6/42 hits
British roll dice for 1 armour, 2 artilleries and 11 infantry in Karelia S.S.R., round 2 : 1/14 hits
ouch eh
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 1 armour, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Japanese
1 armour moved from Manchuria to Kwantung
1 infantry moved from Manchuria to Kwantung
3 infantry moved from India to French Indochina
2 fighters moved from 61 Sea Zone to French Indochina
1 fighter moved from 61 Sea Zone to French Indochina
1 destroyer moved from 61 Sea Zone to 49 Sea Zone
2 infantry moved from Sinkiang to Novosibirsk
1 infantry moved from Sinkiang to China
2 armour moved from Sinkiang to China
1 bomber moved from India to Novosibirsk
1 armour moved from Manchuria to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Sinkiang to China
2 fighters moved from Japan to 49 Sea ZoneCombat - Japanese
Battle in 49 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 49 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 2 fighters in 49 Sea Zone, round 3 : 3/3 hits
Americans roll dice for 1 destroyer in 49 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 49 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in French Indochina
Japanese attack with 3 fighters and 3 infantry
Russians defend with 1 armour; Americans defend with 2 infantry
Japanese roll dice for 3 fighters and 3 infantry in French Indochina, round 2 : 1/6 hits
Americans roll dice for 1 armour and 2 infantry in French Indochina, round 2 : 3/3 hits
3 infantry owned by the Japanese and 1 infantry owned by the Americans lost in French Indochina
retreated to French Indochina
Americans win with 1 armour and 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 infantry
Battle in Kwantung
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Kwantung, round 2 : 1/2 hits
Americans roll dice for 1 infantry in Kwantung, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Kwantung
Japanese win, taking Kwantung from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Novosibirsk, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in China
Japanese attack with 3 armour and 1 infantry
Americans defend with 1 aaGun and 1 infantry
Japanese roll dice for 3 armour and 1 infantry in China, round 2 : 1/4 hits
Americans roll dice for 1 infantry in China, round 2 : 0/1 hits
1 infantry owned by the Americans lost in China
Japanese win, taking China from Americans with 3 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
3 fighters moved from French Indochina to India
1 fighter moved from 49 Sea Zone to 61 Sea Zone
1 fighter moved from 49 Sea Zone to 61 Sea Zone
1 artillery moved from Japan to 61 Sea Zone
1 infantry moved from Japan to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Manchuria
1 artillery moved from 61 Sea Zone to Manchuria
1 bomber moved from Novosibirsk to India
1 infantry moved from Kazakh S.S.R. to Persia
1 infantry moved from Sinkiang to Kazakh S.S.R.Place Units - Japanese
1 armour and 2 infantry placed in India
1 submarine placed in 61 Sea Zone
2 infantry placed in Sinkiang
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs totalTerritory Summary for Japanese :
Manchuria : 1 artillery and 1 infantry
Persia : 1 flag, 1 infantry
French West Africa : 1 flag
Belgian Congo : 1 flag
India : 1 flag, 1 aaGun, 2 armour, 1 bomber, 1 factory, 3 fighters and 4 infantry
Soviet Far East : 1 flag
Novosibirsk : 1 flag, 2 infantry
Italian East Africa : 1 flag
Kwantung : 1 armour and 1 infantry
Yakut S.S.R. : 1 flag, 1 armour
Hawaiian Islands : 1 flag
Kazakh S.S.R. : 1 infantry
Trans-Jordan : 1 flag
French Equatorial Africa : 1 flag
Sinkiang : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory and 2 infantry
Wake Island : 1 infantry
Buryatia S.S.R. : 1 flag
China : 1 flag, 1 aaGun, 3 armour and 1 infantry
Japan : 1 factory and 5 infantry
Caroline Islands : 2 infantry
61 Sea Zone : 1 battleship, 2 carriers, 2 fighters, 4 submarines and 1 transport
49 Sea Zone : 1 destroyerProduction/PUs Summary :
Russians : 17 / 20
Germans : 34 / 39
British : 26 / 27
Japanese : 34 / 34
Americans : 55 / 62 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 21
Purchase Units - Americans
Americans repair 4 damage on 4 factories; Remaining resources: 58 PUs;
Americans buy 1 armour, 1 artillery, 1 bomber, 1 cruiser, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Borneo to 48 Sea Zone
1 artillery and 1 infantry moved from East Indies to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 49 Sea Zone
2 fighters moved from 48 Sea Zone to 49 Sea Zone
1 fighter moved from 37 Sea Zone to 49 Sea Zone
1 artillery, 1 battleship, 1 carrier, 3 destroyers, 1 infantry and 1 transport moved from 48 Sea Zone to 59 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 1 infantry, 2 submarines and 2 transports moved from 37 Sea Zone to 59 Sea Zone
2 infantry moved from 59 Sea Zone to Kwantung
1 artillery moved from 59 Sea Zone to Formosa
Americans take Formosa from Japanese
1 artillery moved from 59 Sea Zone to Kwantung
1 destroyer moved from 31 Sea Zone to 48 Sea Zone
1 armour and 1 infantry moved from Panama to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 53 Sea Zone
1 armour and 9 infantry moved from Norway to Karelia S.S.R.
1 armour moved from Archangel to West Russia
1 fighter moved from Russia to West RussiaCombat - Americans
Battle in West Russia
Americans attack with 1 armour and 1 fighter
Germans defend with 1 infantry
Americans roll dice for 1 armour and 1 fighter in West Russia, round 2 : 1/2 hits
Germans roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in West Russia
Americans win, taking West Russia from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kwantung
Americans attack with 1 artillery and 2 infantry
Japanese defend with 1 armour and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Kwantung, round 2 : 2/2 hits
Japanese roll dice for 1 armour and 1 infantry in Kwantung, round 2 : 2/2 hits
1 armour owned by the Japanese , 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Kwantung
Americans win, taking Kwantung from Japanese with 1 artillery remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Americans: 2 infantry
Battle in 49 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters in 49 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 49 Sea Zone
retreated to 49 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarineNon Combat Move - Americans
3 fighters moved from 49 Sea Zone to 59 Sea Zone
1 fighter moved from Libya to Caucasus
1 fighter moved from West Russia to Caucasus
1 armour moved from Archangel to Karelia S.S.R.Place Units - Americans
1 cruiser placed in 48 Sea Zone
1 bomber and 1 fighter placed in Borneo
Americans undo move 2.
1 bomber and 1 fighter placed in East Indies
1 artillery and 1 infantry placed in Borneo
Americans undo move 3.
1 armour, 1 artillery and 1 infantry placed in Norway
2 infantry placed in Borneo
2 infantry placed in East Indies
Americans undo move 3.
Americans undo move 4.
1 armour and 2 infantry placed in Norway
Americans undo move 3.
1 artillery and 1 infantry placed in Borneo
2 infantry placed in East IndiesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs totalTerritory Summary for Americans :
Midway : 1 infantry
Formosa : 1 flag, 1 artillery
Philipine Islands : 1 flag, 1 artillery
Western United States : 1 aaGun, 1 artillery, 1 factory and 2 infantry
Karelia S.S.R. : 2 armour and 9 infantry
Kwantung : 1 flag, 1 artillery
Borneo : 1 flag, 1 artillery, 1 factory and 1 infantry
East Indies : 1 flag, 1 bomber, 1 factory, 1 fighter and 2 infantry
Norway : 1 flag, 1 armour, 1 factory and 2 infantry
French Indochina : 1 flag, 1 infantry
Solomon Islands : 1 flag
Caucasus : 2 fighters
West Russia : 1 flag, 1 armour
Eastern United States : 1 aaGun and 1 factory
New Guinea : 1 flag
53 Sea Zone : 1 armour, 1 infantry and 1 transport
59 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 3 fighters, 2 submarines and 3 transports
48 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Russians : 17 / 20
Germans : 32 / 39
British : 26 / 27
Japanese : 31 / 34
Americans : 60 / 60